PropertyValue
rdf:type
rdfs:label
  • Hard Place
rdfs:comment
  • Hard Place is the fourth scenario in Masters of the Elements. When they arrive in the Plane of Earth, Tarnum's forces discover that there's solid ground, but it feels like they're walking around with weights - everything's a lot heavier. Tarnum feels he's gotten his revenge for poisoning him with seasickness when he sees the mages struggle against the extra weight.
Bonus
Version
  • HC3
dcterms:subject
levelCap
  • 25
Factions
Heroes
dbkwik:mightandmagic/property/wikiPageUsesTemplate
Previous
Difficulty
  • Normal
Type
Identity
Loss
  • Lose Tarnum
Campaign
  • Masters of the Elements
Win
  • Defeat all enemy towns and heroes
NEXT
Players
  • 2
Size
  • Medium
mapung
  • HardPlace_underground.png
abstract
  • Hard Place is the fourth scenario in Masters of the Elements. When they arrive in the Plane of Earth, Tarnum's forces discover that there's solid ground, but it feels like they're walking around with weights - everything's a lot heavier. Tarnum feels he's gotten his revenge for poisoning him with seasickness when he sees the mages struggle against the extra weight. While exploring the plane, they meet a group of mages led by Reamus. He tells them that they travelled to the plane to get materials to build the perfect golem, but couldn't find a way back home, so they have been stuck there for sixteen years. But Tarnum's wizards, who have heard of the group, knows that it's actually been 200 years. Barsolar realizes that time passes slower in the Elemental Planes - by the time Tarnum and his group get back, decades will have passed.
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