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  • Stealth game
  • Stealth game
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  • Some of the early games emphasizing stealth include Castle Wolfenstein (1981), Metal Gear (1987), and Metal Gear 2: Solid Snake (1990). According to the New York Times, "once upon a time, stealth in games was rare. This began to change in 1998", while Maximum PC has said "Some would argue that the stealth-action genre was born in 1998" with the mainstream success of Metal Gear Solid as well as Tenchu: Stealth Assassins and Thief: The Dark Project. Tenchu was the first 3D game in the genre, while Metal Gear Solid, released some months later, transformed the relatively obscure Metal Gear series into a highly acclaimed, profitable franchise with numerous sequels. Thief: The Dark Project pioneered 3D stealth games on PC. These games were followed by other stealth series, such as Hitman and Spl
  • Some of the early games revolving around stealth include Castle Wolfenstein (1981), Metal Gear (1987), and Metal Gear 2: Solid Snake (1990). According to the New York Times, "once upon a time, stealth in games was rare. This began to change in 1998", while Maximum PC has said "Some would argue that the stealth-action genre was born in 1998" with the mainstream success of Metal Gear Solid as well as Tenchu: Stealth Assassins and Thief: The Dark Project. Tenchu: Stealth Assassins was the first 3D game in the genre, while Metal Gear Solid, released some months later, transformed the relatively obscure Metal Gear series into a highly acclaimed, profitable franchise with numerous sequels. Thief: The Dark Project pioneered 3D stealth games on PC. These influential games inspired other successful
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abstract
  • Some of the early games revolving around stealth include Castle Wolfenstein (1981), Metal Gear (1987), and Metal Gear 2: Solid Snake (1990). According to the New York Times, "once upon a time, stealth in games was rare. This began to change in 1998", while Maximum PC has said "Some would argue that the stealth-action genre was born in 1998" with the mainstream success of Metal Gear Solid as well as Tenchu: Stealth Assassins and Thief: The Dark Project. Tenchu: Stealth Assassins was the first 3D game in the genre, while Metal Gear Solid, released some months later, transformed the relatively obscure Metal Gear series into a highly acclaimed, profitable franchise with numerous sequels. Thief: The Dark Project pioneered 3D stealth games on PC. These influential games inspired other successful series, such as Hitman and Splinter Cell. Later games in the genre have allowed the player to choose between, or combine, stealth tactics and direct confrontation. The genre's best selling game to date is Assassin's Creed II with over 8 million in sales.
  • Some of the early games emphasizing stealth include Castle Wolfenstein (1981), Metal Gear (1987), and Metal Gear 2: Solid Snake (1990). According to the New York Times, "once upon a time, stealth in games was rare. This began to change in 1998", while Maximum PC has said "Some would argue that the stealth-action genre was born in 1998" with the mainstream success of Metal Gear Solid as well as Tenchu: Stealth Assassins and Thief: The Dark Project. Tenchu was the first 3D game in the genre, while Metal Gear Solid, released some months later, transformed the relatively obscure Metal Gear series into a highly acclaimed, profitable franchise with numerous sequels. Thief: The Dark Project pioneered 3D stealth games on PC. These games were followed by other stealth series, such as Hitman and Splinter Cell. Later games in the genre have allowed the player to choose between, or combine, stealth tactics and direct confrontation.
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