PropertyValue
rdf:type
rdfs:label
  • Gamble
  • Gamble
  • Gamble
rdfs:comment
  • Characters with this skill are accomplished statisticians and experienced gamblers. They know how to make the odds on any game work for them and so all Gambling tests should be made with a modifier of Int/2. Characters may choose to 'throw' any gambling attempt, in which case they will automatically lose and no test is required.
  • Reload Speed: Magazine Capacity: 3 – 6 Radius: Fuse time: Game[[]]Borderlands Special Part(s): Title_LowAccuracy1_Gamble Gamble is the title of a group of pump-action sniper rifles with increased critical damage (+50%) and tech, but decreased accuracy. Gamble rifles are not affected by any weapon accuracy bonuses, like those imparted by Mordecai's class mods or his Focus skill. Examples are on the talk page.
  • Gamble is the sixteenth episode of the Ao no Exorcist anime. It first aired on July 31, 2011.
  • The Gamble was a converted freighter used by the Rebel Alliance during the Galactic Civil War. Princess Leia Organa and General Vanden Willard traveled aboard the Gamble on a mission to negotiate the purchase of materials to be used in the construction of Echo Base.
  • He is described as being quite ugly, having a neck so thick, it forced his head to jut forward at nearly right angles to his shoulders, giving him a stubborn, dimwitted appearance. His repulsive look was intensified by his heavy brow with its two cliffs of matted hair — almost long enough to pull over his eyes — and bulbous lips that remained puckered into a pink mushroom, even when he spoke. He also had something of an appetite, having consumed thirteen chickens in four days
  • Level: 2 MP Cost: 10 Casting Time: 1B Effect: Deals a random amount of non-elemental damage to the target, damage seems to increase via level and magic attack power. Obtained: Reward for completing Kelolon Statues Quest. Tip: Extremely useful for enemies with vast immunities, high magic resistance, and Silver Kelolons. Using the Casting Support Ability combined with Gamble will ensure the spell is cast before Kelolons flee the battle.
  • From [[w:|]][[Category: derivations|Gamble]] gamenian 'to play', either via a dialectal survival of [[w:|]][[Category: derivations|Gamble]] gammlen, a variant of gamenen 'to play, jest, be merry', or via a derivative of gamel 'to play games'
  • Gambling is an interaction with certain NPCs that the player can initiate.
  • Rem has agreed to kill L on Light's behalf; all she needs is to know where he is and what he looks like. Light tells her to wait until he gives her the all-clear since he needs to time it carefully in order that he himself does not come under suspicion when L dies. Light then asks Misa for her cellphone number. She eagerly asks for his but he refuses to give it since the police could tap his calls. Clearly upset but understanding, Misa then offers him a spare cellphone of her own. Light takes it but makes it clear that he is the one who is to call her.
  • Gamble (賭け Kake in the Japanese version, Aléa in the French version, Azzardo in the Italian version) is a skill from Fire Emblem: Path of Radiance, Fire Emblem: Radiant Dawn, Fire Emblem Awakening and Fire Emblem Fates. When activated, this skill doubles the Critical rate of its user, alongside halving his/her Hit Rate. It can be used by any unit it is assigned to during battle instead of a standard attack. This skill is often equipped onto Swordmasters and Snipers wielding weapons with high Critical rates, essentially granting them a 100% critical hit rate with a fairly accurate Hit Rate.
Era
Character Debut
Published (Japanese)
  • 2004-11-11
dcterms:subject
fr name
  • Gamble
es lore
  • Solo puedes activar esta carta cuando tu adversario tiene 6 o más cartas en su mano y tu mano contiene 2 o menos. Lanza una moneda y elige cara o cruz. Si aciertas, roba cartas hasta que tengas 5 en tu mano. Si fallas, saltate tu próximo turno.
ygo sets
  • Pack 18
el name
  • Τζογάρισμα
gx1 sets
  • Basic 2-B
Romaji Name
  • Gyanburu
hr name
  • Kockanje
Previous Episode
ja lore
  • 相手の手札が6枚以上、自分の手札が2枚以下の場合に発動する事ができる。コイントスを1回行い裏表を当てる。当たった場合、自分の手札が5枚になるようにデッキからカードをドローする。ハズレの場合、次の自分のターンをスキップする。
Episode Title
  • Gamble
it lore
  • Puoi attivare questa carta quando il tuo avversario ha 6 o più carte nella sua mano e la tua mano ne contiene 2 o meno. Lancia una moneta e scegli testa o croce. Se indovini, pesca delle carte fino ad averne 5 nella tua mano. Se sbagli, salta il tuo prossimo turno.
pt name
  • Aposta
Lore
  • You can only activate this card when your opponent's hand is 6 or more cards and your hand is 2 or less. Toss a coin and call heads or tails. If you call it right, draw until your hand has 5 cards. If you call it wrong, skip your next turn.
Story Romaji Title
  • Kake
pt lore
  • Ative somente quando o seu oponente possui 6 ou mais cartas na mão e você possui 2 ou menos. Jogue uma moeda e selecione Cara ou Coroa. Se acertar, compre cartas até possuir 5 cartas na sua mão. Se você errar, pule o seu próximo turno.
zh lore
  • 對方的手卡6張以上,自己的手卡2張以下的時候才可以發動。猜硬幣的正反。 ●猜中:自己的手卡抽到5張。 ●猜不中:跳過下次的自己的整個回合。
it name
  • Azzardo
passcode
  • 37313786
ko lore
  • 상대의 패가 6장 이상, 자신의 패가 2장 이하일 때 발동 가능. 코인 토스로 앞뒷면을 맞춘다. 맞추면 자신의 패가 5장이 되도록 드로우한다. 못맞추면 다음 자신의 턴을 스킵한다.
de lore
  • Du kannst diese Karte aktivieren, wenn die Hand deines Gegners 6 oder mehr und deine Hand 2 oder weniger Karten enthält. Wirf eine Münze und wähle Kopf oder Zahl. Wenn du richtig vorrausgesagt hast, ziehe, bis deine Hand 5 Karten enthält. Wenn du falsch vorrausgesagt hast, überspringe deinen nächsten Spielzug.
damage low
  • 36
ko name
  • 겜블
Next Episode
DE NAME
  • Glücksspiel
es name
  • Apuesta
wc6 sets
  • Pharaoh's Servant All Traps All at Random
fr lore
  • Vous pouvez Activer cette carte lorsque la main de votre adversaire contient 6 cartes ou plus et que la votre en contient 2 ou moins. Prenez une pièce et jouez à pile ou face. Si vous gagnez, piochez des cartes jusqu'à ce que votre main contienne 5 cartes. Si vous perdez, sautez votre prochain tour.
damage high
  • 1329
Story Kanji Title
ntr sets
  • Cursed Darkness
Opening Song
tr name
  • Kumar
card type
  • Trap
effect types
  • Activation requirement, Effect
database id
  • 4950
Rarity
  • Common
Ending Song
wc4 number
  • 843
dbkwik:aonoexorcist/property/wikiPageUsesTemplate
dbkwik:borderlands/property/wikiPageUsesTemplate
dbkwik:death-note/property/wikiPageUsesTemplate
dbkwik:deathnote/property/wikiPageUsesTemplate
dbkwik:diablo/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:fireemblem/property/wikiPageUsesTemplate
dbkwik:inheritance/property/wikiPageUsesTemplate
dbkwik:interlingua/property/wikiPageUsesTemplate
dbkwik:ja.lotro/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
dbkwik:yugi-oh/property/wikiPageUsesTemplate
dbkwik:yugioh/property/wikiPageUsesTemplate
Previous
Misc
  • Coin toss
Element
  • Any
Affiliation
Name
  • Gamble
  • Damaging Gamble
  • Debuffing Gamble
  • Disabling Gamble
  • Subtle Disruption
Type
  • legends
  • Pump-Action Sniper Rifle
Caption
  • Kieran activating Gamble in Fire Emblem: Radiant Dawn.
  • All in.
Property
  • Normal
elementchance high
  • 4
elementchance low
  • 1
Ability
  • -260
  • 15
  • 持続時間:15 秒
  • +xx% 失敗率
  • +xx% 攻撃時間
  • -xx% ダメージ
  • 無力化ばくちの効果の後に苦痛を与える。すべてのスキルは、ばくちで苦しんでいる目標にトリガーを作動します
Chapter
  • 32
Model
  • Gamble
Air Date
  • 2011-07-31
Volume
Manufacturer
  • Jakobs
  • Vladof
zh name
  • 賭博
Part
  • Title_LowAccuracy1_Gamble
Class
Description
  • ダメージばくち
  • 巧妙な混乱
  • 弱体化ばくち
  • 無力化ばくち
Color
  • Green
firstseen
Episode
  • 16
ar name
  • المغامر
Ja Name
  • ギャンブル
Fleet
Action
  • * You draw cards * Skips a turn
NEXT
Crew
  • 20
Effect
  • Decreases Accuracy rate in exchange for an increased Critical rate.
No. of Pages
  • 19
Published (English)
  • 2006-03-07
wc4 lore
  • You can activate this card when your opponent's hand has 6 or more cards and your hand contains 2 or less. Toss a coin and call it. If you call it right, draw until your hand has 5 cards. If you call it wrong, skip your next turn.
wc4 sets
  • Thousand-Eyes Restrict
rateoffire low
  • 0.300000
accuracy low
  • 87.100000
accuracy high
  • 88
magazine high
  • 6
magazine low
  • 3
rateoffire high
  • 1.300000
abstract
  • Characters with this skill are accomplished statisticians and experienced gamblers. They know how to make the odds on any game work for them and so all Gambling tests should be made with a modifier of Int/2. Characters may choose to 'throw' any gambling attempt, in which case they will automatically lose and no test is required.
  • Reload Speed: Magazine Capacity: 3 – 6 Radius: Fuse time: Game[[]]Borderlands Special Part(s): Title_LowAccuracy1_Gamble Gamble is the title of a group of pump-action sniper rifles with increased critical damage (+50%) and tech, but decreased accuracy. Gamble rifles are not affected by any weapon accuracy bonuses, like those imparted by Mordecai's class mods or his Focus skill. Examples are on the talk page.
  • Rem has agreed to kill L on Light's behalf; all she needs is to know where he is and what he looks like. Light tells her to wait until he gives her the all-clear since he needs to time it carefully in order that he himself does not come under suspicion when L dies. Light then asks Misa for her cellphone number. She eagerly asks for his but he refuses to give it since the police could tap his calls. Clearly upset but understanding, Misa then offers him a spare cellphone of her own. Light takes it but makes it clear that he is the one who is to call her. Misa would like them to have a date, maybe dinner, but Light, anxious to get rid of her, suddenly kisses her on the mouth and patiently asks her to go home. Misa, taken aback by this, agrees and leaves in a daze. Light is not absolutely certain that L is the genuine article or just someone posing as L. He's often seen him addressing a third party (Watari) through a laptop, but has never seen that person's face. Momentarily conflicted, Light wonders about the huge gamble he is about to take: The future is so unpredictable. If L dies then he might come under suspicion and yet, if L goes into hiding, then getting rid of him will become even more of a problem. Ryuk wonders if Light is having second thoughts ever since L referred to him as a "friend". Light says that he was just playing along: L may be a friend to Light Yagami, but he is an enemy of Kira. Light makes up his mind to kill L the next day. Later the following day, L is examining packets containing evidence, including hair fibres and crumbs. He is pondering his options: If Kira and the Second Kira have joined forces then could there be more Kiras out there? Should he go back into hiding? L curtly tells Soichiro Yagami that if he, L, dies in the next few days then it means that Soichiro's son, Light, is Kira and that he must get him to admit to it. Soichiro is appalled and demands to know how much L suspects his son. L admits that he is not really sure what his feelings are: He is on edge because he might die any time now. If the two Kiras have joined forces then they have the means of killing him by just seeing his face. He has no proof that Light is Kira, but then again he is currently the only suspect. L has received information from Mogi which Watari is now looking into, but L decides that he is going to have to take a major gamble himself if only to check on Light's reactions. Later that day, Light is walking around the To-Oh University campus with his current "girlfriend", Kiyomi Takada, under the jealous gazes of other male students, when they come across L sitting on a bench reading a small book. Light excuses himself to Kiyomi and, once she has left, he asks L why he is now out in the open when he recently indicated that he would be going into hiding. L explains that if Light is not Kira then he should be safe since Light is the only one outside of the Kira Task Force to know that he is L. But he also tells Light that he were to die in the next few days then he has told the Task Force members and the "other Ls" to assume that Light is Kira. L has already told Light that there are other Ls operating in the world and Light is not sure whether to believe him or not. He ponders whether or not he should kill L. For his part, L has recognised Kiyomi Takada as one of four girls whom Mogi has reported seeing Light with, but doubts that she is the Second Kira. Although Light has had girlfriends before, L wonders why he is seeing so many at the moment. All of a sudden Misa appears, calling out for Light! She has a photo shoot in the area and took advantage in order to see him. Light is at first aghast at the fact that she has appeared like this, especially when she introduces herself to L as Light's girlfriend. He does not want L to know of his relationship with Misa in case he ever discovers that she is the Second Kira. L introduces himself by his fake name of "Hideki Ryuga" and Light suddenly realises that things actually could not be better! Misa can see L's real name with her Shinigami Eyes. Misa is surprised by the name "Hideki Ryuga" since it is not the name she sees. Light covers her astonishment by explaining that he simply has the same name as a famous pop idol. Light feels triumphant since, by mere chance, he has managed to get L and Misa together and she has his real name. But he then notices that L is staring at Misa with a lot of interest and is smiling—something he is unlikely to do if he thought she was the Second Kira. L simply says that he envies Light, claiming to have been a fan of Misa ever since she recently appeared in a popular teen magazine! Then, other students also recognise Misa and before long a large crowd has gathered around her. Suddenly, Misa screams that someone has touched her bottom! L, quickly hiding his hand behind his back, expresses outrage and pledges to track down the culprit. At that moment, Misa's manager appears and drags her away since they are late for the photo shoot. Misa tells Light that she will see him later—causing others to wonder about his relationship with Kiyomi Takada. The crowd breaks up and L and Light also split. Light has made up his mind: Now that L knows about his relationship with Misa it would be too dangerous to let him live any longer! As L walks away, Light takes from his pocket the cellphone Misa gave him the previous night. He will now call her, get L's real name and kill him himself.
  • Gamble is the sixteenth episode of the Ao no Exorcist anime. It first aired on July 31, 2011.
  • The Gamble was a converted freighter used by the Rebel Alliance during the Galactic Civil War. Princess Leia Organa and General Vanden Willard traveled aboard the Gamble on a mission to negotiate the purchase of materials to be used in the construction of Echo Base.
  • He is described as being quite ugly, having a neck so thick, it forced his head to jut forward at nearly right angles to his shoulders, giving him a stubborn, dimwitted appearance. His repulsive look was intensified by his heavy brow with its two cliffs of matted hair — almost long enough to pull over his eyes — and bulbous lips that remained puckered into a pink mushroom, even when he spoke. He also had something of an appetite, having consumed thirteen chickens in four days
  • Level: 2 MP Cost: 10 Casting Time: 1B Effect: Deals a random amount of non-elemental damage to the target, damage seems to increase via level and magic attack power. Obtained: Reward for completing Kelolon Statues Quest. Tip: Extremely useful for enemies with vast immunities, high magic resistance, and Silver Kelolons. Using the Casting Support Ability combined with Gamble will ensure the spell is cast before Kelolons flee the battle.
  • From [[w:|]][[Category: derivations|Gamble]] gamenian 'to play', either via a dialectal survival of [[w:|]][[Category: derivations|Gamble]] gammlen, a variant of gamenen 'to play, jest, be merry', or via a derivative of gamel 'to play games'
  • Gamble (賭け Kake in the Japanese version, Aléa in the French version, Azzardo in the Italian version) is a skill from Fire Emblem: Path of Radiance, Fire Emblem: Radiant Dawn, Fire Emblem Awakening and Fire Emblem Fates. When activated, this skill doubles the Critical rate of its user, alongside halving his/her Hit Rate. It can be used by any unit it is assigned to during battle instead of a standard attack. This skill is often equipped onto Swordmasters and Snipers wielding weapons with high Critical rates, essentially granting them a 100% critical hit rate with a fairly accurate Hit Rate. In Awakening, Gamble decreases its user's Hit rate by 5 points and increases his/her Critical rate by 10. It is learned by Level 10 Barbarians. In Fates, the skill (Roundhouse in the Japanese version) now has an equal trade off, with it now having -10 Hit rate and +10 Critical rate. It is a Nohrian skill, being learned by Fighters at Level 10 or higher.
  • Gambling is an interaction with certain NPCs that the player can initiate.
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