PropertyValue
rdf:type
rdfs:label
  • Treus Dayth
rdfs:comment
  • He uses these three main attacks: * Crane - When you step in a square around a possessed crane, it will take a snap out of the player. * Mine Cart - When a player steps on a cart track, a mine cart will be sent tumbling after them. This hits every game tick.. * Normal attack - If the player is not near any other obstacle, Treus Dayth will simply conjure up pickaxes and launch them at the player. If at any time you need to recharge your health, you can exit the door you entered the room by, and heal. Dayth's health will stay as you left it.
  • He uses these three main attacks: * Crane - When you step in a square around a possessed crane, it will take a snap out of the player. It rarely hits above 100, but can hit in the low 300s. This is the second most dangerous attack out of three. * Mine Cart - When a player steps on a cart track, a mine cart will be sent tumbling after them. This hit damage of up to 90 damage every half second, which can equal to 360 damage every 2 seconds if you're unfortunate. This is the most dangerous attack. * Hell Fury - If the player is not near any other obstacle, Treus Dayth will simply rain Fire Surges' and deal massive damage toward them. These hit up to 1450 damage each. The Protect from Missiles prayer only offers partial protection against the damage taken, reducing it to about 80 dam
  • He uses these three main attacks: * Crane - When you step in a square around a possessed crane, it will take a snap out of the player. It rarely hits above 10, but can hit in the low 30s. This is the second most dangerous attack out of three. * Mine Cart - When a player steps on a cart track, a mine cart will be sent tumbling after them. This can hit up to 9 damage every half second, which can equal to 36 damage every 2 seconds if you're unfortunate. This is the most dangerous attack. This attack can quite easily be avoided by running across the tracks instead as the cart will only move when the player is in its target range. However, the boss fight is very long, so bringing super energy potions is recommended. * Pickaxes - If the player is not near any other obstacle, Treus Dayt
Level
  • 63
  • 70
Version
  • 63
  • 70
Attack
  • 45
  • 50
dcterms:subject
acc magic
  • 732
  • 850
aff magic
  • 40
lifepoints
  • 5000
  • 7500
Examine
  • Eeek! A big ghost!
max hit
  • 170
Poisonous
  • No
max magic
  • 432
  • 480
acc melee
  • 732
  • 850
aff weakness
  • 40
aff melee
  • 20
max ranged
  • 432
  • 480
Always Drops
  • None
aff ranged
  • 10
Attack style
  • Ranged, Melee
acc ranged
  • 732
  • 850
slaylvl
  • No
Item
  • --09-05
  • --12-21
max melee
  • 432
  • 480
Aggressive
  • Yes
immune to poison
  • Yes
  • No
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Speed
  • 4
Defence
  • 45
  • 50
Magic
  • 45
  • 50
Name
  • Treus Dayth
Text
  • Normal
  • Hard
Weakness
  • Nothing
  • none
immune to stun
  • Yes
Members
  • Yes
Update
  • The Haunted Mine
Armour
  • 732
ID
  • 1540
  • 17314
Style
  • melee
Release
  • 2004-12-21
Experience
  • 198
  • 222
  • 333.600000
Ranged
  • 45
  • 50
LP
  • 2250
  • 4500
abstract
  • He uses these three main attacks: * Crane - When you step in a square around a possessed crane, it will take a snap out of the player. It rarely hits above 10, but can hit in the low 30s. This is the second most dangerous attack out of three. * Mine Cart - When a player steps on a cart track, a mine cart will be sent tumbling after them. This can hit up to 9 damage every half second, which can equal to 36 damage every 2 seconds if you're unfortunate. This is the most dangerous attack. This attack can quite easily be avoided by running across the tracks instead as the cart will only move when the player is in its target range. However, the boss fight is very long, so bringing super energy potions is recommended. * Pickaxes - If the player is not near any other obstacle, Treus Dayth will simply make pickaxes appear and be shot at him or her. These hit up to 15 damage each, and cannot be blocked by the Protect from Missiles prayer; however, it does weaken the damage taken. Pickaxes are the least dangerous attack. He can be fought in the Nightmare Zone after the quest is complete, although in there, he will not have any obstacles to command and is therefore very easy to kill, especially with Ranged.
  • He uses these three main attacks: * Crane - When you step in a square around a possessed crane, it will take a snap out of the player. * Mine Cart - When a player steps on a cart track, a mine cart will be sent tumbling after them. This hits every game tick.. * Normal attack - If the player is not near any other obstacle, Treus Dayth will simply conjure up pickaxes and launch them at the player. If at any time you need to recharge your health, you can exit the door you entered the room by, and heal. Dayth's health will stay as you left it.
  • He uses these three main attacks: * Crane - When you step in a square around a possessed crane, it will take a snap out of the player. It rarely hits above 100, but can hit in the low 300s. This is the second most dangerous attack out of three. * Mine Cart - When a player steps on a cart track, a mine cart will be sent tumbling after them. This hit damage of up to 90 damage every half second, which can equal to 360 damage every 2 seconds if you're unfortunate. This is the most dangerous attack. * Hell Fury - If the player is not near any other obstacle, Treus Dayth will simply rain Fire Surges' and deal massive damage toward them. These hit up to 1450 damage each. The Protect from Missiles prayer only offers partial protection against the damage taken, reducing it to about 80 damage. Air Strikes are the least dangerous attack. If at any time you need to recharge your health, you can exit the door you entered the room by, and heal. Dayth's health will stay as you left it.
is Kills of
is Monster of