Property | Value |
rdfs:label | |
rdfs:comment | - The Zombie Lord is a Trophy Rare Game enemy found in Tomb of Raithwall in Final Fantasy XII. It can be found when the game's minute timer reads anywhere between 0 to 29.
- Race: undead Alignment: chaotic evil Armor class: 10 Hit points: 129 Attack bonus: +4 / +4/-1 Damage: 1d6+2 slashing damage; criticals: 20/x2 (+1 kamas) disarmable Disarmed: 1d6+1 bludgeoning damage; criticals 20/x2 (creature weapon) Hit dice (level): 9 Challenge rating: 8 Size: medium Trained skills:(‡) discipline (5) Feats: ambidexterity, darkvision, improved two-weapon fighting, toughness, two-weapon fighting, weapon proficiency (creature), weapon proficiency (exotic)
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Alignment | |
dcterms:subject | |
bestiary | |
Will | |
Fort | |
Reflex | |
DEX | |
feats | |
holy | |
Immune to | |
str | |
CHA | |
Steal | |
HP max | |
HP min | |
resref | |
Wis | |
dbkwik:final-fantasy/property/wikiPageUsesTemplate | |
dbkwik:finalfantasy/property/wikiPageUsesTemplate | |
Number | |
AB | |
Skills | |
Name | |
Type | |
Romaji | |
dbkwik:nwn/property/wikiPageUsesTemplate | |
con | |
Drop | |
cr | |
Genus | |
HD | |
Rank | |
Class | |
AC | |
Japanese | |
Dark | |
int | |
PREV | |
HP | |
Release | |
Damage | - 1
- Disarmed: 1d6+1 bludgeoning damage; criticals 20/x2
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Race | |
NEXT | |
LP | |
Location | |
Size | |
conditional augments | |
gil max | |
CP max | |
speed min | |
vitality max | |
level min | |
spawn condition | - Clock timer displays 0 to 29 minutes.
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defense max | |
MP min | |
CP min | |
innate augments | |
Status Effect | |
speed max | |
technicks | |
magick power max | |
exp min | |
magicks | |
magick resist min | |
magick resist max | |
magick power min | |
strength max | |
evade min | |
defense min | |
attack power min | |
Combo | |
attack power max | |
evade max | |
MP max | |
vitality min | |
strength min | |
Level Max | |
gil min | |
exp max | |
abstract | - The Zombie Lord is a Trophy Rare Game enemy found in Tomb of Raithwall in Final Fantasy XII. It can be found when the game's minute timer reads anywhere between 0 to 29.
- Race: undead Alignment: chaotic evil Armor class: 10 Hit points: 129 Attack bonus: +4 / +4/-1 Damage: 1d6+2 slashing damage; criticals: 20/x2 (+1 kamas) disarmable Disarmed: 1d6+1 bludgeoning damage; criticals 20/x2 (creature weapon) Hit dice (level): 9 Challenge rating: 8 Size: medium Trained skills:(‡) discipline (5) Feats: ambidexterity, darkvision, improved two-weapon fighting, toughness, two-weapon fighting, weapon proficiency (creature), weapon proficiency (exotic)
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