PropertyValue
rdf:type
rdfs:label
  • Chaos Dwarf
  • Chaos dwarf
  • Chaos dwarf
  • Chaos Dwarf
rdfs:comment
  • Although they have high life points for their level, Chaos dwarves are not a good monster to train on because of their accuracy. However, they seem to have a reasonable (albeit low) drop rate for Blue charms. On occasion, they may drop a muddy key which will get you quite an amount of mid-level items if you manage to get to the chest. Range seems to work better than melee.
  • Chaos Dwarves are monsters in RuneScape Classic that can be fought. They are found in Taverley dungeon, the Wilderness, and inside Strange Barrels. Inside Taverley dungeon, they are found in the south-eastern area, near the poison scorpions and the lesser demons. Chaos dwarves are aggressive toward all players up to level 118 but they will retreat when on low health. They are the only monsters that drop Muddy Key for opening the Muddy chest in the center of Lava Maze.
  • Ze kunnen worden gevonden in Taverly Dungeon en de Wilderness en:Chaos dwarf categorie:Non-player characters Categorie:Monsters Categorie:Infobox nodig Categorie:Dwarf Categorie:Zamorakian
  • thumbChaos Dwarfeja löytää satunnaisista paikoista, joista todennäköisin on korpimaa eli Wilderness. Ne iskevät Iron Warhammerilla ja niiden max.hit on 60. Ne antavat Slayer experienceä jos tehtävänäsi on Dwarfit.nämä ovat 48 levelisiä Chaos Dwarfit eivät ole hyvää kehitystä niiden päällä olevien anti-armoreiden vuoksi. Kuitenkin ne voivat dropata Muddy Keyejä joilla voi avata Muddy Chestin.nämä ovat aika hyvää tienausta
  • Chaos dwarves are a type of corrupted and dangerous dwarves following Zamorak found in various locations, most notably the Wilderness. They attack with a steel warhammer. They hit fairly often, even through tough armour such as Torag's. They give slayer experience if your task is dwarves. Although they have high hitpoints for their level, chaos dwarves are not a good monster to train on because of their accuracy. On occasion, they may drop a muddy key which will get you quite an amount of mid-level items if you manage to get to the chest. Range seems to work better than melee.
  • At first these distant Dwarf kindreds retained close ties of kinship and trade, but as the world darkened and foul things crawled from its depths to sunder the Dwarf-realm, contact between the far flung Dwarf holds became erratic and infrequent, as each looked to their own survival and defence. When the Great Time of Chaos descended to sunder the world, these most forlorn of Dwarf kingdoms were lost to their kinfolk in the World's Edge Mountains, and were given up for dead as a tide of horror spilled across the land. The Dwarfs of the West could not have been more mistaken, for the ravages of Chaos did not destroy the hardy, determined Dwarfs of Zorn Uzkul, but instead it worked a dreadful change upon them.
Level
  • 28
  • 45
  • 47
  • 68
  • 84
  • 101
  • 108
Version
  • Birthright of the Dwarves
  • Standard
  • Level 47
  • Level 45
  • Level 28
  • Level 84
  • Taverley Dungeon
  • Level 108
  • Level 101
Attack
  • 20
  • 34
  • 38
  • 60
  • 75
  • 80
dcterms:subject
dRange
  • 35
dSlash
  • 34
aMagic
  • 0
acc magic
  • 0
  • 1132
aff magic
  • 65
lifepoints
  • 610
  • 1000
  • 1700
  • 6000
  • 8000
  • 10000
Hitpoints
  • 61
  • 150
dMagic
  • 10
dStab
  • 40
Examine
  • A dwarf gone bad.
  • A dwarf gone bad.
  • a dwarf gone bad
  • Chaos dwarves from King Hreidmar's bodyguard have joined the defence against the trolls.
gemw
  • No
  • no
max hit
  • 6
  • 170
  • 500
Poisonous
  • No
  • Nee
max magic
  • 0
  • 600
dCrush
  • 25
attack speed
  • 6
acc melee
  • 13
  • 316
  • 519
  • 1132
  • 1924
aff weakness
  • 90
aff melee
  • 55
max ranged
  • 0
  • 600
Always Drops
str
  • 42
Combat
  • 48
  • 59
aff ranged
  • 45
Attack style
  • Melee
  • Melee
acc ranged
  • 0
  • 1132
slaylvl
  • 0
  • 1
Item
  • Coins
  • Bones
  • Cheese
  • Coal
  • Tomato
  • Mithril bar
  • Blood-Rune
  • Chaos-Rune
  • Death-Rune
  • Law-Rune
  • Mithril Square Shield
  • Nature-Rune
  • Air-Rune
  • Mind-Rune
  • Water-Rune
  • Muddy key
  • Cosmic-Rune
  • Large Steel Helmet
  • Mithril Long Sword
max melee
  • 9
  • 80
  • 170
  • 500
  • 600
  • 980
aCrush
  • 0
Rarity
  • Common
  • Rare
  • Uncommon
  • Always
  • Very rare
assigned by
  • Turael
aStab
  • 0
Aggressive
  • 5
  • Yes
  • Ja
aRange
  • 0
aSlash
  • 0
immune to poison
  • No
  • Nee
dbkwik:arteropk/property/wikiPageUsesTemplate
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:nl.runescape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:runescapeclassic/property/wikiPageUsesTemplate
dbkwik:warhammerfantasy/property/wikiPageUsesTemplate
Range
  • 1
Speed
  • 4
  • 5
Cat
Defence
  • 20
  • 28
  • 34
  • 60
  • 70
  • 75
Magic
  • 0
  • 1
  • 60
  • 80
Name
  • Coins
  • Bones
  • Cheese
  • Coal
  • Tomato
  • Grimy ranarr
  • Mithril bar
  • Steel full helm
  • Chaos rune
  • Nature rune
  • Rare drop table
  • Spirit emerald
  • Spirit ruby
  • Spirit sapphire
  • Starved ancient effigy
  • Air rune
  • Death rune
  • Looting bag
  • Black full helm
  • Law rune
  • Mithril sq shield
  • Water rune
  • Cosmic rune
  • Chaos dwarf
  • Mind rune
  • Ranarr weed
  • Dragon pickaxe
  • Mithril longsword
  • Muddy key
  • Chaos dwarf
Weakness
  • Water
  • Air
  • Air
  • Magic, Crush
Turael
  • Yes
immune to stun
  • No
  • Nee
Slayxp
  • 20.600000
  • 21
  • 61
immune to deflect
  • No
immune to drain
  • No
slayercat
  • Dwarves
Members
  • Yes
  • No
  • Nee
Quantity
  • 1
  • 2
  • 5
  • 6
  • 7
  • 10
  • 16
  • 25
  • 36
  • 37
  • 918
  • 1037
  • 1224
  • 254792
  • 254792150350
  • 9223372036854775807
Update
  • Birthright of the Dwarves
  • Forgiveness of a Chaos Dwarf
  • Wilderness system online
  • Wilderness system online
ATT
  • 38
DEF
  • 28
Armour
  • 316
  • 519
  • 850
  • 1132
  • 1486
  • 1694
Image
  • 125
ID
  • 119
  • 8778
  • 8779
  • 8788
  • 17233
  • 18281
  • 18391
  • 18392
  • 22490
  • 22491
Style
  • melee
Release
  • 2001-08-13
  • 2009-09-09
  • 2013-10-02
Released
  • 2001-08-13
Experience
  • 37.900000
  • 44.400000
  • 79.800000
  • 110.500000
  • 404.100000
  • 729
  • 934.200000
  • 1105
Ranged
  • 0
  • 1
  • 60
  • 80
LP
  • 1000
  • 1700
  • 50000
Raritynotes
Combat level
  • 48
Aggressiveness
  • No
Poisonable
  • Yes
Examine text
  • It's a Chaos dwarf.
strbns
  • 9
Mage
  • 1
Slayer Level
  • 1
attbns
  • 13
Slayer XP
  • 2100
Amount per Task
  • 40
abstract
  • At first these distant Dwarf kindreds retained close ties of kinship and trade, but as the world darkened and foul things crawled from its depths to sunder the Dwarf-realm, contact between the far flung Dwarf holds became erratic and infrequent, as each looked to their own survival and defence. When the Great Time of Chaos descended to sunder the world, these most forlorn of Dwarf kingdoms were lost to their kinfolk in the World's Edge Mountains, and were given up for dead as a tide of horror spilled across the land. The Dwarfs of the West could not have been more mistaken, for the ravages of Chaos did not destroy the hardy, determined Dwarfs of Zorn Uzkul, but instead it worked a dreadful change upon them. It is impossible to say with any certainty exactly when the Dwarfs of the East became the malevolent entities now known as the Chaos Dwarfs, as the changes wrought to their bodies and spirits were slow and inexorable. Not even they themselves know the full saga of the dark times of their origins, save for that they were almost utterly destroyed, and it was only by their stubborn refusal to surrender in the face of unspeakable horror and death that they endured - endured and came to know a new patron god, Hashut, Father of Darkness. Slowly they began to increase again in number and restore themselves in power and dark majesty, now barely recognisable from what they had been before. The Dwarf race is unusually resilient to the warping influence of Chaos - a reflection of natural Dwarf stubborness perhaps. Nonetheless the Dwarfs who live in the shadow of the Mountains of Mourn have changed slowly but inexorably over time, and become twisted in both body and mind. Though they superficially resemble other Dwarfs, in all important respects they are easily distinguished. Chaos Dwarfs often possess protruding tusks that lend them a brutal, savage expression, and they are commonly grey-fleshed and red of eye. Many have small horns that jut from their forehead and some even have cloven hooves and worse - although such extreme mutations are rare amongst ordinary Chaos Dwarfs and common only amongst sorcerers and those that have the most direct contact with the stuff of Chaos. If the influence of Chaos has worked terrifying changes upon the bodies of the Chaos Dwarfs, this is as nothing compared to the transmutation of their hardy Dwarf minds. The traditional Dwarf values of stubborn determination, craftmanship and industry have been twisted into a perverted mockery in the hearts of the Chaos Dwarfs. They became pitiless, macabre and cold-hearted creatures, devoid of mercy and consumed by a need to enslave and dominate everyone and everything they came into contact with, and from this need grew their empire. Year upon year, decade upon decade and then century upon century, with malevolent intent and monstrous patience the dominion of the Chaos Dwarfs has slowly grown. Down the centuries, their culture became as corrupted as their minds at every level, from their language and rune-craft, to the structure of their clans and their worship - all tainted by Chaos and poisoned by malice, but they are still uniquely Dwarfen in many aspects: oath and loyalty, grudge and kinship stand as solid as iron, but mercy and weakness are intolerable flaws to be contemptuously destroyed. Not for them the howling anarchy, slaughter and ravening madness of Chaos' human followers, the unthinking savagery of the Beastmen or even the desperate, labyrinthine intrigues and vicious aggression of the Skaven. Instead, they are consumed with grim, cold cruelty and calculated brutality.
  • Although they have high life points for their level, Chaos dwarves are not a good monster to train on because of their accuracy. However, they seem to have a reasonable (albeit low) drop rate for Blue charms. On occasion, they may drop a muddy key which will get you quite an amount of mid-level items if you manage to get to the chest. Range seems to work better than melee.
  • Chaos dwarves are a type of corrupted and dangerous dwarves following Zamorak found in various locations, most notably the Wilderness. They attack with a steel warhammer. They hit fairly often, even through tough armour such as Torag's. They give slayer experience if your task is dwarves. Although they have high hitpoints for their level, chaos dwarves are not a good monster to train on because of their accuracy. On occasion, they may drop a muddy key which will get you quite an amount of mid-level items if you manage to get to the chest. Range seems to work better than melee. It is revealed in Forgettable Tale of a Drunken Dwarf that they are the result of experiments by The Red Axe in their attempt to conquer Keldagrim. The physical form of the chaos dwarves are unlike any other dwarf in Gielinor. The Lores and Histories entry, "The Coat Thief", describes the appearance of a chaos dwarf: "He was like no dwarf I'd ever seen in Keldagrim. His skin was dark red and had a rough texture, and it seemed to glow from within like lava... Even unconscious, his face was locked in a grimace of rage. He smelled of sulphur and radiated unmistakable heat...
  • thumbChaos Dwarfeja löytää satunnaisista paikoista, joista todennäköisin on korpimaa eli Wilderness. Ne iskevät Iron Warhammerilla ja niiden max.hit on 60. Ne antavat Slayer experienceä jos tehtävänäsi on Dwarfit.nämä ovat 48 levelisiä Chaos Dwarfit eivät ole hyvää kehitystä niiden päällä olevien anti-armoreiden vuoksi. Kuitenkin ne voivat dropata Muddy Keyejä joilla voi avata Muddy Chestin.nämä ovat aika hyvää tienausta Questissa Forgiveness of Chaos dwarf selviää että Red axe niminen kaivosyhtiö luo Chaos dwarfeja sieppaamalla Keldagrimin dwarfeja saadakseen Keldagrimin vallattua. Kun laitat examine chaos dwarfista, siinä lukee a dwarf who's gone bad.
  • Chaos Dwarves are monsters in RuneScape Classic that can be fought. They are found in Taverley dungeon, the Wilderness, and inside Strange Barrels. Inside Taverley dungeon, they are found in the south-eastern area, near the poison scorpions and the lesser demons. Chaos dwarves are aggressive toward all players up to level 118 but they will retreat when on low health. They are the only monsters that drop Muddy Key for opening the Muddy chest in the center of Lava Maze.
  • Ze kunnen worden gevonden in Taverly Dungeon en de Wilderness en:Chaos dwarf categorie:Non-player characters Categorie:Monsters Categorie:Infobox nodig Categorie:Dwarf Categorie:Zamorakian
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is Type of
is combatant of
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