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  • Knights of the Round (summon)
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  • Knights of the Round is the most powerful Summon Materia. It can be obtained from Round Island, a hidden island in the northeast of the map, which can only be accessed with a gold chocobo, or as part of the Master Materia set received from the Kalm traveler after defeating Emerald Weapon. When summoned, thirteen medieval knights appear and slash the enemy party. Obtaining the Knights of Round Materia gains the player the Knights of the Round achievement in the PC version re-release and the Roundtable Destruction trophy in the PlayStation 4 release.
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dbkwik:finalfantasy/property/wikiPageUsesTemplate
abstract
  • Knights of the Round is the most powerful Summon Materia. It can be obtained from Round Island, a hidden island in the northeast of the map, which can only be accessed with a gold chocobo, or as part of the Master Materia set received from the Kalm traveler after defeating Emerald Weapon. When summoned, thirteen medieval knights appear and slash the enemy party. Obtaining the Knights of Round Materia gains the player the Knights of the Round achievement in the PC version re-release and the Roundtable Destruction trophy in the PlayStation 4 release. Ultimate End The attack is called Ultimate End and strikes the enemy party multiple times. The knights themselves each attack with different weapons and spells: * The first knight attacks with a long sword that looks like Cloud's Rune Blade. * The second knight attacks with a lance. * The third knight attacks with a rod and casts what looks like Fire magic. * The fourth knight attacks with a mace. * The fifth knight attacks with a long sword. * The sixth knight attacks with a hammer. * The seventh knight attacks with a wand and casts what looks like Blizzard magic. * The eighth knight attacks with a trident. * The ninth knight attacks with a staff and casts Comet on the target. * The tenth knight attacks with a naginata. * The eleventh knight attacks with a battle axe. * The twelfth knight attacks with a sword. * The thirteenth knight attacks with Excalibur. Although not stated in the game, the final knight is King Arthur and he has a grander entrance and attack. This particular knight was released as a figure as part of the first Final Fantasy Creatures set with the given name of Arthur. The next-to-last two knights should be Gawain and Lancelot, since it's believed that Gawain wielded an axe and Lancelot a sword, the Arondight. Pairing it with a Steal As Well Materia will allow for 13 attempts at stealing from the enemy. Knights of the Round is the only Summon Materia that will not work with Quadra Magic, regardless of whether it is linked to the specific Knights of the Round Materia or to the Master Summon Materia, although there is a cumbersome way around this: if the player equips Magic Counter with Master Summon, and Quadra Magic with another Master Summon, there is a small (less than 1%) chance to counterattack with four Knights of the Round attacks. Knights of the Round is a series of 13 individual attacks hitting all enemies with damage that ignores target's defensive stats each time at the cost of 250 MP. At its maximum, Knights of Round can do up to 129,987 damage to a single target. It takes one use of Knights of the Round to destroy most enemies. The only exceptions are the Weapons, Emerald and Ruby, Safer∙Sephiroth and chocobos. Knights of the Round's spell power is equal to 5x the base magic damage.
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