PropertyValue
rdf:type
rdfs:label
  • Guard dog
  • Guard Dog
  • Guard Dog
  • Guard dog
rdfs:comment
  • Guard Dog is a quest in the "Side Effects" premium module. Spoiler warning: Significant plot details follow.
  • Guard dogs may also be purchased at level 74 Construction to guard a players dungeon, (see Guard dog (POH)).
  • The leader of the Guard Dogs is Saladin.
  • They were deployed on the battlefield under the orders of General Metrac after it became clear that Sentry bots were becoming unreliable due to mechanical failures. Though unarmed, the Guard Dogs are deadly due to their use of their razor sharp teeth which have been mechanically enhanced. The Guard Dogs excel in detecting and seeking out enemy stealth units. Due to the fact that they originate from Helghan, the Guard Dogs require the same visual enhancements as their masters in order to function in environments such as Vekta.
  • The Guard Dog is a heavyweight bipedal AC equipped with two identical triple rocket launchers, a handheld rifle, a laser blade and an overboost core. Although the unit is equipped with an overboost core it is never seen using it in battle.
  • Guard dogs can be taken down by simple physical attacks fairly easily. However, it is recommended that you defeat them first, because they are often paired with soldiers who can use the "command" attack to make the dog charge at you for high damage.
  • Guard dogs are a low level monster located at the Brimhaven dungeon via games necklace. These are most commonly killed as a lower level slayer task ("dogs" is the official task name). Guard dogs rarely drop a clue scroll as only drop, making them a very unpopular monster to kill or train on.
  • The Guard Dog is a part of T.O. Morrow's mutated forces at Ace Chemicals. Originally intended to be used to reinforce the Joker's Streetgang as part of the newly designed Joker Toxin experiments, the forces now work solely for T.O. Morrow to defend him from the villain's retribution.
  • Guard dogs are monsters encountered during the Tribal Totem quest. They guard the mansion in East Ardougne. They are also found in McGrouber's Wood. Guard dogs are very aggressive and will attack players from 2 spaces away. As such, they are usually used for magic or ranged training. They are 6 of them the garden area of the mansion in Ardougne, making them a great training place for mid-high level players. Guard dogs stop being aggressive to players with a combat level of 93 or higher.
  • Guard Dog is a pet talent located in the 3rd tier of the Tenacity Tree.
  • Guard Dogs are the third defensive troops in the game. They have the lowest health and damage for the defensive units after the Barbed Wires and Booby Traps. Like the other defensive troops, Guard Dogs do not require any upkeep at all. They can be seen frequently in a combat alongside the other trainable defensive troops.
  • Le Guard Dog est un chien qui apparaît brièvement dans Bart général. C'est la sécurité d'un bâtiment qui Bart envoie son armée pour former passé. Le chien aboie à tresspassers , comme Milhouse, Richard et le Lâche. Le lâche a peur et de poulets à .
  • Guard doggeja voi löytää McGrubor's Woodsista, sekä Lord Handelmortin pihalta Ardougnen torilta länteen. Guard dog on 44 tasoinen. Guard Dog ei pudota muuta kuin luita, paitsi jos sinulla on clue scroll, jossa sinun pitää tappaa Lord Handelmortin koirista yksi avainta varten. Guard dog on myös vihollinen dungeoneeringin furnished kerroksella.Se on vain p2p pelaajille lisäksi koira on pyllykarva
  • Guard dogs are able to pick up scents and strange sounds any enemies may trigger, prompting them to alert any other guards and investigate. If a scent or noise is picked up, the dog will usually slowly make his way towards the disturbance or place of origin with their noses sniffing the scent. If the dog spots the player, the dog will bark and run towards the player and attempt to bite them. Whenever a guard dog is alerted to an intruder, this will alert other human guards in the area as well (if they bark).
  • Guard Dog is an American 2004 animated short film which was hand-drawn and produced by Independent Animator Bill Plympton at his Plymptoons Studio. In 2005 the film was nominated for Best Animated Short at the 77th Academy Awards. Also in 2005 Guard Dog won Best Animated Short at Toronto World of Comedy International Film Festival, and won a Special Jury Mention for Animated Stories at ANIMA - Córdoba International Animation Festival.
  • __NOEDITSECTION__ File:Nav bar left.png Guard Dog File:Nav bar right.png File:Item Card Gold.png Guard Dog File:Guard Dog.jpg File:Item Border Gold.png File:Legendary Gem.png File:Battle Icon 2.png 13 File:Trade Icon 2.png 13 File:Intrigue Icon 2.png 13 Legendary File:Sealbar-gold.png File:Seal Lock Icon.png +9% to all defense, Permanent. Will alert you of danger
  • A Guard Dog is an enemy in Crash Twinsanity that appears in the Academy of Evil levels.
  • The Guard Dog is a dog that appears briefly in Bart the General. It is guarding a building that Bart sends his army to train past. The dog barks at tresspassers, like Milhouse, Richard and the Coward.
  • Guard dogs are monsters that can be found in various man-made locations, and are aggressive. They can be killed as part of a "dog" Slayer task assignment given by a slayer master, yielding 49 Slayer experience per kill. For lower-level players, guard dogs can be tough to defeat with melee, due to their fairly high melee accuracy. However, players can easily attack them from safe spots using ranged, magic, or long-range melee weapons like halberds. One safe spot is through the fence of the northeast side of the McGrubor's Wood (2). Another spot is behind the mushrooms located on the south-west corner of the wood. Players wielding a halberd can safely attack them from any side of the fence. The dogs respawn fairly quickly, so only 2-3 dogs that are close together will be sufficient to fulfil
  • Guard Dogs can be seen at the very beginning of the game, when Grant and Jason are trying to escape Vaas's slave camp. At this point in the game, the player cannot interact with them, trying to run away while the dogs are barking to reveal the prisoners' presence to their masters. Throwing rocks works great on dogs but as they are able to find you quite easily, be sure to take them down quickly. A few outposts are guarded by several dogs: In such a case, try to take down the pirates/privateers first and then eliminate the dog pack with a well thrown grenade.
owl:sameAs
Level
  • 3
  • 25
  • 33
Attack
  • 24
dcterms:subject
fr name
  • Chien de Garde
Ice
  • 100
dRange
  • 0
es lore
  • VOLTEO: Tu adversario no puede Invocar mediante Invocaciones Especiales por el resto de este turno.
ygo sets
  • Pack 40
el name
  • Σκύλος Φρουρός
Darkness
  • 100
dSlash
  • 0
Romaji Name
  • Gādo Doggu
Rare Steal
hr name
  • Pas Stražar
ja lore
  • リバース:このターン相手プレイヤーは特殊召喚できない。
aMagic
  • 0
acc magic
  • 0
aff magic
  • 65
lifepoints
  • 1200
Hitpoints
  • 49
  • 51
dMagic
  • 0
dStab
  • 0
it lore
  • SCOPRI: Il tuo avversario non può Evocare tramite Evocazione Speciale per il resto del turno.
Examine
  • He doesn't seem pleased to see me
  • He doesn't seem pleased to see me.
Lore
  • FLIP: Your opponent cannot Special Summon for the rest of this turn.
pt lore
  • FLIP: Seu oponente não pode invocar por Special Summon pelo resto do turno.
gemw
  • no
it name
  • Cane da Guardia
DEX
  • 40
max hit
  • 6
  • 96
Poisonous
  • No
max magic
  • 0
dCrush
  • 0
max spec
  • 0
attack speed
  • 3
  • 6
acc melee
  • 368
aff weakness
  • 90
Noms
passcode
  • 57346400
ko lore
  • 리버스:이 턴 상대는 특수 소환을 할 수 없다.
Given by
  • Guard dog outside merchant's house
de lore
  • FLIPP: Dein Gegner kann für den Rest dieses Spielzugs keine Spezialbeschwörungen durchführen.
ko name
  • 가드 도그
aff melee
  • 55
DE NAME
  • Wachhund
Melee
  • 35
talent req
  • None
Weak Against
  • Beast Killer Rings
es name
  • Perro Guardián
max ranged
  • 0
Stamina
  • 7
Always Drops
fr lore
  • FLIP : Votre adversaire ne peut pas faire d'invocation Spéciale pour le restant du tour.
str
  • 36
  • 40
LUC
  • 10
Combat
  • 44
  • 46
aff ranged
  • 45
Attack style
Affects
  • Growl
acc ranged
  • 0
CHA
  • 15
slaylvl
  • 1
ATK
  • 1500
tr name
  • Gardiyan Köpeği
Item
  • Bones
effect types
  • Flip
max melee
  • 96
aCrush
  • 0
database id
  • 6697
Rarity
  • Uncommon
  • Always
assigned by
  • turael, mazchna
aStab
  • 0
Summoning
  • Prevents your opponent's Special Summons
points req
  • 6
Aggressive
  • 3
  • Yes
aRange
  • 0
aSlash
  • 0
immune to poison
  • No
dbkwik:adventurequest/property/wikiPageUsesTemplate
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:dcuniverseonline/property/wikiPageUsesTemplate
dbkwik:farcry/property/wikiPageUsesTemplate
dbkwik:fightingfantasy/property/wikiPageUsesTemplate
dbkwik:lego-games/property/wikiPageUsesTemplate
dbkwik:legogames/property/wikiPageUsesTemplate
dbkwik:lostodyssey/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:runescapeclassic/property/wikiPageUsesTemplate
dbkwik:simpsons/property/wikiPageUsesTemplate
dbkwik:witcher/property/wikiPageUsesTemplate
dbkwik:wowwiki/property/wikiPageUsesTemplate
dbkwik:yugi-oh/property/wikiPageUsesTemplate
dbkwik:yugioh/property/wikiPageUsesTemplate
dbkwik:oscars/property/wikiPageUsesTemplate
Gold
  • 25
  • 300
Range
  • 1
End
  • 10
Appearances
  • Tom Clancy's Splinter Cell Splinter Cell: Pandora Tomorrow Splinter Cell: Blacklist Splinter Cell: Essentials
Job
  • Guard Dog
Element
  • Earth
  • None
Water
  • 100
Faction
  • Villain
Reward
  • entry to said house
Energy
  • 80
Speed
  • 4
Hero
  • Hostile
Appearance
  • "Bart the General"
Cat
  • Dog
  • Best Animated Short
Fire
  • 100
Defence
  • 24
Hair
  • Varies between breeds
Magic
  • 1
  • 30
Name
  • Bones
  • Key
  • Guard dog
  • Ensouled dog head
  • Guard Dog
Type
Weakness
Abilities
  • The normal attacks can cause Dizzy
desc
  • Man's best friend! And women too! This dog is especially good at guarding houses.
Turael
  • Yes
immune to stun
  • No
Slayxp
  • 13.400000
  • 49
slayercat
  • Dogs
Stolen Items
mazchna
  • Yes
  • yes
Susceptible
Dropped Items
dbkwik:crashbandicoot/property/wikiPageUsesTemplate
dbkwik:godfather5f/property/wikiPageUsesTemplate
dbkwik:kingsquest/property/wikiPageUsesTemplate
Chapter
  • "Side Effects"
Members
  • Yes
Weight
  • 34
Group
  • Ace Chemicals
Quantity
  • 1
Update
  • Latest RuneScape News
  • Latest RuneScape News
Height
  • 65
Species
  • Dog
Title
  • Guard Dog
ATT
  • 35
DEF
  • 37
  • 500
XP
  • 150
Awards
  • 77
Skill
  • 7
Armour
  • 368
Class
  • Hunter
ranks
  • 2
Description
  • Your pet's Growl generates X% additional threat and 10% of its total happiness.
Color
  • Brown
Nicknames
  • Mutt
Light
  • 100
dbkwik:splintercell/property/wikiPageUsesTemplate
Attribute
  • EARTH
Affiliations
  • Iraqi terrorists, Libyan militia , Reza Nouri, The Engineers, Iranian soldiers, US Army , Pakistani soldiers.
SP
  • 1
Earth
  • 50
int
  • 20
ID
  • 99
Style
  • melee
Nominations
  • 1
Family
  • Tenacity
  • mongrel, Doberman and German Shepherd
HP
  • 200
ar name
  • كلب الحراسة
Release
  • 2002-02-27
Wind
  • 120
Released
  • 2002-02-27
Ja Name
  • ガード・ドッグ
Gender
  • N/A
Race
  • Canine
Experience
  • 51.900000
Ranged
  • 1
  • 30
LP
  • 1200
Writer
Director
Villain
  • Hostile
Year
  • 2004
Location
QuestName
  • Guard Dog
Raritynotes
immunepoison
  • Not immune
immunevenom
  • Not immune
strbns
  • 0
Mage
  • 1
attbns
  • 0
rngbns
  • 0
abstract
  • Guard Dog is a quest in the "Side Effects" premium module. Spoiler warning: Significant plot details follow.
  • Guard dogs may also be purchased at level 74 Construction to guard a players dungeon, (see Guard dog (POH)).
  • The leader of the Guard Dogs is Saladin.
  • They were deployed on the battlefield under the orders of General Metrac after it became clear that Sentry bots were becoming unreliable due to mechanical failures. Though unarmed, the Guard Dogs are deadly due to their use of their razor sharp teeth which have been mechanically enhanced. The Guard Dogs excel in detecting and seeking out enemy stealth units. Due to the fact that they originate from Helghan, the Guard Dogs require the same visual enhancements as their masters in order to function in environments such as Vekta.
  • The Guard Dog is a heavyweight bipedal AC equipped with two identical triple rocket launchers, a handheld rifle, a laser blade and an overboost core. Although the unit is equipped with an overboost core it is never seen using it in battle.
  • Guard dogs can be taken down by simple physical attacks fairly easily. However, it is recommended that you defeat them first, because they are often paired with soldiers who can use the "command" attack to make the dog charge at you for high damage.
  • Guard dogs are a low level monster located at the Brimhaven dungeon via games necklace. These are most commonly killed as a lower level slayer task ("dogs" is the official task name). Guard dogs rarely drop a clue scroll as only drop, making them a very unpopular monster to kill or train on.
  • Guard Dogs can be seen at the very beginning of the game, when Grant and Jason are trying to escape Vaas's slave camp. At this point in the game, the player cannot interact with them, trying to run away while the dogs are barking to reveal the prisoners' presence to their masters. Later in the game, the Guard Dogs are found in a few outposts, playing the role of a living alarm. They are often seen scouting around the outpost, looking for the player. If Jason is seen, the beast will attack, making his masters aware of Jason's presence. A good strategy to take out an outpost without being seen is to kill the dog first, with a silenced weapon or running at it and hitting it with a machete swing. Throwing rocks works great on dogs but as they are able to find you quite easily, be sure to take them down quickly. A few outposts are guarded by several dogs: In such a case, try to take down the pirates/privateers first and then eliminate the dog pack with a well thrown grenade. Like a lot of other animals, they can be skinned and their hides can be used in crafting.
  • The Guard Dog is a part of T.O. Morrow's mutated forces at Ace Chemicals. Originally intended to be used to reinforce the Joker's Streetgang as part of the newly designed Joker Toxin experiments, the forces now work solely for T.O. Morrow to defend him from the villain's retribution.
  • Guard dogs are monsters encountered during the Tribal Totem quest. They guard the mansion in East Ardougne. They are also found in McGrouber's Wood. Guard dogs are very aggressive and will attack players from 2 spaces away. As such, they are usually used for magic or ranged training. They are 6 of them the garden area of the mansion in Ardougne, making them a great training place for mid-high level players. Guard dogs stop being aggressive to players with a combat level of 93 or higher.
  • Guard Dog is a pet talent located in the 3rd tier of the Tenacity Tree.
  • Guard Dogs are the third defensive troops in the game. They have the lowest health and damage for the defensive units after the Barbed Wires and Booby Traps. Like the other defensive troops, Guard Dogs do not require any upkeep at all. They can be seen frequently in a combat alongside the other trainable defensive troops.
  • Le Guard Dog est un chien qui apparaît brièvement dans Bart général. C'est la sécurité d'un bâtiment qui Bart envoie son armée pour former passé. Le chien aboie à tresspassers , comme Milhouse, Richard et le Lâche. Le lâche a peur et de poulets à .
  • Guard doggeja voi löytää McGrubor's Woodsista, sekä Lord Handelmortin pihalta Ardougnen torilta länteen. Guard dog on 44 tasoinen. Guard Dog ei pudota muuta kuin luita, paitsi jos sinulla on clue scroll, jossa sinun pitää tappaa Lord Handelmortin koirista yksi avainta varten. Guard dog on myös vihollinen dungeoneeringin furnished kerroksella.Se on vain p2p pelaajille lisäksi koira on pyllykarva
  • Guard dogs are able to pick up scents and strange sounds any enemies may trigger, prompting them to alert any other guards and investigate. If a scent or noise is picked up, the dog will usually slowly make his way towards the disturbance or place of origin with their noses sniffing the scent. If the dog spots the player, the dog will bark and run towards the player and attempt to bite them. Whenever a guard dog is alerted to an intruder, this will alert other human guards in the area as well (if they bark).
  • Guard Dog is an American 2004 animated short film which was hand-drawn and produced by Independent Animator Bill Plympton at his Plymptoons Studio. In 2005 the film was nominated for Best Animated Short at the 77th Academy Awards. Also in 2005 Guard Dog won Best Animated Short at Toronto World of Comedy International Film Festival, and won a Special Jury Mention for Animated Stories at ANIMA - Córdoba International Animation Festival.
  • __NOEDITSECTION__ File:Nav bar left.png Guard Dog File:Nav bar right.png File:Item Card Gold.png Guard Dog File:Guard Dog.jpg File:Item Border Gold.png File:Legendary Gem.png File:Battle Icon 2.png 13 File:Trade Icon 2.png 13 File:Intrigue Icon 2.png 13 Legendary File:Sealbar-gold.png File:Seal Lock Icon.png +9% to all defense, Permanent. Will alert you of danger
  • A Guard Dog is an enemy in Crash Twinsanity that appears in the Academy of Evil levels.
  • Guard dogs are monsters that can be found in various man-made locations, and are aggressive. They can be killed as part of a "dog" Slayer task assignment given by a slayer master, yielding 49 Slayer experience per kill. For lower-level players, guard dogs can be tough to defeat with melee, due to their fairly high melee accuracy. However, players can easily attack them from safe spots using ranged, magic, or long-range melee weapons like halberds. One safe spot is through the fence of the northeast side of the McGrubor's Wood (2). Another spot is behind the mushrooms located on the south-west corner of the wood. Players wielding a halberd can safely attack them from any side of the fence. The dogs respawn fairly quickly, so only 2-3 dogs that are close together will be sufficient to fulfill a slayer task. The west side of the Handelmort Mansion can be used as an easy way to melee the dogs, standing between the two dogs on the west side of the mansion allows the aggressive dogs to attack you. Therefore having some food allows for quick resolution of a slayer task. Guard dogs may also be purchased at level 74 Construction to guard a player's Dungeon, (see Guard dog (POH)).
  • The Guard Dog is a dog that appears briefly in Bart the General. It is guarding a building that Bart sends his army to train past. The dog barks at tresspassers, like Milhouse, Richard and the Coward.
is Monster of
is startchar of
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