PropertyValue
rdfs:label
  • Finger of Death
  • Finger of death
rdfs:comment
  • [[Category:]] Finger of death was a spell where the caster would attempt to cause instant death to a target.
  • 7th-level necromancy Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
  • Level: , Components: V, S Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature Duration: Instantaneous Saving Throw: Fortitude partial Spell Resistance: Yes
  • The target creature must make a Fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level.
  • Innate level: 7 School: necromancy Descriptor: death Components: verbal, somatic Range: short (8 meters) Area of effect: single Duration: instant Save: fortitude partial Spell resistance: yes Description: The target creature must make a fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level.
  • Finger of Death was a Tsuno spell which, drawing the power from Meido, allowed the Tsuno Soultwister to slay any one living creature.
  • Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
inventor
save type
  • F
dcterms:subject
level innate
  • 7
persist
  • No
quicken
  • Yes
magelevel
  • 7
level druid
  • 8
maximize
  • Yes
innatelevel
  • 7
level sorwiz
  • 7
still
  • Yes
silent
  • Yes
spellresistance
  • yes
druidlevel
  • 8
spell resistance
  • Yes
empower
  • Yes
Immunity
  • death
dbkwik:dungeons/property/wikiPageUsesTemplate
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
dbkwik:forgottenrealms/property/wikiPageUsesTemplate
dbkwik:l5r/property/wikiPageUsesTemplate
dbkwik:nwn2/property/wikiPageUsesTemplate
dbkwik:freed20/property/wikiPageUsesTemplate
Range
  • Short
  • s
Name
  • Finger of Death
save
  • Fortitude Partial
  • fortitude partial
desc
  • 259200.0
school2e
duration type
  • instant
school3e
school1e
school5e
domains3e
dbkwik:nwn/property/wikiPageUsesTemplate
Components
  • VS
Duration
  • instant
Icon
  • Is fingerofdeath.jpg
  • is_fingdeath.gif
Area
  • Single
  • single
extend
  • No
School
Descriptor
  • Death
abstract
  • [[Category:]] Finger of death was a spell where the caster would attempt to cause instant death to a target.
  • 7th-level necromancy Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
  • Level: , Components: V, S Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature Duration: Instantaneous Saving Throw: Fortitude partial Spell Resistance: Yes
  • The target creature must make a Fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level.
  • Innate level: 7 School: necromancy Descriptor: death Components: verbal, somatic Range: short (8 meters) Area of effect: single Duration: instant Save: fortitude partial Spell resistance: yes Description: The target creature must make a fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level.
  • Finger of Death was a Tsuno spell which, drawing the power from Meido, allowed the Tsuno Soultwister to slay any one living creature.
  • Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
is Spell of
is counters of