PropertyValue
rdfs:label
  • Simurgh (Final Fantasy X)
rdfs:comment
  • Simurgh is a rare enemy from Final Fantasy X. Notoriously difficult to capture for the Monster Arena, Simurghs can be found on the Djose Highroad. Because it is flying and hard to hit, Wakka's attacks are best used to bring it down. It is also weak to Fire, so Lulu's Fire magic is also useful. Simurgh will drop weapons with Sensor and armor with Dark Ward.
Strength
  • 13
dcterms:subject
Sleep
  • 20
equip slot max
  • 3
Darkness
  • 20
bestiary
  • 50
overkill
  • 300
Magic Defense
  • 1
Rare Steal
  • Smoke Bomb x2
Agility
  • 17
Luck
  • 15
weapon abilities
equip ability max
  • 3
equip ability min
  • 1
Gil
  • 73
armor abilities
overkill ap
  • 96
Common Steal
silence
  • 20
Common Drop
Rare Drop
bribe
equip drop rate
  • 8
equip slot min
  • 1
Evasion
  • 0
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
Defense
  • 1
Fire
  • Weak
Magic
  • 1
Name
  • Simurgh
MP
  • 27
AP
  • 48
Romaji
  • Shīmurugu
Abilities
  • Physical attack only.
Species
sensor
  • Aerial. Magic attacks are the way to go. Watch out for darkness.
Scan
  • Aerial and hard to hit. Magic attacks are effective. It's vulnerable to fire, so use Fira to achieve Overkill. Attacks may inflict darkness.
Japanese
  • シームルグ
PREV
  • Garm
Accuracy
  • 0
HP
  • 200
Release
  • FFX
NEXT
  • Bunyip
Location
bribe qty
  • 5
monster arena
  • Djose Road
abstract
  • Simurgh is a rare enemy from Final Fantasy X. Notoriously difficult to capture for the Monster Arena, Simurghs can be found on the Djose Highroad. Because it is flying and hard to hit, Wakka's attacks are best used to bring it down. It is also weak to Fire, so Lulu's Fire magic is also useful. Simurgh will drop weapons with Sensor and armor with Dark Ward.