PropertyValue
rdf:type
rdfs:label
  • Tarquin
  • Tarquin
rdfs:comment
  • Tarquin is a looter running the Tinkerbox pawnshop in Dead Rising 2. He reappears in Dead Rising 2: Off the Record with the same role. Tarquin is nowhere to be seen and his shop will remain closed until Chuck completes the mission, One Man's Trash. Because Tarquin did not know of the impending eradication of the city, he was killed in the military firebombing after the survivors escaped.
  • General Tarquin is the Lawful Evil chief warlord for the armies of the Empress of Blood and, along with Malack, one of the de facto leaders of the Empire of Blood. He founded and leads the Vector Legion. He is father to twin sons Nale and Elan.
  • Tarquin is the operator of the Sargaseous Sea lighthouse. He's been alone at that job longer than he can remember, which is apparently a short time as he can't remember how long he's been microwaving his soup either. He once found a whole Blue Man Group when salvaging one of the many craft that wrecked in the thick fog around his light house. He ate them. He owns a bathysphere which he operates off of a craft called the "Flotsam and Jetson" and is fond of "one eye corpse screams", which he sees regularly during his secondary job of salvaging the shipwrecks of the ships that didn't see his lighthouse. He is a deeply religious alien, passing the time by reading biblical passages to inanimate objects within the lighthouse.
  • Tarquin is a minor character in Fable II. He can be found outside the entrance to the Temple of Shadows, and is the first Shadow Worshipper the Hero encounters. During the Hero's initiation into the Temple, Tarquin will provide five Crunchy Chicks that the Hero must then eat. Once the Hero is finished, Tarquin will open the gate and grant the Hero access to the Temple. After the Hero enters the Temple, Tarquin is not seen again.
  • Tarquin was a humanoid alien with telepathic abilities and some undefined power or technology allowing him to shut down the power supplies of starships. He was encountered by Enterprise NX-01 in October of 2153. Born sometime prior to the 1750s, Tarquin was discovered to have telepathic abilities. As such abilities were considered threatening on his homeworld, he was exiled to his own planet to live out the rest of his days in isolation. As a parting gift, Tarquin gave Sato the coordinates of a colony where part of the Xindi weapon was being constructed. (ENT: "Exile")
  • Name: Tarquin Wyrmsong Position: Trusted advisor to Lor'themar Theron Current Age: 87 Place of Birth: The Former Azothi Domain of Alterac Languages spoken: Human Common, Thalassian, 'Gutterspeak', Orcish Prisoner: I was born 60 years before the First War in the kingdom of Alterac to an elf and a man. My mother had desecrated her elven heritage by whoring herself off to noblemen around the court and I was the product of a night of debauched passion with one of the old Lord Perenolde's favoured courtiers.
  • thumb|Tarquin (2153) Tarquin ist ein telepathisch begabter humanoider Außerirdischer. Sein Volk sieht Telepathen, einer von 50 Millionen, als Bedrohung an und die Betroffenen werden ins Exil geschickt. Bevor er ins Exil geschickt wird, schenkt ihm seine Familie einen Kristall, welcher seine telepathischen Fähigkeiten verstärkt und eine Kontaktaufnahme über Lichtjahre hinweg erst möglich macht. Tarquin lebt nun die nächsten 400 Jahre auf einen Planeten, 30 Lichtjahre von seiner Heimatwelt entfernt. Tarquin wurde von Maury Sterling gespielt und von Philipp Moog synchronisiert.
owl:sameAs
Level
  • 16
Alignment
dcterms:subject
Apprentices
Examine
  • A dandy canoe man.
Datestatus
  • 2153
DEX
  • ~9
ImageCap
  • Tarquin, with his telepathic orb
feats
  • Improved Unarmed Strike, Stunning Fist
str
  • 16
CHA
  • 16
Guild
  • Unguilded
Quest
  • No
Wis
  • ~11
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dbkwik:de.memory-alpha/property/wikiPageUsesTemplate
dbkwik:dead--rising/property/wikiPageUsesTemplate
dbkwik:deadrising/property/wikiPageUsesTemplate
dbkwik:fable/property/wikiPageUsesTemplate
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:oots/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:wowrp/property/wikiPageUsesTemplate
Faction
  • Horde
Skills
  • Speak Language: Drow Sign Language, Ride, Spellcraft, Spot
Last
  • Fable II
Age
  • 51
Status
  • Alive
  • Living
Affiliation
Hair
  • Brown
  • Grey
Actor
Name
  • Tarquin
  • Tarquin Wyrmsong
First
  • Fable II - The Temple of Shadows
Abilities
  • Evasion
Width
  • 250
con
  • ~9
Members
  • No
Update
  • Canoeing, Zygomites and a Mole!
Shop
  • No
Species
Class
  • Unknown
  • unknown
Home
int
  • ~11
Release
  • 2006-03-07
Gender
  • Male
Race
Masters
Location
lastcomic
  • 936
  • 966
FirstComic
  • 50
abstract
  • Tarquin is a looter running the Tinkerbox pawnshop in Dead Rising 2. He reappears in Dead Rising 2: Off the Record with the same role. Tarquin is nowhere to be seen and his shop will remain closed until Chuck completes the mission, One Man's Trash. Because Tarquin did not know of the impending eradication of the city, he was killed in the military firebombing after the survivors escaped.
  • Tarquin was a humanoid alien with telepathic abilities and some undefined power or technology allowing him to shut down the power supplies of starships. He was encountered by Enterprise NX-01 in October of 2153. Born sometime prior to the 1750s, Tarquin was discovered to have telepathic abilities. As such abilities were considered threatening on his homeworld, he was exiled to his own planet to live out the rest of his days in isolation. Tarquin's telepathic ability had a number of different aspects. According to him, every artifact has, imprinted on it, traces of the people who made and used it. Tarquin could read those imprints. He could also connect with certain minds on a very deep level, being able to read their every thought. Very few people have minds this sensitive; those who did included Morianna Taal and Hoshi Sato. His telepathy was limited in range; as a going-away present, his family presented him with an egg-shaped object he could use to extend it. Lonely, Tarquin began telepathically searching for someone he could share his exile with. Morianna Taal was the first, but as Tarquin's species of humanoid aliens was very long-lived, she died while he continued to live. He searched for another companion; he had had four in total by the time the last one died before the 2050s. He said that sometimes he did not know what was worse: living alone or burying his companions. In 2153, Tarquin detected Hoshi Sato aboard Enterprise as it traveled through the Delphic Expanse. Her mind was of the right type for him to connect to, and he began to monitor her thoughts for several days. Eventually, he made full telepathic contact with her, inviting her to join him on his planet in exchange for giving the Enterprise crew information on the Xindi. Sato stayed with Tarquin for several days while Enterprise investigated a Delphic Expanse sphere. During that time, she learned of his succession of companions and that he wanted her to become one. Sato refused, and foiled his attempts to telepathically trick her into staying. Once she saw through his ruse, he tried and failed to coerce her by threatening Enterprise, shutting down all power and systems on the vessel. As a parting gift, Tarquin gave Sato the coordinates of a colony where part of the Xindi weapon was being constructed. (ENT: "Exile")
  • General Tarquin is the Lawful Evil chief warlord for the armies of the Empress of Blood and, along with Malack, one of the de facto leaders of the Empire of Blood. He founded and leads the Vector Legion. He is father to twin sons Nale and Elan.
  • Name: Tarquin Wyrmsong Position: Trusted advisor to Lor'themar Theron Current Age: 87 Place of Birth: The Former Azothi Domain of Alterac Languages spoken: Human Common, Thalassian, 'Gutterspeak', Orcish Prisoner: I was born 60 years before the First War in the kingdom of Alterac to an elf and a man. My mother had desecrated her elven heritage by whoring herself off to noblemen around the court and I was the product of a night of debauched passion with one of the old Lord Perenolde's favoured courtiers. Prisoner: What? No, I shall not tell you his name. The name of his bastard bloodline is cursed by man and orc alike and they played little part in my life. Be silent and listen... Prisoner: Fortunately, the money he gave my mother to keep the web of lies about my origins strong allowed me to be more than just a bastard doomed to achieve nothing due to his illegitimacy. I was more than lucky - just a week in age seperated me from the future ruler of Alterac. Aiden. The Lady Perenolde was only too happy to have me as his play partner in those first years. Other children would shun me because I was different, because of these eyes and ears. But Aiden Perenolde and I were close enough to have been brothers... Prisoner: And so I grew up in happiness. We hunted together, schooled together and even watched the young women of Alterac walk by - together. At 17, he sang the Song of the Mountains at my mothers funeral then three years later, I at his parents memorial - it was said they had fallen to their deaths in a coach across the Thandol Span, though to this day nothing else has yet been unearthed about their fate. Of course, he became the Lord and Sovereign of Alterac, and I naturally his chief advisor. Prisoner: Though great joy and tragedy arrived in turn we both stood as rocks against the tide. Noone was happier than I to be the best man at his wedding, none a better candidate for his son Aliden's godfather... and none of course so sad to stand beside him and sing that damn dirge once more as Lady Perenolde was laid to rest after six months of pain and fever. Prisoner: He had lost his wife, his parents and his son was far too young to understand him. He was left nowhere to turn to... but me. A shoulder to cry on, an old friend who new him better than any other living man or woman. Of course, it slowly dawned on him that our intense friendship was more than just that. After one night transformed from comforting him in his room... we became lovers. Prisoner: I can see the way your face screws up in disgust, but I seriously doubt you have the right to judge me. It can be said those days were not like now. My actions would have been seen as heresy against the Light would they have ever been laid bare. But I can be thankful that it was kept a secret all that time. Not even young Aliden knew, though it was obvious the little bastard grew jealous about my hold over his father. Prisoner: Even though he knew my youthfulness contrasted with his fading years as we turned 60, we were nevertheless as much the inseperable companions as we had been since those days of our prime. And then came our downfall. The war in the south had spread north. Orcs looking for vengeance and human blood. We were a nation of peace; we lacked an army of any power and yet we were positioned between the hammer and the anvil, as delicate and bare as a child. I exerted my control over Aiden, and one night we rode out to a secret meeting with the orc Doomhammer to plead for the lives of our people. Prisoner: A noble cause, wasn't it? But strangely, we even ended up liking the barbarian invader. This warchief had honour and respect, whilst our other 'greater' sister nations within Lordaeron treated us as only human bullies can. I guided Aiden's hand well. Our pact was sealed that night and the freedom of the people of Alterac guaranteed. We gave whatever aid we could to the greenskins - equipment, weapons; even the war plans of the Alliance when we got our hands on them... Prisoner: But when Quel'Thalas sent rangers down to the beseiged Alliance I felt a pang of guilt. These were very much more my blood kin than the humans of the Alliance, and as yet their impact upon my Alterac had been minimal. I requested that Warchief Doomhammer stage an ambush for a force of rangers I knew to be heading south not far from us, and capture them. Alive. Prisoner: That day I rode out to persuade our elven guests to join the Great Horde. Silvermoon would be spared, and the Alliance crushed by united elven and orc forces... and peace would return swiftly. That day was the last time I saw my beloved; waving from the fortress door. Prisoner: When I got to the orcish prison encampment, somewhere near Tarren Mill, I saw that the elves had been recaptured and the population of the camp... was dead. I should never have fled - the Alliance was wise enough to have left a ranger behind in the bushes. I was arrested. But I was a half-elf; though it was unclear where my allegiances lay, they could not simply dispose of me, especially wearing - damn my lack of foresight - the emblem of a human nation on my robe. But I kept my mouth tight shut. I was dragged around by the Thalassian elves for weeks, months...? I cannot remember. But I do remember the news of the Tyr's Hand revolt - something I had planned myself; the Battle at the Runestone of Caer Darrow... Prisoner: ...and the 'treachery' of Alterac. My... my heart fell. I wept as the captain of the regiment ordered that, as an elf, I be taken north to Silvermoon to await the judgement of the Convocation of Silvermoon. He stripped my phoenix-emblazoned robe from me and burned it. And I was taken wretched and broken into the north, fearing for the fate of my lover... and my people. Prisoner: It is said... it is said they... they placed the bloodied heads of all 'the traitors of Alterac' upon the fortress gate as a 'warning'. They burned my kingdom to the ground and all beauty that once was, was lost... You will be allowed to leave this prison soon, magician, but I am condemned to stay until my bitter madness consumes me. I have no hope of pardon, but if I should then... then I shall love none ever again... and I wish only emptiness and dispair as cold as my heart upon this world.
  • thumb|Tarquin (2153) Tarquin ist ein telepathisch begabter humanoider Außerirdischer. Sein Volk sieht Telepathen, einer von 50 Millionen, als Bedrohung an und die Betroffenen werden ins Exil geschickt. Bevor er ins Exil geschickt wird, schenkt ihm seine Familie einen Kristall, welcher seine telepathischen Fähigkeiten verstärkt und eine Kontaktaufnahme über Lichtjahre hinweg erst möglich macht. Tarquin lebt nun die nächsten 400 Jahre auf einen Planeten, 30 Lichtjahre von seiner Heimatwelt entfernt. Mit seinem Kristall nimmt Tarquin Kontakt zu Raumschiffen auf und sucht dort nach einer Gefährtin. Im Lauf der Jahre findet er einige Gefährtinnen, welche bei ihm Leben und Tarquin Gesellschaft leisten. Da Tarquins Spezies eine sehr hohe Lebenserwartung hat, überlebt Tarquin seine Gefährtinnen und er begräbt sie vor seinem Anwesen. Nachdem seine letzte Gefährtin verstorben ist, wartet Tarquin fast hundert Jahre bis er eine neue Gefährtin findet, die seinem Intellekt würdig ist. 2153 nimmt Tarquin Kontakt zu Ensign Hoshi Sato von der Enterprise (NX-01) auf und bietet ihr und der Crew seine Hilfe bei der Lokalisierung der Xindi-Superwaffe an. Im Gegenzug verlangt er jedoch, dass sie ihm in der Zeit, in der er ein geborgenes Wrackteil der Xindi-Sonde untersucht, Gesellschaft leistet. Sato willigt ein, für die Zeit, die er benötigt, bei ihm zu bleiben. Tarquin lädt Sato zum Essen ein und beide verbringen viel Zeit miteinander. Wenig später zeigt Tarquin Sato seinen Kristall und lässt sie an einer telepathischen Erfahrung teilhaben. Doch kurz darauf findet Sato heraus, dass Tarquin sie als neue Gefährtin sucht, die für immer bei ihm bleibt. Sato lehnt allerdings seine Bitte ab. Darauf versucht Tarquin mit einer List Sato zum bleiben zu bewegen. Er gibt sich als Captain Jonathan Archer aus und bittet Sato, dass sie bei Tarquin bleibt, doch Sato durchschaut schnell diesen Trick. Nun hat Tarquin keine andere Wahl, er setzt bei der Rückkehr der Enterprise das Schiff außer Gefecht und droht, die Crew zu töten wenn Sato nicht bei ihm bleibe. Allerdings droht Sato nun den Kristall von Tarquin zu zerstören wenn er sie nicht gehen lässt. Tarquin hat nun keine Wahl er lässt Sato gehen. Danach scheint es so, dass der Abstecher der Enterprise vergebens war. Jedoch erscheint Tarquin Sato ein letztes Mal und überreicht ihr die Koordinaten einer Kolonie bei der die Xindi einen Teil der Waffe bauen. (ENT: ) Tarquin wurde von Maury Sterling gespielt und von Philipp Moog synchronisiert.
  • Tarquin is the operator of the Sargaseous Sea lighthouse. He's been alone at that job longer than he can remember, which is apparently a short time as he can't remember how long he's been microwaving his soup either. He once found a whole Blue Man Group when salvaging one of the many craft that wrecked in the thick fog around his light house. He ate them. He owns a bathysphere which he operates off of a craft called the "Flotsam and Jetson" and is fond of "one eye corpse screams", which he sees regularly during his secondary job of salvaging the shipwrecks of the ships that didn't see his lighthouse. He is a deeply religious alien, passing the time by reading biblical passages to inanimate objects within the lighthouse.
  • Tarquin is a minor character in Fable II. He can be found outside the entrance to the Temple of Shadows, and is the first Shadow Worshipper the Hero encounters. During the Hero's initiation into the Temple, Tarquin will provide five Crunchy Chicks that the Hero must then eat. Once the Hero is finished, Tarquin will open the gate and grant the Hero access to the Temple. After the Hero enters the Temple, Tarquin is not seen again.
is Members of
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