This HTML5 document contains 685 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n180http://dbkwik.webdatacommons.org/resource/uZ-sn0lfQhUgdm6y2LI4sg==
n222http://dbkwik.webdatacommons.org/resource/WPBMTwIqN4GIfFft48hKAA==
n394http://dbkwik.webdatacommons.org/resource/ze2223cRXAf1lxSXStJaFg==
n536http://dbkwik.webdatacommons.org/resource/C04S5I4eCvDMbsaRI7A08A==
n213http://dbkwik.webdatacommons.org/resource/WHg9Jp80M0FWFTeMRZze8Q==
n346http://dbkwik.webdatacommons.org/finalfantasy/property/
n413http://dbkwik.webdatacommons.org/resource/0NfIsCBSECz-0ywzbwSfdw==
n582http://dbkwik.webdatacommons.org/resource/OQKQvmLDBHiW2bqxOy3hrQ==
n211http://dbkwik.webdatacommons.org/resource/kjEX2cwNsPYUQ2g3qNWcgA==
n24http://dbkwik.webdatacommons.org/resource/76Kr7pSVJezydG2wcNvvbw==
n203http://dbkwik.webdatacommons.org/resource/qloHuPGYKRfPnVmuAFydYw==
n81http://dbkwik.webdatacommons.org/resource/N-kHtKvUbJFOvj-bdmqMHw==
n288http://dbkwik.webdatacommons.org/resource/ihvXg-e2pgQkc8nXha2U0Q==
n291http://dbkwik.webdatacommons.org/resource/QTKapRiq4Yo2qdUka749Rw==
n307http://dbkwik.webdatacommons.org/resource/XYS8-hdxvudKvt2uZeIw4g==
dctermshttp://purl.org/dc/terms/
n613http://dbkwik.webdatacommons.org/resource/h_VqOMkaYnW448Z3Za3nTQ==
n602http://dbkwik.webdatacommons.org/resource/Hk-9op2mIOyM0ra6iG4Htw==
n625http://dbkwik.webdatacommons.org/alt-history/property/
n361http://dbkwik.webdatacommons.org/resource/D1S2Hafb3KoOSIgPNeaYmQ==
n302http://dbkwik.webdatacommons.org/resource/XZYxwhpfA8DmlwxJkRC1tA==
n194http://dbkwik.webdatacommons.org/resource/HAoHKLar74cZ7UZuiFwbbA==
n399http://dbkwik.webdatacommons.org/resource/uyIW5Mj_dvg0FlvjonvExA==
n426http://dbkwik.webdatacommons.org/resource/C2Y1illq8bl27hOoQ0yX5A==
n90http://dbkwik.webdatacommons.org/ru.callofduty/property/
n75http://dbkwik.webdatacommons.org/resource/qjLFCN8yUQTHdlbxxDkJNw==
n507http://dbkwik.webdatacommons.org/resource/eBLkrroAmKvSDl4hqeskIg==
n560http://dbkwik.webdatacommons.org/resource/GTMTU1uECQhyO8e8Aao1MA==
n630http://dbkwik.webdatacommons.org/zelda/property/
n45http://dbkwik.webdatacommons.org/ontology/
n103http://dbkwik.webdatacommons.org/resource/bVoc8y4OdLjqhjjFWITVww==
n177http://dbkwik.webdatacommons.org/resource/UZ41ofx-CG5XuNhP8lBqrQ==
n310http://dbkwik.webdatacommons.org/resource/hLNDTY-Aqwg5t48gTqdQrg==
n503http://dbkwik.webdatacommons.org/resource/86aAA_qboxo3l63KenFfqw==
n173http://dbkwik.webdatacommons.org/resource/y9Wva45-Ajd-TwqTGhI9YA==
n408http://dbkwik.webdatacommons.org/resource/Mk5pQ7LwbnSFlOWB8njPeA==
n314http://dbkwik.webdatacommons.org/bzpower/property/
n576http://dbkwik.webdatacommons.org/resource/oOMEy3q85r4UPiXP1GDo1g==
n246http://dbkwik.webdatacommons.org/resource/Pff6iN1i_deNrkxjFakqRA==
n466http://dbkwik.webdatacommons.org/resource/ntoDn4zYhwytg4lCwKWH0Q==
n20http://dbkwik.webdatacommons.org/resource/YkchQvIMu_tJpVMFu5tyAw==
n266http://dbkwik.webdatacommons.org/resource/IOr56QRzs-olGrUoJbTMBw==
n568http://dbkwik.webdatacommons.org/resource/mh3_rcEXfBF0m9UdUYPHgQ==
n162http://dbkwik.webdatacommons.org/resource/_GzprUQItoHf_ntPBMDUTA==
n607http://dbkwik.webdatacommons.org/resource/fesGZAj0SrY8RIFluQOcpg==
n453http://dbkwik.webdatacommons.org/resource/ngUwbWeUXMxG5d5oGBpGiw==
n378http://dbkwik.webdatacommons.org/resource/4eMWxFUNPS9ck-sNRoiNQA==
n530http://dbkwik.webdatacommons.org/resource/HAp0cRO4WwFZxxL_nFjbCw==
n92http://dbkwik.webdatacommons.org/resource/m8VhobAltQK7cJrNn-QgJg==
n71http://dbkwik.webdatacommons.org/resource/7C9Ly6-z2yTFn7JNXml8gw==
n541http://dbkwik.webdatacommons.org/resource/3bWLBRJ4uwEztCPIKt1ucw==
n587http://dbkwik.webdatacommons.org/resource/ogtFMWPmpAgeK-JG1mATwQ==
n185http://dbkwik.webdatacommons.org/resource/jUqVER902_ZMYkrhGA8OOA==
n588http://dbkwik.webdatacommons.org/resource/QOZ16dwwnkMNocuhfz40LQ==
n605http://dbkwik.webdatacommons.org/resource/qnHZIMDkkkoO-08DClct1A==
n212http://dbkwik.webdatacommons.org/resource/rNRuKU7SukuR7amMBdpkQw==
n538http://dbkwik.webdatacommons.org/resource/Kzz_EtAxw1RJL94ukSfWtg==
n471http://dbkwik.webdatacommons.org/resource/HJTCpAInlnVCvqvCxsnpLQ==
n407http://dbkwik.webdatacommons.org/resource/9_xK-S79vLvOWSzNiBK-Yw==
n603http://dbkwik.webdatacommons.org/resource/IZA9l7F-BASBg2g1aFBwTQ==
n97http://dbkwik.webdatacommons.org/resource/_lIPMnr9fCuA8u-3riuw5w==
n29http://dbkwik.webdatacommons.org/resource/0WXmqgBzqJZhy2Jud-e3mQ==
n451http://dbkwik.webdatacommons.org/resource/x4wGKTfITnBhl1v-XzrjyQ==
n564http://dbkwik.webdatacommons.org/resource/U_BNzrEi3e5UeMZVedMStg==
n647http://dbkwik.webdatacommons.org/resource/Z3AsUmmuUdVU6xja1FC2zA==
n580http://dbkwik.webdatacommons.org/resource/DhV-FZKJ33SVJ4EWUeFkoQ==
n275http://dbkwik.webdatacommons.org/resource/8bxU7T3OBuaMpuSmuy7L5w==
n70http://dbpedia.org/resource/Wasteland_(video_game)
n28http://dbkwik.webdatacommons.org/sims/property/
n611http://dbkwik.webdatacommons.org/resource/wHhaHScBoj1KjpilY4KYBg==
n43http://dbkwik.webdatacommons.org/resource/UaWFNF6q0iqczl8OhH4lKg==
n41http://dbkwik.webdatacommons.org/callofduty/property/
n214http://dbkwik.webdatacommons.org/resource/EJVP6dCGcmlYaQLPA6SeFA==
n289http://dbkwik.webdatacommons.org/resource/AVIME1fqHE2tnILk5Sr3Rw==
n269http://dbkwik.webdatacommons.org/resource/_MAT7ZbX7OgStn8umB6ONA==
n60http://dbkwik.webdatacommons.org/resource/nVXRAr4r5R7egwPCFlyStQ==
n10http://dbkwik.webdatacommons.org/resource/JMj6pe2YkOAUuuPXa0XpOw==
n489http://dbkwik.webdatacommons.org/resource/9eiQV3KWx0cNexJZzLvJug==
n32http://dbkwik.webdatacommons.org/es.inmortal-kombat/property/
n62http://dbkwik.webdatacommons.org/resource/0J5S44eQgjA330QUfkddBw==
n599http://dbkwik.webdatacommons.org/resource/j9cKa2jGtRQyjjmOSxkKEQ==
n166http://dbkwik.webdatacommons.org/resource/s04c6lhy_jWoQVYjycq_Qw==
n265http://dbkwik.webdatacommons.org/resource/mrUvu36qjAQYqIh9po-haw==
n258http://dbkwik.webdatacommons.org/resource/q2cFT67PAzQ9ZfETvir7Vw==
n459http://dbkwik.webdatacommons.org/resource/DtvrTYtEeyvFXodbxjs1aQ==
n483http://dbkwik.webdatacommons.org/resource/EBTk8fB32gpdlsr7xXF73Q==
n145http://dbkwik.webdatacommons.org/es.fallout/property/
n285http://dbkwik.webdatacommons.org/resource/1vTvcMZmhdqrENaLnLuOdQ==
n23http://dbkwik.webdatacommons.org/resource/1GdR2VFph06bHgHn6Jatmg==
n526http://dbkwik.webdatacommons.org/resource/egfiq9RoeQHKVSt_0TGy5w==
n257http://dbkwik.webdatacommons.org/resource/qDjmiY8mE1kApsCb2dvJrA==
n474http://dbkwik.webdatacommons.org/resource/bfLyn545pATqvl3LrqqNRA==
n610http://dbkwik.webdatacommons.org/resource/cPJ_VSPhEltTAuzdeTXtmQ==
n336http://dbkwik.webdatacommons.org/resource/f4RvDoXAiDCKgJfPJdjeKQ==
n99http://dbkwik.webdatacommons.org/resource/ZNFpFKvhXr90C8GNCCMr1Q==
n391http://dbkwik.webdatacommons.org/resource/i6Ev5mZ8VRSalwXu8GBb3Q==
n230http://dbkwik.webdatacommons.org/resource/Lvn4vAlITO6NqnL12mEUDw==
n183http://dbkwik.webdatacommons.org/resource/p-3mVOaaoMsbsdE2oxeLsA==
n330http://dbkwik.webdatacommons.org/resource/yQTNb8pHrHDItb0oooQkqw==
n111http://dbkwik.webdatacommons.org/resource/pPAoTvEphyHKFh2Qwz15Gg==
n186http://dbkwik.webdatacommons.org/resource/wK7LhPgXBBa1kUtdec9BCg==
n592http://dbkwik.webdatacommons.org/resource/qku_Qv6c-eqdWEqHgNO50w==
n82http://dbpedia.org/resource/Wasteland_(The_Jam_album)
n225http://dbkwik.webdatacommons.org/resource/S8W2oBf79iDi3-sM2IZqEg==
n633http://dbkwik.webdatacommons.org/resource/sRQxzhEkEvMka1hWm7aRVg==
n93http://dbkwik.webdatacommons.org/resource/8ufhSGjcyK8Rtbuz0GJoMw==
n153http://dbkwik.webdatacommons.org/resource/xoykDFxJFBgF02W_HRnEzw==
n388http://dbkwik.webdatacommons.org/resource/7OtEoNJC_S1LgYzEvPjbmA==
n488http://dbkwik.webdatacommons.org/resource/GVd8a3sXcbDYeVyzEa2T5w==
n109http://dbkwik.webdatacommons.org/resource/PgfGYo9GoNJS66kx3IoxGA==
n57http://dbkwik.webdatacommons.org/resource/z8u8JrGWvPjEY4aHzMrdSA==
n490http://dbkwik.webdatacommons.org/resource/zXJH7-3NS2TLQgBDiEN8CQ==
n122http://dbkwik.webdatacommons.org/resource/1W2ppz_pyTUp_XgsbJnznQ==
n525http://dbkwik.webdatacommons.org/resource/WrIInvcX0pMAoxUHVglIjQ==
n55http://dbkwik.webdatacommons.org/resource/a72mJ-oaryW3Y4oRe7Wj6g==
n593http://dbkwik.webdatacommons.org/resource/Wfmy7lRQh4tDJ3b41Ix80Q==
n149http://dbkwik.webdatacommons.org/resource/h1l1Wqe4ipRqr8DhKpjZlA==
n508http://dbkwik.webdatacommons.org/resource/4_YgH4okTvAnZ7V9gDj_cQ==
n316http://dbkwik.webdatacommons.org/resource/fwL6J6GPihaqzJWeVuf9-w==
n164http://dbkwik.webdatacommons.org/resource/cvNQr8cRDohP1wuedZioSQ==
n61http://dbkwik.webdatacommons.org/resource/CCEmoKkq5eEwIwV7OSOprg==
n206http://dbkwik.webdatacommons.org/resource/249uV14TVx5cEphgqNlBjA==
n34http://dbkwik.webdatacommons.org/resource/7xT2kp8DyOzO0fI3x3kFIw==
n220http://dbkwik.webdatacommons.org/resource/aUZfv6C5pG1ZtpVfDenhcA==
n227http://dbkwik.webdatacommons.org/fallout/property/
n557http://dbkwik.webdatacommons.org/resource/FmbRmZc76poEh73o5iQxOQ==
n369http://dbkwik.webdatacommons.org/resource/0xEGdj6swKfIYY8ncFxPvQ==
n76http://dbpedia.org/resource/Wasteland_(10_Years_song)
n387http://dbkwik.webdatacommons.org/resource/7AzA2PbhFvbRf8EcB68etw==
n523http://dbkwik.webdatacommons.org/resource/Yj9MrkQW34iPYiC9Tp8k0A==
n341http://dbkwik.webdatacommons.org/starwars/property/
n463http://dbkwik.webdatacommons.org/resource/GkEp1IEAqirCtkjDQw68PQ==
n286http://dbkwik.webdatacommons.org/resource/14H_ETHHJ7sDSWBrjAxfMA==
n427http://dbkwik.webdatacommons.org/resource/LMk4arvBrIeEerluWhGVRQ==
n126http://dbkwik.webdatacommons.org/resource/yd1o_xSuT8l06CbS73x6xg==
n604http://dbkwik.webdatacommons.org/resource/4HOBbtJgHao5lvOUqPzMtA==
n646http://dbkwik.webdatacommons.org/resource/iCo8pj_F6j3Dy0H75zRaUg==
n498http://dbkwik.webdatacommons.org/resource/u5IDFqDLHF7D9smhApedFA==
n150http://dbkwik.webdatacommons.org/resource/a77tBPlc4n9H3XtSD0WZig==
n11http://dbkwik.webdatacommons.org/resource/39uH55-r2YLQBZpsncRCHA==
n393http://dbkwik.webdatacommons.org/resource/UCOSFpu38MzM65kylQCJLQ==
n370http://dbkwik.webdatacommons.org/resource/ULCpaHshRg9p0X4uqRY_6w==
n106http://dbkwik.webdatacommons.org/resource/9v8UyXHncTXaP9VLmTlRCQ==
n609http://dbkwik.webdatacommons.org/resource/l3zjW52qMjtZgpp_4zK0xQ==
n481http://dbkwik.webdatacommons.org/resource/oSHZDz04BnvlSAgPrOVq9A==
n64http://dbkwik.webdatacommons.org/resource/XgZcB0g7eSfRGS2woqLuNA==
n373http://dbkwik.webdatacommons.org/resource/TvxqeuGQT-ldF_hClx67iw==
n382http://dbkwik.webdatacommons.org/resource/1O0gFFqYsQ8f2_83fEEULg==
n209http://dbkwik.webdatacommons.org/resource/NFWnGh2upVh4CaPB5BDJdw==
n100http://dbkwik.webdatacommons.org/american-mcgees-alice/property/
n221http://dbkwik.webdatacommons.org/resource/K2XenfLE2w9MNRuv4A_HsA==
n379http://dbkwik.webdatacommons.org/resource/gWVn6nRUGVhl2aRoHKqNcg==
n189http://dbkwik.webdatacommons.org/resource/jM99z4d6vB5X6Wg86IL5lg==
n171http://dbkwik.webdatacommons.org/resource/ffxQbZmPFPlQRV3LHawFBw==
n136http://dbkwik.webdatacommons.org/resource/tIVssddAwtK0q8sPBkuUTA==
n443http://dbkwik.webdatacommons.org/waste-land/property/
n5http://dbkwik.webdatacommons.org/resource/_H_EvxTUDKR4_DUFpZ6kHw==
n142http://dbkwik.webdatacommons.org/resource/m5268hoCy0FopVdhvAYd7w==
n6http://dbkwik.webdatacommons.org/resistance/property/
n534http://dbkwik.webdatacommons.org/resource/NVvlc92791y9Ir-gZ-iP9g==
n144http://dbkwik.webdatacommons.org/resource/KwoekOcekzMIPwOfdOCjNQ==
n579http://dbkwik.webdatacommons.org/resource/m927oaA-hTZFM2Dey1hduA==
n274http://dbkwik.webdatacommons.org/resource/e0JfJ_L_pcD0ExndpRcqjA==
n445http://dbkwik.webdatacommons.org/resource/lJZRJNGZQedUvy3XPA1SFQ==
n428http://dbkwik.webdatacommons.org/resource/jRuuSLpctWl2heNlBSABVQ==
n637http://dbkwik.webdatacommons.org/resource/WGew3q89ykPzptpziXxttw==
n299http://dbkwik.webdatacommons.org/resource/9P8nHmOH96ObdDMX8kQatw==
n424http://dbkwik.webdatacommons.org/resource/5FlTHpCN39LVODO0-vqvEA==
n449http://dbkwik.webdatacommons.org/resource/JXzc4lSafXpURLwwIxaUDQ==
n278http://dbkwik.webdatacommons.org/resource/z7ia9LgyTjYbtxARHBMLcg==
n446http://dbkwik.webdatacommons.org/resource/vtQAz6MP8-IpBZ__uiuJsw==
n115http://dbkwik.webdatacommons.org/resource/zMd7wDof7JgJh8KSUxpGFg==
n487http://dbkwik.webdatacommons.org/resource/R1oeC_dM3QEsNjMaHBOolg==
n617http://dbkwik.webdatacommons.org/resource/gyzdwgfbXyO5zmVHuBrRnw==
n537http://dbkwik.webdatacommons.org/resource/i8tiFZYDfBmkJyuQ_MVZ1Q==
n352http://dbkwik.webdatacommons.org/resource/wa9E_tH9p92bsw5rImf6wg==
n236http://dbkwik.webdatacommons.org/resource/tufdZQKYWgehOTJpgE4N3g==
n475http://dbkwik.webdatacommons.org/resource/VoSECXQp_6E4QiVjkaTfrg==
n497http://dbkwik.webdatacommons.org/resource/T1Jmo4uSSRlv8fedstCq4w==
n421http://dbkwik.webdatacommons.org/resource/vxi7GdPCpXtPfHU68LpnqQ==
n506http://dbkwik.webdatacommons.org/resource/HbzYowYKar7ihll3-NzZ1w==
n342http://dbkwik.webdatacommons.org/resource/sNtuKMvuNGaqGZFqB4HXag==
n430http://dbkwik.webdatacommons.org/resource/-4z6td0_4x1Z2VItm78tJA==
n327http://dbkwik.webdatacommons.org/resource/Co0wRp0Snr8wsFbluz3IpA==
n502http://dbkwik.webdatacommons.org/resource/HLcxw5mN8AeW-KDO8Jz1Kg==
n249http://dbkwik.webdatacommons.org/resource/2U-1lwVVQVlnpwIC2f7R5Q==
n461http://dbkwik.webdatacommons.org/resource/udAAfqQrjlq7PgTUkBqVbA==
n16http://dbkwik.webdatacommons.org/resource/_7B8zWu5OqzZ3x9uJARl5w==
n412http://dbkwik.webdatacommons.org/resource/5cK6vcQBZrfsVoj85RzOvg==
n595http://dbkwik.webdatacommons.org/resource/ItlP60QC0ZsHFuwEKGDUjQ==
n248http://dbkwik.webdatacommons.org/resource/OVCZD2kFm4cPlFfBpCRMjg==
n473http://dbkwik.webdatacommons.org/resource/TaEXyb_tj8sxegeTxCXIkQ==
n456http://dbkwik.webdatacommons.org/resource/bfQpPRaXwlLPgMFyxrjQ_g==
n390http://dbkwik.webdatacommons.org/resource/sRsmda-7pQdIa8A3e0Kw2A==
n594http://dbkwik.webdatacommons.org/resource/hWoaBRCA7XOVskyFGM-62A==
n125http://dbkwik.webdatacommons.org/jakanddaxter/property/
n135http://dbkwik.webdatacommons.org/resource/n5enqGnEuF4M1aUI6WMRfg==
n551http://dbkwik.webdatacommons.org/resource/b5d-NxeV2V1hTafj6MMDpQ==
n72http://dbpedia.org/resource/Wastelands_(album)
n586http://dbkwik.webdatacommons.org/resource/lvZ3im3jcsiYhX75ovXuUg==
n58http://dbkwik.webdatacommons.org/resource/yRUbVDOdhTTYhuyToZy4Tg==
n165http://dbkwik.webdatacommons.org/resource/ZcNFDN_XqJbST0FiW3bIzA==
n321http://dbkwik.webdatacommons.org/resource/uuyVSANfQxRgd19UEbsUJg==
n496http://dbkwik.webdatacommons.org/resource/hWU_n3f9cs3GaaaBQ3heSw==
xsdhhttp://www.w3.org/2001/XMLSchema#
n261http://dbkwik.webdatacommons.org/resource/wdMHEB5cOpeBf6zDR-T1_w==
n231http://dbkwik.webdatacommons.org/resource/yh1GuDzt3D_EIAkRi6YIhQ==
n628http://dbkwik.webdatacommons.org/resource/Ievx3J6-QTOn6cq0CkIXHw==
n333http://dbkwik.webdatacommons.org/resource/83enthYcBPTVyaNeOQBESQ==
n141http://dbkwik.webdatacommons.org/resource/F_gQWKAxk7ATnHYt-4ADfA==
n357http://dbkwik.webdatacommons.org/resource/SWfAC79O3rJoX949z2Yb8w==
n130http://dbkwik.webdatacommons.org/resource/xabUQjs1ZDAZh-L-dbM2zg==
n271http://dbkwik.webdatacommons.org/resource/9-Wdl_kttj6z3eqbi8OolQ==
n608http://dbkwik.webdatacommons.org/resource/DKhbXT0Ap1aY07cYytXdUQ==
n35http://dbkwik.webdatacommons.org/advancewars/property/
n442http://dbkwik.webdatacommons.org/resource/CWP6h6xn2yHKADht834gUg==
n410http://dbkwik.webdatacommons.org/resource/RiInX7l5E-eoMQhJEGYNVQ==
n368http://dbkwik.webdatacommons.org/resource/o_GJlawdT8nHj7d9AN4oWw==
n282http://dbkwik.webdatacommons.org/resource/t_hZjKLsoM0gwitkFFAUzA==
n294http://dbkwik.webdatacommons.org/resource/M37GRjT2mf8W3bnAyTLT2A==
n350http://dbkwik.webdatacommons.org/resource/ND5A6h-mksbwvSJLUglfjw==
n37http://dbkwik.webdatacommons.org/resource/1hSc49wbSuKXColpCkj_PA==
n133http://dbkwik.webdatacommons.org/resource/jnb0t7flZ-aP4filaeFdoA==
n179http://dbkwik.webdatacommons.org/resource/CY9SEl7E63ifr4hNlfc5IA==
n234http://dbkwik.webdatacommons.org/resource/RETr2VzJL5O8JFl6KvBOdw==
n495http://dbkwik.webdatacommons.org/resource/Kjd-ozxV-Yzzzim87gFXpg==
n566http://dbkwik.webdatacommons.org/resource/YpwltISNf6JxXkSuFLfHCg==
n119http://dbkwik.webdatacommons.org/resource/SbtJ7Y-fb90hV6txpXvWjA==
n200http://dbkwik.webdatacommons.org/resource/9s8wigR2E-Ac3jPiBiEPJw==
n578http://dbkwik.webdatacommons.org/resource/AUagUlwKoiveE7lcn2V_mg==
n80http://dbkwik.webdatacommons.org/starcraft/property/
n105http://dbkwik.webdatacommons.org/resource/D-XrFV6ab515RhZNkF01bQ==
n208http://dbkwik.webdatacommons.org/ru.call-of-duty/property/
n306http://dbkwik.webdatacommons.org/resource/i5VQXiCx-pBbR4-hOlk4rA==
n477http://dbkwik.webdatacommons.org/resource/V-JKcgu9P-ASCC_42bWKzA==
n121http://dbkwik.webdatacommons.org/resource/sbI7PwslYJWah5XUE8EMzw==
n409http://dbkwik.webdatacommons.org/resource/LtMLcnU-SpUUXJsqjjFFPQ==
n545http://dbkwik.webdatacommons.org/resource/gVJ2vUs6QJBFvhosG0Gc8g==
n598http://dbkwik.webdatacommons.org/resource/_pSaLlrMhsa1TahB4d6dNA==
n270http://dbkwik.webdatacommons.org/resource/XeJM-uY8YFL6weUJAwfDXA==
n345http://dbkwik.webdatacommons.org/resource/YnUCynGQ9r2JS_ZnhQEBvQ==
n268http://dbkwik.webdatacommons.org/resource/V68yfGE3UOandMSKGPU6Bg==
n48http://dbkwik.webdatacommons.org/resource/055Y6cP4fgP4F2jKbqxjrA==
n7http://dbkwik.webdatacommons.org/resource/QgE7Pu_2vGVTz-vShhcKXw==
n567http://dbkwik.webdatacommons.org/resource/G14CcAZfTntZJDCCRjtNnw==
n544http://dbkwik.webdatacommons.org/resource/Ii-1PFlZb6q_kFIHfsQdAg==
n25http://dbkwik.webdatacommons.org/resource/k1EewbC1-t5vzW8b1hsQGQ==
n535http://dbkwik.webdatacommons.org/resource/17vAMuO54Ne2A_jlrs5Xzg==
n110http://dbkwik.webdatacommons.org/resource/-UQz-VD-Amp9ZxoIljEEmQ==
n514http://dbkwik.webdatacommons.org/resource/_2fHi0A13x7614FE1zdIaA==
n404http://dbkwik.webdatacommons.org/resource/3jdbFY91AXkX6JML6CIvuQ==
n243http://dbkwik.webdatacommons.org/resource/HGqAI87LVg99CYsfYeBO6Q==
n65http://dbkwik.webdatacommons.org/resource/6WtljogmcDQNa_IXi2Pwvw==
n154http://dbkwik.webdatacommons.org/resource/PzKv-Olc3Bz5BpelpG-iLQ==
n292http://dbkwik.webdatacommons.org/resource/U7efsqbxwfnOfg715-cxJA==
n205http://dbkwik.webdatacommons.org/resource/uhTSf45fD_0OqKMvIopk7A==
n504http://dbkwik.webdatacommons.org/resource/6NIt9ueYWoFccvaPJfBdcA==
n256http://dbkwik.webdatacommons.org/resource/L73jF1x6ddVn0C9AaUOGEw==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n533http://dbkwik.webdatacommons.org/resource/Xc8fD-0R1m1jbPNyvLLj9A==
n622http://dbkwik.webdatacommons.org/resource/vuJm3TVy50WcgzYTKMvTFw==
n398http://dbkwik.webdatacommons.org/resource/6-cjk5__DeSAvRWeT6sf6w==
n558http://dbkwik.webdatacommons.org/resource/QpH-Frnh2OQaghIU18W6Ag==
n193http://dbkwik.webdatacommons.org/resource/OXqE5QJ8bRRqMFODo2BDsw==
n386http://dbkwik.webdatacommons.org/resource/bp1ukPZahGPZFp-G3XPY-A==
n233http://dbkwik.webdatacommons.org/resource/A3UevpZTzLH0M08GtoI4vA==
n202http://dbkwik.webdatacommons.org/resource/EaGj6B-gJsPsDqGVygBLqw==
n197http://dbkwik.webdatacommons.org/resource/aOhCNwcV0e5ep06IaExSMg==
n512http://dbkwik.webdatacommons.org/resource/HhisP_f7Pcp-NUx7pSieog==
n240http://dbkwik.webdatacommons.org/resource/mZdnQ5eHqtIrToDY7qdXvQ==
n468http://dbkwik.webdatacommons.org/resource/FlT9Pdmb3uAzQelWiv4DAA==
n472http://dbkwik.webdatacommons.org/resource/t34qJlQevZNKDxFOVRh_ng==
n500http://dbkwik.webdatacommons.org/resource/hCtqdCG0biP2ExpQEMlXaw==
n339http://dbkwik.webdatacommons.org/resource/CQdxlc5qKFYh5sV-DImTGg==
n505http://dbkwik.webdatacommons.org/resource/dwOetJtAE_kWbQCImXQOXw==
n94http://dbkwik.webdatacommons.org/resource/wNddW4Pqnp4rPofBoTtPsw==
n163http://dbkwik.webdatacommons.org/resource/kT6ezSo9aiw4DIqaR96cyQ==
n293http://dbkwik.webdatacommons.org/resource/u7VObjUM3L-5N5uD3ugJ7g==
n644http://dbkwik.webdatacommons.org/resource/q9w_5bhCzV7BU_kqY9IUyQ==
n491http://dbkwik.webdatacommons.org/resource/Wf4v-jiFYPs0a8kWpMZsqA==
n384http://dbkwik.webdatacommons.org/resource/n37eGftoy-iSeUge9wPq2Q==
n440http://dbkwik.webdatacommons.org/resource/4s9tqAWcyDodstx7OTqInA==
n223http://dbkwik.webdatacommons.org/resource/-xb9ZbPQETFn5Xs8BfztNw==
n554http://dbkwik.webdatacommons.org/resource/WJqrhvHGbzTIQFczdALkyw==
n318http://dbkwik.webdatacommons.org/resource/HIBOF1ZW6AeDFh-BUci-MA==
n486http://dbkwik.webdatacommons.org/thequest/property/
n377http://dbkwik.webdatacommons.org/resource/cm_NaW2wdlqVGSLEa1VodA==
n575http://dbkwik.webdatacommons.org/resource/78CuGqUGUXs35ev2OJdOUQ==
n591http://dbkwik.webdatacommons.org/resource/1zwSQpTDc5ksbZnRouHwFQ==
n323http://dbkwik.webdatacommons.org/resource/1AZh2R2eLFIZ8Pi92Uyirw==
n174http://dbkwik.webdatacommons.org/resource/2OMAtAzxILj2GOolvFrWIw==
n429http://dbkwik.webdatacommons.org/resource/WrYerShhOrNLXpvNWZsa8Q==
n88http://dbkwik.webdatacommons.org/spectrobes/property/
n328http://dbkwik.webdatacommons.org/resource/i1MUV2oDlD1ZcRjeTyAV_g==
n253http://dbkwik.webdatacommons.org/resource/Wh4McZtkCDZrEy4sPFEndw==
n532http://dbkwik.webdatacommons.org/resource/sMEi5Tj6X3zxnWM5LRPpIw==
n335http://dbkwik.webdatacommons.org/resource/-6G3OJ4iIRl28tYRXb9FFA==
n438http://dbkwik.webdatacommons.org/resource/h0aQqa8S_ImbmJwhnnAmSQ==
n343http://dbkwik.webdatacommons.org/resource/5fR4lk1WgdodYZCiDMsRNg==
n555http://dbkwik.webdatacommons.org/resource/ahS-VdanSXdSBF1qrLsqAw==
n638http://dbkwik.webdatacommons.org/resource/QclMAV1VmSAyWPQKQIsKBw==
n518http://dbkwik.webdatacommons.org/resource/DT6ZA4IwIPOL7daegGCiyQ==
n279http://dbkwik.webdatacommons.org/resource/DlYURZnRLHH7O67oQb-04Q==
n547http://dbkwik.webdatacommons.org/resource/BCfPtCKPjiAuHBW5BL5yrA==
n67http://dbkwik.webdatacommons.org/resource/KJq1sZXxkiOcFPzdu7YG5Q==
n581http://dbkwik.webdatacommons.org/resource/cE15qAItOCWen7qOzFC-ww==
n182http://dbkwik.webdatacommons.org/resource/ku1tRca--GubXZ81YOyJZw==
n366http://dbkwik.webdatacommons.org/resource/oES2muQ7ZLGnM2asVuUVNQ==
n511http://dbkwik.webdatacommons.org/resource/kPclK751pklreryGUxOpRQ==
n181http://dbkwik.webdatacommons.org/resource/7OGX21rMXmhKSlZMt81rrg==
n600http://dbkwik.webdatacommons.org/resource/YFyp2JfF7u1MUezOlj8usg==
n501http://dbkwik.webdatacommons.org/resource/1ulM0wfYSXR3-BUPrJJiZA==
n51http://dbkwik.webdatacommons.org/resource/0yBoeWt9qDKpvrY3ctuMHQ==
n338http://dbkwik.webdatacommons.org/resource/rpYOqO6WGFgsBhY1xIId8Q==
n520http://dbkwik.webdatacommons.org/resource/5nt60P8bwkSUaPIu9EW-9g==
n441http://dbkwik.webdatacommons.org/resource/uLJDArk_WskQv8zzKCnWiw==
n312http://dbkwik.webdatacommons.org/resource/d4HPB46YKrO7HvyCjjqQjg==
n485http://dbkwik.webdatacommons.org/resource/2v1rqP4KoIzhRwunLJPB7Q==
n589http://dbkwik.webdatacommons.org/resource/5aX-QPAYmcDE8siaw2Y3Mg==
n255http://dbkwik.webdatacommons.org/resource/VNJUx8DxG6a6bcpqOw_N9g==
n237http://dbkwik.webdatacommons.org/resource/GBNncY5B400sw0t28TOBFQ==
n303http://dbkwik.webdatacommons.org/resource/2JRqQ_wzW74HaVR9IfzxTQ==
n559http://dbkwik.webdatacommons.org/resource/vZRwklM4Zb7treBmjZPSTg==
n267http://dbkwik.webdatacommons.org/resource/dVJHJunfKcJHncAiZb3E3w==
n359http://dbkwik.webdatacommons.org/resource/-SDCiEj_BcbJCv-mfDa8sg==
n540http://dbkwik.webdatacommons.org/resource/Fi6-zyCIVTA08UPNuW22Jg==
n513http://dbkwik.webdatacommons.org/resource/pgHiAZNHm6HiC-38BZBGrg==
n295http://dbkwik.webdatacommons.org/wasteland/property/
n509http://dbkwik.webdatacommons.org/resource/6iBtwA5-g3rnFNSkJcAwTw==
n250http://dbkwik.webdatacommons.org/resource/4YHQhxbci-uA-yCm9cWz6w==
n329http://dbkwik.webdatacommons.org/resource/4HkLFJNAWb7kOX4Y6GlLJA==
n476http://dbkwik.webdatacommons.org/resource/YkHxc1XZr4uqk8-wWFtESw==
n492http://dbkwik.webdatacommons.org/resource/CGjjmqpYyUKHqHGJHG4I8Q==
n120http://dbkwik.webdatacommons.org/resource/HGrkifBKfWTwogcex4o1TA==
n431http://dbkwik.webdatacommons.org/resource/4G0Hj5I9ya-yNiXgEHIjjQ==
n207http://dbkwik.webdatacommons.org/resource/iUU4oc5o2SwdpuEW2-GFqQ==
n13http://dbkwik.webdatacommons.org/alice/property/
n597http://dbkwik.webdatacommons.org/resource/J05QenEZ9i0CLfIuJdBZMg==
n169http://dbkwik.webdatacommons.org/resource/QyClrJThCZDZjojjovF3LQ==
n4http://dbkwik.webdatacommons.org/resource/Nna8fDVRxGinyy3DdsBAVA==
n437http://dbkwik.webdatacommons.org/resource/ZUwxRiv2ZfRlAZ6jr2T9hg==
n187http://dbkwik.webdatacommons.org/resource/vvP3vQ51sdSIf0G070s5WA==
n254http://dbkwik.webdatacommons.org/resource/YP66k6Non27MfKOxiA4KVg==
n356http://dbkwik.webdatacommons.org/resource/-F5QeGLIivf5Q1Viz6RcIQ==
n84http://dbpedia.org/resource/Wasteland_(comics)
n22http://dbkwik.webdatacommons.org/resource/0jCpwoYKIGO-eAw7bxm2Mg==
n332http://dbkwik.webdatacommons.org/resource/1t-xbj5XQs8kil3SRhnQkw==
n402http://dbkwik.webdatacommons.org/resource/UcupEc7sK1_IRLnCowMElg==
n420http://dbkwik.webdatacommons.org/resource/_qgMlkp3Fjgx0ad1GYqlgg==
n290http://dbkwik.webdatacommons.org/resource/7QL2Ae3pjg6qDJj1KC3DSQ==
n375http://dbkwik.webdatacommons.org/resource/jKgXUHpO36ippobuaZfk-w==
n98http://dbkwik.webdatacommons.org/resource/9h2Q7BOrx9wkOT53OCg3gw==
n447http://dbkwik.webdatacommons.org/resource/DohdTp10sZqLLknBJtJVFA==
n324http://dbkwik.webdatacommons.org/resource/auISOrJjnBcG1Xu0aINONA==
n606http://dbkwik.webdatacommons.org/resource/8t00oUfdvWxTiodEf481sg==
n192http://dbkwik.webdatacommons.org/resource/RML_2okSNRu16eBMEAc5Xg==
n245http://dbkwik.webdatacommons.org/yugioh/property/
n210http://dbkwik.webdatacommons.org/resource/GEwY97LOmIjoC5H4nfn8iA==
n629http://dbkwik.webdatacommons.org/resource/xx5HzLHpB0e9NnC7eXjqaw==
n198http://dbkwik.webdatacommons.org/resource/5a6vEWNCm_ZoRFJER02kjA==
n156http://dbkwik.webdatacommons.org/resource/RotGSJARmnrkBJCoOsuveg==
n228http://dbkwik.webdatacommons.org/resource/XIEWX_Yi4VpxPD-Sq9pyqQ==
n78http://dbpedia.org/resource/Wasteland_(Needtobreathe_song)
n392http://dbkwik.webdatacommons.org/resource/uwXN01QKlc-GaqPZehRudQ==
n371http://dbkwik.webdatacommons.org/resource/8Gttvyk_uFlobsPrN0NspA==
n96http://dbkwik.webdatacommons.org/resource/rMsUEAA2dhI6jhJlQlVPhw==
n396http://dbkwik.webdatacommons.org/resource/zMPPYWZY4eU_5kgi8vGnKw==
n614http://dbkwik.webdatacommons.org/resource/FX81Som0SUTYJ2TAdH9QDQ==
n219http://dbkwik.webdatacommons.org/resource/WLRHIyBPwtZ-2WAHTU8MoA==
n550http://dbkwik.webdatacommons.org/resource/y93SCsMSQJxyM0QQe72maw==
n101http://dbkwik.webdatacommons.org/resource/3SDO-SIW04sOUbvZ4OD18g==
n444http://dbkwik.webdatacommons.org/resource/-su1Q05dmoUs00jPCkMOnA==
n102http://dbkwik.webdatacommons.org/resource/8tH_g2Xrd87aaR6R4ZdH3Q==
n33http://dbkwik.webdatacommons.org/resource/o0_afuSDyLfa5rQ3l9hf_Q==
n641http://dbkwik.webdatacommons.org/resource/GbPLOhbiYUnG-j7HPUZrwQ==
n601http://dbkwik.webdatacommons.org/resource/057KhFPp84C0wYyoEqBm4w==
n8http://dbkwik.webdatacommons.org/resource/Uvh53lg3bvx7UbTeybfFYg==
n401http://dbkwik.webdatacommons.org/resource/ApbPLI1X3xY91Fj9lvJMnA==
n244http://dbkwik.webdatacommons.org/resource/eHalfgtGfXJJKy22VQJ--g==
n480http://dbkwik.webdatacommons.org/resource/a5m5HuOmwwak0El7veXxLw==
n160http://dbkwik.webdatacommons.org/resource/pHeFYONlrIMd8XcenW9bQg==
n414http://dbkwik.webdatacommons.org/resource/kjZaAvixtK_NsxaRIs6Y8A==
n66http://dbkwik.webdatacommons.org/resource/d5DHiHAe1SQBhwPMuSDhDA==
n298http://dbkwik.webdatacommons.org/resource/1AHo-55J-L5DqojkmuSe0w==
n242http://dbkwik.webdatacommons.org/resource/_XEFYNlh__U6T4BLMdAF0Q==
n308http://dbkwik.webdatacommons.org/resource/AytLLdU4RvBMgMZcxBr9_w==
n172http://dbkwik.webdatacommons.org/resource/tjZDg1Yk1YifsB8JZqODMw==
n531http://dbkwik.webdatacommons.org/resource/8GNUxFu1MjGLvl3V5cQBOg==
n131http://dbkwik.webdatacommons.org/resource/zYe1GfHNYrqIIhS7pryXpQ==
n452http://dbkwik.webdatacommons.org/resource/PPtEcvpqmSGTimLmXlEbOA==
n139http://dbkwik.webdatacommons.org/resource/6mMNtC4tQ31cai1n-27YyA==
n176http://dbkwik.webdatacommons.org/banjokazooie/property/
n596http://dbkwik.webdatacommons.org/resource/KHtcmV10JFDC_-gGHSRLUg==
n134http://dbkwik.webdatacommons.org/resource/ru58o_XaKfJNVwQ4K2risA==
n372http://dbkwik.webdatacommons.org/resource/4Av_8LbCo97BglCGHY452g==
n77http://dbpedia.org/resource/Wasteland_(Atargatis_album)
n284http://dbkwik.webdatacommons.org/resource/4Jd2wRLQ4nOS3pck0sWxeA==
n462http://dbkwik.webdatacommons.org/resource/TyPjvOxUeksZkl0rdfGjtA==
n467http://dbkwik.webdatacommons.org/resource/h-a-dtT3omIwNM3CQVRWdQ==
n167http://dbkwik.webdatacommons.org/resource/htcXcZxQTxEU860MY0InPQ==
n313http://dbkwik.webdatacommons.org/resource/QSDgrte0USnKlfh54TsNuw==
n301http://dbkwik.webdatacommons.org/resource/o0QGxuwHGIzmTuMiX5jhSA==
n113http://dbkwik.webdatacommons.org/resource/vhKnvhPmBl4iglw2XD1xKg==
n305http://dbkwik.webdatacommons.org/crashbandicoot/property/
n517http://dbkwik.webdatacommons.org/resource/y0ZtauYeDxW_tKRGZQ9jyQ==
n546http://dbkwik.webdatacommons.org/resource/XDcRRCCeIn4j5o37_Z9ZmA==
n63http://dbkwik.webdatacommons.org/resource/looaliIolHp609wt1CLdPg==
n195http://dbkwik.webdatacommons.org/resource/OClYrYlkAlBunbFSvYV8Ug==
owlhttp://www.w3.org/2002/07/owl#
n138http://dbkwik.webdatacommons.org/resource/6dgI14zbkYHfsZ4UuoejmQ==
n355http://dbkwik.webdatacommons.org/resource/1ULzSfdAz9d9Jf0GvCZUoA==
n543http://dbkwik.webdatacommons.org/resource/0VFz6hPgWhOCv0J8DiCINg==
n457http://dbkwik.webdatacommons.org/resource/LbwLMb2OEiZdxvfCdGJvRQ==
n417http://dbkwik.webdatacommons.org/resource/wpCHsyA_bdqwzFDm4Tztjg==
n309http://dbkwik.webdatacommons.org/resource/cJM54j1GpqTk6E_p2iGXSA==
n151http://dbkwik.webdatacommons.org/resource/BVmN6OqSwLonnH5s1ubLXA==
n15http://dbkwik.webdatacommons.org/hellboy/property/
n50http://dbkwik.webdatacommons.org/wackypedia/property/
n264http://dbkwik.webdatacommons.org/resource/3JO-_wKGlcyH7_neWE-I7A==
n432http://dbkwik.webdatacommons.org/resource/nlW8hiGlj6JD2zKZUg3LaA==
n178http://dbkwik.webdatacommons.org/resource/m1tmxttRptc_A4heh1eupw==
n552http://dbkwik.webdatacommons.org/resource/KmAgqP5XdJL-MTZhNVL9oA==
n280http://dbkwik.webdatacommons.org/resource/g0b-0eXdx1UqO5PlDGWwyA==
n519http://dbkwik.webdatacommons.org/resource/k9Eu-zpeDwe5DC4xedzc1Q==
n569http://dbkwik.webdatacommons.org/resource/SMSj6vn8NmY68hq60uklNw==
n38http://dbkwik.webdatacommons.org/resource/R4T8uAH2FcRtl9wQOcwkZw==
n247http://dbkwik.webdatacommons.org/resource/7Ix4azDckMigFYDLR5B1qw==
n272http://dbkwik.webdatacommons.org/resource/Ajh2ZkFHjncYIYiXAnM_Sg==
n161http://dbkwik.webdatacommons.org/banjo-kazooie/property/
n46http://dbkwik.webdatacommons.org/resource/7I4ieAE42UdMRIrRHYoyKQ==
n616http://dbkwik.webdatacommons.org/resource/6s_hoJJaAs2WtzaTzRlCyQ==
n263http://dbkwik.webdatacommons.org/resource/6A3I1yToEaNSw8bEWBn7Ig==
n56http://dbkwik.webdatacommons.org/resource/cVt2ec52WeF259NfMXKvlw==
n9http://dbkwik.webdatacommons.org/resource/X9LU1XTRkpCbczyL4yAN1w==
n640http://dbkwik.webdatacommons.org/resource/_dtaZz6x4D9lhcXFRA3IeQ==
n26http://dbkwik.webdatacommons.org/resource/iVKP47JfhyGoAmb3BT_zMA==
n395http://dbkwik.webdatacommons.org/resource/EjDD32jchNs4PkNd-FX0tA==
n281http://dbkwik.webdatacommons.org/resource/l-hNzVxhkVUt_zwboJwkLw==
n353http://dbkwik.webdatacommons.org/resource/bstBcddA12WVSd2cjpuLvA==
n479http://dbkwik.webdatacommons.org/resource/vChpPMiXrVP2hCIpgWC6jw==
n325http://dbkwik.webdatacommons.org/resource/LJzS9qhVwTnT03v9pHf2mQ==
n74http://dbkwik.webdatacommons.org/resource/K3fwc0A3-Xtz3mjb18zmBg==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n251http://dbkwik.webdatacommons.org/resource/hyDY_hyGXoDQTReGed-ECg==
n190http://dbkwik.webdatacommons.org/resource/y4MOfh8_hAuRh1-2k9B0TQ==
n108http://dbkwik.webdatacommons.org/resource/2_BOtlZONuFtW24JzHKNqQ==
n363http://dbkwik.webdatacommons.org/resource/ZpowQBDXCDa_RVrpQ6XX_g==
n259http://dbkwik.webdatacommons.org/resource/Fj4qoaPsBUOS6LN2qGpxQQ==
n521http://dbkwik.webdatacommons.org/resource/_Zpr0NJbPFuMcGO3_iLzxg==
n152http://dbkwik.webdatacommons.org/resource/alVbXZ3ceDipxsjB0Bhswg==
n39http://dbkwik.webdatacommons.org/resource/Ru-MAGLAzPnNuSCsPHJR_A==
n201http://dbkwik.webdatacommons.org/south-park-fanon/property/
n574http://dbkwik.webdatacommons.org/resource/qMuxqSOpj0o1OKwHtfCOPQ==
n252http://dbkwik.webdatacommons.org/resource/uIy4Is4r30jhXiH6giftkg==
n573http://dbkwik.webdatacommons.org/resource/XMdWsIDfumFiG053oO80ig==
n556http://dbkwik.webdatacommons.org/resource/TuErDNYsGFrl5WQiFWsFgw==
n79http://dbkwik.webdatacommons.org/resource/g3L2drbCL-s8GiEOiaSUBA==
n36http://dbkwik.webdatacommons.org/resource/EUw1GMIs-l6e29WkrqB3ag==
n241http://dbkwik.webdatacommons.org/resource/GevHpxIyCI6At0duL-oqog==
n170http://dbkwik.webdatacommons.org/resource/gAOvCG6rL7Vfq1qKfxEkng==
n146http://dbkwik.webdatacommons.org/resource/RErhzdFtJq2AMnDcAc0olQ==
n484http://dbkwik.webdatacommons.org/resource/kuq7k7JLmSFjNN9nrcrqkQ==
n175http://dbkwik.webdatacommons.org/resource/nnVic2gl8iMNi3ZyoJPCLQ==
n331http://dbkwik.webdatacommons.org/resource/punXUQKupb4NhIL3OqHqhg==
n632http://dbkwik.webdatacommons.org/resource/U-tOFksjuh2rg0y41x_TaA==
n128http://dbkwik.webdatacommons.org/resource/21_AkO_KAyre0dW_58q2aA==
n539http://dbkwik.webdatacommons.org/resource/ZspG_IEEiLekpnuHmBuIKg==
n273http://dbkwik.webdatacommons.org/resource/2GzjpyOyl_5g4kkRDA5eoQ==
n358http://dbkwik.webdatacommons.org/resource/91CfgcEpLA4a_vBs5kuRNw==
n553http://dbkwik.webdatacommons.org/resource/GC5Dvqotpaul-1p4Wd13cw==
n300http://dbkwik.webdatacommons.org/final-fantasy/property/
n455http://dbkwik.webdatacommons.org/resource/3QOnC9rZY6c6WP25Iu4_0w==
n351http://dbkwik.webdatacommons.org/resource/8mEd0lENLFVoAA1bBeadRA==
n464http://dbkwik.webdatacommons.org/resource/s11nNMFRnOLbzyVNCuMtQQ==
n631http://dbkwik.webdatacommons.org/resource/ghUYwpNKsRDGcpZSCS_Bgw==
n283http://dbkwik.webdatacommons.org/resource/0fNS-4sX6fHXSQIG320y7Q==
n623http://dbkwik.webdatacommons.org/resource/fjBjlSyVaFPyEzdu_atEJw==
n326http://dbkwik.webdatacommons.org/resource/CwB3ZfcSKD5q55ty6xU9rQ==
n365http://dbkwik.webdatacommons.org/resource/s5kvrOq6eEbzSeFiS3KtJA==
n423http://dbkwik.webdatacommons.org/resource/KwSuGad3w_9wK12LxUHmgg==
n129http://dbkwik.webdatacommons.org/resource/6oYKzafuGuVIUqwGMZHjqQ==
n563http://dbkwik.webdatacommons.org/resource/wQ4DPD0dBBXFsTvlO2k_IA==
n548http://dbkwik.webdatacommons.org/resource/O-8SWKmCf7QTq99NYhkFYw==
n85http://dbkwik.webdatacommons.org/resource/8qbRYF-NYj9S0UuUMJ9yAQ==
n478http://dbkwik.webdatacommons.org/resource/WoQIpwwMbR2Zb0_fV1-_qA==
n262http://dbkwik.webdatacommons.org/resource/GoaflHzjIB6eWBD7s1oUxQ==
n217http://dbkwik.webdatacommons.org/resource/TgOVbXtoSofCtrjpr1F5Hw==
n188http://dbkwik.webdatacommons.org/resource/LRldAUUZW0S5duxpNFkDKg==
n107http://dbkwik.webdatacommons.org/resource/s04BMT1ltsgy99331nhsTQ==
n458http://dbkwik.webdatacommons.org/resource/U0G8sITf0qPdOWuemVCj5Q==
n436http://dbkwik.webdatacommons.org/resource/ccez4_NGzkyc61_UJtFavA==
n364http://dbkwik.webdatacommons.org/resource/mGuvove9hP-S5Pmp2_HEvg==
n118http://dbkwik.webdatacommons.org/resource/aOqaI57hO-uzo9iKwxYa3A==
n14http://dbkwik.webdatacommons.org/resource/dTVucQeC7zxHQ5QrhAZTCg==
n196http://dbkwik.webdatacommons.org/resource/ZmE9lffTDjKhzkRKy-XrvA==
n635http://dbkwik.webdatacommons.org/resource/ueVzPb9muTTlBQwLjlQGOg==
n577http://dbkwik.webdatacommons.org/resource/IN4FhkD4jU1Dufs_4pbHvw==
n235http://dbkwik.webdatacommons.org/resource/4H4jrL1Gw4YgcHQdDISIpw==
n380http://dbkwik.webdatacommons.org/resource/aeXSbdyZEg5OZVsLA1Xmyw==
n112http://dbkwik.webdatacommons.org/eq2/property/
n297http://dbkwik.webdatacommons.org/resource/j4vIc3t5q21wvUXg6fKj7A==
n232http://dbkwik.webdatacommons.org/resource/z8dqvceuENogaprxcTXi5w==
n626http://dbkwik.webdatacommons.org/resource/wjr6C1yQ8D_3xlVgWImSgw==
n287http://dbkwik.webdatacommons.org/resource/NkYOoCbKaQk5c1axci_hdQ==
n143http://dbkwik.webdatacommons.org/resource/wmjvlokP7LsUNoAZUSUv4w==
n439http://dbkwik.webdatacommons.org/resource/JsMNfGC3IdMRYxwqa7XCJw==
n585http://dbkwik.webdatacommons.org/resource/ZXZiKbZ2eVGGPFpCAV4Rlw==
n59http://dbkwik.webdatacommons.org/resource/QIngNwCXkg3sujbua45F9Q==
n542http://dbkwik.webdatacommons.org/resource/ZKvJ1Gb6UG11KCcxA8El4A==
n124http://dbkwik.webdatacommons.org/resource/SPSn4SYYFfMBFZbTLjuyMA==
n374http://dbkwik.webdatacommons.org/althistory/property/
n515http://dbkwik.webdatacommons.org/resource/sTZgOErqdcUqdaD1Y8B8vg==
n360http://dbkwik.webdatacommons.org/secondlife/property/
n636http://dbkwik.webdatacommons.org/resource/A1x3Hvy270ooGA2IjoV6dg==
n642http://dbkwik.webdatacommons.org/acecombat/property/
n157http://dbkwik.webdatacommons.org/resource/MNuGHmulEFBmkSdZ3nizig==
n123http://dbkwik.webdatacommons.org/resource/q5jHY3Qk1gG_mBN7RUVvZw==
n239http://dbkwik.webdatacommons.org/biomesoplenty/property/
n406http://dbkwik.webdatacommons.org/resource/mNVkC23LxFezl0vHWPNNRA==
dbrhttp://dbpedia.org/resource/
n522http://dbkwik.webdatacommons.org/resource/me_xGnrtSnviwfbxAvxeuw==
n147http://dbkwik.webdatacommons.org/resource/IyXxFYd059KIy2XDUHxsFw==
n3http://dbkwik.webdatacommons.org/yugi-oh/property/
n322http://dbkwik.webdatacommons.org/resource/dxq8pl5OBFpZzvun8N1mVw==
n168http://dbkwik.webdatacommons.org/resource/9Qsxia_yh5-ccSXvXo258g==
n158http://dbkwik.webdatacommons.org/resource/IvY2pA-qzd4eZ5T0bL-eaQ==
n562http://dbkwik.webdatacommons.org/resource/s6esHw04TavxFKWGS75JGQ==
n184http://dbkwik.webdatacommons.org/resource/sJbjZC8tbt6r2i15TqBXnQ==
n434http://dbkwik.webdatacommons.org/resource/a1fbTx0WDco7khUtK1557Q==
n590http://dbkwik.webdatacommons.org/resource/GDm1guVbhdWmWDlT6OF0qQ==
n460http://dbkwik.webdatacommons.org/resource/-OIOCynK3_ZbiC_Y__Bong==
n493http://dbkwik.webdatacommons.org/resource/1F1tRlpIgMqWoGSIJ-OMEA==
n12http://dbkwik.webdatacommons.org/resource/qWP3__JfKe1T2ofV75GnDQ==
n362http://dbkwik.webdatacommons.org/resource/8cLZNGpPtZ1DHVY3Nf0OdA==
n615http://dbkwik.webdatacommons.org/resource/QI5CZN9zX-IRRGnI3G2UlQ==
n86http://dbkwik.webdatacommons.org/resource/HnV0l4Wepf6SIfPH0eygbA==
n127http://dbkwik.webdatacommons.org/resource/jEWMyciF0gj7JmQfSPyckQ==
n422http://dbkwik.webdatacommons.org/resource/ii27j-3DTyp6ZbUXw2UxeQ==
n337http://dbkwik.webdatacommons.org/resource/eqUDYiKJMEhm28l3I6bfYg==
n376http://dbkwik.webdatacommons.org/resource/LUX5OMZw6Ud3zwHW17JPvQ==
n238http://dbkwik.webdatacommons.org/resource/nZNTE6Wy29Ug51sWHxRwPQ==
n561http://dbkwik.webdatacommons.org/resource/6RkpGqs4PWQrj_prqzwzrg==
n469http://dbkwik.webdatacommons.org/resource/FLCk6N_Ai99ce-vMUMVeYQ==
n419http://dbkwik.webdatacommons.org/resource/DA0CuSX2SDj9VAbbw5wA2A==
n52http://dbkwik.webdatacommons.org/resource/SZclb7MvrM3lAPQJRsgbSQ==
n91http://dbkwik.webdatacommons.org/resource/up45kNxpqbaAcTKKBEgKnw==
n389http://dbkwik.webdatacommons.org/resource/oEni92TKtUtAgzYsYWrzvQ==
n433http://dbkwik.webdatacommons.org/southparkfanon/property/
n415http://dbkwik.webdatacommons.org/resource/0Og2o8BnCaSRPktEZVbMrA==
n383http://dbkwik.webdatacommons.org/resource/wN0M27XmorXCFc3QIT7AAQ==
n315http://dbkwik.webdatacommons.org/resource/XfZeVejXwLCJuPMMCT-e5A==
n344http://dbkwik.webdatacommons.org/resource/O4YaBAGFEuzylpQHxu6pfQ==
n334http://dbkwik.webdatacommons.org/resource/WiiXkxt4V1DFqvSWzwyJBQ==
n204http://dbkwik.webdatacommons.org/resource/rkpaN6O2MWiC59FMMvZGlA==
n572http://dbkwik.webdatacommons.org/resource/U1XQhN-nR8pd2pc6do591g==
n53http://dbkwik.webdatacommons.org/resource/nV_2dy-9knkAQxJpT7JK_A==
n2http://dbkwik.webdatacommons.org/resource/_MP2Xb5c_sf_VFoYCVhH0A==
n570http://dbkwik.webdatacommons.org/resource/SZkOz4GeWoUAZU5pChhH6Q==
n348http://dbkwik.webdatacommons.org/resource/uo2kacRG2bMReUfPSXfjWg==
n528http://dbkwik.webdatacommons.org/resource/H09Yfh94UQeTd3XydLaoxQ==
n73http://dbkwik.webdatacommons.org/resource/8zdNkx6z1ezBI6PHt6UaWA==
n397http://dbkwik.webdatacommons.org/resource/ntWlkopoV1nb7DMAXTLMXA==
n510http://dbkwik.webdatacommons.org/resource/DAcy3DLtYYNhHh7Aizub2w==
n465http://dbkwik.webdatacommons.org/resource/9VhSL7fzUcqQQPO4kSbllw==
n627http://dbkwik.webdatacommons.org/resource/1daUH1_aOXLTfQIqqgHtUw==
n381http://dbkwik.webdatacommons.org/resource/ch2jRnqL5O6eGOitK1lgOA==
n47http://dbkwik.webdatacommons.org/resource/vGx0Wskm_9n5mawhGkV8Zg==
n44http://dbkwik.webdatacommons.org/resource/ox1F1RaoG4mahb6dzJeSdA==
n527http://dbkwik.webdatacommons.org/resource/4UnbtIp33eji_ZKED5PYhA==
n229http://dbkwik.webdatacommons.org/resource/EFq7GNwnChtjVIKbhA8Elg==
n226http://dbkwik.webdatacommons.org/resource/R-KAwKdc8uE0E7j9PQx9gA==
n155http://dbkwik.webdatacommons.org/resource/X5A6SrbVv6tfYVRlqHE8ug==
n40http://dbkwik.webdatacommons.org/resource/_2KX7S1db_anYqNd2l7TKA==
n116http://dbkwik.webdatacommons.org/resource/a1RmO2IhhiZlm7X94ht7MQ==
n49http://dbkwik.webdatacommons.org/resource/jDWpqNCxCISeuw5iknf1Eg==
n621http://dbkwik.webdatacommons.org/resource/-E2Fu6VmuP_POSlc4AW1vA==
n31http://dbkwik.webdatacommons.org/resource/bFhpEqAPDvZY83XXajzsHw==
n571http://dbkwik.webdatacommons.org/whitewolf/property/
n148http://dbkwik.webdatacommons.org/spiele/property/
n450http://dbkwik.webdatacommons.org/resource/1G-PdhFQf6WFmXual0rwfQ==
n619http://dbkwik.webdatacommons.org/resource/Jm6cLTADcCfN3sV4bXo6IA==
n215http://dbkwik.webdatacommons.org/resource/9D--_BAk9oyTlHKMNV66_w==
n620http://dbkwik.webdatacommons.org/resource/ZjV0A-sQLMwyJyGIAl8apA==
n400http://dbkwik.webdatacommons.org/resource/tKVznAjsqL1McuRjhM3KgQ==
n260http://dbkwik.webdatacommons.org/resource/SY2v_VAGRx34r2kpdDBeZg==
n87http://dbkwik.webdatacommons.org/resource/lnWGEBnPgFlt89PbY5fAtw==
n277http://dbkwik.webdatacommons.org/resource/IHS9R7bGe0oPVvNWKFMkIQ==
n418http://dbkwik.webdatacommons.org/resource/-59TQMhZc_bbnWnk9FxplQ==
n191http://dbkwik.webdatacommons.org/resource/k0eFaBwL9FWQDPgAFsqnWg==
n385http://dbkwik.webdatacommons.org/resource/UK3IXS9L2fXEVfEG0IyKAg==
n311http://dbkwik.webdatacommons.org/resource/keaszW5_wtz5HLkfOwq90g==
n403http://dbkwik.webdatacommons.org/resource/Fv27vpCUQ1IJ7t3DFol2UA==
n448http://dbkwik.webdatacommons.org/resource/z5_-3YveVLbkJt8Rf3kvyA==
n21http://dbkwik.webdatacommons.org/resource/yTb5WbS7dBCN1CYbxmA27w==
n132http://dbkwik.webdatacommons.org/resource/h_FljxpWDAl0VaM85-6mOA==
n199http://dbkwik.webdatacommons.org/disneyvillains/property/
n68http://dbkwik.webdatacommons.org/resource/FlAXzsBMqY4AwQYSCMa0Kw==
n482http://dbkwik.webdatacommons.org/resource/1vZAalKpEE12gf0_4rbWsQ==
n639http://dbkwik.webdatacommons.org/resource/1i_ZK_0wIjxAVXB2WbZN1g==
n83http://dbkwik.webdatacommons.org/resource/dq5BXkyK2a8gi5bEnOnaaw==
n276http://dbkwik.webdatacommons.org/resource/1RLZIOelAzl8IbMl3Z7LdA==
n304http://dbkwik.webdatacommons.org/resource/QGoh267_H24E6m67iYjVsw==
n435http://dbkwik.webdatacommons.org/resource/O1NwHfhLjLQ7hUUb4Uxf6g==
n643http://dbkwik.webdatacommons.org/resource/DRvTVTtf4DlGPXi6-WisFg==
n319http://dbkwik.webdatacommons.org/resource/mum6yMZFxoo8WmMYX-EwNA==
n624http://dbkwik.webdatacommons.org/resource/uWypry8Zlz_qBiLcbAsrbQ==
n634http://dbkwik.webdatacommons.org/resource/2Z2fLq0UFZGpoX-8yZNCKA==
n584http://dbkwik.webdatacommons.org/resource/tE1L_L-RF2mSGRsQyzBQOw==
n137http://dbkwik.webdatacommons.org/es.inmortalkombat/property/
n42http://dbkwik.webdatacommons.org/resource/a8m8U-ZHq1lWaQDpJMSwAg==
n216http://dbkwik.webdatacommons.org/resource/d9N2R-Oo99UFcVlUXQBKNA==
n114http://dbkwik.webdatacommons.org/resource/1rBZOrL9srm6Dk4SGYgJPw==
n340http://dbkwik.webdatacommons.org/resource/W4Z0WqqGypjFGtomvVzDbw==
n494http://dbkwik.webdatacommons.org/resource/D33kE5_XtJngdF7qmJrjug==
n18http://dbkwik.webdatacommons.org/cnc/property/
n425http://dbkwik.webdatacommons.org/resource/Mo-CjwRhnLYr-suG_f8niw==
n104http://dbkwik.webdatacommons.org/ru.fallout/property/
n529http://dbkwik.webdatacommons.org/resource/JWoG38WvIHkbb3x-6vDleg==
n454http://dbkwik.webdatacommons.org/resource/kfPj-5sU1UOCu5loCBxa6Q==
n524http://dbkwik.webdatacommons.org/resource/gI4ot6PtEvVSn5kLZERhnQ==
n618http://dbkwik.webdatacommons.org/resource/iCLmUA7DAybEAvjZPbfS-A==
n117http://dbkwik.webdatacommons.org/resource/TvBqz1mBOUDh6tJzXVqPpg==
n516http://dbkwik.webdatacommons.org/resource/jQRYr77FG1Fzqe8F-euAYw==
n549http://dbkwik.webdatacommons.org/resource/_IJwXZg-jxMacEdTXapMug==
n224http://dbkwik.webdatacommons.org/resource/-MQ-zPXj3DbFANAflZ2Fdw==
n416http://dbkwik.webdatacommons.org/miamivice/property/
n354http://dbkwik.webdatacommons.org/resource/ygtI0iwaKuipaIdUO1ldww==
n140http://dbkwik.webdatacommons.org/resource/MylET5pzD04jv7dSTTOu-w==
n367http://dbkwik.webdatacommons.org/resource/fmp4aj4YJW_FHJo_9iXgeQ==
n347http://dbkwik.webdatacommons.org/resource/ov7UKRnkZWbKXGlddstZzQ==
n612http://dbkwik.webdatacommons.org/resource/Mc2Z3uR-zDx15-9p31hxlg==
n499http://dbkwik.webdatacommons.org/resource/jRLv5zPenoAZUyW9_TbMtw==
n349http://dbkwik.webdatacommons.org/resource/dzj0Oi1czEWG4IhrpV6XvQ==
n159http://dbkwik.webdatacommons.org/resource/ejmQaxlrhzrUU8R9qHfeZQ==
n19http://dbkwik.webdatacommons.org/resource/OZ1YVZ1CsnGbCYsNxtloKg==
n565http://dbkwik.webdatacommons.org/resource/PcJEPuhBQNkoo-JZ1XeCYg==
n27http://dbkwik.webdatacommons.org/resource/GS94PJAu9vnYF_4ylBlkIw==
n470http://dbkwik.webdatacommons.org/resource/ZALNW0dJ1baTKdOjDDtguw==
n54http://dbkwik.webdatacommons.org/resource/_7KZKmToq3T0uX2pGYZpLA==
n317http://dbkwik.webdatacommons.org/resource/E2l4HeKZsHo5jt84J3UUIQ==
n320http://dbkwik.webdatacommons.org/resource/9x2bZxA09OXQtJGAhNRbrg==
n95http://dbkwik.webdatacommons.org/resource/e5WGHQ-C7M0yFCmglEjbTw==
n583http://dbkwik.webdatacommons.org/resource/WRMEmh-XVSssUZQW439DdA==
n411http://dbkwik.webdatacommons.org/resource/bmF0ko8Vt6anasHm9hRenA==
n296http://dbkwik.webdatacommons.org/resource/OuhBfHk2Ne19Xxj8_2bdEw==
n645http://dbkwik.webdatacommons.org/resource/DhS1YoZ07OodWCNoTbNWWQ==
n89http://dbkwik.webdatacommons.org/resource/Xw4vn_7a0fDla-NwLGjJEg==
n405http://dbkwik.webdatacommons.org/resource/Ybuv0iw7bGFuNVx8kMSVuA==
Subject Item
n601:
n48:
n2:
Subject Item
n369:
n370:
n2:
Subject Item
n275:
n21:
n2:
Subject Item
n362:
n225:
n2:
Subject Item
n85:
n86:
n2:
Subject Item
n308:
n309:
n2:
Subject Item
n317:
n318:
n2:
Subject Item
n519:
n57:
n2:
Subject Item
n188:
n21:
n2:
Subject Item
n178:
n57:
n2:
Subject Item
n576:
n57:
n2:
Subject Item
n340:
n225:
n2:
Subject Item
n261:
n225:
n2:
Subject Item
n394:
n57:
n2:
Subject Item
n482:
n21:
n2:
Subject Item
n68:
n57:
n2:
Subject Item
n367:
n254:
n2:
Subject Item
n26:
n21:
n2:
Subject Item
n253:
n254:
n2:
Subject Item
n155:
n198:
n2:
Subject Item
n451:
n452:
n2:
Subject Item
n273:
n21:
n2:
Subject Item
n206:
n198:
n2:
Subject Item
n499:
n21:
n2:
Subject Item
n224:
n225:
n2:
Subject Item
n2:
rdf:type
n12: n153: n173: n196: n215: n235: n437: n448: n633:
rdfs:label
Wasteland Wasteland Wasteland Wasteland Wasteland
rdfs:comment
Wasteland is an evil version of Disneyland in the 2010 Disney Wii game, Epic Mickey. It appears where Shadow Blot drags Mickey and then Mickey meets Gremlin Gus. Oswald, started to be the king of Wasteland. But then, to return home, you must try to defeat Shadow Blot. After you defeat Shadow Blot, you're home and out of Wasteland The Wasteland is the sixth area on the Isle O' Hags in Banjo-Tooie. It can first be accessed by opening the Talon Torpedo Door (the Talon Torpedo ability must first be learned in Jolly Roger's Lagoon) in the pool of water in Pine Grove. (The second battle with Klungo occurs between the two areas the first time it is accessed.) Wasteland contains entrances to two worlds, Terrydactyland and Cloud Cuckooland. Jamjars also has a silo here, where he teaches Banjo and Kazooie how to use Clockwork Kazooie Eggs. right|250px|Обложка Wasteland Wasteland — компьютерная ролевая игра для Apple II, Commodore 64 и IBM PC, разработанная в компании Interplay и изданная студий Electronic Arts в 1988 году. Wasteland is a large map in Call of Duty: Modern Warfare 2. Wasteland ist eine große Multiplayermap aus Call of Duty: Modern Warfare 2.thumb|Wasteland Four years after the protoss bombardment, burrowed zerg dens continued to be found there, allowing the Annual Hydralisk Derby to be held. The Crash site is one of the default wasteland lots in Oasis Landing. This is the only wasteland that has a Mysterious Door. To get inspect to the Mysterious Door, a player must find the mysterious fragments and after finding them, the fragments will turn into a mysterious key by sending this to Emit Relevart. The Crash site has also a unique plant. Wasteland is a oneshot fanfiction written and published on FanFiction.Net by scarylolita. Wasteland (traducción sugerida: "Terrenos Baldíos"; "Páramos") es un escenario de kombate aparecido en algunos títulos de la serie, y además es uno de los niveles de juego en Mortal Kombat Shaolin Monks. Este lugar muestra parajes recurrentes en Outworld donde ocurren los enfrentamientos entre los kombatientes del torneo, y también es descrito como lugar frecuentado por una raza de nómadas llamados tarkatas . Originalmente, el artista Tony Goskie pretendía incluir el cadáver de un shokan crucificado, pero desistió de la idea por la posibilidad de ser considerado ofensivo. Wasteland también aparece como fondo de pantalla de Insert Coin y Game Over en Mortal Kombat II. Meine Welt ist Benzin und Sand. Eingepfercht auf ein paar Quadratmeter, hinter meinem Steuer. Seit Wochen nur noch Sand und der Geruch von Benzin. Ich fahre und fahre immer weiter. Ich habe kein Ziel, nur den Willen zu überleben. Ich höre seit Wochen tagsüber nur das Brüllen des Motors, das Knirschen des Getriebes und das Surren der Räder. Nachts, wenn ich mich mit meinen Waffen in den Händen dort zusammen rolle, wo einmal die Rückbank war, dann höre ich was anderes. Stimmen. Sie sind nicht tot zu kriegen. Keine meiner Waffen hilft. Nicht Bruder Walther und auch nicht Bruder Koch. Sie haben seit Wochen nicht mehr gesungen. Es gab keinen Grund. Manchmal überlege ich mir Ruhe mit ihnen zu verschaffen. Ruhe vor den Stimmen. Doch dann warten sie auf mich. Unten. Also fahre ich weiter. Meine He The wasteland biome contains almost nothing but Dead Wood and random spikes of Dried Dirt. The ground is mainly made from dried dirt and is covered with Dead Grass. Note that dried dirt requires at least a wooden pickaxe to mine. Pools of green-colored water and poison are common. The lack of usable wood besides mineshafts found underground and the lack of mobs or seed sources for food makes surviving here next to impossible without bringing in resources from outside this biome. Wasteland is an Alternative Timeline of 1986 and following years, aiming to simulate the explosion of four (instead of just fourth) nuclear reactors in Chernobyl, leading to an earlier independence of Belarus & Ukraine and earlier fall of USSR, due to the earlier national revolts. But it also causes a huge crisis in Europe, where Ukraine and Belarus can not govern themselves, and emigration from Europe to USA is extremely high in statistics. This causes USA to have a huge mix of cultures and languages, which actually leads to huge unemployment rates and economic catastrophe. Gareth poked his head over the rocks, peering across the blasted landscape. It was a particularly hot day, the sun's rays bouncing off the endless gray of the wasteland, nothing but the occasional ravine or dead, naked tree dotting the endless fields of stone. Only the sighing wind gave him any company as he searched for the single source of food for miles, the devious rock lizards that scuttled throughout the rocky outcroppings.With his bow slung across his back, Gareth moved across the waste, using his hands as much as his feet to propel himself forward. The dull army helmet on his head and rags covering his clothing helped him blend in perfectly with the surroundings.The world was an unforgiving one, where you were either fast and silent or easy prey for a wandering Beast. Gareth was a "Wasteland" is the third piece to the Alice: Madness Returns Original Soundtrack. The game is set in 2087, following a nuclear war between the United States and the Soviet Union. Parts of Earth have been turned into a "wasteland" where survival is the paramount objective. Players control a party of Desert Rangers, a paramilitary group based in the deserts of the Southwestern U.S. that survived the nuclear holocaust and are assigned to investigate a series of disturbances in the desert. The party begins with four characters, and through the course of the game can hold as many as seven characters by recruiting certain citizens and creatures of the wasteland to the player's cause. Throughout the game, the player explores the remaining enclaves of human civilization, including a post-apocalyptic Las Vegas. The Wasteland is a desert in Wonderland Secret Worlds and Wonderland Adventures that is located south of Forever Forest and The Void. Wasteland is the final Allied mission in Counterstrike. Wasteland is the 51st episode of Uncle Grandpa. Wasteland ist ein Computer-Rollenspiel, welches 1987 für den Apple II von Interplay entwickelt und von Electronic Arts vertrieben wurde. 1988 erfolgten Portierungen auf den C64 und MS-DOS. Einer der wesentlichen Entwickler war Brian Fargo. |} B.P.R.D. Hell on Earth: Wasteland is an upcoming 3 issue miniseries scheduled to be published in 2013 with covers by Dave Johnson. Wasteland was one of the winners of RPG Contest 12. It was run by Crimson Jester. Wasteland (en español: erial, yermo o baldío) es un videojuego de rol post-apocalíptico publicado por Electronic Arts en 1988. El juego fue diseñado por Brian Fargo, Michael A. Stackpole, Ken St. Andre y Alan Pavlish, programado por Pavlish, y producida por David Albert de Interplay Entertainment. Wasteland also has a night varation, which was added on December 7th, 2016. The Wasteland is a distinctive part of the world of RAGE. It consists of two regions the protagonist can visit, the Northern Wasteland and Eastern Wasteland, and the mentioned-only Southern Territories. The regions consist of territories that house settlements and/or other remarkable locations. It was occupied by at least one band of pirates. Dass Jennir and Ember Chankeli crashed in the Wasteland aboard Dezono Qua's starship after being attacked by two Alpha-3 Nimbus-class V-wing starfighters. The Wasteland is the landing point on this planet. The entrance of the tower directly faces the player upon landing. No Krawl or Save Points are present in this area. Wasteland is a community Project based of the 150 year date after a nuclear apocalypse of 2033. You can create a page on an organization, nation, town, community, faction. The war was a worldwide nuclear war between the US,UK,Russia, India, Pakistan, N. and S.Korea and a few others. Once bustling populations lived on these desolate rocks. Their ruins stud the surface like discarded refuse. Tragic, really. Not much on these planets is of value unless you are talking about digging. You'll find ore here, at least. Wasteland — карта довольно крупных размеров (гораздо больше того же Scrapyard, но и поменьше Derail или Fuel), ограниченная зданиями, кустами и радиацией. На самой карте, не в пример той же Rundown, где вне тактических режимов использует далеко не вся карта, даже в обычной схватке используется практически всё доступное пространство. Происходит это по одной простой причине: если бы была номинация “Самая открытая карта в Modern Warfare 2”, то Wasteland наголову разбила бы конкуренток — так много на ней открытого пространства и, как следствие, “прострелов”. “Открытость” карты подчёркивается и огромным количеством миниганов на ней, коих здесь целых пять, однако почти все они открыты, и стрелок за ними становится лёгкой мишенью для вражеских снайперов. Укрытия, безусловно, есть: во-первых, это Posters of this film can be find in Ammu-Nation stores around San Andreas and Los Santos. The film was produced by Steinberg Production, Zeldmann Entertainment and Speldmann Pictures. Wasteland is a kind of Terrain in Days of Ruin and Game Boy Wars 3. These are large tracts of desolate land. Wasteland is difficult terrain for the ground units to make progress on. In Days of Ruin, Infantry and Mechs aren't slowed down by Wasteland. Stat of Wasteland: Movement Cost "Wasteland" is a song performed by The Mission UK, appearing on the album God's Own Medicine, recorded in 1986. The song appeared in the Miami Vice episode "Theresa". After they left, Florian Greenheart went into the tower in order to absorb the power of the Tower Heart (probably led by Rose), hoping it would give him magical powers. Unfortunately for him, the Tower Heart had become unstable, since its magic was not being absorbed by the Overlord. And so the Tower Heart shattered and massive amounts of magical energy destroyed the Dark Tower. Just before Florian is captured, you can find the remains of the Dark Tower, the golden demon statues and the Greater Fang Top upgrades that only Velvet would grant in Overlord possibly that Velvet is the real mother of the Fourth Overlord, and for unknown reasons she disappeared and Gnarl lied about the true mother. It is suspected that the surrounding area is Mellow Hills as that is the first place the Third Over Wasteland - to komputerowa gra fabularna wydana przez Interplay w 1987 roku na komputer Apple II, a w 1988 roku na Commodore 64 i pod DOS. Brian Fargo, jeden z twórców Fallouta i Wasteland'a ogłosił zbiórkę funduszy na kontynuację gry. Obecnie trwają nad nią prace. Wasteland is the eighteenth chapter of Resistance 3. The Wasteland or Wastes refers to the majority of the world's post-nuclear environment in the Fallout universe. The Wasteland or Wastes (American) also Radiation Lands or Radlands (British). Refers to the majority of the world's post-nuclear environment in the Judge Dredd Universe. a Notable example of a Wasteland is the Cursed Earth region in North America. But other kinds of Terrain types are also refered to as wastelands besides the Radiation lands. Another example of a Wasteland can be a Normal desert or a normal Polar area. But these other types of Wasteland would not be considered Radiation Lands. This Page will manly focus on Radation contaminated Wastelands. Not to be confused with the general term "wasteland", the Wasteland is a large desert island featured in Jak 3. It was here where Damas, Jak, and others were banished for life from Haven City. The Wasteland is primarily inhabited by "wasteland" metal heads and marauders, containing the Metal Head cave and Marauder stronghold, respectively. There is a refuge city on the coast of the Wasteland named Spargus, ruled by the outcast Damas. Its citizens are referred to as "wastelanders", self-described as "Haven City's refuse." The island is also home to the Great Volcano and Monk Temple. Wasteland is mission 8B in Ace Combat X: Skies of Deception. It is the alternate scenario where more ground forces are allowed to gather at the Kalana Steppes. The Wasteland is a desert land making up a third of Wumpa Island. It is inhabited by Rhinorollers, Spikes, Ratnicians, and a few doom monkey squads. Crash came to this area to find a Rhinoroller to get into Nina Cortex's school. A Rhinoroller village is also located in the Wasteland and its inhabitants are a trio of non-mutated Rhinorollers. During Crash's journey there, he was told by one of the non-mutants that a large number of Spikes were terrorizing the village. Crash then took it upon himself to defeat these Spikes and save the inhabitants living in the village. The location this battle occurs in contains the battle challenge/minigame for the area, started by talking to a Rhinoroller cub. Afterwards they thanked Crash and Aku Aku and welcomed them to their village. Crash later had to miniatur|Das Filmplakat Wasteland (dt. Brachland) ist ein Actionfilm aus Grand Theft Auto V, der von Speldmann Pictures, Steinberg Production und Zeldmann Entertainment produziert wurde. In den Hauptrollen sind Jack Howitzer und ein ohne Vornamen genannter Garcia zu sehen. Kategorie:Filme Wasteland is a world which provides many benefits for players, it is also home to many of the staff and player-run competitions which take place occasionally on the server.
owl:sameAs
n70: n72: n76: n77: n78: n82: n84: dbr:Wasteland_2
n539:
n540:
n521:
17
n490:
110.0
n117:
"Всё в камуфляже"
n213:
"All Ghillied Up"
n513:
300
dcterms:subject
n31: n43: n52: n53: n54: n55: n60: n61: n62: n64: n66: n73: n74: n75: n87: n94: n106: n107: n116: n119: n120: n131: n139: n140: n151: n159: n164: n167: n181: n182: n189: n194: n197: n204: n212: n214: n230: n233: n238: n255: n259: n269: n276: n280: n282: n298: n299: n304: n307: n325: n328: n331: n333: n337: n355: n368: n380: n381: n382: n384: n389: n390: n391: n397: n401: n408: n409: n418: n420: n422: n424: n428: n429: n436: n456: n458: n463: n467: n469: n473: n475: n478: n480: n481: n485: n510: n515: n516: n517: n520: n523: n526: n527: n546: n550: n559: n562: n563: n566: n567: n568: n577: n582: n584: n587: n593: n596: n605: n608: n615: n616: n629: n632: n640: n644:
n335:
Interplay Entertainment
n110:
Terre Dévastée
n543:
"Jewel"
n450:
No
n122:
Aumenta el ATK y el DEF de todos los monstruos Tipo Dinosaurio, Zombi y Roca en 200 puntos.
n37:
Blue-Eyes White Dragon Pink Millennium Eye Yellow Millennium Eye
n332:
Pack 4
n285:
n286:
n591:
Κατεστραμμένη Γη
n303:
Various Fields Dorothy's Gift
n634:
Tubbs & Switek chase Arzola in car
n431:
n432:
n250:
1986
n508:
Wasteland
n263:
Wasteland: Adventure in Post-Nuclear America
n65:
Kōya
n509:
Pustoš
n387:
全ての恐竜・アンデット・岩石族モンスターの攻撃力と守備力は、200ポイントアップする。
n290:
Next Song
n34:
A spell card that changes the field into a desolate wasteland. It benefits zombies, dinosaurs and rock-type monsters.
n358:
300
n168:
RIAA Certification
n465:
North Qeynos
n326:
y
n229:
C64 Apple II Macintosh DOS
n614:
Aumenta ATK e DEF di tutti i mostri di Tipo Dinosauro, Zombie e Roccia di 200 punti.
n141:
Terra Árida
n557:
Biomes O' Plenty
n27:
Припять, Украина
n560:
"Theresa"
n243:
n244: n609: n645:
n628:
Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points.
n158:
1000
n449:
300
n439:
Aumente o ATK e DEF de todos os monstros dos Tipos Dinossauro, Zumbi e Rocha por 200 pontos.
n495:
Sequence song appears
n423:
全部恐龍族·不死族·岩石族怪獸的攻擊力和守備力上升200。
n144:
Procesador Intel 8086 o 8088 en Adelante.
n538:
Lande Desolate
n256:
331
n427:
480.0
n294:
* All monsters gain ATK * All monsters gain DEF
n612:
PG-13
n425:
331
n287:
Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points.
n195:
Обложка игры
n109:
Year Released
n313:
Wasteland
n291:
Previous Song
n226:
RPG
n192:
City Tasks
n39:
n402:
n292:
n293:
n477:
23424603
n268:
모든 공룡족,언데드족,암석족의 공격력과 수비력은 200 포인트 올린다.
n491:
Fantasy
n270:
Erhöht ATK und DEF aller Monster vom Typ Dinosaurier, Zombie und Fels um 200 Punkte.
n405:
136
n476:
황야
n165:
n166:
n363:
n364:
n40:
1986
n598:
n599:
n118:
Ödland
n220:
n38:
n555:
Wayne Hussey
n309:
n602: n624:
n216:
95
n83:
Featured in Episode
n322:
Yermo
n95:
Legend of Blue Eyes White Dragon All Spells All at Random
n623:
Augmente l'ATK et la DEF de tous les monstres de type Dinosaure, Zombie et Rocher de 200 points.
n79:
God's Own Medicine
n438:
Electronic Arts
n251:
Long range fighting with occasional medium combat in open areas
n537:
Artist
n618:
Wasteland
n207:
Wasteland Cover.jpg
n511:
40
n163:
Writer
n211:
Un jugador
n406:
Miracle of Nature
n522:
Electronic Arts
n592:
"We Touch"
n464:
Spell
n365:
Album
n472:
Continuous-like
n136:
Did Not Chart
n172:
4337
n236:
Top Chart Position
n186:
n187:
n143:
Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-type monsters by 200 points.
n330:
NONE
n642:wikiPageUsesTemplate
n643:
n625:wikiPageUsesTemplate
n626:
n374:wikiPageUsesTemplate
n375:
n41:wikiPageUsesTemplate
n42: n130: n283: n573:
n18:wikiPageUsesTemplate
n19: n265: n518:
n199:wikiPageUsesTemplate
n200:
n112:wikiPageUsesTemplate
n113: n257: n455: n627:
n145:wikiPageUsesTemplate
n146:
n32:wikiPageUsesTemplate
n33: n274: n534:
n137:wikiPageUsesTemplate
n138: n371: n503:
n227:wikiPageUsesTemplate
n228: n278: n542:
n300:wikiPageUsesTemplate
n301: n393:
n346:wikiPageUsesTemplate
n347: n647:
n15:wikiPageUsesTemplate
n16: n67: n334: n575:
n125:wikiPageUsesTemplate
n126: n175: n242: n324: n388: n426: n569: n585: n635:
n6:wikiPageUsesTemplate
n7: n22: n466:
n208:wikiPageUsesTemplate
n209: n221: n267: n378: n421: n462: n536: n561: n590: n622:
n90:wikiPageUsesTemplate
n91: n97: n102: n231: n252: n379: n415: n447: n564: n581:
n104:wikiPageUsesTemplate
n105: n272: n435:
n28:wikiPageUsesTemplate
n29: n127: n617:
n201:wikiPageUsesTemplate
n202: n392:
n433:wikiPageUsesTemplate
n434: n471:
n148:wikiPageUsesTemplate
n149: n547: n638:
n80:wikiPageUsesTemplate
n81: n241: n607:
n341:wikiPageUsesTemplate
n342: n376: n489: n541:
n50:wikiPageUsesTemplate
n51:
n295:wikiPageUsesTemplate
n296:
n3:wikiPageUsesTemplate
n4: n10: n92: n185: n377: n441: n531: n620:
n245:wikiPageUsesTemplate
n246: n266: n329: n445: n512: n545: n570: n580:
n630:wikiPageUsesTemplate
n631:
n35:wikiPageUsesTemplate
n36: n383:
n571:wikiPageUsesTemplate
n572:
n48:
n49: OR n407: n488:
n23:
2013-07-31
n114:
n115: n155: n156: n206: n232: n339: n352: Sierra Madre n500: n586: n619: n621: n403: n646:
n128:
n129:
n174:
mp_brecourt mp_brecourt
n108:
Wasteland
n11:
Crash Mind Over Mutant
n284:
Wasteland
n440:
Pre-historic, dinosaur
n179:
n180: n604:
n327:
FO1, FO2, FO3, FNV, FO4, FOS, FOBOS, VB, FOBOS2
n494:
The Celestial Watch
n419:
B.P.R.D. #107–109
n483:
May–July 2013 1957-08-17
n610:
n611:
n349:
Qeynos City Tasks
n552:
Complete
n457:
Crash Mind Over Mutant
n311:
n312: n468: n532: Banjo-Tooie (XBLA)
n454:
* Dinosaur * Zombie * Rock
n63:
No
n142:
Wasteland Barren Wasteland Crash Site
n410:
Angst/Hurt/Comfort n507:
n217:
El escenario original en Mortal Kombat II. Kabal en Wasteland. Crash Site in Oasis Landing Barren Wasteland in Oasis Landing
n96:
Field
n134:
Destroy final boss Race for artifacts Defend Ashelin at oasis Rescue wastelanders Take out Marauder stronghold Corral wild leapers Destroy metal head beasts Defend Spargus' front gate Chase down metal head beasts Race for more artifacts n359: Glide to volcano
n535:
Magic 101
n24:
n25: n348: n372: n600:
n71:
Одиночная игра
n606:
INT 1988
n459:
Legend of White Dragon
n514:
Открытое пространство на пустоши с ограждениями в виде старых кустарников и радиоактивных очагов
n5:
Legend of the White Dragon All Spells All at Random
n171:
Electronic Arts inXile entertainmen
n430:
N/A
n297:
N/A
n305:wikiPageUsesTemplate
n306:
n416:wikiPageUsesTemplate
n417:
n88:wikiPageUsesTemplate
n89:
n486:wikiPageUsesTemplate
n487:
n258:
Ring race 1/2 Rescue more Wastelanders Timer race n414: Pod spider hunt Spirit race
n13:wikiPageUsesTemplate
n14: n461: n589:
n100:wikiPageUsesTemplate
n101: n133: n446:
n161:wikiPageUsesTemplate
n162: n350:
n176:wikiPageUsesTemplate
n177: n234:
n443:wikiPageUsesTemplate
n444:
n360:wikiPageUsesTemplate
n361:
n412:
n413:
n398:
n399:
n356:
n357:
n553:
Snipes, Rhinorollers and Spikes
n262:
Barren fields, little concealment with dead trees and bushes
n528:
n529:
n530:
B.P.R.D. Hell on Earth: Wasteland #1–3
n316:
Dry
n524:
n525:
n132:
The Wasteland
n460:
1
n157:
荒野
n135:
n44: n154: n160: n249: n273: n319: n203: n351: n411: n551: n558: n588: n636:
n556:
Speak with Caretaker Nogfizzle at
n8:
n9:
n321:
n288:
n239:wikiPageUsesTemplate
n240:
n314:wikiPageUsesTemplate
n315:
n289:
n320:
n492:
n493:
n150:
Mission 8B
n152:
Wasteland Cover.jpg Wasteland.png Kabal en wasteland.png
n338:
Дискета 5¼″
n318:
n336:
n277:
All
n147:
Alice Madness Returns OST - Wasteland
n310:
Hot
n496:
الأرض القاحلة
n613:
1987
n193:
Wasteland
n452:
Chernobyl, Ukraine n639:
n565:
Air-to-Ground
n169:
n170:
n183:
n184:
n123:
n124: OR n548: n317: n601:
n554:
Attain a score of at least 4000 points within the time limit
n219:
M
n222:
n223:
n583:
Task Force 141 vs. Spetsnaz
n345:
Estrategia
n190:
n191: n205: n595: n597:
n45:wikiPageDisambiguates
n46: n260: n344: n366: n453: n506: n533: n637:
n323:
Commodore 64, Apple II, DOS, Macintosh
n501:
ОТГ-141 vs Спецназ
n504:
n505:
n603:
Interplay Productions
n497:
n498: Multinivel
n353:
n354: n373:
n58:
n59:
n271:
Большие
n385:
n386: n474: n484:
n98:
n99: n103: n248: n343: n544:
n45:abstract
"Wasteland" is a song performed by The Mission UK, appearing on the album God's Own Medicine, recorded in 1986. The song appeared in the Miami Vice episode "Theresa". Wasteland is the final Allied mission in Counterstrike. Wasteland is a large map in Call of Duty: Modern Warfare 2. Wasteland ist eine große Multiplayermap aus Call of Duty: Modern Warfare 2.thumb|Wasteland miniatur|Das Filmplakat Wasteland (dt. Brachland) ist ein Actionfilm aus Grand Theft Auto V, der von Speldmann Pictures, Steinberg Production und Zeldmann Entertainment produziert wurde. In den Hauptrollen sind Jack Howitzer und ein ohne Vornamen genannter Garcia zu sehen. Kategorie:Filme The Wasteland or Wastes refers to the majority of the world's post-nuclear environment in the Fallout universe. Once bustling populations lived on these desolate rocks. Their ruins stud the surface like discarded refuse. Tragic, really. Not much on these planets is of value unless you are talking about digging. You'll find ore here, at least. B.P.R.D. Hell on Earth: Wasteland is an upcoming 3 issue miniseries scheduled to be published in 2013 with covers by Dave Johnson. Gareth poked his head over the rocks, peering across the blasted landscape. It was a particularly hot day, the sun's rays bouncing off the endless gray of the wasteland, nothing but the occasional ravine or dead, naked tree dotting the endless fields of stone. Only the sighing wind gave him any company as he searched for the single source of food for miles, the devious rock lizards that scuttled throughout the rocky outcroppings.With his bow slung across his back, Gareth moved across the waste, using his hands as much as his feet to propel himself forward. The dull army helmet on his head and rags covering his clothing helped him blend in perfectly with the surroundings.The world was an unforgiving one, where you were either fast and silent or easy prey for a wandering Beast. Gareth was a straggler, one of those who chose to fend for themselves instead of joining one of the dozen armies that fought for control over this war-torn planet. Hugging close to a somewhat large boulder, Gareth pulled out his bow, spying a black lizard sunning itself on the rocks a dozen meters away. Knocking an arrow, he carefully aimed. He would get one shot at this, rock lizards were skittish and easily frightened creatures. Understandable, considering that they lived in a place where nameless abominations roamed freely and destroyed or devoured anything that was in their way. Suddenly, the rock lizard perked up its head, staring off into the distance. Giving a squeak of fear, it scurried under the rocks, probably into some hidden burrow under the ground. Gareth paused, and placed a hand on the ground. He shuddered with fear, feeling the all-too-familiar vibrations in the earth. Quickly, he unstrapped his field glasses, looking off in the direction the lizard had. There, in the distance, was a black band of moving figures covering the horizon. Troops, there was an army approaching. Twiddling a dial at the side of the glasses, he zoomed in on them, scanning the ranks for a banner that would identify which army this was. If he knew which particular faction this army belonged to, he might be able to judge how they were going to act, and hopefully find a way to avoid encountering them. He spotted it, a massive flag depicting five jagged shards of metal joining together to form a twisted circle. Gareth groaned. They were Assemblage troops. The Church was on the move. Still sticking low to the ground, Gareth darted across the broken landscape. He moved diagonally away from the advancing army, trying to get away from them as fast as possible. It was unwise to run into soldiers belonging to the Holy Order of the Assemblage. If they found him, they would only give him a single choice: Become a devoted member of the army; join the Priesthood of the Assemblage God; or be turned into one of the mindless automatons the Church employed. Not content with summoning their monstrous deity to this planet, the Church had to subjugate the rest of the human species to their way. If he had been lucky, Gareth would have run into one of warmongering tribes devoted to the Hunter. That way, he could have thrown down his bow and arrows, shown he was no threat or challenge to them, and be left alone relatively unscathed. Even the horrifically inhuman minions of the immortal Lizard King would have been preferable to the proselytizing Church. A quick death to the purge being committed by the hordes the Lizard King had supposedly pulled from another realm would be far less painful to the iron grip the Church held on their recruits. As Gareth scurried across the rocky wastes, he could feel another set of vibrations shivering through the earth. Looking up in horror, he could see a second army, this one moving up from the south, towards him and the Assemblage army. Lying prone on the ground, he pulled up his field glasses in an attempt to see this new army. There was no point in searching for a banner with this group, however. This army's allegiance was made clear by the white paint all of the soldiers wore on their faces, put there in homage to the cruel masked being they served that was known only as the White Lord. The White Lord, who sat upon a throne as black as death, who could reach into the minds of men and tear their souls from their bodies. The White Lord, who revelled in corruption and could make the very walls bleed in fear of him. The White Lord, who commanded his army through sheer terror, and held a grip on them that could rival that of the Assemblage Church's. The two most fanatical armies in the world were about to clash, and Gareth was stuck between them. Forgetting any attempt at stealth, Garet stood up and bolted, making a mad dash to get out of the way of the two incoming titans. His feet slammed into the ground as he ran, sheer fear driving him away from the soon-to-be warzone. The opposing forces were large, but he had a good distance between the two, and he prayed to the gods that he reached the edge of the armies before they met. Luck was on his side, as it were, and when the forces were about to clash he was a good distance away from the field of battle. He kept running though, on the chance there was a flanking attempt that could sweep him up. As he moved, he could hear the two sides scream their respective battle cries of 'In the holy name of the Assembled God!' and 'For his high honor, the White Lord!'. A monstrous scream split the air as the two monstrous armies slammed into each other. Gareth was fairly far away from them, but their cries could be heard for miles. Gareth slowed down. He was far enough from them, he was safe. He continued his slow trot away from them, not even worrying to stay low to the ground. There weren't going to be any Beasts in the area, they were smart enough to avoid a battle. As he walked, Gareth sighed, depressed at the state the world was in. He had been a straggler since the day he was born, knowing no life other than hiding from monsters and armies, knowing no landscape except for the dead rock called Earth. There were small towns and cities scattered across the planet, yes, but Gareth had found living in them a difficult life, for they drew Beasts to them like moths to a light. It hadn't always been this way, according to the legends Gareth had heard as a child. Back then, years and years ago, the world was said to be a lush, green place, with water that wasn't brown and trees that had leaves. It was a world where armies hadn't destroyed the planet, and humans didn't have the need to hide from hideous monstrosities. That was almost three hundred years ago, according to the stories. From what he heard from the elders, something had happened two hundred and eighty years ago. The ancient tales told of a series of monstrous explosions across Earth. The first happened in the eastern portion of some long-dead nation called 'America'. That had been the trigger, for soon after that a wave of explosions popped up across the planet, everywhere from populated cities to the middle of the most desolate deserts. Out of these explosions came the Beasts, hundreds of terrifying creatures that would warp reality and kill without mercy. The nations of the world united, and attempted to vanquish these beasts. At first, they were successful. At first. But with the Beasts came the kings and generals that now fought for dominance. There was the Assemblage Church, the Hunter, the White Lord, the Lizard King, the Queen of Darkness, and the leaderless Army of the Dead, along with other monstrous rulers. Whatever it was that caused those explosions, it had sealed the fate of humankind and doomed them to a death of eternal warring and a husk of a planet as a home. Gareth sat down, now completely out of sight of the raging armies. Looking across this section of the blasted, dead terrain, he realized he needed to dig himself a new home before night fell. His stomach growled, the combat had lost him a chance to eat today. That was all that was left for humans. Hunger, death, and a desolate wasteland. For three centuries monsters and demons had fought for control, and they could do nothing but pray that their new masters would be a kind one, futile as that may sound. There would be no end, and no hope for humans. Gareth shook his head, setting out to build himself a new home. Such things were not his place to dwell upon, he was too busy trying to survive. Wasteland is an evil version of Disneyland in the 2010 Disney Wii game, Epic Mickey. It appears where Shadow Blot drags Mickey and then Mickey meets Gremlin Gus. Oswald, started to be the king of Wasteland. But then, to return home, you must try to defeat Shadow Blot. After you defeat Shadow Blot, you're home and out of Wasteland The Wasteland is a distinctive part of the world of RAGE. It consists of two regions the protagonist can visit, the Northern Wasteland and Eastern Wasteland, and the mentioned-only Southern Territories. The regions consist of territories that house settlements and/or other remarkable locations. Wasteland is an Alternative Timeline of 1986 and following years, aiming to simulate the explosion of four (instead of just fourth) nuclear reactors in Chernobyl, leading to an earlier independence of Belarus & Ukraine and earlier fall of USSR, due to the earlier national revolts. But it also causes a huge crisis in Europe, where Ukraine and Belarus can not govern themselves, and emigration from Europe to USA is extremely high in statistics. This causes USA to have a huge mix of cultures and languages, which actually leads to huge unemployment rates and economic catastrophe. Wasteland is a oneshot fanfiction written and published on FanFiction.Net by scarylolita. Meine Welt ist Benzin und Sand. Eingepfercht auf ein paar Quadratmeter, hinter meinem Steuer. Seit Wochen nur noch Sand und der Geruch von Benzin. Ich fahre und fahre immer weiter. Ich habe kein Ziel, nur den Willen zu überleben. Ich höre seit Wochen tagsüber nur das Brüllen des Motors, das Knirschen des Getriebes und das Surren der Räder. Nachts, wenn ich mich mit meinen Waffen in den Händen dort zusammen rolle, wo einmal die Rückbank war, dann höre ich was anderes. Stimmen. Sie sind nicht tot zu kriegen. Keine meiner Waffen hilft. Nicht Bruder Walther und auch nicht Bruder Koch. Sie haben seit Wochen nicht mehr gesungen. Es gab keinen Grund. Manchmal überlege ich mir Ruhe mit ihnen zu verschaffen. Ruhe vor den Stimmen. Doch dann warten sie auf mich. Unten. Also fahre ich weiter. Meine Heimat ist vollgestopft mit Überlebensutensilien. Größtenteils Wasser und Benzin. Die Nahrung nimmt wenig Platz weg, sie ist größtenteils bereits zusammengequetscht in Dosen. Relikte aus der alten Welt. Ich habe das Gefühl, dass meine Zunge abgestorben ist. Ich habe seit Wochen nicht mehr gesprochen, mit wem denn auch? Hier ist niemand. Ich bin alleine. Ich fahre, mein Leben besteht nur noch aus dem Fahren. Aus der Flucht. Vor allem was hinter mir liegt. Denke ich zu viel nach, gebe ich mehr Gas. Doch manche Probleme reisen mit mir im Auto. In meiner Festung. Niemand kommt hier rein. Den letzten der es versucht hat, habe ich erschossen. Glatter Kopfschuss aus dem Fenster. Das ist anscheinend schon Jahrzehnte her. Ich trage das am Leib was praktisch ist. Haltbare Sachen, die warm halten und robust sind. Ich weiß nicht mehr woher ich sie habe, ich erinnere mich kaum an irgendwas. Nur was passiert ist, das lässt mich nicht mehr los. Es wird immer da bleiben, mich anstarren aus dem Spiegel, aus dem Augenwinkel. Also fahre ich weiter, konzentriere mich auf die Straße, die nicht existiert, denn Straßen sind Relikte aus alter Zeit. Ich fahre bis ich nicht mehr kann. Bis jegliches Benzin auf der Welt alle ist, bis der letzte Tropfen Wasser getrunken ist. Vielleicht bin ich dann entkommen. Ich höre sie bei Nacht. Weit weit entfernt höre ich die Motoren. Die Geräusche hallen durch die Hölle aus Sand. Und ehe ich mich versehe fahre ich wieder. Ich habe das Gas komplett durchgedrückt. Das Brüllen meines Motors erfüllt die Welt, füllt meinen Schädel, lässt mich taub werden. Ich fahre weiter, immer weiter, bis ich schließlich einschlafe. == Die Sonne weckt mich. Mein unerlässlicher Feind. Ich brauche Wasser, mein Mund ist trockener als der Boden draußen. Dass ich anscheinend weiterfahre, bemerke ich erst jetzt. Mein Gesicht ist vom Lenkrad gekennzeichnet. Ich halte an und lausche. Stille. Nichts als tosende Stille. Und doch ist dort was. Etwas ist da draußen. Ich drücke das Gas durch und fahre weiter. Wie immer habe ich kein Ziel. Nur weg von diesem Ort. == Ich fahre durch eine Schlucht. Irgendwann mündete die Hölle einfach in einer unumfahrbaren Schlucht. Ich kann hier nicht fahren wie sonst, ich muss vorsichtig sein. Die Nacht bricht bald ein, ich habe anscheinend den ganzen Tag hinterm Steuer geschlafen. Ich schalte den Motor aus und mache mich schlaffertig , wie jede Nacht, mit meinen Waffen in der Hand und halb auf dem Fahrersitz. Doch diese Nacht ist es anders. Ich höre Dinge draußen. Ich höre wie sie auf den Klippen rumkraxeln, mich beobachten. Doch jedes Mal wenn ich nach draußen schaue ist dort nichts. Doch sie sind da. Irgendwann falle ich in einen bleiernen Schlaf. Ich wache in den frühen Morgenstunden auf. Aus Gewohnheit setze ich mich in den Fahrersitz und starte den Motor. Als ich nach draußen gucke, fühle ich das erste Mal seit Wochen etwas. Schock. Auf der Windschutzscheibe steht: „Wir sind hier“ Kategorie:Kurz Kategorie:Artikel ohne Bilder Kategorie:Traum Kategorie:Schockierendes Ende right|250px|Обложка Wasteland Wasteland — компьютерная ролевая игра для Apple II, Commodore 64 и IBM PC, разработанная в компании Interplay и изданная студий Electronic Arts в 1988 году. Wasteland was one of the winners of RPG Contest 12. It was run by Crimson Jester. Wasteland (en español: erial, yermo o baldío) es un videojuego de rol post-apocalíptico publicado por Electronic Arts en 1988. El juego fue diseñado por Brian Fargo, Michael A. Stackpole, Ken St. Andre y Alan Pavlish, programado por Pavlish, y producida por David Albert de Interplay Entertainment. The Wasteland is a desert in Wonderland Secret Worlds and Wonderland Adventures that is located south of Forever Forest and The Void. Wasteland ist ein Computer-Rollenspiel, welches 1987 für den Apple II von Interplay entwickelt und von Electronic Arts vertrieben wurde. 1988 erfolgten Portierungen auf den C64 und MS-DOS. Einer der wesentlichen Entwickler war Brian Fargo. Wasteland is a kind of Terrain in Days of Ruin and Game Boy Wars 3. These are large tracts of desolate land. Wasteland is difficult terrain for the ground units to make progress on. In Days of Ruin, Infantry and Mechs aren't slowed down by Wasteland. Stat of Wasteland: Movement Cost Posters of this film can be find in Ammu-Nation stores around San Andreas and Los Santos. The film was produced by Steinberg Production, Zeldmann Entertainment and Speldmann Pictures. Wasteland also has a night varation, which was added on December 7th, 2016. Wasteland is a world which provides many benefits for players, it is also home to many of the staff and player-run competitions which take place occasionally on the server. The wasteland biome contains almost nothing but Dead Wood and random spikes of Dried Dirt. The ground is mainly made from dried dirt and is covered with Dead Grass. Note that dried dirt requires at least a wooden pickaxe to mine. Pools of green-colored water and poison are common. The lack of usable wood besides mineshafts found underground and the lack of mobs or seed sources for food makes surviving here next to impossible without bringing in resources from outside this biome. The Crash site is one of the default wasteland lots in Oasis Landing. This is the only wasteland that has a Mysterious Door. To get inspect to the Mysterious Door, a player must find the mysterious fragments and after finding them, the fragments will turn into a mysterious key by sending this to Emit Relevart. The Crash site has also a unique plant. It was occupied by at least one band of pirates. Dass Jennir and Ember Chankeli crashed in the Wasteland aboard Dezono Qua's starship after being attacked by two Alpha-3 Nimbus-class V-wing starfighters. The game is set in 2087, following a nuclear war between the United States and the Soviet Union. Parts of Earth have been turned into a "wasteland" where survival is the paramount objective. Players control a party of Desert Rangers, a paramilitary group based in the deserts of the Southwestern U.S. that survived the nuclear holocaust and are assigned to investigate a series of disturbances in the desert. The party begins with four characters, and through the course of the game can hold as many as seven characters by recruiting certain citizens and creatures of the wasteland to the player's cause. Throughout the game, the player explores the remaining enclaves of human civilization, including a post-apocalyptic Las Vegas. After they left, Florian Greenheart went into the tower in order to absorb the power of the Tower Heart (probably led by Rose), hoping it would give him magical powers. Unfortunately for him, the Tower Heart had become unstable, since its magic was not being absorbed by the Overlord. And so the Tower Heart shattered and massive amounts of magical energy destroyed the Dark Tower. Just before Florian is captured, you can find the remains of the Dark Tower, the golden demon statues and the Greater Fang Top upgrades that only Velvet would grant in Overlord possibly that Velvet is the real mother of the Fourth Overlord, and for unknown reasons she disappeared and Gnarl lied about the true mother. It is suspected that the surrounding area is Mellow Hills as that is the first place the Third Overlord conquers, do wn south of the Wasteland (Dark Tower). The destroyed halfling homes indicate this. The wasteland could also be golden hills, since the slugs were native/present only in the golden hills, and the cut boss Rock Giant Mutant supports this other hypothesis, because the tower's mountain range is not seen from the mellow hills, but is in the golden hills and the ruborian desert, and since this is a magical cataclysm and not just an explosion, it can be assumed this 'mixed' the enviroments of the near lands The theme of the wasteland seems to be based on a mix of the 'TowerEntry1' Theme and 'Dwarf Village' from Overlord Raising Hell, because of some of the parts of the theme being identical to their original versions. Because of the absence of the 'mountain' that housed the Dark Tower, some think it was destroyed, but the map seems to show that the 'mountain' is actually intact and the lower levels of the Dark Tower are as well, indicating that the tower heart exploded in the throne room, summoned by the tower portal (seen when the tower heart automatically goes to the minion burrows, the concept art seem to prove this as well, since it shows the tower portal emanating magical energy and some of the structure of the throne room still standing). You will notice an area of the wasteland that has more trees than an other area of the wasteland on the north east of the map. This could have been the evernight forest and the very few tree that were killed or magically changed. It is assumed that the dark tower will be rebuilt, but the cataclysm will still stay. Unless there was a replacement tower heart then it would suck up the ooze and the cataclysm. Deforming the land back to normal, this change might only happen in overlord 3 possibly in the future. However the cataclysm may be permanent or not because some similar performance happened to Castle Gromguard that caused mountain range and the sky color to change. So perhaps this was a miniature version of the cataclysm in overlord dark legends. The once was dark tower that the third overlord lived in could have been castle gromguard remains that were rebuilt into the dark tower after the miniature explosion, as many say that the throne room is very similar to the castle gromguard throne room. The tower can not be entered as the people that made overlord 2 cut out the tower room because they fought it would be really difficult to do a restored tower heart animation. So to block you from getting to the ruined tower they put a no path mountain down. You will also observe that the bridge that connected the tower to the surrounding lands. Was either destroyed or sucked up in the ooze. The only place that might have not been caught in overlord is heavens peak possibly because this place may just be out of the towers mountain range this is because when you observe the heavens peak background there is no mountains or even hills there is just endless ground ahead of the land. {possibilities} The cataclysm could have drained the water away from the land. That lake of ooze could be heavens peak swamp. When the explosion occurred it could have pulled in the tower lands in explaining the hafling domain, ruborian desert and the evernight forest in the dark tower land. The hypothesis for this would mean that all the domains of the dark tower could have been a reasonable distance away from the tower before the great cataclysm, most probably behind the wasteland cliffs at the edge of the map. The Wasteland is the landing point on this planet. The entrance of the tower directly faces the player upon landing. No Krawl or Save Points are present in this area. Wasteland is a community Project based of the 150 year date after a nuclear apocalypse of 2033. You can create a page on an organization, nation, town, community, faction. The war was a worldwide nuclear war between the US,UK,Russia, India, Pakistan, N. and S.Korea and a few others. |} Wasteland (traducción sugerida: "Terrenos Baldíos"; "Páramos") es un escenario de kombate aparecido en algunos títulos de la serie, y además es uno de los niveles de juego en Mortal Kombat Shaolin Monks. Este lugar muestra parajes recurrentes en Outworld donde ocurren los enfrentamientos entre los kombatientes del torneo, y también es descrito como lugar frecuentado por una raza de nómadas llamados tarkatas . Originalmente, el artista Tony Goskie pretendía incluir el cadáver de un shokan crucificado, pero desistió de la idea por la posibilidad de ser considerado ofensivo. Wasteland también aparece como fondo de pantalla de Insert Coin y Game Over en Mortal Kombat II. En su primera aparición, Wasteland es introducido como un paisaje dominado por la noche, bajo un cielo obscuro y púrpura; un largo camino empedrado entre ruinas donde destaca una estatua de un desconocido sobre huesos ardiendo. En el fondo se observan cadáveres empalados y un mar también púrpura. En el horizonte, sobre este mar también se distingue una construcción lejana, posiblemente un templo o una fortaleza. Posteriormente, con su aparición en Mortal Kombat Armageddon este escenario incluyó un stage fatality que consiste en lazar al enemigo en una catapulta para impactar contra un muro. Esta vez, Wasteland es un escenario de dos niveles dentro de lo que parece ser una fortaleza. Bajo el mismo cielo púrpura y rodeado de paredes con daño evidente, los guerreros combaten en un área inicial cercada por rejas, donde también se puede encontrar la conocida estatua original de la versión de Mortal Kombat II. Un guerrero puede arrojar al contrario contra la reja más amplia para caer en el nivel inferior, menos limitado y con más catapultas disponibles para eliminar al enemigo. Al ubicarse en la posición adecuada, es posible ver parte de lo que la versión original del escenario. En Mortal Kombat (2011), el escenario es presentado como una playa en ruinas aparentemente invadida o en guerra, donde se encuentran varios muertos empalados y el cadáver de un gigante tendido en el suelo. El en fondo se distinguen construcciones en llamas, muros casi destruidos y un navío de velas desgarradas. Wasteland is mission 8B in Ace Combat X: Skies of Deception. It is the alternate scenario where more ground forces are allowed to gather at the Kalana Steppes. The Wasteland is the sixth area on the Isle O' Hags in Banjo-Tooie. It can first be accessed by opening the Talon Torpedo Door (the Talon Torpedo ability must first be learned in Jolly Roger's Lagoon) in the pool of water in Pine Grove. (The second battle with Klungo occurs between the two areas the first time it is accessed.) Wasteland contains entrances to two worlds, Terrydactyland and Cloud Cuckooland. The area features a large dinosaur head-shaped boulder which serves as the entrance to Terrydactyland, and a small crevice in the wall to the left of the Terrydactyland entrance which leads to the bubble to Cloud Cuckooland. On the opposite side of the silo from Terrydactyland, there are some platforms that lead up to what looks like two Jinjos. One is a real Jinjo, and the other is a Minjo. Finally, the digger tunnel to Quagmire is located on the far end of the area with respect to the digger tunnel from Pine Grove; it can be accessed only after learning how to use Springy Step Shoes in Terrydactyland. Jamjars also has a silo here, where he teaches Banjo and Kazooie how to use Clockwork Kazooie Eggs. The Wasteland or Wastes (American) also Radiation Lands or Radlands (British). Refers to the majority of the world's post-nuclear environment in the Judge Dredd Universe. a Notable example of a Wasteland is the Cursed Earth region in North America. But other kinds of Terrain types are also refered to as wastelands besides the Radiation lands. Another example of a Wasteland can be a Normal desert or a normal Polar area. But these other types of Wasteland would not be considered Radiation Lands. This Page will manly focus on Radation contaminated Wastelands. Not to be confused with the general term "wasteland", the Wasteland is a large desert island featured in Jak 3. It was here where Damas, Jak, and others were banished for life from Haven City. The Wasteland is primarily inhabited by "wasteland" metal heads and marauders, containing the Metal Head cave and Marauder stronghold, respectively. There is a refuge city on the coast of the Wasteland named Spargus, ruled by the outcast Damas. Its citizens are referred to as "wastelanders", self-described as "Haven City's refuse." The island is also home to the Great Volcano and Monk Temple. "Wasteland" is the third piece to the Alice: Madness Returns Original Soundtrack. Four years after the protoss bombardment, burrowed zerg dens continued to be found there, allowing the Annual Hydralisk Derby to be held. The Wasteland is a desert land making up a third of Wumpa Island. It is inhabited by Rhinorollers, Spikes, Ratnicians, and a few doom monkey squads. Crash came to this area to find a Rhinoroller to get into Nina Cortex's school. A Rhinoroller village is also located in the Wasteland and its inhabitants are a trio of non-mutated Rhinorollers. During Crash's journey there, he was told by one of the non-mutants that a large number of Spikes were terrorizing the village. Crash then took it upon himself to defeat these Spikes and save the inhabitants living in the village. The location this battle occurs in contains the battle challenge/minigame for the area, started by talking to a Rhinoroller cub. Afterwards they thanked Crash and Aku Aku and welcomed them to their village. Crash later had to return to the Wasteland to get to the Junkyard using a special key. Wasteland - to komputerowa gra fabularna wydana przez Interplay w 1987 roku na komputer Apple II, a w 1988 roku na Commodore 64 i pod DOS. Brian Fargo, jeden z twórców Fallouta i Wasteland'a ogłosił zbiórkę funduszy na kontynuację gry. Obecnie trwają nad nią prace. Wasteland is the eighteenth chapter of Resistance 3. Wasteland — карта довольно крупных размеров (гораздо больше того же Scrapyard, но и поменьше Derail или Fuel), ограниченная зданиями, кустами и радиацией. На самой карте, не в пример той же Rundown, где вне тактических режимов использует далеко не вся карта, даже в обычной схватке используется практически всё доступное пространство. Происходит это по одной простой причине: если бы была номинация “Самая открытая карта в Modern Warfare 2”, то Wasteland наголову разбила бы конкуренток — так много на ней открытого пространства и, как следствие, “прострелов”. “Открытость” карты подчёркивается и огромным количеством миниганов на ней, коих здесь целых пять, однако почти все они открыты, и стрелок за ними становится лёгкой мишенью для вражеских снайперов. Укрытия, безусловно, есть: во-первых, это бункер в центре карты (к нему по ходу описания мы ещё вернёмся), а во-вторых, это небольшие одно- и двухэтажные дома, в которых доступен лишь первый этаж, — излюбленные места снайперов; но из всех них игроки предпочитают лишь бункер: и “крысить” удобно, и от киллстрик защищает неплохо, да и два из трёх проходов можно влёгкую защитить при некоторых условиях. Но подробнее об этом в следующих разделах: “Места” и “Стили игры”. В качестве общих черт стоит заметить ещё две вещи: во-первых, это очень серьёзная эффективность камуфляжа "гилли" у снайперов, а во-вторых, неплохие задатки для "стелса". Вообще, Wasteland — любимая карта всех снайперов и любителей "стелса", иногда вместе: где как не на Wasteland можно поперестреливаться вдаль с вражескими снайперами/зайти в тыл к этим самым снайперам и выкосить всю команду, а затем ещё и ещё?.. Wasteland is the 51st episode of Uncle Grandpa.
Subject Item
n203:
n86:
n2:
Subject Item
n359:
n21:
n2:
Subject Item
n121:
n21:
n2:
Subject Item
n264:
n57:
n2:
Subject Item
n247:
n21:
n2:
Subject Item
n279:
n21:
n2:
Subject Item
n336:
n123:
n2:
Subject Item
n44:
n21:
n2:
Subject Item
n402:
n220:
n2:
Subject Item
n93:
n21:
n2:
Subject Item
n407:
n123:
n2:
Subject Item
n320:
n321:
n2:
Subject Item
n442:
n21:
n2:
Subject Item
n56:
n57:
n2:
Subject Item
n502:
n57:
n2:
Subject Item
n549:
n353:
n2:
Subject Item
n281:
n21:
n2:
Subject Item
n47:
n254:
n2:
n21:
n2:
Subject Item
n302:
n21:
n2:
Subject Item
n20:
n21:
n2:
Subject Item
n470:
n452:
n2:
Subject Item
n404:
n45:wikiPageDisambiguates
n2:
Subject Item
n395:
n396:
n2:
Subject Item
n578:
n579:
n2:
Subject Item
n551:
n21:
n2:
Subject Item
n403:
n198:
n2:
Subject Item
n210:
n86:
n2:
Subject Item
n594:
n21:
n2:
Subject Item
n288:
n289:
n2:
Subject Item
n111:
n21:
n2:
Subject Item
n400:
n57:
n2:
Subject Item
n479:
n21:
n2:
Subject Item
n187:
n309:
n2:
Subject Item
n237:
n225:
n2:
Subject Item
n641:
n254:
n2:
Subject Item
n574:
n21:
n2:
Subject Item
n38:
n39:
n2:
Subject Item
n115:
n198:
n2: