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Fireball FireBall Fireball Fireball Fireball Fireball
rdfs:comment
Fireballs allow a quick distance attack that does collateral damage to other units in the stack. Fireball is an arcane offensive spell in ADOM. It allows the caster summon an cloud of flame around himself/herself, damaging all beings in the area. Fireball is the weakest and least expensive ball spell in the game, thus sharing the following common features: * Effective range is approximately a circle (counting in tiles) with the radius based on PC's Willpower * Attacking monsters with Fireball while invisible will betray the PC's location to them * Fireball will damage everything in its effective area including monsters in walls and outside the PC's line of sight During the mini-game, the Zombot may move its head down to pick a lane on which to place the projectile. If the Zombot's eyes turn red, it will shoot a fireball. After a few seconds, the fireball will roll down the lane and squish every plant it touches until it is destroyed or it rolls off the end of the lane; it will also crush any Roof Cleaners in the row. Its weakness is the ice created by Ice-shrooms. It is easier to stop than the iceball, because Ice-shrooms have an unlimited range. {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|FireballNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} |} |} Fireball, otherwise written as Fire Ball, is an orb of fire that can be used as a weapon. Typically, one can only shoot fireballs if he or she acquires a Fire Flower. However, some enemies can shoot fireballs without the use of a power-up. Additionally, Mario can train himself to shoot fireballs from his hand (without using a Fire Flower). Fireball is a type of magic that appears both in the Original Canon and hte Reboot Canon. Fireball is an Uncommon Combat Instant belonging to the File:Icon Chaos.png realm. It may only be cast during combat, and must be targeted at an enemy unit. For File:Icon Mana.png the spell will strike a target unit with an Area Damage attack of a basic strength of File:Icon Ranged Magic.png (delivering Immolation Damage). As per the rules of Area Damage, the potential harm to the target is increased proportionally to the number of File:Icon Figure.png it contains. (Sonya Chuikov) was from Russia. She gained her power to wield fire after exposure to a Siberian anomaly on June 30, 1908. Her family was murdered by a Nazi invasion. The miracle's symbol is a fiery orb. Because it is made of fire, it tends to fly a lot further then a rock, although it may dissipate and deal no damage if the distance it travels is too great. In its basic form, it is the cheapest miracle of the first game, requiring little prayer power. It has an increased form, which increases the number of cast fireballs to three at a time, and an extreme form, which increases the number to eight per cast. The standard Fireball has a prayer power cost of 3,500 - making it the cheapest miracle available. This blazing projectile is Brad's signature shot. When it makes a hit, the victim is momentarily stunned by the blow. Fireball is a technique of Shūsuke Amagai's Zanpakutō, Raika. Fireball – atak wykorzystywany przez drużynę Team Chaotix w grze Sonic Heroes. Posługuje sim nią Vector the Crocodile. Fireball is a monster who appears in the Dragon Quest game series. Talent * Unstable Magic File:None Spec RoundIcon.png Fire specialization talent * Kindling File:None Spec RoundIcon.png Fire specialization ability * Critical Strike The Fireball spell deals a massive amount of damage to your target, a little less than two Lightning Bolts. Er wurde mit allen anderen Attraktionen geschlossen, weil auf einmal Besucher verschwanden. (Nightmare in Silver) Kategorie:Attraktionen in Hedgewicks Welt der Wunder Blast a searing fireball at your enemy to damage and knock them down.Power Interactions: Inflicts Burning to cause damage over time.Tank Role : Taunts a single target to attack you instead of others. The effect is more powerful and will not be broken by a standard Tank Role taunt.Damage Role: Increases all damage by 35% until the hit counter resets. Spell level: sorcerer/wizard 3 Innate level: 3 School: evocation Descriptor: fire Components: verbal, somatic Range: long (40 meters) Area of effect: huge (6.67 meter radius) Duration: instant Save: reflex 1/2 Spell resistance: yes Description: The caster unleashes a fiery projectile that explodes upon all within the area of effect for 1d6 points of fire damage per caster level, to a maximum of 10d6. In the Mario Kart series, Fireballs are used as special weapons. They could be either red or green, like Red Shells and Green Shells. In Super Mario Kart, Bowser would drop these items; touching them would make the driver spin out. Unlike other laid down items such as Banana Peels, however, they would move around a bit on the course, making them more hazardous. Fireballs reappeared in Mario Kart: Double Dash!!, where they are the special item of both Mario and Luigi. When the special item is used, five fireballs will be launched into the racetrack, hitting other drivers and causing their karts to spin-out. These fireballs are capable of ricocheting off walls. However, after a short amount of time, the launched fireballs will fizzle out. In Mario Kart 7, the Fire Flower allows a player to t The Fireball (ファイアボール Faiabōru) is the second required weapon in Cave Story. It is received as a gift from Santa. "Fireball" is the second single by American-French hip hop group cItYb0yZ, featuring Japanese-American girl group Under the Radar, released as the second single from cItYb0yZ upcoming EP. The single was released on April 14, 2016 in order to make up for the fact that the planned second single from the EP, "Cicada" (which was due to be released alongside the first single "Try Me") was cancelled. The single was released three days after "Try Me". The surprising collaboration was received well by critics. Fireball is a high damage weave that can be practiced by male and female channelers. Use of the spell hurls a fireball at the target, doing between 100-150 HPs of damageVerify?. Fireball delivers its best damage in hot weather and fizzles in rainy weather. Fireball's cold weather equivalent is ice spikes. The Fireball is gotten by meeting up with Merlin. It also is used as the primary weapon in the final battle in Beyond Dark Castle 3rd-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M (a tiny ball of bat guano and sulfur) Duration: Instantaneous A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried. Throughout most of its appearances, the spell shoots off one or more fireballs at the enemy. These fireballs are capable of homing in on an enemy target, regardless of position on the battlefield. This spell tends to do weak damage, decreasing its usefulness as more powerful area-based spells are learned. Fireball is a skill that can be used by human characters. File:Fireball Pic.png Fireball is a fictional kitten on the Bionic Bunny show. Although seemingly harmless as first, his head can burst into flame and so does his owner, Hothead, can throw him as a weapon. When Binky saw it in "April 9th", he was terrified because of the recent fire. The Fireball is a Minion from the Arcane Box. This unit will be captured after capturing an opponents piece. Table of Contents: Quick Stat & Upgrades | Strategy (+/-) __TOC__ Mario will use the Fireball in the upcoming Super Smash Bros. Adventure. It will be his normal attack, which can be used only when Mario gets a Power Flower, and becomes Power Mario. Once a Power Flower has been obtained, Mario is able to shoot a fireball out of his finger. This will scorch any enemy, except for hard enemies, like the Armos. Mario will lose the ability if he is damaged at least once. Fire Ball is an enemy in Kid Chameleon. File:Fireball.gifFireball (ファイアボール Faia bōru) is a Fire spell that hails from Seiken Densetsu 3. Serving as the most basic of fire spells, Fireball is used by a diversity of boss enemies, including the likes of Genova, Xan Bie, Koren and the Archdemon. This spell can also be learnt by Angela when her Intelligence stat reaches 10 in her initial Magician class. ФайерБолл (англ.: Fireball; яп.: 火炎球; букв.перевод кандзи: Шар Огненного Пламени; ромадзи: faiā bōru) - самое популярное в мире рубак атакующее заклинание. Каждый зовущий себя магом знает это заклинание. Причисляется к шаманской магии огня. Заклинание вызывает шар из огня, который появляется в руках колдующего и который можно направить куда угодно. При встрече с целью (или каким-либо объектом, волной, другим заклинанием) распространяет довольно сильное пламя во все стороны. Бывали случаи, когда ФайерБолл отбивали обратно воздушной волной и при этом он не взрывался. The Fireball is an artifact that can be found in all three S.T.A.L.K.E.R. games. The Fireball is a unique grenade mod manufactured by Maliwan found in Tiny Tina's Assault on Dragon Keep. It can be drop from Fire Mages and Badass Fire Mages. Unlike creatures, players do not receive any rune essence when a node is depleted of its energy. Fireball is a minor character in the 1964 Rankin/Bass television special, Rudolph the Red-Nosed Reindeer. A yearling buck, Fireball attempts to befriend the title character before the start of the "reindeer games." Shortly after introducing himself to Rudolph, Fireball playfully tells Rudolph (whose glowing red nose is hidden by a false nose) of the attention he immediately receives at a distance from Clarice, a yearling doe. The voices of all of the jeering reindeer were provided by voice actor Alfie Scopp. <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Fireball is an enemy that appears in the Vexin' Volcano area of Bomberman '94. It seems to have an affinity for fire, and will run straight toward any bomb that lines up with it horizontally or vertically, disregarding obstacles in the way. Otherwise, it moves aimlessly at a normal pace. It takes one hit to destroy, and seems to be happy when this happens, regardless of whether it was hit by an explosion or a Trolley. [[Файл:Fireball.jpg|right|thumb|Волшебник с огненным шаром — один из самых узнаваемых фентези-штампов ]] Fireball (англ. огненный шар, в русскоязычном сообществе наряду с дословным переводом используются варианты «шарогонь», «огнешар», а также «файрбол», «фаербол», «файербол» и другие) — одно из классических заклинаний, фигурирующее в большом количестве ролевых игр. Типичный файрбол представляет собой сферу пламени, летящую к противнику по прямой (иногда по дуге) и поражающую взрывом основную цель и всех в зоне действия заклинания. A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1D6 for each slot level above 3rd. __NOEDITSECTION__ __NOWYSIWYG__ The Fireball spell creates an explosive burst of flame. The Essentials update and Heroes of the Fallen Lands increased fireball's damage from 3d6 + Int modifier to 4d6 + Int modifier. The "Class Compendium: The Arcanist" article in Dragon #401 republished fireball with no further changes. Ganon (and Dark Ganon) also use it as one of his boss attacks when he is fought as a Giant Boss. Like King Dodongo, he is vulnerable to Bombs/Super Bombs when preparing his Fireball attack. In Hyrule Warriors Legends, it only appears as Ganon's (and Dark Ganon's) boss attack due to the lack of Challenge Mode in the 3DS revision. Fireball is a recurring Fire-elemental spell that shoots a magically-created ball of fire. Although magically-generated, the fireball is a projectile, and subject to ordinary accuracy and evasion checks. However, firing the ball is not subject to throwing skill or ranged accuracy - the ball's movement vector is generated by the caster's intention, but inaccuracy increases with level. Once fired, the ball follows a straight line according to the vector it has been fired at and does not follow its target, allowing the target to evade it like any other projectile, such as bullets. Accuracy, speed and damage are all influenced by skill level. Fireball (Japanese: 火炎球ファイアー・ボール, Kanji translation: Fire Flame Ball, Romaji: faiā bōru) is the most popular offensive spell. It belongs to fire shamanistic magic. A ball of fire appears between the hands of the caster which can be thrown. The ball explodes upon contact, spreading flames. Caution is necessary when using this spell indoors or in forests because it affects a wide area. Being able to cast this spell is one of the criteria for a full-fledged mage. (Article taken from Slayers Universe.) Level: Components: V, S, M Casting Time: 1 action Range: Long (400 ft. + 40 ft./level) Area: 20-ft.-radius spread Duration: Instantaneous Saving Throw: Reflex half Spell Resistance: Yes The Fire ball is an enemy appearing in EarthBound Beginnings. It is encountered in Duncan Factory. It has mild HP and rather high speed, along with low offense and high defense. Watch out, though, as they can use PK Fire α. Image:Nogoodfly.pngThis article about a particular enemy is a . You can help My English Wiki by expanding it. Fireball (ファイアボール Faiabōru?) is a technique that appears in Kingdom Hearts Re:coded, in the rail-shooting areas of Wonderland and Hollow Bastion. It allows the user to launch several fireballs at enemies. Dr. Wily will drop these one at a time from the rocket flame at the bottom of his Koopa Clown Car. When they hit the ground, they cause several bursts of flame to rise up in a row of 8, with four gaps in between to stand if you got stuck in it. The flames disappear after a short while, but can be a hazard if they get close together as you move around. Fireball is a spell in Demon's Souls. In-Game Description Spell from the Demon Dragon God's Soul Shoots a ball of fire and generates an explosion. Born from dragon bones and soaked in lava, this demon was the embodiment of the power inherent in the colossal flames. Fireball es un ciudadano iraquí que utilizo su control sobre el fuego para convertirse en el Ángel de la Muerte de “Los Hermanos de la Espada”. Fireball(Japanese- Fire Ball) is a fire-type move introduced in Generation &. Fireball does damage and is a decreased priority move. It will always burn the foe. The Fireball is an enemy that appears in the Dimensional Vortex. Fireball was an Iraqi citizen who uses his control over fire to support the Brothers of Swords. He was later in aid of Ra's al Ghul and White Ghost to destroy Gotham City. FIREBALL Usage : cast 'fireball' Accumulative: - Duration : Instantaneous Level : Level 15 magic user. Save : Versus spell for half damage. This spell is one of the most powerful spells a magic user can cast. See also: COLOR SPRAY "This spell gives you the ability to hurl balls of fiery energy at your opponents whose flesh will disintegrate to dust at their molten touch. When the brave warrior, Ruthan was attacked by a band of hired assassins, he was able to save his skin with this charm. His foes were so surprised at the ferocity of the attack that they scattered". Fireball is a series of anime shorts depicting the antics of Robot Girl Drossel and her gigantic, one-eyed robotic servant Gedächtnis, who dwell in a mansion in the center of a huge robot city, somewhere in the 49th century. Later the duo is accompanied by Schadenfreude, a robotic monkey of sorts. The series was produced by Toei in cooperation with Disney Studios and is notable for the usage of pure 3D imagery, in contrast with other anime where this is often blended with cel shading or other types of animation. A second season, subtitled Charming, aired in April 2011 as a Prequel. The fireball, called a fire box in Chip's Challenge 2, is a propeller-like monster in Chip's Challenge that functions similarly to the glider. It moves in a straight line until it hits any obstacle, and then turns right, left, or backwards, in that order of priority. Should everything be blocked, it will not move until it is released. Fireballs survive fire, but die in water and are subject to bombs. The following diagram illustrates these properties: While defensive magic is good and just in its own way, sometimes more direct action from the magic user is needed. That is when a spell such as Fireball comes into play. Casting it hurls a flaming sphere of destruction at the caster's foes, setting them ablaze. Lesser foes are instantly killed, while stronger ones retain serious injuries. Its low requirements make it a favourite attack spell of many mages. Explosion is a stronger version of this spell, while Iceball is its exact opposite. Both have their strengths, but don't manage to be as economical as the common Fireball. Full: Send out a ball of fire that strikes target foe and all adjacent foes for 7...91 fire damage. Concise: Projectile: deals 7...91 fire damage to target and adjacent foes. __TOC__ Fireballs are Krawl that actually assist Gelberus in the battle of Hyoga. These living fireballs will come straight towards you and touch you for damage. These guys appear when Gelberus wants them too! And trust me, these guys do exist, only on Spectrobes: Beyond The Portals. The Fireball is Mario and Luigi's Neutral Special attack in Super Smash Bros. Brawl. Mario's Fireballs are affected by gravity and will move downwards, whereas Luigi's move in a straight line. [[Category:Daily ]] [[Category:]] Fireball was an arcane spell that created a tiny ball of fire that flew forward from the caster, exploding in a huge fireball at a point designated by the caster. While an extremely potent spell, the caster had to take care to avoid catching allies in the explosion, or to accidentally strike an obstruction and detonate the spell early. A Fireball is a somewhat spherical mass of fire. Fireballs were among the most trivial of the powers available to the gods. Hera and Callisto were particularly fond of them, but any god could create them – for example neither Discord nor Aphrodite relied on fireballs regularly, but were both observed to use them. Powerful practitioners of magic, such as Nekros, Merlin, and Mab, could also use fireballs. Upon ascending to godhood, Callisto's powers were generally fire-themed, and fireballs were her default weapon.(XWP: "A Necessary Evil", et al) Fireball Master Mana +50 Int +20 Will +20 Stamina -10 Luck -30 Fire - Ranged AoE Damage Fire attack spell. Chance of DOT Effect. Fireball is a 2009 Thai martial arts action film. The film directed by Thanakorn Pongsuwan combines Muay Thai and basketball. Fireball is an attack that can be used by Luigi and King Taco in most Shames. When used Luigi or Mario get a Match and set their hands on fire and slap a random person causing 25 damage and burns. Sometimes Luigi or Mario might drop the match and make the ground ASPLODE and kill everyone but they come back to life somehow. Fireballs are small projectiles launched by Mario and Luigi as their Neutral Special Moves. Each travels a short distance, causing minor damage and flinching common to fire-based attacks. The ball's trajectory changes according to the stage's surface angle upon contact, though with different results for each character. Mario's ability to shoot fireballs provides the design justification for his other fire-based moves in the Super Smash Bros. series. Fireballs were initially larger in Super Smash Bros., decreasing in size with Super Smash Bros. Melee and Super Smash Bros. Brawl. Though only listed for Guardian constructs, several other enemies use similar 'Fireball' attacks Defiance-Abilities-Sorceress-Fireball.png Defiance-Abilites-CenobiteSummoners-Fireball.png Defiance-Abilities-FireDemon-Fireball.png Defiance-Abilties-Merc-Grenade.png Fireballs are hazards appearing in several Crash Bandicoot games. They appear during the Jet Pack levels - Rock It and Pack Attack - in Crash Bandicoot 2: Cortex Strikes Back, and during Doctor Nefarious Tropy's boss fight from Crash Bandicoot 3: Warped. Fireballs also appear as the weapons that Dingodile and Rilla Roo shoot from their tanks in the Tank War mini-game genre levels in Crash Bash. In Crash Bandicoot: The Wrath of Cortex, a huge fireball chases Crash Bandicoot in Crate Balls of Fire. In Crash Bandicoot 2: N-Tranced, a huge fireball chases Coco in Run from the Sun and Spaced Out. "Fireball" was the title of two episodes on the reality series, Endurance. Fireball may refer to one of the following: * Fireball - Endurance 2 episode * Fireball - Endurance: Tehachapi episode This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. "Balls of fire which attack Pit in groups." Fireball is an upgrade for the Monkey Apprentice. It appears in Bloons TD 4 and Bloons TD 5. Fireball is captain of the crew Viridian Gamblers on the Meridian Ocean and a king of the flag Hustlers. A Fireball is a attack that Mario can do from time to time. It is made of an orb of fire that can be used as a weapon or to destroy obstacles. Typically, the character can only shoot fireballs if they acquire a Fire Flower allowing Mario to become Fire Mario (Or Fiery Mario, which is what the original NES instruction booklet for Super Mario Bros. says.) However, some enemies can shoot fireballs without the use of a power-up. Additionally, Mario can train himself to shoot fireballs from his hand (without using a Fire Flower), which is evident in Mario & Luigi: Superstar Saga for the Game Boy Advance. Fireball is an Elemental Fire spell. It causes a relatively high amount of damage on contact, and will also cause a small amount of damage over a short period of time afterwards. Fireball is a Road Item. It costs 50$. When placed on the track, any bloon that crosses over it for the next 10 seconds will have a 10% chance to be Burning. They will take 1 damage per 2 seconds for 20 seconds. You unleash a fiery projectile that explodes upon all within the area of effect for 1d6 points of fire damage per caster level, to a maximum of 10d6. A scribed Fireball will cost 750 at CL 10. [source] Fireball is a basic Creature Spell available in both Dungeon Keeper and Dungeon Keeper 2. Fireballs rise quickly out of lava and will slowly follow the player as they float down, and are found in groups of four. They resemble the Fire power-up found in the Bomberman games and are based on the Tackle Fire enemies found throughout the classic Mega Man games. They are found in Gruft der Feurdrache Fireball refers to an offensive, fire-element, area ballistic spell in ALfheim Online.
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n487:
Cat
n528:
Dropped by defeated King Dodongos
n635:
4 2 3 1
n318:
40.0 l 40 20 -2400.0 Ball area burst 3 within 20 squares Large
n145:
5 m
n704:
Fireball
n385:
Bomberman '94
n663:
5
n778:
Fire
http://dbkwik.webdatacommons.org/resource/4bPxSMOAeizJJhtswNtnuA==
2
n812:
4
n356:
Super Smash Bros. Super Smash Bros. Melee Super Smash Bros. 3DS/Wii U Super Smash Bros. Brawl Hyrule Warriors Legends
n370:
n224: Arcane
http://dbkwik.webdatacommons.org/resource/E0At1WcTqXpkHl9OG89Wpg==
Brown
n631:
wizard attack 5
http://dbkwik.webdatacommons.org/resource/dMWekDUAxT4DNHItsGJHoQ==
25
n326:
Fireball will destroy items on the floor, herbs, webs, and ice bridges. Using Fireball in the Animated Forest is not recommended as this will enrage all animated trees on the level. Fireball can be used to cook corpses and melt iron items into iron ingots. The corresponding item should be lying on the floor for this to happen and may need several castings to be affected.
n274:
35
n393:
Super Mario Kart
n343:
n342:
n736:
Fire Magic
n543:
Azrael (Vol. 2) #17
n223:
n250: n410: n553: *Galactic Republic **Republic Navy ***Gold Squadron n780: n841: n222: http://dbkwik.webdatacommons.org/resource/ZVeI0YPLEePNWK0Ig4ZP3g==
n455:
0
n196:
Dragon Quest XX n279: Ultima IV n530: Borderlands 2 Ultima V n686:
n329:
Ridiculous Scarlet with a black streak
n316:
- None
n554:
meridian
n18:
Fireball fireball "Fireball" Fireball Fireball/Major Punishment
n88:
我が手に集いて力となれ О Источник всех сил, subete no chikara no minamoto yo すべての力の源よ Соберись в руке моей и стань моей силой. 輝き燃える紅き炎よ О сияющее багряное пламя, kagayaki moeru akaki honoo yo waga te ni tsudoite chikara to nare Oh, source of all power, Vas Flam effectively gathers a great ball of flame, which may then be hurled at a foe. A simple spell, the great advantage of Vas Flam is that, aimed accurately, it will surely hit its mark and, just as surely, inflict damage. Combine common sulphurous ash and a single black pearl over a hot flame. When the ash has adhered well to the pearl, remove it and store it until needed. Cast the talisman at a foe while uttering "Vas Flam." light which burns beyond crimson, When beset upon by evil, the spellcaster has many offensive tools at his or her disposal. We have discussed some of the indirect magics such as Energy Fields, but there are times when more direct action is required. There is a class of missile spells for such occassions, of which the Fireball spell is the intermediate one. All such spells call for the use of the precious Black Pearl for its power in the launching of projectiles. In the case of the Fireball, Sulphurous Ash is also called for in equal proportion, for its powers of fire-flash are integral to the creation of flaming missiles. Speak the name of your enemy when the spell is cast and your aim shall be unerring and your enemy will be devastated by the flames of the magical fires. let thy power gather in my hand.
n3:
Damage neutral n412: Attack Offensive Minion Rune daily Galactic Republic Grenade Mod http://dbkwik.webdatacommons.org/resource/ruLnXa8yIWg5XnIxXUfe2Q==
http://dbkwik.webdatacommons.org/resource/S72Hsb6nC2cdh_5SHovDWA==
yes
n215:
reflex 1/2 Reflex half
n290:
40 45 35 60 50 10 8 9 15 12 7 25 30 17 20
n82:
0
n277:
faiabōru Faiabōru
n50:
A wizard prepares to hurl a fireball. Mmmmmm...I'm glad we put gasoline on the fire... In-game description of the Fireball from Hyrule Warriors The Apprentice adds a powerful fireball attack to its arsenal. Hurls a burning ball of flame that explodes on impact. Angela casting Fireball on an Element Sword.
n916:
Bullet #1
n922:
Flash car.
n32:
Pyrokinetics
n108:
A spiritual attack that deals heavy Fire damage to the target and their nearby allies. 86400.0
n497:wikiPageUsesTemplate
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1600
n475:
Garry Damrau
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n619:
Yes
http://dbkwik.webdatacommons.org/resource/nftZWZgyLKjpSCH7Q4zaag==
2
n465:
instant
n313:
Ursula Svargrond, Malunga , Port Hope, Shalmar , Ursula , Shalmar , http://dbkwik.webdatacommons.org/resource/kJlT3D_nJoTv0yao7FPwNA== Yalahar.
http://dbkwik.webdatacommons.org/resource/ZWim7tzib_fuERRdpS10ug==
n297:
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n297:
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http://dbkwik.webdatacommons.org/resource/1hcBE0qtWn1DOAOwVwrKgw==
n30:
Yes
n935:
Yes
n570:
Slow BG1 Instant BG2 & after
n573:
37.5
http://dbkwik.webdatacommons.org/resource/z4KEBfKDgepobV_6oXlBZg==
All
n45:
No
http://dbkwik.webdatacommons.org/resource/lkCVBH5NzOPhY51GFsXB0A==
Born from dragon bones and soaked in lava, this demon was the embodiment of the power inherent in the colossal flames.
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941
n9:
fireball delayed blast fireball Fireballs
n194:
"The Wizard can grant mobility to the Fireball"
n295:
200
http://dbkwik.webdatacommons.org/resource/6bjnnJncm7NWERxgRGFjRw==
Fireball
n997:
No
n146:
Int +5, Str +2 Int +3 Int +4 Int +5
n10:
n11: n79: n224: n297:
n856:
42 0.5
n679:
150 100
n214:
Fire
http://dbkwik.webdatacommons.org/resource/EX3aLTn40V2qtcQeTkOt7g==
All Bhaalspawn saga games
n467:
4260.0
n259:
adori flam adori flam
n958:
Fireball
n968:
Yes
http://dbkwik.webdatacommons.org/resource/H6AXjC9LbVl3Jmlq9ispaQ==
-5 5
http://dbkwik.webdatacommons.org/resource/H9fkHacAkfmKAR7mfXEawA==
#0000FF
n125:
VS
n449:
7.0
n95:
The Runespan
n338:
1.83 2.3
http://dbkwik.webdatacommons.org/resource/gyYJh9pYHUzmjBfPVBYDuQ==
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n722:
Maliwan
n955:
0.5
n38:
instant n/a
n33:
Cutting Grass Put Argorok in a downed state Damage Enemies
n615:
Secret
n623:
140
n258:
Many and varied.
n102:
Yes
n715:
is_fireball.gif Is_fireball.png Fireball.jpg
n422:
captain
n583:
300
n887:
C n894:
n626:
15
n308:
Malak Al-Maut
n651:
Hurls a fiery ball at a target dealing great damage. Fireball is an arcane offensive spell in ADOM. It allows the caster summon an cloud of flame around himself/herself, damaging all beings in the area. Fireball is the weakest and least expensive ball spell in the game, thus sharing the following common features: * Effective range is approximately a circle with the radius based on PC's Willpower * Attacking monsters with Fireball while invisible will betray the PC's location to them * Fireball will damage everything in its effective area including monsters in walls and outside the PC's line of sight A large number of enemies in ADOM are immune to fire damage, making Improved Fireball useless against them . Some monsters are, on the other hand, highly vulnerable to fire . Fireball is exceptionally powerful in the Frost Giant Jarl Caves. As any other fire spell Improved Fireball is suppressed in the Ice Queen Domain. Attempting to cast it will drain the usual spell cost but produce no effect except an extra message. Each time your Fireball or Frostfire Bolt fails to critically strike a target, those spells gain a stacking 5% increased critical strike chance. This effect ends when Fireball or Frostfire Bolt critically strikes a target. Launches a fiery projectile. It deals high fire damage on contact and moderate fire damage to any who enter the lingering flames. Hurls a fiery ball that causes x Fire damage.
n436:
yes yes
n291:
Blue
n430:
Image Gallery Overview
n72:
Attack Attack Support
n597:
Self-destruct
n276:
Hyrule Warriors
n128:
20 15 4 360.0 255.0 325.0 300.0
http://dbkwik.webdatacommons.org/resource/v4BjUZ-ox1wooPIAFJArMA==
af_fireball
http://dbkwik.webdatacommons.org/resource/wBVcr7zZ4T4BQavZRdoQMg==
-
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n965:
n839:
ファイアボール
n203:
Damage Fireball damage is dependent mainly on PC's level and slightly on spell proficiency . The exact formula is the following: max{3, [2 + L / 4]}d6 + L + PRadius Fireball radius is solely dependent on PC's Willpower . The exact formula is the following: max{2, [W / 8]} Only every even value signifies a different blast size. Radius value should be divided by 2 and rounded down &mdash; the resulting number corresponds to actual circle radius counting in level tiles. In practice, the observable increase in spell radius will first occur when the PC reaches Willpower score of 32. Every 16 more points of Willpower will trigger another increase. Ball spell radius 2, 3 ....... ....... ..xxx.. ..x@x.. ..xxx.. ....... ....... Ball spell radius 4, 5 ....... ..xxx.. .xxxxx. .xx@xx. .xxxxx. ..xxx.. ....... Ball spell radius 6, 7 ..xxx.. .xxxxx. xxxxxxx xxx@xxx xxxxxxx .xxxxx. ..xxx..
n690:
Huge huge
n446:
This rune wasn't used much because it made low damage, but after the winter update 2007 it became premium and the level requirement changed from 17 to 27, it became more useful against monsters vulnerable to Fire Damage like Ancient Scarab. It also does not attack on multiple squares anymore. 1970.0 This rune doesn't do much damage.
n201:
DC Thomson
n388:
n389: Angela, Genova, Xan Bie, Koren and the Archdemon n723:
n13:
Enodoc
n268:
270
n846:
n847:
n112:
No
n533:
Yes
n199:
84
n296:
n297: Evocation Arcane n79:
n967:
Any Styles
n207:
Machine n360:
n542:
1000 1
n659:
2012-04-30
n319:
Single/Multiple Enem each creature within the burst
n506:
standard
n827:
n828:
http://dbkwik.webdatacommons.org/resource/P32jeYe7MUrlFuTZt9vuLg==
Light
n75:
525 300 150 50 1050 850
n488:
Fireball.png
n996:
Male http://dbkwik.webdatacommons.org/resource/ZQFDLCYxvf30Sskcftgc7g==
n560:
The target is hit by an Area Damage attack with a strength of . Fire type aoe dmg
n392:
daily
n458:
The Book of Mystic Wisdom Book of Lore
n974:
ファイアボール
n676:
#000000
n241:
Deals 237.1-263.4 Fire. Deals 338.7-376.4 Fire + 100% of focus damage. Deals 204.6-227.3 Fire. Deals 292.3-324.8 Fire + 100% of focus damage. Deals 262.2-291.3 Fire. Deals 374.5-416.2 Fire + 100% of focus damage. Deals 220.2-244.7 Fire. Deals 314.6-349.5 Fire + 100% of focus damage. Deals 190-211.1 Fire. Deals 271.4-301.6 Fire + 100% of focus damage. Deals 212.4-236 Fire. Deals 303.4-337.1 Fire + 100% of focus damage. Deals 197.2-219.1 Fire. Deals 281.7-313 Fire + 100% of focus damage. Deals 253.6-281.8 Fire. Deals 362.3-402.6 Fire + 100% of focus damage. Deals 228.6-253.9 Fire. Deals 326.5-362.8 Fire + 100% of focus damage. Deals 246-273.4 Fire. Deals 351.5-390.5 Fire + 100% of focus damage.
n503:
30
n946:
n947:
n48:
Makes 5 Fireball Runes . File:Burned Icon.gif Shoots a Fire Attack, this is the Sorcerers' equivalent of the Icicle. Fireball Damage: 1300 - 2000 Image:Burned Icon.gif Shoots a Fire Attack. Fireball Damage: 1800 - 2500 Fireball Damage: 2000 - 3000 Fireball Damage: 1500 - 2200 Fireball Damage: 1800 - 2800 Image:Burned Icon.gif Shoots a Fire Attack, this is the Sorcerers' equivalent of the Icicle. Fireball Damage: 700 - 1300 Fireball Damage: 400 - 1000 Fireball Damage: 1400 - 2100 Fireball Damage: 1800 - 2600 Fireball Damage: 1550 - 2300 Fireball Damage: 200 - 500 Fireball Damage: 1800 - 2700 Fireball Damage: 500 - 1200 Fireball Damage: 300 - 800 Fireball Damage: 900 - 1500
n135:
n136: http://dbkwik.webdatacommons.org/resource/1zkPpdWYdgOpvUa6pcsI2A==
n225:
n226: n453: http://dbkwik.webdatacommons.org/resource/uLhjL5xMm8AbAAvr67NakQ== http://dbkwik.webdatacommons.org/resource/hSGatCS5b-IJc_Am_OjdAg==
n26:wikiPageDisambiguates
n120: n160: n312: n367: n424: n640: n695: n711: n730: n733: n787: http://dbkwik.webdatacommons.org/resource/S1XaYBnP-Dvy7x-Vf1fP7w== http://dbkwik.webdatacommons.org/resource/XwGwunK2gCEEPbRos1IRLg==
n645:
n646: n655: n79:
n346:
+1
n350:
+3
n271:
od września 1970 do czerwca 1971
n138:
-18.0
n605:
None
n402:
Half damage.
n910:
Unknown
n990:
Spell from the Demon Dragon God's Soul
n97:
Sorcerers Sorcerers Sorcerers.
n507:
-20.0
n438:
+6
n928:
27
n538:
None
n359:
Flame Fire II
n354:
+2
n714:
Shoots a ball of fire and generates an explosion.
n589:
None
n914:
-
n976:
2500
n790:
Burner
n592:
460
n394:
Fire
http://dbkwik.webdatacommons.org/resource/6QhvTHbQlKE6yfsk6YvZMA==
Attack
n272:
27
http://dbkwik.webdatacommons.org/resource/LXATR2ekZznCdVeKKz2UmA==
2500
n150:
4
n981:
150 30
n76:
Alexander Alexander
n929:
27
n771:
10
n857:
n858:
n264:
Cleric with Fire domain 3
n924:
Wystrzelenie postaci w formie ognistej kuli
n234:
Torch Bearer
n505:
540 460 300 380
n970:
yes
n53:
Normal
n416:
SPWI304C00000.PNG
http://dbkwik.webdatacommons.org/resource/BrCcNprQ_D2xbjDRnVVQTQ==
Level 9 Magery/Wizard
n786:
54.0
n244:
1
n875:
* flas bur des *
n26:abstract
__NOEDITSECTION__ __NOWYSIWYG__ Fireball is a minor character in the 1964 Rankin/Bass television special, Rudolph the Red-Nosed Reindeer. A yearling buck, Fireball attempts to befriend the title character before the start of the "reindeer games." Shortly after introducing himself to Rudolph, Fireball playfully tells Rudolph (whose glowing red nose is hidden by a false nose) of the attention he immediately receives at a distance from Clarice, a yearling doe. Told by Clarice that he was "cute," Rudolph is overcome with joy and leaps into the air, flying farther and faster than any other yearling in the reindeer games. A playful tussle with Fireball ensues and the false nose that has hidden Rudolph's unusual nose falls off, causing the terrified Fireball to recoil in fear at the sight and ending their friendship. When he, the other yearling bucks and coach Comet recover from the initial shock, the group led by Fireball mercilessly torment Rudolph by calling him names, ending with Comet's proclamation that Rudolph is being banned from reindeer games. Upon Rudolph's return to Santa's workshop later in the special, he is met by three other young bucks, one of whom loudly proclaims the return of "Old Neon-Nose;" though not named, it may be presumed to be Fireball since he was the only buck that age with whom Rudolph had made contact both before and immediately after the false nose incident, but he has a different voice than Fireball. It may also be presumed that Fireball is among the group of young bucks inside the workshop who cheer Rudolph for saving Christmas by lighting the front of the sleigh through the foggy weather ahead. The voices of all of the jeering reindeer were provided by voice actor Alfie Scopp. {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|FireballNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|FireballNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Mod Card image |rowspan=4 style="width:60px;text-align:center;"|File:Ability image in gameENERGYEnergy requiredKEYDefault hotkey for ability  |rowspan=4|Ability nameIn-game Description of ability |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:Effectivenss of the ability (generally whatever is effected by Ability Strength) |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:Duration of the ability (generally whatever is effected by Ability Duration) |- | style="padding-right: 6px;" |Range:Range of the ability (generally whatever is effected by Ability Range) |- |style="padding-right: 6px; border-top:1px solid white;" |Misc:Every statistic that is not affect by Ability Strength/Duration/Range |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|FireballNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} Fireball(Japanese- Fire Ball) is a fire-type move introduced in Generation &. Fireball does damage and is a decreased priority move. It will always burn the foe. Fireball is an Elemental Fire spell. It causes a relatively high amount of damage on contact, and will also cause a small amount of damage over a short period of time afterwards. Fire Ball is an enemy in Kid Chameleon. Fireball is an upgrade for the Monkey Apprentice. It appears in Bloons TD 4 and Bloons TD 5. Fireball is a high damage weave that can be practiced by male and female channelers. Use of the spell hurls a fireball at the target, doing between 100-150 HPs of damageVerify?. Fireball delivers its best damage in hot weather and fizzles in rainy weather. Fireball's cold weather equivalent is ice spikes. Fireball es un ciudadano iraquí que utilizo su control sobre el fuego para convertirse en el Ángel de la Muerte de “Los Hermanos de la Espada”. During the mini-game, the Zombot may move its head down to pick a lane on which to place the projectile. If the Zombot's eyes turn red, it will shoot a fireball. After a few seconds, the fireball will roll down the lane and squish every plant it touches until it is destroyed or it rolls off the end of the lane; it will also crush any Roof Cleaners in the row. Its weakness is the ice created by Ice-shrooms. It is easier to stop than the iceball, because Ice-shrooms have an unlimited range. Unlike creatures, players do not receive any rune essence when a node is depleted of its energy. The fireball, called a fire box in Chip's Challenge 2, is a propeller-like monster in Chip's Challenge that functions similarly to the glider. It moves in a straight line until it hits any obstacle, and then turns right, left, or backwards, in that order of priority. Should everything be blocked, it will not move until it is released. Fireballs survive fire, but die in water and are subject to bombs. The following diagram illustrates these properties: The thin wall is to the west, which blocks the block from reaching the bomb. From where it is, the fireball is trapped until Chip releases the green button, at which point it will do one of three things, depending on the state of the water space: It will drown if the water is untouched, turn east to [2, 2] if it is dirt and thus drown in the water at the start, or continue to move 4D 3U repeatedly if the water and dirt are removed. During this time, if Chip removes a dirt space, the fireball can move in that direction, or if Chip hits the green button a second time, the fireball can be trapped at the start if it is located at [1, 1] or [1, 2] moving north, or it can move east onto [2, 3] and drown again. The way to complete this level is to sneak behind the fireball as it comes out, then remove the dirt on the left and reveal the hidden force floor. To avoid the fireball, move 3D R, then wait for the fireball to direct itself into the bomb. A Fireball is a somewhat spherical mass of fire. Fireballs were among the most trivial of the powers available to the gods. Hera and Callisto were particularly fond of them, but any god could create them – for example neither Discord nor Aphrodite relied on fireballs regularly, but were both observed to use them. Powerful practitioners of magic, such as Nekros, Merlin, and Mab, could also use fireballs. Hera used a series of fireballs to destroy Hercules's home and kill Deianeira, Aeson, Klonus and Ilea (HTLJ "The Wrong Path"). Years later, she used one incapacitate Ares when she decided to join forces with Hercules.(XWP: "God Fearing Child") Upon ascending to godhood, Callisto's powers were generally fire-themed, and fireballs were her default weapon.(XWP: "A Necessary Evil", et al) During the final confrontation against Queen Mab, Merlin surprised Hercules by conjuring a fireball and using it to vanquish Mab with ease. Hercules's surprise had more to do Merlin's accuracy and competency (he was untrained at the time) than his ability, which was never in doubt.(HTLJ: "Once Upon a Future King") Also in a confrontation with Hercules, mortal witch Haleh used fireballs against him, although she was only able to do so because she was possessed by the spirit of Nekros, the first warlock, at the time.(HTLJ: "A Wicked Good Time) When Caligula, newly ascended to godhood thanks to Aphrodite's insanity, tried to defend himself against Xena, she pointed out that he had no chance, since she'd been killing gods for years and he couldn't even throw a fireball straight.(XWP: "The God You Know") Full: Send out a ball of fire that strikes target foe and all adjacent foes for 7...91 fire damage. Concise: Projectile: deals 7...91 fire damage to target and adjacent foes. __TOC__ Fireball is a skill that can be used by human characters. File:Fireball Pic.png (Sonya Chuikov) was from Russia. She gained her power to wield fire after exposure to a Siberian anomaly on June 30, 1908. Her family was murdered by a Nazi invasion. The Fireball (ファイアボール Faiabōru) is the second required weapon in Cave Story. It is received as a gift from Santa. <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Fireball is an enemy that appears in the Vexin' Volcano area of Bomberman '94. It seems to have an affinity for fire, and will run straight toward any bomb that lines up with it horizontally or vertically, disregarding obstacles in the way. Otherwise, it moves aimlessly at a normal pace. It takes one hit to destroy, and seems to be happy when this happens, regardless of whether it was hit by an explosion or a Trolley. Fireballs are small projectiles launched by Mario and Luigi as their Neutral Special Moves. Each travels a short distance, causing minor damage and flinching common to fire-based attacks. The ball's trajectory changes according to the stage's surface angle upon contact, though with different results for each character. Mario's ability to shoot fireballs provides the design justification for his other fire-based moves in the Super Smash Bros. series. Fireballs were initially larger in Super Smash Bros., decreasing in size with Super Smash Bros. Melee and Super Smash Bros. Brawl. The Fireball is an enemy that appears in the Dimensional Vortex. Ganon (and Dark Ganon) also use it as one of his boss attacks when he is fought as a Giant Boss. Like King Dodongo, he is vulnerable to Bombs/Super Bombs when preparing his Fireball attack. In Hyrule Warriors Legends, it only appears as Ganon's (and Dark Ganon's) boss attack due to the lack of Challenge Mode in the 3DS revision. The Fireball is an artifact that can be found in all three S.T.A.L.K.E.R. games. Fireballs are hazards appearing in several Crash Bandicoot games. They appear during the Jet Pack levels - Rock It and Pack Attack - in Crash Bandicoot 2: Cortex Strikes Back, and during Doctor Nefarious Tropy's boss fight from Crash Bandicoot 3: Warped. Fireballs also appear as the weapons that Dingodile and Rilla Roo shoot from their tanks in the Tank War mini-game genre levels in Crash Bash. In Crash Bandicoot: The Wrath of Cortex, a huge fireball chases Crash Bandicoot in Crate Balls of Fire. In Crash Bandicoot 2: N-Tranced, a huge fireball chases Coco in Run from the Sun and Spaced Out. The Fireball spell creates an explosive burst of flame. Fireball Master Mana +50 Int +20 Will +20 Stamina -10 Luck -30 The Fireball is a Minion from the Arcane Box. This unit will be captured after capturing an opponents piece. Table of Contents: Quick Stat & Upgrades | Strategy (+/-) __TOC__ In the Mario Kart series, Fireballs are used as special weapons. They could be either red or green, like Red Shells and Green Shells. In Super Mario Kart, Bowser would drop these items; touching them would make the driver spin out. Unlike other laid down items such as Banana Peels, however, they would move around a bit on the course, making them more hazardous. Fireballs reappeared in Mario Kart: Double Dash!!, where they are the special item of both Mario and Luigi. When the special item is used, five fireballs will be launched into the racetrack, hitting other drivers and causing their karts to spin-out. These fireballs are capable of ricocheting off walls. However, after a short amount of time, the launched fireballs will fizzle out. In Mario Kart 7, the Fire Flower allows a player to throw fireballs at other drivers for a short period of time. These fireballs fizzle out quickly but retain the ability to ricochet off of walls. The Fire Flower returned in Mario Kart 8. Fireballs may also be present in games as stage hazards. In both Double Dash and Wii, Mechanical Bowser appears on Bowser's Castle and will shoot fireballs in a straight line on the track, forcing drivers to either dodge or get hit. The artificial Bowser may switch left and right to cover both sides of the track. Large versions of fireballs are launched from the sky in Mario Kart DS's Desert Hills and Mario Kart Wii's Grumble Volcano and burn upon contact with the ground, slipping out any player who is careless enough to drive through them. Fireball is a fictional kitten on the Bionic Bunny show. Although seemingly harmless as first, his head can burst into flame and so does his owner, Hothead, can throw him as a weapon. When Binky saw it in "April 9th", he was terrified because of the recent fire. "Fireball" is the second single by American-French hip hop group cItYb0yZ, featuring Japanese-American girl group Under the Radar, released as the second single from cItYb0yZ upcoming EP. The single was released on April 14, 2016 in order to make up for the fact that the planned second single from the EP, "Cicada" (which was due to be released alongside the first single "Try Me") was cancelled. The single was released three days after "Try Me". The surprising collaboration was received well by critics. Fireballs rise quickly out of lava and will slowly follow the player as they float down, and are found in groups of four. They resemble the Fire power-up found in the Bomberman games and are based on the Tackle Fire enemies found throughout the classic Mega Man games. They are found in Gruft der Feurdrache Level: Components: V, S, M Casting Time: 1 action Range: Long (400 ft. + 40 ft./level) Area: 20-ft.-radius spread Duration: Instantaneous Saving Throw: Reflex half Spell Resistance: Yes [[Category:Daily ]] [[Category:]] Fireball was an arcane spell that created a tiny ball of fire that flew forward from the caster, exploding in a huge fireball at a point designated by the caster. While an extremely potent spell, the caster had to take care to avoid catching allies in the explosion, or to accidentally strike an obstruction and detonate the spell early. "Balls of fire which attack Pit in groups." Fireball is an arcane offensive spell in ADOM. It allows the caster summon an cloud of flame around himself/herself, damaging all beings in the area. Fireball is the weakest and least expensive ball spell in the game, thus sharing the following common features: * Effective range is approximately a circle (counting in tiles) with the radius based on PC's Willpower * Attacking monsters with Fireball while invisible will betray the PC's location to them * Fireball will damage everything in its effective area including monsters in walls and outside the PC's line of sight A large number of enemies in ADOM are immune to fire damage, making Improved Fireball useless against them (see the full list ). Some monsters are, on the other hand, highly vulnerable to fire (see the full list ). Fireball is exceptionally powerful in the Frost Giant Jarl Caves. As any other fire spell Improved Fireball is suppressed in the Ice Queen Domain. Attempting to cast it will drain the usual spell cost but produce no effect except an extra message. Fireball (ファイアボール Faiabōru?) is a technique that appears in Kingdom Hearts Re:coded, in the rail-shooting areas of Wonderland and Hollow Bastion. It allows the user to launch several fireballs at enemies. Spell level: sorcerer/wizard 3 Innate level: 3 School: evocation Descriptor: fire Components: verbal, somatic Range: long (40 meters) Area of effect: huge (6.67 meter radius) Duration: instant Save: reflex 1/2 Spell resistance: yes Description: The caster unleashes a fiery projectile that explodes upon all within the area of effect for 1d6 points of fire damage per caster level, to a maximum of 10d6. Fireball is a 2009 Thai martial arts action film. The film directed by Thanakorn Pongsuwan combines Muay Thai and basketball. While defensive magic is good and just in its own way, sometimes more direct action from the magic user is needed. That is when a spell such as Fireball comes into play. Casting it hurls a flaming sphere of destruction at the caster's foes, setting them ablaze. Lesser foes are instantly killed, while stronger ones retain serious injuries. Its low requirements make it a favourite attack spell of many mages. Explosion is a stronger version of this spell, while Iceball is its exact opposite. Both have their strengths, but don't manage to be as economical as the common Fireball. The Fireball is gotten by meeting up with Merlin. It also is used as the primary weapon in the final battle in Beyond Dark Castle The Fireball is a unique grenade mod manufactured by Maliwan found in Tiny Tina's Assault on Dragon Keep. It can be drop from Fire Mages and Badass Fire Mages. Mario will use the Fireball in the upcoming Super Smash Bros. Adventure. It will be his normal attack, which can be used only when Mario gets a Power Flower, and becomes Power Mario. Once a Power Flower has been obtained, Mario is able to shoot a fireball out of his finger. This will scorch any enemy, except for hard enemies, like the Armos. Mario will lose the ability if he is damaged at least once. Fireball is a series of anime shorts depicting the antics of Robot Girl Drossel and her gigantic, one-eyed robotic servant Gedächtnis, who dwell in a mansion in the center of a huge robot city, somewhere in the 49th century. Later the duo is accompanied by Schadenfreude, a robotic monkey of sorts. Drossel looks like the robotized version of a pigtailed spoiled princess and pretty much behaves that way, complete with stylized poses. The discussions she has with Gedächtnis are generally nonsensical, with lots of emphasis on speed of delivery and flights of fancy, although occasionally they become more serious in tone. The series was produced by Toei in cooperation with Disney Studios and is notable for the usage of pure 3D imagery, in contrast with other anime where this is often blended with cel shading or other types of animation. A second season, subtitled Charming, aired in April 2011 as a Prequel. Don't confuse with Fireballs. Or Fire Ball. * After the End: Or is it before? * All CGI Cartoon * Animated Actors: The Making of Fireball DVD special has interviews with both Drossel and Gedächtnis' "actors" - Drossel is a cheerful Genki Girl who has trouble keeping quiet on set and doesn't always understand the script, while Gedächtnis is a gravel-throated Man of a Thousand Voices who hates filming and hadn't bothered reading the book Fireball is supposedly based on. * Art Evolution: Drossel and Gedächtnis have both received updated character designs in Charming -- Gedächtnis in particular is significantly more detailed. These may simply be examples of older hardware, however, considering that Charming is a prequel to Fireball. * Badass Cape: Drossel wears one in an episode of Charming. * Bolivian Army Ending: Implied in the last episode of the first season. Conspicuously, the second season is a prequel. * Book Ends: The first episode of Charming starts with a dream Drossel has of standing in a classroom, in front of a chalkboard cluttered with writing. In the last episode of Charming, the classroom and chalboard is seen again as a representation of Drossel's memory and loss of which as she wipes the chalkboard clean. More importantly, however, is Drossel's wiping away "Gedächtnis", and the first season's Running Gag of Drossel's inability to remember Gedächtnis' name. When Drossel mentions that this might happen, Gedächtnis laughs. The fool. * Breaking the Fourth Wall: Gedächtnis does this one time to disable the laugh track. * Quite literally. * Catch Phrase: "Incidentally, my name is Gedächtnis." In Charming: "M'lady, it's time for the ball." * Drop the Washtub * Dystopia: The imagery of the town gives that feel. * Everything's Better with Monkeys: Yes, even robotic ones. * Expressive Hair: In Charming, Drossel's "pigtails" have been replaced with a single articulated ponytail-like... thing. * It's kinda like a third leg attached to the back of her head. Creepy... * The Faceless: After Drossel has her Juno-XIII face taken off (to be refitted with the Juno-XIV), whatever was beneath is conspicuously not shown. * Flower Motifs: Blue Roses. Drossel gets one for her birthday. Apparently they are biohazardous. Also, the antiquated puppet representing human beings contain blue rose petals, and blue roses are components in Drossel's "bed"/stasis chamber. * Genre Savvy: At one point Drossel remembers having seen an anime. Gedächtnis also references anime in another episode. * Getting Crap Past the Radar: In episode 2 of Charming, Drossel makes an entrance by slowly sliding down metal poles and finishes it off with some stretching... * Glowing Mechanical Eyes: Drossel also has a flashlight feature in her eyes.. which renders her unable to see. * Gratuitous English: The game board robot in Charming episode 9 says "WOULD YOU PLAY A GAME?" * Gratuitous German * Hurricane of Puns * Hartman Hips: Charming Drossel (AKA Juno-XIII) design sports these. * Keigo: Gedächtnis speaks in this fashion, to underline his butler-like persona. * Laugh Track: One starts playing in one episode, much to Drossel's dismay. * Lonely Rich Kid: At times Drossel gives that impression. * Meaningful Name: Gedächtnis is German for "memory". Schadenfreude is German for ... Schadenfreude. * Meido: The mansion apparently has thousands, but they are all invisible. * My Name Is Not Durwood: See the Running Gag about Gedächtnis' name. * Necktie Headband: Gedächtnis during the "flower viewing" in the Charming finale. He does not appear to be drunk otherwise. * Not So Stoic: Gedächtnis actually screams aloud when Drossel shows him that the human vehicle has "Warning" written on it. * Ojou: Drossel. And how! * Once Per Episode: See the Running Gag about Gedächtnis' name. * Overly Long Name: The 19th Lord of Uranos' Kingdom's Tempest Domain, Drossel Juno Vierzehntes Heizregister Fürstin von Flügel. * AKA Juno-XIV. * Rapid-Fire Comedy * Ridiculously-Human Robots: Despite being a robot, Drossel appararently has a (deceased) father. She also has some human quirks, like arrogance. * Robot Girl: Drossel, but no effort has been made to make her humanly cute. * Running Gag: * Every episode, Drossel summons Gedächtnis using the wrong name. Gedächtnis reminds her of his correct name only for her to tell him to not interrupt her and then use the same or a new wrong name. * * Also, Drossel referring to her obvious capoeira movements as "karate". * Seinfeldian Conversation: Quite. * Shout-Out: Several, but most notably to The Wonderful Wizard of Oz. * Most of the alternative names for Gedächtnis that Drossel comes up with also qualify. * Let's not forget about the reference to Hitch Hikers Guide to The Galaxy while discussing dolphins (i.e. humans are number 3 on the intelligence scale). * The training program in Charming episode 2 is a reference to the one Paul Atreides undergoes in Dune. * In episode 8 of Charming, Gedächtnis claims that if she so chooses, Drossel can reverse the earth's rotation to turn back time. * The human-puppet throwing the Vulcan Salute ("peace and prosperity") in the Charming finale. Maybe the Charming Mankind did show up for the Ball. * Drossel starts humming Daisy Bell as she is being prepared for stasis at the end of Charming. * On meeting a human in Charming ep 1, Drossel holds out her hand as if for a handshake, then uses the Curwen hand gestures from the movie Close Encounters of the Third Kind. * Drossel's eye beams from episode 1 are reminiscent of Astro Boy's eye beams, right down to being a gift from her father. * Time Skip: Years and years pass between each episode. It doesn't affect much. * Title Drop: In the first season, "Fireball" refers to a plan devised by Windstille regarding the war with mankind. In the second season, "Charming" refers to the stage of mankind that will be devoid of senseless warmongering. * Widget Series: Maybe not as weird as some, but still quite... out there. File:Fireball.gifFireball (ファイアボール Faia bōru) is a Fire spell that hails from Seiken Densetsu 3. Serving as the most basic of fire spells, Fireball is used by a diversity of boss enemies, including the likes of Genova, Xan Bie, Koren and the Archdemon. This spell can also be learnt by Angela when her Intelligence stat reaches 10 in her initial Magician class. Fireball is a technique of Shūsuke Amagai's Zanpakutō, Raika. The miracle's symbol is a fiery orb. Because it is made of fire, it tends to fly a lot further then a rock, although it may dissipate and deal no damage if the distance it travels is too great. In its basic form, it is the cheapest miracle of the first game, requiring little prayer power. It has an increased form, which increases the number of cast fireballs to three at a time, and an extreme form, which increases the number to eight per cast. The standard Fireball has a prayer power cost of 3,500 - making it the cheapest miracle available. The fireball miracle is directly affected by the Aztec Wonder, which increases its power. A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1D6 for each slot level above 3rd. Fireballs are Krawl that actually assist Gelberus in the battle of Hyoga. These living fireballs will come straight towards you and touch you for damage. These guys appear when Gelberus wants them too! And trust me, these guys do exist, only on Spectrobes: Beyond The Portals. 3rd-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M (a tiny ball of bat guano and sulfur) Duration: Instantaneous A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. Talent * Unstable Magic File:None Spec RoundIcon.png Fire specialization talent * Kindling File:None Spec RoundIcon.png Fire specialization ability * Critical Strike Fire - Ranged AoE Damage Fireball was an Iraqi citizen who uses his control over fire to support the Brothers of Swords. He was later in aid of Ra's al Ghul and White Ghost to destroy Gotham City. Fire attack spell. Chance of DOT Effect. You unleash a fiery projectile that explodes upon all within the area of effect for 1d6 points of fire damage per caster level, to a maximum of 10d6. A scribed Fireball will cost 750 at CL 10. [source] Fireball refers to an offensive, fire-element, area ballistic spell in ALfheim Online. Fireball is a type of magic that appears both in the Original Canon and hte Reboot Canon. Fireball is a Road Item. It costs 50$. When placed on the track, any bloon that crosses over it for the next 10 seconds will have a 10% chance to be Burning. They will take 1 damage per 2 seconds for 20 seconds. This blazing projectile is Brad's signature shot. When it makes a hit, the victim is momentarily stunned by the blow. Dr. Wily will drop these one at a time from the rocket flame at the bottom of his Koopa Clown Car. When they hit the ground, they cause several bursts of flame to rise up in a row of 8, with four gaps in between to stand if you got stuck in it. The flames disappear after a short while, but can be a hazard if they get close together as you move around. FIREBALL Usage : cast 'fireball' Accumulative: - Duration : Instantaneous Level : Level 15 magic user. Save : Versus spell for half damage. This spell is one of the most powerful spells a magic user can cast. See also: COLOR SPRAY Fireball is a basic Creature Spell available in both Dungeon Keeper and Dungeon Keeper 2. [[Файл:Fireball.jpg|right|thumb|Волшебник с огненным шаром — один из самых узнаваемых фентези-штампов ]] Fireball (англ. огненный шар, в русскоязычном сообществе наряду с дословным переводом используются варианты «шарогонь», «огнешар», а также «файрбол», «фаербол», «файербол» и другие) — одно из классических заклинаний, фигурирующее в большом количестве ролевых игр. Типичный файрбол представляет собой сферу пламени, летящую к противнику по прямой (иногда по дуге) и поражающую взрывом основную цель и всех в зоне действия заклинания. The Fire ball is an enemy appearing in EarthBound Beginnings. It is encountered in Duncan Factory. It has mild HP and rather high speed, along with low offense and high defense. Watch out, though, as they can use PK Fire α. Image:Nogoodfly.pngThis article about a particular enemy is a . You can help My English Wiki by expanding it. Blast a searing fireball at your enemy to damage and knock them down.Power Interactions: Inflicts Burning to cause damage over time.Tank Role : Taunts a single target to attack you instead of others. The effect is more powerful and will not be broken by a standard Tank Role taunt.Damage Role: Increases all damage by 35% until the hit counter resets. Throughout most of its appearances, the spell shoots off one or more fireballs at the enemy. These fireballs are capable of homing in on an enemy target, regardless of position on the battlefield. This spell tends to do weak damage, decreasing its usefulness as more powerful area-based spells are learned. In the PlayStation 2 remake version of Tales of Destiny, Fireball is not a target-based spell, instead shooting a single fireball along the ground for a short distance toward the direction Stahn Aileron is facing while casting the spell. If no enemy is close enough to be hit by the fireball, it simply disappears after reaching its range limit. It has the added effect of increasing physical attack power by 10% for 8 seconds, making it helpful early on, until Stahn gains access to Goushourai. However, Fireball has the additional ability to change into Flame Shoot if it is used while airborne, providing Stahn with a spam-able version of the same long-ranged homing abilities most characters with Fire Ball are capable of using. In Tales of Symphonia, Genis Sage can learn either Eruption or Flame Lance after mastering this spell, depending on his focus on "Technical" or "Strike" arte branches. This does not include Kratos Aurion or Zelos Wilder, who learn Eruption regardless. In Tales of Legendia, this spell can be learned by both Will Raynard and Shirley Fennes. It summons the three fireballs above the enemy's head and drops them at a quick speed, making it difficult to dodge. Shirley's version of the spell is much larger and stronger than Will's version, at the expense of a significantly increased TP cost. Shirley's version of the spell also has a pink hue, similar to most of the spells available to her, differentiating them from the spells cast by other characters. In Tales of Vesperia, the amount of fireballs can be increased based upon the total usage count, creating a maximum of ten fireballs. In Tales of Xillia and Tales of Xillia 2, Rowen J. Ilbert can release up to three more fireballs using the same magic crest from which he calls the first one using his "Arte Tuning" special ability. Similar to Indignation, the Japanese versions of the games with Fireball lists this spell with different katakana characters throughout the history of the series. Both the original Super Famicom version of Tales of Phantasia and the original PlayStation version of Tales of Destiny use (ファイアーボール Faiaabooru?) to represent this spell. All future port and remake versions of both games use the current (ファイアボール Faiabooru?) form, effectively retconning the original name. This name change can be attributed to the eight-character limit for all arte names in the early games of the series. Fireball is a recurring Fire-elemental spell that shoots a magically-created ball of fire. Although magically-generated, the fireball is a projectile, and subject to ordinary accuracy and evasion checks. However, firing the ball is not subject to throwing skill or ranged accuracy - the ball's movement vector is generated by the caster's intention, but inaccuracy increases with level. Once fired, the ball follows a straight line according to the vector it has been fired at and does not follow its target, allowing the target to evade it like any other projectile, such as bullets. Accuracy, speed and damage are all influenced by skill level. The Fireball spell deals a massive amount of damage to your target, a little less than two Lightning Bolts. Fireball – atak wykorzystywany przez drużynę Team Chaotix w grze Sonic Heroes. Posługuje sim nią Vector the Crocodile. Fireball is captain of the crew Viridian Gamblers on the Meridian Ocean and a king of the flag Hustlers. Er wurde mit allen anderen Attraktionen geschlossen, weil auf einmal Besucher verschwanden. (Nightmare in Silver) Kategorie:Attraktionen in Hedgewicks Welt der Wunder The Fireball is Mario and Luigi's Neutral Special attack in Super Smash Bros. Brawl. Mario's Fireballs are affected by gravity and will move downwards, whereas Luigi's move in a straight line. Fireball is an attack that can be used by Luigi and King Taco in most Shames. When used Luigi or Mario get a Match and set their hands on fire and slap a random person causing 25 damage and burns. Sometimes Luigi or Mario might drop the match and make the ground ASPLODE and kill everyone but they come back to life somehow. A Fireball is a attack that Mario can do from time to time. It is made of an orb of fire that can be used as a weapon or to destroy obstacles. Typically, the character can only shoot fireballs if they acquire a Fire Flower allowing Mario to become Fire Mario (Or Fiery Mario, which is what the original NES instruction booklet for Super Mario Bros. says.) However, some enemies can shoot fireballs without the use of a power-up. Additionally, Mario can train himself to shoot fireballs from his hand (without using a Fire Flower), which is evident in Mario & Luigi: Superstar Saga for the Game Boy Advance. Fireball (Japanese: 火炎球ファイアー・ボール, Kanji translation: Fire Flame Ball, Romaji: faiā bōru) is the most popular offensive spell. It belongs to fire shamanistic magic. A ball of fire appears between the hands of the caster which can be thrown. The ball explodes upon contact, spreading flames. Caution is necessary when using this spell indoors or in forests because it affects a wide area. Being able to cast this spell is one of the criteria for a full-fledged mage. Lina Inverse is undoubtedly an expert of this spell. She developed several variations, such as a one-handed (or even a "one-fingered") version, a variant that bursts into countless tiny sparks upon the word "break", making it next to impossible to dodge, or a variant that enables the caster to shoot multiple smaller fireballs at once. She can also manipulate the spell so that the ball of flame blows up sooner or later than expected. As evidenced by comedy scenes, Fireball can be tuned back to an extent to cause only superficial damage. Lina Inverse is well known for blasting people that annoy her with low-level Fireballs as a (relatively) harmless method of punishment. (Article taken from Slayers Universe.) ФайерБолл (англ.: Fireball; яп.: 火炎球; букв.перевод кандзи: Шар Огненного Пламени; ромадзи: faiā bōru) - самое популярное в мире рубак атакующее заклинание. Каждый зовущий себя магом знает это заклинание. Причисляется к шаманской магии огня. Заклинание вызывает шар из огня, который появляется в руках колдующего и который можно направить куда угодно. При встрече с целью (или каким-либо объектом, волной, другим заклинанием) распространяет довольно сильное пламя во все стороны. Бывали случаи, когда ФайерБолл отбивали обратно воздушной волной и при этом он не взрывался. Лина в новеллах часто упоминает, что при прямом попадании огненный шар может запечь до корочки или спалить до угольков. Последнее точно возможно с использованием усилителей. Есть очень простое, но, тем не менее, часто пренебрегаемое большим количеством горе магов правило: не использовать ФайерБолл в помещении. Непрерывное закидывание ФайрБоллами всего, что движется, и без постоянного чтения заклинания было замечено только в аниме. Оно и понятно - иначе комичность была бы сомнительна или момент бы стал попросту нудным. Быстрый вызов огненного шара возможен при модификации заклинания, но бесперебойное закидывание огненными шариками из ладони - это только комический элемент (для людей, по крайней мере). Лина и ещё несколько магов (например, Амелия) были замечены в усложнённом использовании этого заклинания. Немного исправив Слова Хаоса, Лина заставляла выпущенный ею огненный шар взорваться только тогда, когда она скомандует "Break!"(брэйк, ломайся (дословно), взорвись и прочее в переводе), что застаёт врасплох врагов, не давая им возможности уклониться. Также, Лина (в новеллах) изменяла заклинание настолько, что оно приобретало два новых эффекта: взрыв по команде, описанный ранее, и возникновение на расстоянии. Такой модифициорванный шар возникал не у ладоней заклинательницы, а многим дальше, а затем по команде Лины взрывался на безопасном от неё расстоянии. Fireball is an Uncommon Combat Instant belonging to the File:Icon Chaos.png realm. It may only be cast during combat, and must be targeted at an enemy unit. For File:Icon Mana.png the spell will strike a target unit with an Area Damage attack of a basic strength of File:Icon Ranged Magic.png (delivering Immolation Damage). As per the rules of Area Damage, the potential harm to the target is increased proportionally to the number of File:Icon Figure.png it contains. Up to File:Icon Mana.png additional Mana points may be spent increasing the strength of this bolt, with every File:Icon Mana.png adding File:Icon Ranged Magic.png . Fireball is a monster who appears in the Dragon Quest game series. Fireballs allow a quick distance attack that does collateral damage to other units in the stack. Fireball is a spell in Demon's Souls. In-Game Description Spell from the Demon Dragon God's Soul Shoots a ball of fire and generates an explosion. Born from dragon bones and soaked in lava, this demon was the embodiment of the power inherent in the colossal flames. Though only listed for Guardian constructs, several other enemies use similar 'Fireball' attacks Defiance-Abilities-Sorceress-Fireball.png Defiance-Abilites-CenobiteSummoners-Fireball.png Defiance-Abilities-FireDemon-Fireball.png Defiance-Abilties-Merc-Grenade.png Fireball, otherwise written as Fire Ball, is an orb of fire that can be used as a weapon. Typically, one can only shoot fireballs if he or she acquires a Fire Flower. However, some enemies can shoot fireballs without the use of a power-up. Additionally, Mario can train himself to shoot fireballs from his hand (without using a Fire Flower). "Fireball" was the title of two episodes on the reality series, Endurance. Fireball may refer to one of the following: * Fireball - Endurance 2 episode * Fireball - Endurance: Tehachapi episode This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. "This spell gives you the ability to hurl balls of fiery energy at your opponents whose flesh will disintegrate to dust at their molten touch. When the brave warrior, Ruthan was attacked by a band of hired assassins, he was able to save his skin with this charm. His foes were so surprised at the ferocity of the attack that they scattered". The Essentials update and Heroes of the Fallen Lands increased fireball's damage from 3d6 + Int modifier to 4d6 + Int modifier. The "Class Compendium: The Arcanist" article in Dragon #401 republished fireball with no further changes.
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