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rdfs:label
Ice Trap
rdfs:comment
Send to the icebound planet of Nordstral to investigate a mysterious outbreak of insanity, the crew of the USS Enterprise find themselves drawn into another, even deadlier mystery upon their arrival. A team of research scientists has disappeared on Nordtral's frozen wasteland, leaving no clue to their whereabouts, and no hint of their fate. When the trap activates, it deals damage in a 5x5 area and causes Freezing status. Increased skill level increases the chance to status. To use the skill you need 1 Special Alloy Trap. Causes water element damage. * A maximum of 2 trap can be placed at once. School: Image:Ice.png Pip Cost: 0 Accuracy: 100% Type: Image:Ward.png Description: +30% to next outgoing Image:Ice.png Image:Damage.png spell. Received From: Introduction to Ice Requirements: Required Character Level: 7 Spells: * None Prerequisite for: Spells: * None Can be purchased with Training Points*: No Ice Trap is a hunter ability learned at level 46. It is an AoE slowing trap that affects multiple targets at once. Especially in PvP, this is great for slowing groups of charging enemies or flag carriers and their allies. Like other hunter traps, it can be launched using [Trap Launcher]. Ice Trap is a skill in the Soul of Master skill tree of the Archer class.
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5 46
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0
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spell. +30% to next outgoing
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none Instant
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None
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None
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IceTrapTCG.jpg
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No
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1.0
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7
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30.0 none
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Damage Ice
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60
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Area of Effect
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2274
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TOS Pocket TOS #60 Numbered novels Titan Books #55 n106:
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Soul of Master
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Ice Trap
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15
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Support Skill Ward Utility novel Offensive
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12.0
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Movement speed slowed by 50%.
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n101: L.A. Graf
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277 288
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Ice Trap
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220
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Archer n117:
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90.0 Reduces the cooldown on all your traps by 33%.
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#59: The Disinherited
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100
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Ice Frost
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Self
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#61:
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Introduction to Ice
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ISBN 0671780689 671780689
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Detonator Lv.1
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First Job
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none
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10
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300
n59:abstract
Ice Trap is a hunter ability learned at level 46. It is an AoE slowing trap that affects multiple targets at once. Especially in PvP, this is great for slowing groups of charging enemies or flag carriers and their allies. Like other hunter traps, it can be launched using [Trap Launcher]. When the trap activates, it deals damage in a 5x5 area and causes Freezing status. Increased skill level increases the chance to status. To use the skill you need 1 Special Alloy Trap. Causes water element damage. * A maximum of 2 trap can be placed at once. Send to the icebound planet of Nordstral to investigate a mysterious outbreak of insanity, the crew of the USS Enterprise find themselves drawn into another, even deadlier mystery upon their arrival. A team of research scientists has disappeared on Nordtral's frozen wasteland, leaving no clue to their whereabouts, and no hint of their fate. While Uhura and Chekov tackle the mystery surrounding the scientists' disappearence, Kirk and McCoy search for the truth behind the outbreak of mental illness. But both teams soon find themselves in danger, as the planet undergoes a series of massive earthquakes and electromagnetic disruptions. Unable to contact the USS Enterprise, both teams must fight for their lives as they try to solve the mystery of Nordstral - before the world tears itself apart! School: Image:Ice.png Pip Cost: 0 Accuracy: 100% Type: Image:Ward.png Description: +30% to next outgoing Image:Ice.png Image:Damage.png spell. Received From: Introduction to Ice Requirements: Required Character Level: 7 Spells: * None Prerequisite for: Spells: * None Can be purchased with Training Points*: No Ice Trap is a skill in the Soul of Master skill tree of the Archer class.
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