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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A troglodyte is a cave-dweller. The term is commonly associated with "cave men," i.e. Neanderthals or early humans. The name has been used for a number of fantasy races with diverse characteristics.

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  • Troglodyte
  • Troglodyte
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  • A troglodyte is a cave-dweller. The term is commonly associated with "cave men," i.e. Neanderthals or early humans. The name has been used for a number of fantasy races with diverse characteristics.
  • Troglodytes were reptilian humanoids, shorter than a human, with spindly but muscular arms and squat legs. They also had long, slender tails. The stench of an angry or frightened troglodyte was so foul that it sickened all living creatures nearby, even after the troglodyte died.
  • The Troglodyte is an enemy in Grandia II. It can be found in the inside the Durham Cave. Troglodytes have the ability to cast Sleep Spawn.
  • Troglodyte is an enemy in Deliverance.
  • Troglodytes are a barbaric and vicious underground-dwelling humanoid race. They are most common in Nar-Voth and are favored slaves for many of the other races of the Darklands.
  • A reptilian race said to be descended from the dragons, the troglodytes inhabit the jungles of Q'barra. Hated even by the other reptilian races, the dragonborn, the kobolds, and the lizardfolk, the troglodytes live beneath the ground, usually in the ruins of the fallen citadels from the Age of Demons.
  • Race: reptilian Alignment: chaotic evil Armor class: 15 Hit points: 13 Attack bonus: +2 Damage: 1d8 piercing damage (spear) Disarmed: d4 / d4 / d4 (claw / claw / bite creature weapons) Hit dice (level): 2 Challenge rating: 1 Size: medium Trained skills:(‡) hide (5), listen (3) Feats: darkvision, weapon focus (spear, throwing axe), weapon proficiency (creature), weapon proficiency (martial), weapon proficiency (simple)
  • Troglodyte was an ancient Earth term that translated to "cave dweller". The name of the Troglytes on Ardana derived from the term. (TOS: "The Cloud Minders" )
  • Troglodytes are enemies in Shining in the Darkness.
  • Троглодит — вымышленная бронированная машина вселенной "Койоты: Закон пустыни".
  • This creature, apparently of humanoid descent, is a biped that stands about 5-foot-5 when fully erect. It looks shorter than that most of the time, though, because it's usually hunched down, with a wicked vicious underbite, club-like hands and pale albino eyes. Its pasty skin is tufted here and there with patches of white hair, similar to the bushy growth atop its elongated head.
  • Troglodyte (lit. "cave-goer") is a culturally-charged collective term for hominin species, some of which are the direct ancestors of modern humans or have at least contributed to the human gene pool, while others went extinct in the depth of prehistory, or even in quite recent times (by planetary standards). Not all such hominin species actually lived in caves (in fact, caves were never a dominant or even numerically significant abode of any of the species ancestral to modern humans - they are far too uncommon to serve as the habitation for a viable population size, especially as much of the population was not confined to Europe (where caves are relatively common), but to Africa and the Middle East, where they are much rarer and such as are found are often the lair of predatory animals, ma
  • Troglodytes (Pan speluncae) are Awakened versions of chimpanzees like the Dour, although this genetic lineage is disputed in some circles. They are slender, bipedal humanoids that reach a height of about 1.6 meters. Their heads are large compared to their bodies, and their arms are extremely long. They are totally hairless and have a pallid white skin with no external genitalia. Their eyes are huge in proportion to their heads, much like an owl. The slang word "trog", a racial expletive used against Orks and Trolls, is presumably derived from this creature's name.
  • Troglodytes are closely related to Lizardmen, whom they resemble in all but size and for whom they often act as warriors and guards. Although they are rarer than Lizardmen, Troglodytes are greatly feared and are formidable opponents, often being employed as 'shock troops' by the Lizardmen. They are extremely stupid and, therefore, do not rise to positions of leadership within Lizardmen communities. They have no appreciation of tactics in a battle and are simply pointed at the enemy and told to kill. Frequently, they even fail to notice when an opponent is dead, mindlessly continuing to beat and rip a corpse for some time after it has ceased to put up any resistance. Troglodytes emit a noxious stench, which is repulsive to non-reptilians, and speak a dialect of the same sibilant tongue as L
  • Troglodytes are revolting lizard creatures as evil as the foulest of demons. They are very warlike and savor the taste of their enemies - especially if they happen to be humanoids. Troglodytes are not especially intelligent, but their ferocity and natural cunning more than compensate for this. They often launch bloody raids against humanoid settlements or ambush caravans in warm, wet climates. They guard their lairs aggressively, lashing out against anyone who comes too near. A troglodyte stands about 5 feet tall and weighs around 150 pounds. Troglodytes speak Draconic.
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  • Troglodyte Z
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  • Usually chaotic evil
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