PropertyValue
rdf:type
rdfs:label
  • Acid Arrow
  • Acid arrow
rdfs:comment
  • Level: Components: V, S, M, F Casting Time: 1 action Range: Long (400 ft. + 40 ft./level) Effect: One arrow of acid Duration: 1 round + 1 round per three levels Saving Throw: None Spell Resistance: No
  • or Tools: Ingredients: 1 Bundle of Acid Arrowheads, 1 Bundle of Arrowshafts Result: 10 Acid Arrow * Steps: 1. * Use Bundle of Acid Arrowheads on Bundle of Arrowshafts to create Acid Arrow. 2. * File:Bundle of Acid Arrowheads Icon.png + File:Bundle of Arrowshafts Icon.png = File:Acid Arrow Icon.png
  • Acid arrows are coated in acid. When it pierces its enemy, the acid will eat flesh, worsening the wound.
  • The "Class Compendium: The Arcanist" article in Dragon 401 added the evocation keyword to acid arrow, and made its secondary attack an area burst attack that is made even on a miss. Previously, no secondary attack occurred on a miss. The December 2011 update finalized these changes.
  • [[Category:]] Acid arrow, sometimes called more completely Melf's acid arrow is a somewhat complex wizard spell learned very early on in a mage's training. When cast, acid arrow conjures an arrow of acid that speeds from the caster's hand towards a single creature within 100 feet. The acid arrow, upon hitting, not only deals immediate damage but leaves a festering wound of acid.
inventor
Attack
  • Intelligence vs. Reflex
dcterms:subject
Icon Image
  • Acid Arrow Icon.png
item icon
  • File:Icon_Acid_Arrow.png
Hit
  • 172800.0
item code
  • AROW04
not usable by
Damage Type
  • Missile
Cannot Be Sold
  • True
Weapon Type
  • Ammunition
type4e
  • Daily
Burden
  • 10
Patch Introduced
Live Image
  • Live.jpg
dbkwik:asheron/property/wikiPageUsesTemplate
dbkwik:baldursgate/property/wikiPageUsesTemplate
dbkwik:dnd4/property/wikiPageUsesTemplate
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
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dbkwik:freed20/property/wikiPageUsesTemplate
Ingredient
  • Bundle of Arrowshafts
  • Wrapped Bundle of Arrowshafts
  • Bundle of Acid Arrowheads
  • Wrapped Bundle of Acid Arrowheads
Range
  • ranged 20
Special
  • 172800.0
Element
  • Acid
Origin
  • wizard attack 1
Name
  • Acid Arrow
  • Acid Arrow +1
  • acid arrow
Value
  • 5
lore to identify
  • 25
school2e
max in stack
  • 20
school3e
school5e
circles5e
Keywords
  • acid, arcane, evocation, implement
Weight
  • 0
Ingredients
  • 1
Price
  • 50
launcher
  • Bow
Result
  • 10
  • 250
  • Acid Arrow
Target
  • one creature
Action
  • standard
Damage
  • 6.750000
  • 86400.0
Usage
  • daily
Effect
  • 86400.0
  • "Make the secondary attack."
  • Secondary attack: Intelligence vs. Reflex
  • Secondary range: area burst 1 centered on the primary target
  • Secondary target: each creature within the secondary area of effect other than the target
Ammunition
  • bows
thaco
  • +1
miss
  • "Half damage, and ongoing 2 acid damage ."
proficiency type
  • Bows
combat type
  • Ranged
abstract
  • Level: Components: V, S, M, F Casting Time: 1 action Range: Long (400 ft. + 40 ft./level) Effect: One arrow of acid Duration: 1 round + 1 round per three levels Saving Throw: None Spell Resistance: No
  • [[Category:]] Acid arrow, sometimes called more completely Melf's acid arrow is a somewhat complex wizard spell learned very early on in a mage's training. When cast, acid arrow conjures an arrow of acid that speeds from the caster's hand towards a single creature within 100 feet. The acid arrow, upon hitting, not only deals immediate damage but leaves a festering wound of acid. Since the arrow is actually made of acid, rather than being coated with acid, it explodes upon contact with its target, spraying its contents onto adjacent creatures to injure them as well, to a lesser degree. It is also for this reason that, even if the arrow misses its initial target, it will still cause some small injury simply by its close proximity. Acid arrow, in spite of being a spell learned early on by most wizards, is of great complexity and requires so much concentration that mages can cast it only once per day. Prior to the Spellplague acid arrow was a spell used by sorcerers as well as wizards, and was considered somewhat more complex. Like many other spells of the time, the potency of acid arrow grew over time with the caster's experience, particularly the duration of its effects. Acid arrow was also, like nearly all spells of the time, castable as many times per day as the wizard or sorcerer prepared for it - no more and no less. Some arcane spellcasters used powdered rhubarb leaf and an adder's stomach as ingredients for enhancing the spell.
  • or Tools: Ingredients: 1 Bundle of Acid Arrowheads, 1 Bundle of Arrowshafts Result: 10 Acid Arrow * Steps: 1. * Use Bundle of Acid Arrowheads on Bundle of Arrowshafts to create Acid Arrow. 2. * File:Bundle of Acid Arrowheads Icon.png + File:Bundle of Arrowshafts Icon.png = File:Acid Arrow Icon.png
  • Acid arrows are coated in acid. When it pierces its enemy, the acid will eat flesh, worsening the wound.
  • The "Class Compendium: The Arcanist" article in Dragon 401 added the evocation keyword to acid arrow, and made its secondary attack an area burst attack that is made even on a miss. Previously, no secondary attack occurred on a miss. The December 2011 update finalized these changes.