PropertyValue
rdf:type
rdfs:label
  • Training
  • Training
  • Training
  • Training
  • Training
rdfs:comment
  • Es un episodio de Ben 10 Cosmic Power y sus editores son : * Merlino4 * Humungoeco
  • Training introduces the players to the Meadow for the first time in the Bugdom canon. This level is followed by The Lawn, which is very similar to the first level in both setting and level design.
  • Training in a skill gives you a +5 bonus to skill checks of that skill. In addition, some actions provided by a skill require training even to attempt. Note: Because there are so few modifiers normally affecting your skills, and your skills tend to have relatively low numbers (as opposed to D&D 3.5) especially early on, training is a huge boost to skill checks and should be taken in any skill you will be relying on regularly.
  • go to your friends and type in hobotaker2 or hobotak3r if they have a team of blissleys or chansys dark. there moves are zap cannon only paralizize tail wip does nothing sunny day powers up fire moves andgrowl does nothing they are holding life orbs they get damedged since there dark you should level up fast.
  • Good technique comes from repetition and practice. One cannot expect to preform a technique well from theoretical knowledge alone; they must understand how to control their bodies in a way to make the movement happen. Every technique usually has multiple progressions leading up to it; for instance, a dash vault is based on the side vault, which is in turn based on the speed vault, which is based on the safety vault. It is important to learn each progression and not attempt anything above one's current level.
  • Training refers to the acquisition of knowledge, skills, and competencies as a result of the teaching of vocational or practical skills and knowledge that relate to specific useful competencies.
  • Training is the introduction and serves training mission of Hitman: Codename 47. It is supposed to introduce the player to the game controls, movements, and weapons. * N/A
  • "Training" is the first stage of Arcade Mode.
  • The Training system is a feature introduced in, and unique to, Battlefield Play4Free. It is similar to the specialization system of other installments, but differs in that instead of acquiring experience in a Kit to unlock a specialization, every time a player ranks up with their soldier, they can increase their level in a training option for that soldier.
  • Training — вырезанный уровень одиночной игры Call of Duty 4: Modern Warfare. Свидетельства о нём находятся в файлах игры в "training.str" (мини-карта в "compass_map_training.iwi").
  • Training refers to multiple single-player maps throughout the Counter-Strike series that functioned as tutorials as well as the scenario itself.
  • There are several ways to train your pet so it can have higher abilities. The level for each ability is measured by a number with 0 being the lowest. Each new NeoPet is created with initial levels. The levels can be increased with training or by random events.
  • In Scientology, Training without any further explanation is generally used in the sense of training others to be auditors, or training to be an auditor oneself. The word is also used in its regular English sense, but if a Scientologist asks another one, "Are you planning on doing any training this year?", without further qualification, they are not likely to be discussing training roses to climb a trellis or dogs to not pee on the carpet. This page is a stub, roughly equivalent to a glossary entry. Please help our Scienowiki community by [ expanding it.]
  • Episode 6, Seaosn 3 of War. Enjoy!
  • Training is World 10-1 in Story Mode in Super Monkey Ball 2.
  • Last updated: June 26, 2015
  • Training Area: Lv1 only
  • Training is the pilot episode of Gun Mayhem Show
  • Training is one of the services offered for the characters in the series. There are two types of training in the series the Combat Training and the Magic Training.
  • Training is a technology component type and tech team specialty covering all manner of military training to equipment and tactics for the common field soldiers and their commanders to increase their combat effectiness in the field in a training environment like test range, classroom, drill field, and firing range.
  • Training is the term used to describe methods of leveling up the various skills. * Melee training * Agility training * Ranged training * Magic training * Prayer training * Firemaking training * Cooking training * Woodcut training * Fletching training * Fishing training * Smithing training * Mining training * Crafting training * Herblaw training * Thieving training
  • Training is visible at the overworld map as training spots, which serve as locations to raise the stats. After some tries, training will lower a specific stat in order to elevate the desired stat.
  • Training is a term used to describe the act of raising your skills artificially, similar to "practicing" a skill in order to enhance it.
  • Training is a term used to describe the act of raising your skills artificially, similar to "practicing" a skill in order to enhance it.
  • Ein Training wird jeweils von einem Spieler oder einem Trainer geleitet. Alle Spieler haben sich bis mindestens 48 Stunden vor dem Training im Wiki aus- oder einzutragen. Danach gilt, sich zusätzlich telefonisch beim Leiter des Trainings zu entschuldigen, bzw. sich anzumelden.
  • Training bezeichnet die gezielte Veränderung einer Fähigkeit. Cardassianer unterziehen ihre Kinder mit vier Jahren einem intensiven Training des Verstandes. Dies führt dazu, dass diese ein fotographisches Gedächtnis entwickeln. Gul Dukat hält dies für die einzigartigste Wissensbildung im ganzen Quadranten, während Commander Sisko es eher für den Entzug der Freuden der Kindheit hält. (DS9: ) Eine Person, die eine andere Person trainiert, bezeichnet man als Trainer. (DS9: )
  • Some people get their super powers from intensive training, presumably facilitated by an aptitude for such things. Examples: * Bladedancer, who is a highly trained baseline with a magic sword when she's not filled with the power of the Tao. * Tatsuo Ito, the Basic Martial Arts teacher. * Journeyman.
  • There are three items of interest that you should get before you train.
  • The Nameless One must begin as a Fighter, but can learn the ways of other character classes, change classes and train in weapon skills by speaking with significant practitioners of those classes' arts. He can also use Proficiency points to gain skill in weapon types with Trainers.
  • "Training" was the fourth episode of the British version of The Office. It was written by Ricky Gervais and Stephen Merchant. It aired on July 30, 2001 on BBC Two.
  • Training in Dragon's Gate refers to the process an adventurer must undergo to put experience to use. Once an adventurer feels she or he has gained sufficient new experience in a skill, they must seek out a trainer in order to actaully be able to use that new knowledge. The amount of practice needed to be able to train increases with each visit to the trainer, as does also the amount of time which must be spent in training. Trainers for most skills are easy to find, many being located in Guilds or Temples, but once a character advances high enough, trainers become more difficult to find.
  • Training grounds work similar to companies. You can either build them or upgrade them. My advice is to wait until the discounts to upgrade so you won't have to pay the full price. By upgrading them you will be able to gain more strength when training on the upgraded buildings. File:Training effect.png File:Ucanddr.png
  • This is a MELEE training guide Training can go slow or fast depending on if you really want to train, but a fast way to train is to get your strength to 99 right away, it raises your max hit and your hit rate. i recomend buying the spinned armour from shops in your quest tab, go to the armor shop and buy the spinned armor set for like 200k at most. But if you get your strength straight to 99 you can train your attack and defense to 99 faster then normal, expecially on double exp weekend.
  • Good training is important to keeping your players and goalies physically fit and in good form. It can also improve your player's attributes.
  • Training guinea pigs can involve anything from teaching your guinea pig to come when you say a certain word, or to turn in a circle. Any training will require repitition, consistency, and plenty of treats as rewards, such as carrots. Owners must take care not to feed the guinea pig too much or they will get too full to continue, and it may cause obesity.
  • Surprisingly enough, employees don't always come fully trained. Even in the professions, where new hires are expected to at least have a college education, some amount of orientation is needed. And with the need for training, comes the need for procedure and documentation.
  • Training is a mini-level before Dam in GoldenEye 007 for Wii and GoldenEye 007: Reloaded.
  • Training is a mode in Rayman M. The player can practice on the course before race. It can be only played with one player. Best lap times are saved on this mode.
  • Training allows your players to gain skills and thereby become stronger, faster, and so on. To access the Training Menus, click Players on the top menu.
  • Training(訓練所)讓紳士幣花在關係到《HentaiVerse》玩家的各種獎勵上。
  • Training is the first level in Call of Duty: Modern Warfare 3.
  • Training is where a character chooses which powers he wants to have. It is done at a trainer, an NPC available at each village, town or city. Each subclass has their own trainer NPCs, eg: Warlock Trainers, Hunter Trainers. Training is done by assigning discipline points and power points. At each level, a player has a certain amount of each. Mages have more of each than the other classes because of their heavier reliance on powers. The tables at the bottom of this article show the amount of discipline and power points available at each level.
  • Training (JP) is prologue three of Fire Emblem: Shin Monshō no Nazo ~Hikari to Kage no Eiyū~.
  • BMETWIki is a free, safe training underground for BMETs to test and expand their skills. We are more than just another site, we are a living, breathing community with many active projects in development, with a vast selection of articles and presentations where users can discuss electronics, network security, and just about everything.
  • Speak with in the Shimerlake Garrison to begin your training.
  • At October 29 2013, the user Ripax77 published his discovery on the topic Playing in the Rolling Demo at Re-Volt Live, where he managed to acces the Training mode using Cheat Engine 6.2, and also the whole options of Rolling Demo. The playmode continues unplayable, but now is possible to visualize how the Training menu should look like. This article is a stub. You can help Re-Volt the Wiki by expanding it.
  • If the player is new, they can get advice from different skaters. But the main objective is to talk to Tony and learn how to work Focus Mode.
  • Training of PPC agents can be anything from nonexistent to months-long. Upstairs has a long history of sending agents into the field relatively untrained, possibly because they are of the opinion that if an untrained agent can survive his first mission he didn't need extensive training to begin with, and if he can't, he probably wasn't agent material. Training of a PPC agent may consist of:
  • Training is an offline game mode that is designed to help players practice and master a few of the most fundamental skills in the game. The trainings are essentially all about making contact with the ball but in different starting points and with different targets. Practicing in training mode is a great way to get better quickly when starting out playing Rocket League, and coming back to practice the harder training levels can also help break through and maintain higher skill levels.
  • Oberin has a skills system in which one must repeatedly use the skills to improve them. In normal gameplay, one increases skills while on activities like collecting items or fighting foes. The system led to some abuses whereby players found ways to train their skills (obtaining successes) while not doing anything substantial. Some GMs and forumers contracted "training without doing anything substantial" to training (as if legitimate skill increases were not training), thus misusing the lexicon. These are the types of abuses that led to the "training" label:
  • Strength controls how much damage you do in combat, and can limit which weapons you have access to. Simply, the stronger you are, the faster you will kill your opponents. Dexterity controls how fast you are and how good you are at dodging your opponents attacks. In simple terms, the higher your dexterity, the less damage you take. Vitality controls both your total hit points and your energy. Your hit points determine how much damage you can take before succumbing to your wounds. Your energy controls both how many combats you can engage in and how far you can travel without resting. Initially you will have five energy. A single combat will take .5 energy, and you only recover .2 energy per minute. So the more vitality you have, the more combats you have the energy to engage in, and more str
  • What is considered to be an Emergency? There is a fine line between an Emergency and a Disaster. We will first discuss the definition of an emergency. Then the steps leading to a disaster declaration. From what information that is out there, most rescues, are unsure of the difference, and that is not good. There needs to be that line of definition. The officials from New Orleans, never followed this ladder of declaration. Any emergency that requires Federal assistance is declared a Disaster. So the definitions of a Disaster are as follows; And now you know the difference between the two.
  • To train, one must become a member of a gym. In the newspaper, there are two choices available. Woody's Workout Club, and Average Joe's Gym. Woody's costs $100 to join with each training session using up 5 energy per repetition. Joe's costs $25,000 to join with each training session using 10 energy per rep. The player also must be level 10 to join Joe's gym. Training at Average Joe's gym gives you slightly more stats than training in Woody's Workout Club and uses slightly less Happy. All stat gains are based on exponential growth, meaning that the higher your stat is, the more you gain.
  • Training is a mission in Medal of Honor: Airborne. As its name says, it is training for the airborne. It has a very cinematic feel to it, as the player has very little control over the player by the time the game has cut to another scene. If the player gets a "greased" landing on all three jumps, then they are rewarded with the Golden Wings award.
  • (more details will be put in later) Do not train with other players. It is a waste of time. If you want to train without gaining level, get someone to summon a couple monks for you to train on. Otherwise, here is the basics * Use the weakest weapon you have along with good armor and a good shield. * The optimum way is to hurt one of the two monsters you train with once every (either 10 hits or 30 seconds, depending on who you hear it from). * Trolls - Train from 10/10 to 25/25~ on balanced, then 25/25+ on full def. Between 30/30 and 40/40, they will begin to die too quickly to be usefull. * Lions - Start around 55/55 on full def. Make sure you have very good armor. If you get swarmed you WILL get hurt. They keep you well fed though. Around 70/70, they start to die too quic
  • Yuraga Uchiha patiently waits in the forest for the new men he will train. Moyasu and Arufa Inuzuka walk out from behind some tree. "Are both of you ready for your training", said Yuraga "Yes Yuraga-sensei", they both said together. "Yes sir" they said as the charged at Yuraga, Moyasu pulled out his tanto and Arufa pulled out his duel Katana as they both slashed at Yuraga. Yuraga quickly activated his sharingan for a second then dissapeared. Both warriors were now in 2 different locations, nowhere near eachother Moyasu was in a big open plain, while Arufa was in a dark cave.
  • You can train on monsters or on players(players are more recommended due to the fact that when you train on a monster you have to switch targets every 30 secs - 1 minute). While training, the best option is to attack and get attacked so you get both melee/distance skill and shielding skill too. While training make sure you don't go afk because you can die, and also, be sure to be close to a lake so you can fish and get your ML(magic level) up.
  • As you know, your characters gain experience from each fight, which allows them to level up and become increasingly more powerful. If you want to save time and hasten their progress, the training rooms (recognizable by the symbol:File:Training.png ) are just the thing for you. In these rooms, special rules are in place that allow you to play normally while increasing the speed at which your characters progress, without you having to reach an agreement with your opponent.
  • Training is a character whose purpose is for debugging and testing characters by displaying various data such as head position, torso position, attack damage, frame advantages and attack distance. It cannot be KO'd through normal means. In M.U.G.E.N, Training has been made by stupa. As previously mentioned, it is not an actual character, but rather a method of debugging and testing characters for whatever purpose is desired.
owl:sameAs
Season
  • 0
  • 1
Descript
  • A skilled hunter studies himself and learns something from every experience. You want to be a skilled hunter, don't you?
dcterms:subject
dbkwik:oberin/property/wikiPageUsesTemplate
место
  • Американская база подготовки морских пехотинцев
название
  • Training
карта
  • 250
Ingles
  • Training
команда
  • 1
Ant
StartChunk
  • Ca'ial Brael
journal size
  • solo
задание
  • Пройти тренировку
Boss
игра
number of allowed units
  • 13
Numero
  • 12
персонаж
  • Рядовой 1-го класса Майкл Карвер
units gained
  • Makalov
lvl offered
  • 2
Boss Name
EndChunk
  • Ca'ial Brael
Sphere
  • Adventuring
journal lvl
  • 2
stub
  • x
dbkwik:assassinscreed/property/wikiPageUsesTemplate
dbkwik:battlefield/property/wikiPageUsesTemplate
dbkwik:counterstrike/property/wikiPageUsesTemplate
dbkwik:de.memory-alpha/property/wikiPageUsesTemplate
dbkwik:es.ben10fanfiction/property/wikiPageUsesTemplate
dbkwik:fireemblem/property/wikiPageUsesTemplate
dbkwik:hitman/property/wikiPageUsesTemplate
dbkwik:muc/property/wikiPageUsesTemplate
dbkwik:mugen/property/wikiPageUsesTemplate
dbkwik:narutofanon/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
dbkwik:regnum/property/wikiPageUsesTemplate
dbkwik:resident-evil/property/wikiPageUsesTemplate
dbkwik:residentevil/property/wikiPageUsesTemplate
dbkwik:ru.call-of-duty/property/wikiPageUsesTemplate
dbkwik:ru.callofduty/property/wikiPageUsesTemplate
dbkwik:runescapeclassic/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
dbkwik:tonyhawkgames/property/wikiPageUsesTemplate
dbkwik:torment/property/wikiPageUsesTemplate
dbkwik:vanguard/property/wikiPageUsesTemplate
dbkwik:zh.scratchpad/property/wikiPageUsesTemplate
dbkwik:bmet/property/wikiPageUsesTemplate
Number
  • 0
Previous
su
  • *Kowloon Triads in Gang War *Freeform Training
Nombre
  • Training
Original
  • 2001-07-30
Team
Date
  • 1943-03-24
  • Day 1, 2019
Origin
  • Original
Appearance
  • Assassin's Creed: Revelations
Game
New
loc
  • 35879
Name
  • Training
  • "Training"
Type
  • Chapter
  • Passive
  • Desmond's Journey
Airdate
  • 2016-12-23
Caption
  • Training
  • A screenshot of Training
dbkwik:neopets/property/wikiPageUsesTemplate
dbkwik:scientology/property/wikiPageUsesTemplate
dbkwik:itlaw/property/wikiPageUsesTemplate
dbkwik:revolt/property/wikiPageUsesTemplate
dbkwik:s4league/property/wikiPageUsesTemplate
dbkwik:the-office/property/wikiPageUsesTemplate
dbkwik:theoffice/property/wikiPageUsesTemplate
dbkwik:goldeneye/property/wikiPageUsesTemplate
dbkwik:heartsofiron/property/wikiPageUsesTemplate
dbkwik:medalofhonor/property/wikiPageUsesTemplate
dbkwik:warriors-fanfic/property/wikiPageUsesTemplate
dbkwik:warriorsfanfic/property/wikiPageUsesTemplate
dbkwik:re-volt/property/wikiPageUsesTemplate
dbkwik:torn-city/property/wikiPageUsesTemplate
dbkwik:torncity/property/wikiPageUsesTemplate
Pre
  • N/A
Temporada
  • 1
Achievement
  • Montage
Talents
  • None.
Title
  • Training
  • TrainingFile:PoR14.png
Weapons
XP
  • 24
Enemies
  • Targets
  • none
Class
  • D
Start
Cost
  • N/A
Code
  • 1004
dbkwik:fanfics/property/wikiPageUsesTemplate
dbkwik:splintercell/property/wikiPageUsesTemplate
dbkwik:hamumu/property/wikiPageUsesTemplate
dbkwik:tactile-wars/property/wikiPageUsesTemplate
Area
  • Whitefawn Retreat
Character
Serie
Episode
  • 4
Writer(s)
  • Ricky Gervais and Stephen Merchant
PREV
Target
  • N/A
Place
  • Kairouan, Tunisia
  • Manchester, United Kingdom
concurrent
  • The Vaelwyn Threat, Training
NEXT
Objective
  • Defeat Boss
  • Complete Three Training Jumps
  • Complete Training
  • Rout enemy
Ancestor
Sig
Writer
  • Arnaud Janvier
Director
  • Ricky Gervais and Stephen Merchant
  • Francois Dufour
Units
  • 2
Old
Creator
  • stupa
Location
  • Complete The Mimic Whisperer
  • MI6 Building
  • Ort-Meyer's Asylum, Romania
techs
  • mostly in infantry, artillery, and land doctrines
VIP
  • N/A
if new
  • x
abstract
  • Es un episodio de Ben 10 Cosmic Power y sus editores son : * Merlino4 * Humungoeco
  • Training introduces the players to the Meadow for the first time in the Bugdom canon. This level is followed by The Lawn, which is very similar to the first level in both setting and level design.
  • Oberin has a skills system in which one must repeatedly use the skills to improve them. In normal gameplay, one increases skills while on activities like collecting items or fighting foes. The system led to some abuses whereby players found ways to train their skills (obtaining successes) while not doing anything substantial. Some GMs and forumers contracted "training without doing anything substantial" to training (as if legitimate skill increases were not training), thus misusing the lexicon. These are the types of abuses that led to the "training" label: * Letting an easy foe attack you while not fighting it (to train Parrying or Resisting Magic). (Some of you are so weak that a Sheep or Gaper might kill you, in which case this strategy is not feasible anyway [due to dying costing 25 successes above level 4, exactly ea.]) * Wastefully and repeatedly casting some spell against a foe while not fighting it (to train Magery). * Wastefully and repeatedly casting some spell on other players sitting at the bank. (Or at nothing, outside, as no Wizard spells are allowed, there. Due to "town limits.") The only reason to do something like that is to increase your skill, because you are not fighting, adventuring, or profiting. A GM might summon some nasty to chase you away. Some claim that to safely shoot or bolt land creatures from a Raft, or Sea Serpents from land, is an abuse, but others claim that it is legitimate, especially with more difficult creatures. In contrast, the following are just normal activities: * Killing easy foes like Forager Ants for the Crystals or Raw Steaks – you want those, right? * Applying economic skills (like Lumberjacking, Blacksmithing, Cooking) repeatedly – you want to profit, right? * Repeatedly applying Bandages to heal yourself or others – you want to stay alive, right? * Repeatedly using Tracking in one place; Oberin players seem to think that the game does not count but the first use as a success. Reference: Oberin Forums: What is Training?
  • Training in a skill gives you a +5 bonus to skill checks of that skill. In addition, some actions provided by a skill require training even to attempt. Note: Because there are so few modifiers normally affecting your skills, and your skills tend to have relatively low numbers (as opposed to D&D 3.5) especially early on, training is a huge boost to skill checks and should be taken in any skill you will be relying on regularly.
  • go to your friends and type in hobotaker2 or hobotak3r if they have a team of blissleys or chansys dark. there moves are zap cannon only paralizize tail wip does nothing sunny day powers up fire moves andgrowl does nothing they are holding life orbs they get damedged since there dark you should level up fast.
  • Good technique comes from repetition and practice. One cannot expect to preform a technique well from theoretical knowledge alone; they must understand how to control their bodies in a way to make the movement happen. Every technique usually has multiple progressions leading up to it; for instance, a dash vault is based on the side vault, which is in turn based on the speed vault, which is based on the safety vault. It is important to learn each progression and not attempt anything above one's current level.
  • Training refers to the acquisition of knowledge, skills, and competencies as a result of the teaching of vocational or practical skills and knowledge that relate to specific useful competencies.
  • Training is the introduction and serves training mission of Hitman: Codename 47. It is supposed to introduce the player to the game controls, movements, and weapons. * N/A
  • "Training" is the first stage of Arcade Mode.
  • The Training system is a feature introduced in, and unique to, Battlefield Play4Free. It is similar to the specialization system of other installments, but differs in that instead of acquiring experience in a Kit to unlock a specialization, every time a player ranks up with their soldier, they can increase their level in a training option for that soldier.
  • Training — вырезанный уровень одиночной игры Call of Duty 4: Modern Warfare. Свидетельства о нём находятся в файлах игры в "training.str" (мини-карта в "compass_map_training.iwi").
  • Training refers to multiple single-player maps throughout the Counter-Strike series that functioned as tutorials as well as the scenario itself.
  • As you know, your characters gain experience from each fight, which allows them to level up and become increasingly more powerful. If you want to save time and hasten their progress, the training rooms (recognizable by the symbol:File:Training.png ) are just the thing for you. In these rooms, special rules are in place that allow you to play normally while increasing the speed at which your characters progress, without you having to reach an agreement with your opponent. There are two rooms where Training rules apply,Lost Warehouse (Level 10+, Use an Training deck), Lost Warehouse No Pillz (Level 10+, Use an Training NoPillz deck). In Lost Warehouse you start with 12 pillz but in Lost Warehouse No Pillz you start with 0 pillz
  • There are several ways to train your pet so it can have higher abilities. The level for each ability is measured by a number with 0 being the lowest. Each new NeoPet is created with initial levels. The levels can be increased with training or by random events.
  • In Scientology, Training without any further explanation is generally used in the sense of training others to be auditors, or training to be an auditor oneself. The word is also used in its regular English sense, but if a Scientologist asks another one, "Are you planning on doing any training this year?", without further qualification, they are not likely to be discussing training roses to climb a trellis or dogs to not pee on the carpet. This page is a stub, roughly equivalent to a glossary entry. Please help our Scienowiki community by [ expanding it.]
  • Episode 6, Seaosn 3 of War. Enjoy!
  • Training is World 10-1 in Story Mode in Super Monkey Ball 2.
  • Last updated: June 26, 2015
  • Training Area: Lv1 only
  • Training is the pilot episode of Gun Mayhem Show
  • Training is an offline game mode that is designed to help players practice and master a few of the most fundamental skills in the game. The trainings are essentially all about making contact with the ball but in different starting points and with different targets. Practicing in training mode is a great way to get better quickly when starting out playing Rocket League, and coming back to practice the harder training levels can also help break through and maintain higher skill levels. If you want to further enhance your training experience, Check out the Custom Training mode and create your own training sequence!
  • Training is one of the services offered for the characters in the series. There are two types of training in the series the Combat Training and the Magic Training.
  • Training is a technology component type and tech team specialty covering all manner of military training to equipment and tactics for the common field soldiers and their commanders to increase their combat effectiness in the field in a training environment like test range, classroom, drill field, and firing range.
  • Yuraga Uchiha patiently waits in the forest for the new men he will train. Moyasu and Arufa Inuzuka walk out from behind some tree. "Are both of you ready for your training", said Yuraga "Yes Yuraga-sensei", they both said together. "Alright you both know about the three types of fighting, Taijutsu, Ninjutsu, and Genjutsu. All three can be deadly in combat if you use them right. The key to victory is strategy, dont just throw jutsu around like nothing it will get you nowhere and trust me i know that from experience. I want you both to come at me and fight until i say stop. I want to see what you guys are capable of currently" he said. "Yes sir" they said as the charged at Yuraga, Moyasu pulled out his tanto and Arufa pulled out his duel Katana as they both slashed at Yuraga. Yuraga quickly activated his sharingan for a second then dissapeared. Both warriors were now in 2 different locations, nowhere near eachother Moyasu was in a big open plain, while Arufa was in a dark cave. Arufa sniffed around trying to find a scent while Moyasu thought about what happened, "Where am I? Is this a genjutsu" thought Moyasu as he channeled some of Hottou~ingu's chakra. Then in a distorted voice could be heard as it echoed to Moyasu "Now now that wont do" he said then in an instant he felt a hit as weird symbolsappeared on Moyasu's stomach. This shall stop you from using any of that beasts chakra your on your own from here on. "Well that adds to my theory that this might be a genjutsu" said Moyasu as he started to walk around.
  • (more details will be put in later) Do not train with other players. It is a waste of time. If you want to train without gaining level, get someone to summon a couple monks for you to train on. Otherwise, here is the basics * Use the weakest weapon you have along with good armor and a good shield. * The optimum way is to hurt one of the two monsters you train with once every (either 10 hits or 30 seconds, depending on who you hear it from). * Trolls - Train from 10/10 to 25/25~ on balanced, then 25/25+ on full def. Between 30/30 and 40/40, they will begin to die too quickly to be usefull. * Lions - Start around 55/55 on full def. Make sure you have very good armor. If you get swarmed you WILL get hurt. They keep you well fed though. Around 70/70, they start to die too quickly. * Rotworms - You can start as early as 30/30 and continue on through 80/80 with no problems. * Slimes - Though you have to switch your target often, slimes can be used to train w/o gaining experience even past 80/80. You will have to have great gear though to not get hurt too much.
  • Training is the term used to describe methods of leveling up the various skills. * Melee training * Agility training * Ranged training * Magic training * Prayer training * Firemaking training * Cooking training * Woodcut training * Fletching training * Fishing training * Smithing training * Mining training * Crafting training * Herblaw training * Thieving training
  • Training is a mission in Medal of Honor: Airborne. As its name says, it is training for the airborne. It has a very cinematic feel to it, as the player has very little control over the player by the time the game has cut to another scene. The player jumps a total of three times. Each time, the player is instructed in the basics of the game, as well as the three different landing types. "Botched", where the player hits the ground hard and struggles to get up; "flared", where the player times the flaring of their chute; and "greased", where the player gets a running start. Each one is progressively faster, but getting a "greased" landing takes up a large amount of space. If the player gets a "greased" landing on all three jumps, then they are rewarded with the Golden Wings award.
  • Training is visible at the overworld map as training spots, which serve as locations to raise the stats. After some tries, training will lower a specific stat in order to elevate the desired stat.
  • Training is a term used to describe the act of raising your skills artificially, similar to "practicing" a skill in order to enhance it.
  • Training is a term used to describe the act of raising your skills artificially, similar to "practicing" a skill in order to enhance it.
  • Ein Training wird jeweils von einem Spieler oder einem Trainer geleitet. Alle Spieler haben sich bis mindestens 48 Stunden vor dem Training im Wiki aus- oder einzutragen. Danach gilt, sich zusätzlich telefonisch beim Leiter des Trainings zu entschuldigen, bzw. sich anzumelden.
  • Strength controls how much damage you do in combat, and can limit which weapons you have access to. Simply, the stronger you are, the faster you will kill your opponents. Dexterity controls how fast you are and how good you are at dodging your opponents attacks. In simple terms, the higher your dexterity, the less damage you take. Vitality controls both your total hit points and your energy. Your hit points determine how much damage you can take before succumbing to your wounds. Your energy controls both how many combats you can engage in and how far you can travel without resting. Initially you will have five energy. A single combat will take .5 energy, and you only recover .2 energy per minute. So the more vitality you have, the more combats you have the energy to engage in, and more strength to survive. Wisdom controls your use of magic items. The higher your wisdom, the more magic you can use before resting.
  • Training bezeichnet die gezielte Veränderung einer Fähigkeit. Cardassianer unterziehen ihre Kinder mit vier Jahren einem intensiven Training des Verstandes. Dies führt dazu, dass diese ein fotographisches Gedächtnis entwickeln. Gul Dukat hält dies für die einzigartigste Wissensbildung im ganzen Quadranten, während Commander Sisko es eher für den Entzug der Freuden der Kindheit hält. (DS9: ) Eine Person, die eine andere Person trainiert, bezeichnet man als Trainer. (DS9: )
  • Some people get their super powers from intensive training, presumably facilitated by an aptitude for such things. Examples: * Bladedancer, who is a highly trained baseline with a magic sword when she's not filled with the power of the Tao. * Tatsuo Ito, the Basic Martial Arts teacher. * Journeyman.
  • There are three items of interest that you should get before you train.
  • The Nameless One must begin as a Fighter, but can learn the ways of other character classes, change classes and train in weapon skills by speaking with significant practitioners of those classes' arts. He can also use Proficiency points to gain skill in weapon types with Trainers.
  • "Training" was the fourth episode of the British version of The Office. It was written by Ricky Gervais and Stephen Merchant. It aired on July 30, 2001 on BBC Two.
  • You can train on monsters or on players(players are more recommended due to the fact that when you train on a monster you have to switch targets every 30 secs - 1 minute). While training, the best option is to attack and get attacked so you get both melee/distance skill and shielding skill too. While training make sure you don't go afk because you can die, and also, be sure to be close to a lake so you can fish and get your ML(magic level) up. Also, it is important that when you train you use a Wooden Stick because it offers the lowest attack and you won't damage the creature/player you train with as much, providing much longer and effective trainings.
  • To train, one must become a member of a gym. In the newspaper, there are two choices available. Woody's Workout Club, and Average Joe's Gym. Woody's costs $100 to join with each training session using up 5 energy per repetition. Joe's costs $25,000 to join with each training session using 10 energy per rep. The player also must be level 10 to join Joe's gym. Training at Average Joe's gym gives you slightly more stats than training in Woody's Workout Club and uses slightly less Happy. When the player trains, there is a maximum number of reps which can be done based on the player's energy, stated on the page, as well as a box to input how many reps the player wants to do and which training to do. Most characters on Torn City like to keep one or two statistics high, defence low, and the other slightly below average. All stat gains are based on exponential growth, meaning that the higher your stat is, the more you gain. Visit the TORN CITY Personal Trainer to see which stat you need to exercise most. This page uses content from [[Wikipedia:|Wikipedia's]] Torn City article. See Copyrights for details.
  • Training in Dragon's Gate refers to the process an adventurer must undergo to put experience to use. Once an adventurer feels she or he has gained sufficient new experience in a skill, they must seek out a trainer in order to actaully be able to use that new knowledge. The amount of practice needed to be able to train increases with each visit to the trainer, as does also the amount of time which must be spent in training. Trainers for most skills are easy to find, many being located in Guilds or Temples, but once a character advances high enough, trainers become more difficult to find.
  • Training grounds work similar to companies. You can either build them or upgrade them. My advice is to wait until the discounts to upgrade so you won't have to pay the full price. By upgrading them you will be able to gain more strength when training on the upgraded buildings. File:Training effect.png File:Ucanddr.png
  • This is a MELEE training guide Training can go slow or fast depending on if you really want to train, but a fast way to train is to get your strength to 99 right away, it raises your max hit and your hit rate. i recomend buying the spinned armour from shops in your quest tab, go to the armor shop and buy the spinned armor set for like 200k at most. But if you get your strength straight to 99 you can train your attack and defense to 99 faster then normal, expecially on double exp weekend.
  • Good training is important to keeping your players and goalies physically fit and in good form. It can also improve your player's attributes.
  • Training guinea pigs can involve anything from teaching your guinea pig to come when you say a certain word, or to turn in a circle. Any training will require repitition, consistency, and plenty of treats as rewards, such as carrots. Owners must take care not to feed the guinea pig too much or they will get too full to continue, and it may cause obesity.
  • Surprisingly enough, employees don't always come fully trained. Even in the professions, where new hires are expected to at least have a college education, some amount of orientation is needed. And with the need for training, comes the need for procedure and documentation.
  • Training is a mini-level before Dam in GoldenEye 007 for Wii and GoldenEye 007: Reloaded.
  • Training is a mode in Rayman M. The player can practice on the course before race. It can be only played with one player. Best lap times are saved on this mode.
  • Training allows your players to gain skills and thereby become stronger, faster, and so on. To access the Training Menus, click Players on the top menu.
  • What is considered to be an Emergency? There is a fine line between an Emergency and a Disaster. We will first discuss the definition of an emergency. Then the steps leading to a disaster declaration. From what information that is out there, most rescues, are unsure of the difference, and that is not good. There needs to be that line of definition. Federal definition: * An emergency is any occassion or instance for which, the determination of the President, Federal assistance is needed to supplement State and local efforts and capabilities to save lives and to protect property and public health and safety. HSUS Definition: * Any event which is beyond the capability of the victims to handle. Both definitions mean the same, but there is more to the both of them. Within an emergency situation there is a line of communication which passes through the chain of command. This is where we can determine what is considered to be an emergency and what is to be considered a Disaster. Within the state levels, the magnitude of an event usally has to be of disaster proportions but when this level is reached the state declares, a State of Emergency, rather than declaring a disaster. When the state cannot handle the stress or complications of the emergency it then goes to the federal level, it is at that time the emergency turns into a disaster. The officials from New Orleans, never followed this ladder of declaration. Let us look at the flooding of the New England states, earlier this year. That was a state of emergency, ONLY. They reported that it was a disaster area, but it was never declared as such. so NO outside help was needed. Emergencies are handled within the state. There are steps that must be taken before any help can be given. these steps start at the bottom and go up the ladder. The situation always starts as an emergencies first. The ladder consists of these steps; A. Crisis occurs B. Local Government responds C. Damage assessment at the local level D. The state will respond to the local assessment E. State/Local damage Assessment F. State recovery systems are initiated G. The federal level will assess the damages as well, along with the local and State (These assessments will continue thru out the whole ordeal.) H. The Governor will request a declaration FEMA will review the declaration and determine if it requires federal assistance. I. If so then the President will declare it to be a Disaster. Any emergency that requires Federal assistance is declared a Disaster. So the definitions of a Disaster are as follows; * From a dictionary= An occurance causing widespread destruction & distress. * HSUS= The situation would be to the extent necessary to activate assistance beyond that of the REGULAR Response System. * Federal Goverment= Any natural Catastrophe which (in the determination of the President) causes damage assistance to supplement the efforts and available resources of the states, local governments, and disaster relief organizations. As you can see, there is a line between an Emergency and a Disaster. And now you know the difference between the two. Next lesson, will be about Types of Disasters.
  • Training(訓練所)讓紳士幣花在關係到《HentaiVerse》玩家的各種獎勵上。
  • Training of PPC agents can be anything from nonexistent to months-long. Upstairs has a long history of sending agents into the field relatively untrained, possibly because they are of the opinion that if an untrained agent can survive his first mission he didn't need extensive training to begin with, and if he can't, he probably wasn't agent material. Training of a PPC agent may consist of: * Giving them a weapon and pointing them at a Mary Sue. Common when a popular movie creates a new influx of badfic. * Handing them a copy of the PPC Manual and/or the PPC Handbook. * Sending them to an Official Fanfiction University. * Assigning them to a veteran partner who is expected to train them. * Having them go on training missions with an experienced pair of agents. * Recruit training, which usually lasts anywhere from a week to a few months, and is conducted by agent trainers. * Serving as an intern under a senior agent. * Classroom-style instruction in one of HQ's auditoriums. * Training films, such as "Your Lightsaber and You." * Education of children in the Nursery includes basic agent training, and may result in a fully trained agent by the mid-teen years if the child in question wants to become one. * Being shown how to use the PPC's technology. * For ex-fic characters, may include getting rehabilitation therapy and/or having one's Sueish traits removed. * Training rooms where agents can practise in their free time. The ESAS Training Room might be the most notable of these - it's most likely not the only one, however. * Assassins sometimes undergo a final exam which consists of going on an actual mission and being scored by experienced agents. * The Bad Slash final exam has been known to consist of watching a part of a Legendary Badfic and compiling a charge list. * Agents can seek out colleagues who are more experienced in an area they wish to improve upon and request instruction, if so inclined. * Post-2006, agents in the Department of Internal Affairs get extensive training in combat and police work; a recruit's initial basic training is followed by a period working with one of the more experienced officers to get firsthand experience of DIA procedure and the realities of policing the PPC. There is also mandatory training time for all officers, to keep them in top shape. The security departments get more thorough training than other agents as a matter of necessity. Agents can also pursue training on their own time, often through use of training rooms in Headquarters and/or seeking out colleagues for instruction.
  • Training is a character whose purpose is for debugging and testing characters by displaying various data such as head position, torso position, attack damage, frame advantages and attack distance. It cannot be KO'd through normal means. Training comes packaged with four different characters that represent small (Prinny), medium (Tenshi Hinanawi & Kung Fu Man) and large (Hugo Andore) characters; by default, Kung Fu Man is used, though this can easily be changed by editing Training.def and directing the sprite (.sff), constants (.cns) and animation (.air) paths to the respective files inside the small, medium and large folders, and while not essential, it is recommended that the palettes are also redirected. In M.U.G.E.N, Training has been made by stupa. As previously mentioned, it is not an actual character, but rather a method of debugging and testing characters for whatever purpose is desired.
  • Training is the first level in Call of Duty: Modern Warfare 3.
  • Training is where a character chooses which powers he wants to have. It is done at a trainer, an NPC available at each village, town or city. Each subclass has their own trainer NPCs, eg: Warlock Trainers, Hunter Trainers. Training is done by assigning discipline points and power points. At each level, a player has a certain amount of each. Mages have more of each than the other classes because of their heavier reliance on powers. The tables at the bottom of this article show the amount of discipline and power points available at each level.
  • Training (JP) is prologue three of Fire Emblem: Shin Monshō no Nazo ~Hikari to Kage no Eiyū~.
  • BMETWIki is a free, safe training underground for BMETs to test and expand their skills. We are more than just another site, we are a living, breathing community with many active projects in development, with a vast selection of articles and presentations where users can discuss electronics, network security, and just about everything.
  • Speak with in the Shimerlake Garrison to begin your training.
  • At October 29 2013, the user Ripax77 published his discovery on the topic Playing in the Rolling Demo at Re-Volt Live, where he managed to acces the Training mode using Cheat Engine 6.2, and also the whole options of Rolling Demo. The playmode continues unplayable, but now is possible to visualize how the Training menu should look like. This article is a stub. You can help Re-Volt the Wiki by expanding it.
  • If the player is new, they can get advice from different skaters. But the main objective is to talk to Tony and learn how to work Focus Mode.
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