PropertyValue
rdf:type
rdfs:label
  • Impulse Drive
  • Impulse drive
rdfs:comment
  • !BGCOLOR="#CCAAFF" width="100"|Job !BGCOLOR="#CCAAFF" width="50" align="center"|Rating !BGCOLOR="#CCAAFF" width="50" align="center"|Level |- valign="top" BGCOLOR="#EEEEFF" | Dragoon | align="center" | A+ | align="center" | 68 |- valign="top" BGCOLOR="#EEEEFF" | Warrior | align="center" | B- | align="center" | 75 |- valign="top" BGCOLOR="#EEEEFF" | Samurai | align="center" | B- | align="center" | 75 |- valign="top" BGCOLOR="#EEEEFF" | Paladin | align="center" | E | align="center" | 87 |}
  • . "One-quarter impulse power." – James T. Kirk, 2285 (Star Trek III: The Search for Spock) The impulse drive was a common propulsion system used on starships to achieve high sublight speeds.
  • Short Description The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level only increases speed by 20 % of the base value. Long Description The impulse drive is essentially an augmented fusion rocket, usually consisting of a fusion reactor,an accelerator-generator, a driver coil assembly and a vectored thrust nozzle to direct the plasma exhaust. The fusion reaction generates a highly energized plasma. This plasma, ("electro-plasma") can be employed for propulsion, or can be diverted through the EPS to the power transfer grid, via EPS conduits, so as to supply other systems. The accelerated plasma is passed through the driver coils, thereby generating a subspace field which improves the propulsive effect.
  • The impulse drive was a sublight propulsion system used on starships, including, but not limited to, relativistic speeds. The term "impulse drive" was allegedly derived from "internally-metered pulse drive" (TOS novel: Final Frontier), though in real life, this was probably a retronym. The first significant use of an impulse drive was on the Lewis and Clark expedition to Saturn in 2018. (TOS novel: The Rings of Time) At least by the 2360s, impulse drive created an low-level subspace field around the vessel. (Star Trek: The Next Generation Technical Manual)
  • The Impulse Drive is a technology that allows the construction of Heavy Fighters, Cruisers, Colony Ships, and Bombers. In addition, all ships that use the Impulse Drive will have their Base Speed increased by 20% for every level of the Impulse Drive technology. After upgrading to level 5 of the Impulse Drive, the base speed of Small Cargo ships double and they henceforth proceed to use the Impulse Drive instead of the Combustion Drive when calculating speed and fuel efficiency. The maximum range of Interplanetary Missiles are also dependent on the level of the Impulse Drive technology.
owl:sameAs
dcterms:subject
damage multiplier
  • 1
  • 1.500000
  • 2.500000
sneak attack
  • true
skillchain property
  • Gravitation
  • Induration
equipment alignment
  • Snow
  • Shadow
  • Soil
Quest
  • Methods Create Madness
Skill Level
  • 240
dbkwik:ffxiclopedia/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:halo/property/wikiPageUsesTemplate
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:stexpanded/property/wikiPageUsesTemplate
Element
  • None
Type
  • Polearm
dbkwik:ogame/property/wikiPageUsesTemplate
dbkwik:galciv/property/wikiPageUsesTemplate
Description
  • Delivers a two-hit attack. Damage varies with TP.
Modifiers
  • STR:100%
techShort
  • Provides Impulse Drive propulsion system.
techProvides
  • Speed +10, Impulse Drive
techLeadsTo
techType
  • Propulsion
techCost
  • 150
techName
  • Impulse Drive
techPrereq
techLong
  • The more effective energy output and the greatly reduced size of a cold fusion reactor has allowed humanity to increase the effectiveness of the Micro Impulse Drive. The effective speed of a vessel the size of a colony ship has been doubled. Small ships have also received a speed boost, but not as great as a colony ship. The 'fold' in space, which depends on the mass of the ship along with nearby mass concentration, is doubled for a colony ship. The main problem with this form of propulsion is still the small steps of the Micro Impulse Drive that are made to accomplish ship movement.
abstract
  • The Impulse Drive is a technology that allows the construction of Heavy Fighters, Cruisers, Colony Ships, and Bombers. In addition, all ships that use the Impulse Drive will have their Base Speed increased by 20% for every level of the Impulse Drive technology. In addition to increasing the maximum speed of the appropiate ships, increasing the levels of any drive technology can reduce fuel consumption in one of two ways: First, as the maximum speed increases due to the increase in drive technology, a player could reduce the speed of any fleet that has been affected by the improvement of said drive technology, and thus achieve the same flight in the same amount of time with a decreased consumption of Deuterium. For example, a Small Cargo ship would consume less Deuterium when travelling at 90% maximum speed after obtaining a level 10 Combustion Drive when compared to that of the same Small Cargo ship, on the same flight, travelling at 100% maximum speed using a level 8 Combustion Drive instead (200% - (200% * 0.1) = 180% speed, level 8 combustion drive). Second, when a type of ship has had its speed limited by the inclusion of slower ships of a different type in the same fleet, the ships not flying at their normal speed will consume less fuel due to the increase in fuel efficiency from the appropiate improved drive technologies. For example, using Light Fighters in a fleet with a Death Star will automically decrease the speed of the Light Fighters, and thus the Light Fighters will benefit from a decreased fuel consumption with every advancement to the Combustion Drive technology. After upgrading to level 5 of the Impulse Drive, the base speed of Small Cargo ships double and they henceforth proceed to use the Impulse Drive instead of the Combustion Drive when calculating speed and fuel efficiency. After upgrading to level 17 of the Impulse Drive, the base speed of Recycler ships double and they henceforth proceed to use the Impulse Drive instead of the Combustion Drive when calculating speed and fuel efficiency. After upgrading to level 8 of the Hyperspace Drive, the base speed of the Bomber increases and will henceforth proceed to use the Hyperspace Drive instead of the Impulse Drive when calculating speed and fuel efficiency. The maximum range of Interplanetary Missiles are also dependent on the level of the Impulse Drive technology.
  • !BGCOLOR="#CCAAFF" width="100"|Job !BGCOLOR="#CCAAFF" width="50" align="center"|Rating !BGCOLOR="#CCAAFF" width="50" align="center"|Level |- valign="top" BGCOLOR="#EEEEFF" | Dragoon | align="center" | A+ | align="center" | 68 |- valign="top" BGCOLOR="#EEEEFF" | Warrior | align="center" | B- | align="center" | 75 |- valign="top" BGCOLOR="#EEEEFF" | Samurai | align="center" | B- | align="center" | 75 |- valign="top" BGCOLOR="#EEEEFF" | Paladin | align="center" | E | align="center" | 87 |}
  • Short Description The impulse drive is based on the reaction principle. Further development of this drive makes some ships faster, although each level only increases speed by 20 % of the base value. Long Description The impulse drive is essentially an augmented fusion rocket, usually consisting of a fusion reactor,an accelerator-generator, a driver coil assembly and a vectored thrust nozzle to direct the plasma exhaust. The fusion reaction generates a highly energized plasma. This plasma, ("electro-plasma") can be employed for propulsion, or can be diverted through the EPS to the power transfer grid, via EPS conduits, so as to supply other systems. The accelerated plasma is passed through the driver coils, thereby generating a subspace field which improves the propulsive effect. With each level of the Impulse Drive developed, the speed of Bombers, Cruisers, Heavy Fighters and Colony Ships are increased by 20% of the base value. Interplanetary missiles also travel further with each level. Note: Requirements: Research Lab level 2, Energy Technology level 1
  • The impulse drive was a sublight propulsion system used on starships, including, but not limited to, relativistic speeds. The term "impulse drive" was allegedly derived from "internally-metered pulse drive" (TOS novel: Final Frontier), though in real life, this was probably a retronym. The first significant use of an impulse drive was on the Lewis and Clark expedition to Saturn in 2018. (TOS novel: The Rings of Time) At least by the 2360s, impulse drive created an low-level subspace field around the vessel. (Star Trek: The Next Generation Technical Manual) This was contrived to explain why the impulse engines on Galaxy-class explorer's primary hulls were off the fore-aft axis of the ship -- and the starship didn't tumble. Stoneship-class starships could fly at 3/4 of the speed of light at full impulse. (Star Trek: The Stoneship Files: "Highly Illogical")
  • . "One-quarter impulse power." – James T. Kirk, 2285 (Star Trek III: The Search for Spock) The impulse drive was a common propulsion system used on starships to achieve high sublight speeds.
is prop of
is Tech of
is techLeadsTo of
is techPrereq of
is slipspace drive of