PropertyValue
rdf:type
rdfs:label
  • Haunt
  • Haunt
rdfs:comment
  • Haunt is a term for a ghost. Haunt dates back to the 13th century CE as a verb, and the noun referring to a spirit that haunts a place was first recorded in 1843. However, the use of the word Haunt to refer to a ghost is generally limited to African-Americans in the Southern United States in the 19th century and part of the 20th century.
  • Haunt (幽鬼, Yūki, lit. "Haunting Ghost") or Ghost is a race of demons in the Megami Tensei series. It generally collects the base ghostly beings who bring disaster upon mankind or suffer their inferior life due to the bad karma accumulated from the previous life. Preta is the prominent example featured in the series of the latter kind. In some installments, some of the demon of this race is instead categorized to the Foul race.
  • Haunt is a Secondary Cold Witch Doctor skill.
  • Haunt is a Tier 1 Celestial power in the Cursed tree.
  • Haunt is an ability introduced in Pokémon Sun & Moon Versions. Its effect is that when the opponent knocks the user out, then the opponent will be afflicted with a curse.
  • [[w:|]][[Category: derivations|Haunt]] haunten from [[w:|]][[Category: derivations|Haunt]] hanter "to inhabit" of [[w:|]][[Category: derivations|Haunt]] origin, from [[w:|]][[Category: derivations|Haunt]] heimta "to bring home" from Proto-Germanic *khaimat-janan from Proto-Germanic *khaimaz (“‘home’”). Akin to [[w:|]] hāmettan "to reside, bring home", [[w:|]] hām "home". More at home
  • Haunt is a warlock ability learned at level 60 for those with the Affliction specialization. It causes direct damage and places a debuff on the target, amplifying all damage done by the warlock's spells against it.
  • A Haunt is a corpse reanimated due to the influence of Perimal Darkling. Essentially, they are zombies, and they display many of the typical zombie traits that horror fans should be quite familiar with. A haunt bite, if left untreated, can result in the bitten person becoming a haunt themselves.
  • Haunt is a horror-themed adventure game developed by Nana On-Sha and Zoë Mode, and published by Microsoft Studios. Using the Kinect peripheral, you must navigate through a haunted mansion. One hand is used for the on-screen flashlight, and other motions are used to open doors and sarcophagi. Needs Wiki Magic Love.
  • The Haunts are a minor faction of virtual ghosts in Endless Legends.
  • There is no headgear with the primary ability Haunt.
  • A Haunt is a place for wraiths to seek shelter in Wraith: The Oblivion, as well as a Background available during character creation. Certain areas become known in the Skinlands as being "haunted" or "creepy", and for a good reason; these buildings, roads, and other areas have strong ties to a wraith or several wraiths. * WTO: Wraith: The Oblivion Second Edition, p. 129 -130 * Orpheus: Shades of Gray, p. 113 -114
  • Haunt was a text-based adventure game inspired by the original Adventure developed in the 1970s. The plot of the game was to explore a haunted mansion, solve various puzzles and find treasures, and then escape the house. The game was noted for its "weird" humor or style by some.
owl:sameAs
Level
  • 60
  • 100
Strength
  • 250
buff type
  • Magic
dcterms:subject
Intro
  • Atora
jtrans
  • Ghostly Curse
sapience
  • Sapient
Loot Tier
  • 5
Cast Time
  • 1.5
Mana
  • 500
Damage Type
  • Cold
Self
  • 300
Luminance
  • 0
TCG
  • HauntTCG.jpg
gcd
  • 1.5
Stamina
  • 8
  • 200
herolevel
  • 20
Quickness
  • 270
dw
  • 0
Patch Introduced
dbkwik:aliens/property/wikiPageUsesTemplate
dbkwik:all-the-tropes/property/wikiPageUsesTemplate
dbkwik:allthetropes/property/wikiPageUsesTemplate
dbkwik:asheron/property/wikiPageUsesTemplate
dbkwik:diablo/property/wikiPageUsesTemplate
dbkwik:ffxiclopedia/property/wikiPageUsesTemplate
dbkwik:fightingfantasy/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:goldensun/property/wikiPageUsesTemplate
dbkwik:heroesofthestorm/property/wikiPageUsesTemplate
dbkwik:interlingua/property/wikiPageUsesTemplate
dbkwik:megamitensei/property/wikiPageUsesTemplate
dbkwik:mud/property/wikiPageUsesTemplate
dbkwik:pokemon--fanon/property/wikiPageUsesTemplate
dbkwik:pokemon-fanon/property/wikiPageUsesTemplate
dbkwik:pokemonfanon/property/wikiPageUsesTemplate
dbkwik:wowwiki/property/wikiPageUsesTemplate
dbkwik:whitewolf/property/wikiPageUsesTemplate
Range
  • 40.0
Endurance
  • 200
Tier
  • 7
Other
  • Destroys corpses; An enemy can only be affected by one Haunt at a time; Chills affected enemies
Name
  • Haunt
Type
  • Undead
  • Passive
  • Offensive, Utility
desc
  • Curses Pokémon that knocked user out.
  • Haunt an enemy with a spirit, dealing damage as Cold over seconds. If the enemy dies, the spirit will haunt another enemy within yards.
debuff dur
  • 8.0
debuff desc
  • Damage over time taken from the caster is increased by 30%.
Specialization
  • Affliction
Coordination
  • 270
XP
  • 80000
Icon
  • Haunt.png
Skill
  • 9
Class
Description
  • 1.0
  • A ghostly soul haunts the target, dealing x Shadow damage and increasing damage over time you deal to the target by 30% for 8 sec.
  • Your Haunt lasts an additional 2 sec.
Weaknesses
  • Slash
Color
  • Ghost
Cost
  • 1
  • Mana
Universe
  • Endless Universe
Attacks
  • Slash
School
RES
  • Active
Focus
  • 300
Health
  • 400
World
  • Auriga
wikipage disambiguates
skill image
  • Haunt3.jpg
skill cat
  • Secondary
abstract
  • Haunt is a term for a ghost. Haunt dates back to the 13th century CE as a verb, and the noun referring to a spirit that haunts a place was first recorded in 1843. However, the use of the word Haunt to refer to a ghost is generally limited to African-Americans in the Southern United States in the 19th century and part of the 20th century.
  • Haunt (幽鬼, Yūki, lit. "Haunting Ghost") or Ghost is a race of demons in the Megami Tensei series. It generally collects the base ghostly beings who bring disaster upon mankind or suffer their inferior life due to the bad karma accumulated from the previous life. Preta is the prominent example featured in the series of the latter kind. In some installments, some of the demon of this race is instead categorized to the Foul race.
  • Haunt is a Secondary Cold Witch Doctor skill.
  • Haunt was a text-based adventure game inspired by the original Adventure developed in the 1970s. The plot of the game was to explore a haunted mansion, solve various puzzles and find treasures, and then escape the house. The game was noted for its "weird" humor or style by some. The development of Haunt was started by John E. Laird at Carnegie Mellon University (CMU, in Pittsburgh, Pennsylvania) circa 1979. The game was originally written in OPS4, a rule-based programming language developed at CMU, and was apparently only available on the PDP-10 computers. In the early 1980s, Laird, then a graduate student at CMU, started rewriting Haunt in a newer version of OPS but never finished the port. This unfinished version of the game was later recovered and made available on the net.
  • Haunt is a Tier 1 Celestial power in the Cursed tree.
  • Haunt is an ability introduced in Pokémon Sun & Moon Versions. Its effect is that when the opponent knocks the user out, then the opponent will be afflicted with a curse.
  • [[w:|]][[Category: derivations|Haunt]] haunten from [[w:|]][[Category: derivations|Haunt]] hanter "to inhabit" of [[w:|]][[Category: derivations|Haunt]] origin, from [[w:|]][[Category: derivations|Haunt]] heimta "to bring home" from Proto-Germanic *khaimat-janan from Proto-Germanic *khaimaz (“‘home’”). Akin to [[w:|]] hāmettan "to reside, bring home", [[w:|]] hām "home". More at home
  • Haunt is a warlock ability learned at level 60 for those with the Affliction specialization. It causes direct damage and places a debuff on the target, amplifying all damage done by the warlock's spells against it.
  • A Haunt is a corpse reanimated due to the influence of Perimal Darkling. Essentially, they are zombies, and they display many of the typical zombie traits that horror fans should be quite familiar with. A haunt bite, if left untreated, can result in the bitten person becoming a haunt themselves.
  • Haunt is a horror-themed adventure game developed by Nana On-Sha and Zoë Mode, and published by Microsoft Studios. Using the Kinect peripheral, you must navigate through a haunted mansion. One hand is used for the on-screen flashlight, and other motions are used to open doors and sarcophagi. Needs Wiki Magic Love.
  • A Haunt is a place for wraiths to seek shelter in Wraith: The Oblivion, as well as a Background available during character creation. Certain areas become known in the Skinlands as being "haunted" or "creepy", and for a good reason; these buildings, roads, and other areas have strong ties to a wraith or several wraiths. A wraith develops a tie to a Haunt because of some connection in life; it may have been the house they were born in, the club where they met their wife or husband, the alleyway they were murdered in, or any other similar example. Much like relics, Haunts tend to resonate emotionally with that wraith. Because of the constant presence of the wraith, the Shroud in or around a Haunt is much thinner than normal, making it easier for wraiths to cross through or use their Arcanoi, giving the Quick that ever-so-creepy feeling when they roam nearby. Many Haunts become run down in the Skinlands, as no one wants to inhabit or take care of them. Haunts can accumulate points in the Background Memorium, or, on rare occasions, be a Fetter for wraith, making the Haunt especially powerful. Haunts can be shared between wraiths, but dedicated groups sharing one place are rare; many wraiths simply don't trust others enough to let them into their emotional stomping grounds. Particularly strong Haunts, however, may be used as a place of shelter for several wraiths in a Maelstrom or Great Maelstrom as they withstand the sheer winds and debris better than a regular Shadowlands structure. Haunts gain one additional benefit in Orpheus. A ghost or projector in spirit form can spend Vitality while in their Haunt to make it completely invisible and impenetrable to outsiders. Anyone inside the Haunt can see and act normally, as well as act on any living person who passes through it. * WTO: Wraith: The Oblivion Second Edition, p. 129 -130 * Orpheus: Shades of Gray, p. 113 -114
  • The Haunts are a minor faction of virtual ghosts in Endless Legends.
  • There is no headgear with the primary ability Haunt.
is Affects of
is Name of
is Ability of
is Race of