PropertyValue
rdf:type
rdfs:label
  • Nightgaunt
rdfs:comment
  • A Nightgaunt is a level 3 unit belonging to the race and the faction of Undead. It advances from the Shadow and is one of the final advancements of the Ghost, the other being the Spectre. Nightgaunts are fast, maneuverable units that possess savage claws with which they rip and tear at the foe from behind. Able to melt into the shadows at night, they are effective assassins due to their ability to easily slip through enemy lines.
  • When the player reaches the stairs, there are two Nightgaunts guarding either staircase. The player needs to banish them before being able to proceed downstairs.
  • A nightgaunt is yet another Lovecraftian monster to appear in SLASH'EM. Small groups of them are commonly seen in later levels of both the Dungeons of Doom and Gehennom. They possess a unique attack, AD_TCKL, which behaves exactly the same as a paralysis attack except for having a different message, and abusing constitution in addition to dexterity.
  • Nightgaunt (Eddie McKinnon) is a member of the Children of the Night, working for the Necromancer. He's a cheap shot artist extraordinare. He carries lots of weapons and wears "a helmet that was featureless except for two devilish looking horns, a Batman-style cape and some obvious body armor," and he doesn't take the helmet off much, so much so that Vamp has never seen his face. He can travel through shadows instantly, and hide in them, a power taken with the costume from the previous Nightgaunt, a hero who this one killed. During the Boston Brawls, he shot Lancer point-blank, and later stuck a bomb to him, after which Bladedancer chased him through the shadows, though he escaped.
  • Like the literary creature of his namesake, NIGHTGAUNT prefers fast and quiet strikes. In battle, he is almost entirely mute, speaking up only when his life (or job) is on the line. He follows orders to the letter, and without question. He is not only renowned for his natural aptitude behind the stick of just about any aircraft, but for the deadly efficiency with which he flies them. While he seems to possess limitless patience, his temper is quite vicious when raised. In truth, Nightgaunt holds an amazing level of control over his own emotions. He can suppress anything from fear to joy, all in the name of duty. Some of his comrades have actually questioned whether he feels any emotions at all. Although Nightgaunt is trained in the use of several handguns and rifles, he has an affinity for
owl:sameAs
Level
  • 15
  • Level
dcterms:subject
Row 9 info
  • N/A
Row 8 info
subteams
Factions
Row 4 info
  • 7
Row 10 title
  • Icon
Row 7 title
  • Alignment
Row 1 info
Row 8 title
  • Advances from:
Row 4 title
  • Movement
Row 9 title
  • Advances to:
pmos
  • Fixed Wing Pilot
Row 2 info
  • 52
Row 6 info
  • 3
Row 1 title
  • Race
Stamina
  • 8
Row 5 info
  • 150
Row 2 title
  • Cost
Row 6 title
  • Level
Resistances
smos
  • Aircraft Design
Row 10 info
Row 5 title
  • XP
Row 3 info
  • 35
Row 3 title
  • HP
Row 7 info
dbkwik:aloneinthedark/property/wikiPageUsesTemplate
dbkwik:fightingfantasy/property/wikiPageUsesTemplate
dbkwik:nethack/property/wikiPageUsesTemplate
dbkwik:tfumux/property/wikiPageUsesTemplate
dbkwik:wesnoth/property/wikiPageUsesTemplate
Birthplace
  • Unknown
Box Title
  • Nightgaunt
sampleimage
Faction
  • Faction
Branch
Speed
  • 20
Weapon
Status
  • Status
Game
Difficulty
  • 19
Name
  • Nightgaunt
  • nightgaunt
Type
Align
  • -6
Frequency
  • Quite rare, appears in small groups
DOB
  • Unknown
dbkwik:crystalhall/property/wikiPageUsesTemplate
Reference
Weight
  • 1300
Alias
  • Unknown
mr
  • 50
Skill
  • 8
Rank
  • 4
AC
  • -2
Attacks
  • 86400.0
Image File
  • 250
Health
  • Health
Race
  • Nightgaunt
Experience
  • unknown
RealName
  • Edgar
Location
Size
  • Medium
genocidable
  • Yes
resistances conveyed
nutr
  • 100
abstract
  • A Nightgaunt is a level 3 unit belonging to the race and the faction of Undead. It advances from the Shadow and is one of the final advancements of the Ghost, the other being the Spectre. Nightgaunts are fast, maneuverable units that possess savage claws with which they rip and tear at the foe from behind. Able to melt into the shadows at night, they are effective assassins due to their ability to easily slip through enemy lines.
  • When the player reaches the stairs, there are two Nightgaunts guarding either staircase. The player needs to banish them before being able to proceed downstairs.
  • Nightgaunt (Eddie McKinnon) is a member of the Children of the Night, working for the Necromancer. He's a cheap shot artist extraordinare. He carries lots of weapons and wears "a helmet that was featureless except for two devilish looking horns, a Batman-style cape and some obvious body armor," and he doesn't take the helmet off much, so much so that Vamp has never seen his face. He can travel through shadows instantly, and hide in them, a power taken with the costume from the previous Nightgaunt, a hero who this one killed. During the Boston Brawls, he shot Lancer point-blank, and later stuck a bomb to him, after which Bladedancer chased him through the shadows, though he escaped. He killed Phelps Carruthers at the Necromancer's orders so Lady Darke could frame Vamp for the deed. According to Diane Castle in a Forum message lost in the crash, Nightgaunt's "powers" come from a pair of power gems on his belt. We see them in Ayla and the Birthday Brawl: Chapter 12 - The Legend of Talus, or of Fortitude where Vamp is badgering him. At the end of Ayla and the Birthday Brawl he is in police custody, and Vamp has absconded with his power gems.
  • A nightgaunt is yet another Lovecraftian monster to appear in SLASH'EM. Small groups of them are commonly seen in later levels of both the Dungeons of Doom and Gehennom. They possess a unique attack, AD_TCKL, which behaves exactly the same as a paralysis attack except for having a different message, and abusing constitution in addition to dexterity.
  • Like the literary creature of his namesake, NIGHTGAUNT prefers fast and quiet strikes. In battle, he is almost entirely mute, speaking up only when his life (or job) is on the line. He follows orders to the letter, and without question. He is not only renowned for his natural aptitude behind the stick of just about any aircraft, but for the deadly efficiency with which he flies them. While he seems to possess limitless patience, his temper is quite vicious when raised. In truth, Nightgaunt holds an amazing level of control over his own emotions. He can suppress anything from fear to joy, all in the name of duty. Some of his comrades have actually questioned whether he feels any emotions at all. Although Nightgaunt is trained in the use of several handguns and rifles, he has an affinity for bladed weapons and unarmed combat.
is Row 9 info of
is Pilot of