Property | Value |
rdf:type | |
rdfs:label | |
rdfs:comment | - The Seasinger's robe top lasts for 10 hours in combat before degrading to nothing. Unlike the superior version, it's tradeable and it cannot be repaired on a repair bench. Equipping the robe top will cause it to instantly degrade and become untradeable. When dying in the wilderness, a fully charged robe top will drop 1,200,000 coins. The amount of coins dropped decreases linearly with the charges remaining on the robe top.
- The seasinger's robe top lasts for 60,000 charges of combat before degrading to nothing - it cannot be repaired. Equipping the top will cause it to instantly degrade and become untradeable, even if it has not been used in combat. When dying in the Wilderness a top will drop with its remaining charges intact.
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Version | |
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specialchance | |
mat1price | |
noteable | |
store | |
low | |
Examine | - Robes worn by the seasingers of the Eastern Lands.
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mat1qty | |
Tradeable | |
stacksinbank | |
mainDamage | |
Equipable | |
degrades | |
geValue | |
exchange | |
alchable | |
destroy | |
disassembly | |
offAccuracy | |
Quest | |
offDamage | |
mainAccuracy | |
kept | |
dbkwik:darkscape/property/wikiPageUsesTemplate | |
dbkwik:rune-scape/property/wikiPageUsesTemplate | |
dbkwik:runescape/property/wikiPageUsesTemplate | |
Prayer | |
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Misc | |
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Stackable | |
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Type | |
Value | |
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Members | |
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Skill | |
Armour | |
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Image | |
Life | |
Accuracy | |
ID | |
high | |
Release | |
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Ranged | |
Requirements | |
alchmultiplier | |
abstract | - The Seasinger's robe top lasts for 10 hours in combat before degrading to nothing. Unlike the superior version, it's tradeable and it cannot be repaired on a repair bench. Equipping the robe top will cause it to instantly degrade and become untradeable. When dying in the wilderness, a fully charged robe top will drop 1,200,000 coins. The amount of coins dropped decreases linearly with the charges remaining on the robe top.
- The seasinger's robe top lasts for 60,000 charges of combat before degrading to nothing - it cannot be repaired. Equipping the top will cause it to instantly degrade and become untradeable, even if it has not been used in combat. When dying in the Wilderness a top will drop with its remaining charges intact.
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