Property | Value |
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rdfs:label | |
rdfs:comment | - Ferrymen will teleport you to another city, at the cost of 1,000 gold for a one-way trip. Before you can teleport, you must have spoken to the Ferryman in the desired destination city - in other words, you cannot have the Eversun City Ferryman teleport you to Darkdale until you speak to the Ferryman in Darkdale. The Ferryman in the Guild Cottage cannot be used until the guild level is 22. Unlike the other Ferrymen, this one can teleport you to the locations found on a Go-Anywhere, not just major cities.
- Ferryman is a Taurean priest who conducted the funeral rite of Shannon Adama and Tamara Adama. He asked for a coin for each of the deceased, then asked if Joseph Adama and William were willing the bid them farewell. When father and son had bid the two women farewell, Ferryman said they would live forever in the men's hearts. He then tattooed Joseph.
- The Ferryman worked at Medinaat al-Salaam passing passengers from each sides of the river Nahr'umar. His real name was not known.
- Ferryman is a white, jackal-like Hecto-Titan. Ferryman wears bandages and orange, Egyptian-style clothing. This Titan serves as a means of transportation between Earth and the Spirit World.
- The Ferryman is an old man, possibly a sorcerer and a servant of the High Priestesses and of the Old Religion.
- The ferryman shuttles residents of Betancuria from one side of the harbor in Betancuria South to the other.
- The ferryman was a blue-skinned creature wearing a black cloak who ran a ferry east of Daventry and the Old Woods.
- The Boatmen's Society, or the Oath-Circle of the Oar, commonly called the Ferrymen by those unfamiliar with their secrets (a list that encompasses just about everybody) are one of the oldest and most powerful societies in the Underworld.
- The ferryman can be found on the dike and on the landing in the swamp. He carries paying customers back and forth between these two locations for 5 orens a trip. Note: He is not available from the Dike at night. I also do not know if it is just my twisted mind but there seem to be a lot of allusions to bisexuality in this little exchange! When Geralt first asks Kalkstein about getting to the swamp, he asks "Does the ferry go both ways?". Then later at the dike, who — having played the game — can forget this exchange?
- The Ferryman of Skara Brae is met in Ultima VII. A mysterious and scary looking, yet peaceful entity waiting for people to use his services. The Ferryman was summoned by Horance when he called the dead of Skara Brae some time after Ultima VI. Since then, he would stay at the Ferry Station at the Misty Channel, to bring people from and to Skara Brae for a small fee. At least in the newly-rebuilt city of Skara Brae, he would have much company to brighten up his former lonely existence.
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Alignment | |
Attack | |
dcterms:subject | |
fir | - Inho Berry
- Fleet Feet
- Emerald Torc
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Examine | - Perhaps if you put a coin in your mouth he'll give you a lift?
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Stamina | |
Quest | |
dbkwik:adwr/property/wikiPageUsesTemplate | |
dbkwik:caprica/property/wikiPageUsesTemplate | |
dbkwik:domo/property/wikiPageUsesTemplate | |
dbkwik:fightingfantasy/property/wikiPageUsesTemplate | |
dbkwik:heroes-charge/property/wikiPageUsesTemplate | |
dbkwik:heroescharge/property/wikiPageUsesTemplate | |
dbkwik:l5r/property/wikiPageUsesTemplate | |
dbkwik:rune-scape/property/wikiPageUsesTemplate | |
dbkwik:runescape/property/wikiPageUsesTemplate | |
dbkwik:ultima/property/wikiPageUsesTemplate | |
dbkwik:witcher/property/wikiPageUsesTemplate | |
dbkwik:huntik/property/wikiPageUsesTemplate | |
Defense | |
Appearances | |
Tag | |
Faction | |
Portrayer | |
mult | |
Picture | - Skill-ferryman-haunting-of-dark-lord.jpg
- Skill-ferryman-mastery-of-death.jpg
- Skill-ferryman-shades.jpg
- Skill-ferryman-tortured-spirits.jpg
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Origin | |
Status | |
Affiliation | |
Actor | |
Name | - 250
- Unknown
- Shades
- Ferryman
- Haunting of Dark Lord
- Mastery of Death
- Shalandar
- Tortured Spirits
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Type | |
Portrait | - Image:Po_durnan.png
- Image:Ferryman.gif
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Caption | |
First | |
desc | - Middle line physical damage dealer, who can also deal tons of magic damage.
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o0r | - All Around Shoes
- Copper Cudgel
- Corgieran Glaive
- Silver Lance
- Thunder Sword
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stars1 STR | |
stars2 AGI | |
b2r | - Stainless Axe
- Corax's Sight
- Emerald Training Boots
- Kreln Masher
- Lulithan's Toothpick
- Chest Scale
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stars5 STR | |
p0r | - Hazad'ar Boots
- Bramblestick
- Demon Edge
- Kelossian Crusher
- Mask of Madness
- Nedan Bone Chest
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stars4 STR | |
stars4 AGI | |
stars1 AGI | |
stars3 STR | |
g1r | - Shoes
- Hammer
- Magic Wand
- Blade of Alacrity
- Torc of Sight
- Tusk Sigil
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b1r | - Pale Gazer
- Emerald Training Boots
- Hole Stompers
- Mote
- Nedan's Tear
- Torc of Sight
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g0r | - Shoes
- Bellath's Fang
- Hole Stompers
- Torc of Sight
- Gloves of Haste
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stars3 INT | |
stars1 INT | |
stars3 AGI | |
stars5 AGI | |
stars2 INT | |
p4r | - All Around Shoes
- Queen's Dress
- Stainless Axe
- Eagle Ring
- Gullak Aertahn
- Deceiver's Sword
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b0r | - Longsword
- Vastro Tooth
- Chulashi'ta-ok
- Emerald Training Boots
- Sanadorian Warden Helm
- Chest Scale
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stars2 STR | |
stars5 INT | |
stars4 INT | |
dbkwik:merlin/property/wikiPageUsesTemplate | |
dbkwik:kingsquest/property/wikiPageUsesTemplate | |
Members | |
p2r | - Hazad'ar Boots
- Bramblestick
- Kreln Horn
- Nedan's Tear
- Stone of Boaz
- The Negotiator
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Weight | |
Base | |
Update | - New Auras - Gauntlet of Souls
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Height | |
Shop | |
Skill | |
Class | |
p3r | - Hazad'ar Boots
- Pale Gazer
- Vastro Tooth
- Dragon Glass
- Yew Bolt Thrower
- Raven's Beak
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p1r | - Hazad'ar Boots
- Shazad'amok
- Chest Plate
- Kreln Leaf
- Sanadorian Warden Helm
- Spark of Tyr
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Description | - Ferryman increases his attack damage every time a Hero dies. The effect of Skill Shades will also be increased.
- Ferryman terrifies all enemies nearby and greatly reduces their attack damage.
- A vengeful shade deals magic damage over small, moderate and ranged areas.
- Shalandar releases hungry ghosts that deal magic damage over a broad area. This skill will also be triggered automatically upon Shalandar's death.
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Stars | |
Profession | |
Release | |
Gender | |
Race | - Human
- Ghost
- Sylph
- Human
Warlock
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Quote | - "Now, I'll be damned if that's not the nicest view I've had today!"
- 'Your souls are mine.'
|
Location | - 2015
- Skara Brae
- * Bigbeam City
*Collington
*Darkdale
*Eversun City
*Guild Cottage
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Size | |
quotename | |
abstract | - Ferrymen will teleport you to another city, at the cost of 1,000 gold for a one-way trip. Before you can teleport, you must have spoken to the Ferryman in the desired destination city - in other words, you cannot have the Eversun City Ferryman teleport you to Darkdale until you speak to the Ferryman in Darkdale. The Ferryman in the Guild Cottage cannot be used until the guild level is 22. Unlike the other Ferrymen, this one can teleport you to the locations found on a Go-Anywhere, not just major cities.
- The Boatmen's Society, or the Oath-Circle of the Oar, commonly called the Ferrymen by those unfamiliar with their secrets (a list that encompasses just about everybody) are one of the oldest and most powerful societies in the Underworld. To the Hierarchy, ferrymen are a mysterious and largely inscrutable force. Charon founded their organization, and they are in this way the older brothers of Stygia, but they obviously hold current Stygian society in contempt. This obvious disgust, coupled by their obvious power (every ferryman is an engine of destruction when required) and their secrecy, means that most wraiths view them with some degree of distrust. The Ferrymen are just too powerful to not be sinister.
- Ferryman is a Taurean priest who conducted the funeral rite of Shannon Adama and Tamara Adama. He asked for a coin for each of the deceased, then asked if Joseph Adama and William were willing the bid them farewell. When father and son had bid the two women farewell, Ferryman said they would live forever in the men's hearts. He then tattooed Joseph.
- The Ferryman of Skara Brae is met in Ultima VII. A mysterious and scary looking, yet peaceful entity waiting for people to use his services. The Ferryman was summoned by Horance when he called the dead of Skara Brae some time after Ultima VI. Since then, he would stay at the Ferry Station at the Misty Channel, to bring people from and to Skara Brae for a small fee. The Avatar met him in Ultima VII, and used his services. However, the Ferryman was unable to make the final sacrifice, to his sadness; the magics that summoned him bound him to Britannia as well. He would remain there until the end of time, indestructible and unable to find peace. At least in the newly-rebuilt city of Skara Brae, he would have much company to brighten up his former lonely existence.
- The Ferryman worked at Medinaat al-Salaam passing passengers from each sides of the river Nahr'umar. His real name was not known.
- The ferryman can be found on the dike and on the landing in the swamp. He carries paying customers back and forth between these two locations for 5 orens a trip. Note: He is not available from the Dike at night. I also do not know if it is just my twisted mind but there seem to be a lot of allusions to bisexuality in this little exchange! When Geralt first asks Kalkstein about getting to the swamp, he asks "Does the ferry go both ways?". Then later at the dike, who — having played the game — can forget this exchange? Since the ferryman is involved in buying beggartick, and we know from both Vaska and the Hierophant that beggartick is used in the production of fisstech, it is possible that our chief means of transportation to and from the swamp is slightly less than legitimate in his other dealings. I wonder, does that make Geralt an accessory to the drug trade in addition to facilitating Jethro's drug habit?
- Ferryman is a white, jackal-like Hecto-Titan. Ferryman wears bandages and orange, Egyptian-style clothing. This Titan serves as a means of transportation between Earth and the Spirit World.
- The Ferryman is an old man, possibly a sorcerer and a servant of the High Priestesses and of the Old Religion.
- The ferryman shuttles residents of Betancuria from one side of the harbor in Betancuria South to the other.
- The ferryman was a blue-skinned creature wearing a black cloak who ran a ferry east of Daventry and the Old Woods.
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