PropertyValue
rdf:type
rdfs:label
  • Shadow Realm
  • Shadow realm
  • Shadow Realm
rdfs:comment
  • The shadow realm is an uncanny place through which Flydd and Maelys Nifferlin escaped Jal-Nish Hlar through on mistmurk mountain Maelys the later travel through the shadow realm again at Morrelune
  • It is common belief that when a man dies on the battlefield, his soul is drained by the shadow beneath him, to join the building forces of the Shadow Dragon, Beyroth. Some argue that all mortallity is a direct consequence of the existence of this realm; its shadows ever draining. In this realm there is no day and night, everything here wanders aimlessly in a soft twilight under an always clouded sky, which seems to take on the colour of the sands.
  • Shadow realm is a crew of the Cerulean Ocean that flies the flag of Full Fathom Five.
  • The Shadow Realm is a dark, magical world in Spyro: Shadow Legacy that looks almost exactly identical to the real world, but bearing a black and white color theme. The Sorcerer used the Shadow Realm to his advantage by trapping anybody from the real world into the shadow realm inside magic cages in order to drain them of their magical energies.
  • It is here where Tarakudo hid his Oni Mask meant to contain him. Tohru, using a tattoo of Tarakudo, traveled into the Shadow Realm to retrieve it.
  • De Shadow Realm is een mysterieuze locatie in Gielinor. Ook al schijnt het deel te zijn van de wereld zelf, geloven sommigen dat het in werkelijkheid een andere dimensie is. De Shadow Realm wordt genoemd in de Schaduw zwaard miniquest. Tijdens de miniquest wordt gezegd dat de Shadow Realm een dimension is waarin de doden een nieuw leven beginnen, ook al is de exacte betekenis hiervan onduidelijk. Whether or not all of the dead travel to this dimension is also unknown. The Realm itself contradicts many personal accounts and religious beliefs, and thus its nature (and, to some extent, its existence) is questionable.
  • The Shadow Realm is featured in the The General's Shadow miniquest. During the miniquest, it is said that the Shadow Realm is a dimension in which the Mahjarrat have great control over, with the Mahjarrat General Khazard and his followers currently in the realm preparing for the next Ritual of Rejuvenation. General Khazard is confused when he sees the player walking in the Shadow Realm with the assistance of the ghostly robes, claiming that normally only dead and Mahjarrat can do so. However, despite Khazard's statement, the Shadow Realm is not linked to the realm of the dead, the latter being a separate place entirely.
  • The Shadow Realm is alleged to be a place of suffering where people could be sent to, explicitly designed by 4Kids Entertainment for the dubbed version of the Yu-Gi-Oh! second series anime. When a death would occur in the Japanese version, it would usually be censored in the dub, sending the victim to the Shadow Realm instead. The concept is also mentioned in the Yu-Gi-Oh! GX anime. Hence, the Shadow Realm is regarded as a euphemism for death and other disastrous events used for the dub.
  • In attempt to be able to gain access to the Naraka Realm used by Asura's godfather Raido X, Asura tried to get here using his space-time ninjutsu instead sending him to the Shadow Realm. Asura didn't know that in order to get there Raido uses is Siddha, Asura didn't figure this out until he did his own research.
  • The Shadow Realm is the spirit world of the Young Dracula . It is the place where the spirits of the ancestors reside. Ramanga was said to have lain down by the place some call the 'Door to Hell' and it was later reported that he had submitted himself to the 'agony of the light'. He returned in "Blood Match" and it became apparent that reports of his death had been 'greatly exaggerated'. It is suggested that he left the shell of his body behind to visit the realm, and he probably entered via the 'Door to Hell'. Ingrid was surprised that Ramanga had been able to manage this feat.
  • The Shadow Realm is a realm that is, in some sense, a hidden part of Gielinor rather than a separate dimension. It forms an invisible layer of reality seemingly spanning the entire world. Objects and people that are inside the shadow realm are normally not visible to people outside of it, altough it is still possible to see them using a ring of visibility. Some beings, such as certain Gods and Mahjarrats, are also able to see things hiding in the shadow realm, seemingly without any external aid.
  • The Shadow Realm is an alternate dimension adjacent to Okoto that-as its name suggests-is a place of Shadow. Physical beings or objects can only pass into or out of the Shadow Realm via portals created from the combined energies of all six Elements of Okoto: Fire, Ice, Jungle, Water, Stone, and Earth. The first such portal known to have been created was produced by the destruction of the Mask of Ultimate Power, which caused Makuta and Okoto's Capital City to be drawn into the Shadow Realm. This portal, the site of which would become known as the Black Volcano, was later reopened using the scattered fragments of the mask, the stolen weapons of the Toa, and the Light energies of Ekimu and Agil unleashed against Umarak the Destroyer.
dcterms:subject
crewid
  • 5035646
foundedyear
  • 2005
shares
  • Even
updatemonth
  • 3
oceanname
  • Cerulean
crewname
  • Shadow realm
foundedmonth
  • 10
foundedday
  • 18
seniorofficers
updateyear
  • 2012
updateday
  • 14
world type
  • Realm
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Portrait
  • yes
dbkwik:spyro/property/wikiPageUsesTemplate
dbkwik:evil/property/wikiPageUsesTemplate
organized
  • no
Species
Politics
Captain
dbkwik:youngdracula/property/wikiPageUsesTemplate
Place
  • Shadow Realm
Flag
Founded
  • yes
wikipage disambiguates
abstract
  • The shadow realm is an uncanny place through which Flydd and Maelys Nifferlin escaped Jal-Nish Hlar through on mistmurk mountain Maelys the later travel through the shadow realm again at Morrelune
  • The Shadow Realm is a realm that is, in some sense, a hidden part of Gielinor rather than a separate dimension. It forms an invisible layer of reality seemingly spanning the entire world. Objects and people that are inside the shadow realm are normally not visible to people outside of it, altough it is still possible to see them using a ring of visibility. Some beings, such as certain Gods and Mahjarrats, are also able to see things hiding in the shadow realm, seemingly without any external aid. The Shadow Realm features in several quests and miniquests, such as Desert Treasure and Curse of the Empty Lord.
  • The Shadow Realm is an alternate dimension adjacent to Okoto that-as its name suggests-is a place of Shadow. Physical beings or objects can only pass into or out of the Shadow Realm via portals created from the combined energies of all six Elements of Okoto: Fire, Ice, Jungle, Water, Stone, and Earth. The first such portal known to have been created was produced by the destruction of the Mask of Ultimate Power, which caused Makuta and Okoto's Capital City to be drawn into the Shadow Realm. This portal, the site of which would become known as the Black Volcano, was later reopened using the scattered fragments of the mask, the stolen weapons of the Toa, and the Light energies of Ekimu and Agil unleashed against Umarak the Destroyer. The Shadow Realm was known to be inhabited by a variety of beings, including Skull Warriors, Skull Spiders, Elemental Beasts, and shadowy figures resembling Okotans. Gali's spirit was also briefly drawn into this realm by the power of Makuta, but she was able to make her escape when the portal was reopened. She and the other Toa then combined their Elemental Powers to seal the portal forever, insuring that Makuta would not be able to escape again.
  • It is common belief that when a man dies on the battlefield, his soul is drained by the shadow beneath him, to join the building forces of the Shadow Dragon, Beyroth. Some argue that all mortallity is a direct consequence of the existence of this realm; its shadows ever draining. In this realm there is no day and night, everything here wanders aimlessly in a soft twilight under an always clouded sky, which seems to take on the colour of the sands.
  • In attempt to be able to gain access to the Naraka Realm used by Asura's godfather Raido X, Asura tried to get here using his space-time ninjutsu instead sending him to the Shadow Realm. Asura didn't know that in order to get there Raido uses is Siddha, Asura didn't figure this out until he did his own research. Since, Asura failed he did his studies onto the Shadow Realm he learned that the souls he trap there, unlike Raido's Naraka Realm can be used in the Summoning: Impure World Reincarnation Technique. In order to be able to do this Asura sends someone or goes himself to the realm while bringing a Scroll to put the souls on, comes back to the "Pure" World uses the soul in a Reincarnation. Asura can even send regular souls here and use them as sacrifices of the Technique. The Shadow Realm, is like a never ending dark dying forest. Once you think the forest is ending it actually isn't, leaving the trapped souls there hallucinating. There is one person who's been able to successfully get in and get out, and it was Auraoa, the Asura's master and spirit guide. Auraoa states, although being there for a few minutes, he had been on the verge of hallucinating. He continues to explain, that their is a faint mist, that makes the wanderer feel like his/her insides are being taken out.
  • Shadow realm is a crew of the Cerulean Ocean that flies the flag of Full Fathom Five.
  • The Shadow Realm is a dark, magical world in Spyro: Shadow Legacy that looks almost exactly identical to the real world, but bearing a black and white color theme. The Sorcerer used the Shadow Realm to his advantage by trapping anybody from the real world into the shadow realm inside magic cages in order to drain them of their magical energies.
  • The Shadow Realm is featured in the The General's Shadow miniquest. During the miniquest, it is said that the Shadow Realm is a dimension in which the Mahjarrat have great control over, with the Mahjarrat General Khazard and his followers currently in the realm preparing for the next Ritual of Rejuvenation. General Khazard is confused when he sees the player walking in the Shadow Realm with the assistance of the ghostly robes, claiming that normally only dead and Mahjarrat can do so. However, despite Khazard's statement, the Shadow Realm is not linked to the realm of the dead, the latter being a separate place entirely. Sliske is mentioned by Zemouregal, Azzanadra, and Wahisietel as being particularly skilled at reaching into the Shadow Realm, although Wahisietel claims that Sliske was better at manipulating the Shadow Realm of Freneskae.. Sliske experimented on the original six Barrows brothers within the Shadow Realm, causing them to be greatly enhanced, in addition to granting them some powers over the realm. Even though Sliske has a great understanding of the Shadow Realm, Mod Osborne stated that Zaros had a better understanding than Sliske about the Shadow Realm, at least for Gielinor. The KGP are also conducting experiments into the Shadow Realm, and have managed to have one of their spies enter the realm. After Zaros was defeated, his remaining human followers seemed to believe he had retreated to the Shadow Realm, and would continue to rule from it. In the beginning of Fate of the Gods, Sliske brings the player into the Shadow Realm, which looks exactly like the normal plane of existence but with muted, darker, and greyer colours. If the player decides to leave at this point, they will retain this Shadow Realm colour scheme (while interacting with the world as usual) until they log out. In Dishonour among Thieves, it is revealed that Sliske experimented more on the Shadow Realm, causing most of the Mahjarrat to have difficulty entering the realm, with some being completely unable to. It is also shown to have preservative properties, as Palkeera's body is well preserved when found within the realm, despite her death occurring millennia before.
  • The Shadow Realm is the spirit world of the Young Dracula . It is the place where the spirits of the ancestors reside. Ramanga was said to have lain down by the place some call the 'Door to Hell' and it was later reported that he had submitted himself to the 'agony of the light'. He returned in "Blood Match" and it became apparent that reports of his death had been 'greatly exaggerated'. It is suggested that he left the shell of his body behind to visit the realm, and he probably entered via the 'Door to Hell'. Ingrid was surprised that Ramanga had been able to manage this feat. Once there he was able to converse with the ancestors and gain the knowledge of the ages, including how to perform the 'noose of Asheron' as well as other necromancy spells. Ramanga did not return entirely unscathed. He was given a nasty scar down the side of his face and the insane laughter suggested that necromancy had warped his mind. While performing the transfer ritual to gain Vlad's powers, Ramanga still seemed to be in tune with the spirit world, and claimed he could hear the ancestors whispering to him. This might have been a figment of his imagination.
  • De Shadow Realm is een mysterieuze locatie in Gielinor. Ook al schijnt het deel te zijn van de wereld zelf, geloven sommigen dat het in werkelijkheid een andere dimensie is. De Shadow Realm wordt genoemd in de Schaduw zwaard miniquest. Tijdens de miniquest wordt gezegd dat de Shadow Realm een dimension is waarin de doden een nieuw leven beginnen, ook al is de exacte betekenis hiervan onduidelijk. Whether or not all of the dead travel to this dimension is also unknown. The Realm itself contradicts many personal accounts and religious beliefs, and thus its nature (and, to some extent, its existence) is questionable. Degenen die in de Shadow Realm bestaan, kunnen nog steeds door Gielinor struinen als geesten, onzichtbaar voor iedereen die geen Zichtbaarheids Ring. Sommigen kunnen blijkbaar ook fysiek contact hebben met hun omgeving. Ook het Schaduw Zwaard en mogelijk de Ghostly Robes zijn voorwerpen van de Shadow Realm, omdat General Khazard alleen met je praat als je Ghostly robes draagt, waardoor hij denkt dat je van de Shadow Realm bent (desondanks verklaart hij later dat hij de hele tijd als wist wie je was). In Postbag from the Hedge 44, vermeldt Azzanadra dat Sliske, samen met andere mahjarrat, de mogelijkheid hebben om "in de Shadow Realm te reiken". Dit kan zijn hoe hij de barrows brothers beheerst. Categorie:Locaties Categorie:Werelden en:Shadow Realm
  • The Shadow Realm is alleged to be a place of suffering where people could be sent to, explicitly designed by 4Kids Entertainment for the dubbed version of the Yu-Gi-Oh! second series anime. When a death would occur in the Japanese version, it would usually be censored in the dub, sending the victim to the Shadow Realm instead. The concept is also mentioned in the Yu-Gi-Oh! GX anime. Hence, the Shadow Realm is regarded as a euphemism for death and other disastrous events used for the dub. Shadow Games were depicted as occurring in another dimension which is also called the Shadow Realm. It was this dark dimension (so named by Maximillion Pegasus) that formed the basis for the Shadow Realm in the English version. When wagering a Duel in the Shadow Realm, Summoning and maintaining a monster requires energy. The more monsters, the more energy it seems to require. In Yugi Muto and Pegasus's final Duel, Yami Yugi had to take over for the large portion because of the strain it had caused Yugi. In Joey Wheeler and Yami Marik's Duel, Joey would have won if he hadn't collapsed after the attack of "The Winged Dragon of Ra" took away the rest of his stamina.
  • It is here where Tarakudo hid his Oni Mask meant to contain him. Tohru, using a tattoo of Tarakudo, traveled into the Shadow Realm to retrieve it.
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