PropertyValue
rdfs:label
  • Wildlands
rdfs:comment
  • The Wildlands was an area of space towards the edge of the known universe. Utopia wasn't quite as far as the Wildlands, nor the Dark Matter Reefs. (TV: Utopia)
  • The Wildlands (also known as the Resort Realm), is a magic-free area on Magix.
  • An area of wasteland situated to the southeast of Sommerlund that was formerly part of Cloesia. This region was laid to waste during the formation of the Maakengorge and the subsequent geological upheaval. Ragadorn, by virtue of its coastal location, was the only Wildlands city to survive this geologic upheavel. It's not too far from Ruanon and is a part of the Ruanon Pike. It's too much of a wasteland to find Meals with Hunting.
  • Lightning can come to the Wildlands on the monorail either from the Luxerion South Station or from the Dead Dunes. After the Major Route has been opened, Lightning can also cross on foot from Luxerion.
  • Though long assumed to be tainted with great evil derived from the Shadow following the construction of the Aegis and the great exodus of Shadow Mages that followed it six-hundred years ago, recent exploration has proven that claim to be somewhat inaccurate, though equally factual, albeit in a somewhat different way. The Wildlands themselves are not evil, yet nor are they good. They are ruled by nature and her indifferent pragmatism to such concepts, and as such harbor sources of good and evil within their vast span of landscape.
  • Only recently charted, the Wildlands beyond the Northern Aegis have always been a place of dark mystery and great evil for the people of Fastheld. For the most part, this impression has been fabricated by a number of sources; most vocal of which being the Church of True Light, which has long dictated that anything that exists outside of Fastheld is inherently evil. The truth is that the Wildlands are indeed a place of great evil, as well as a place of great good, great darkness, great beauty, and a great many other things that one would expect of an untamed and natural wilderness.
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dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:winx/property/wikiPageUsesTemplate
abstract
  • The Wildlands was an area of space towards the edge of the known universe. Utopia wasn't quite as far as the Wildlands, nor the Dark Matter Reefs. (TV: Utopia)
  • Though long assumed to be tainted with great evil derived from the Shadow following the construction of the Aegis and the great exodus of Shadow Mages that followed it six-hundred years ago, recent exploration has proven that claim to be somewhat inaccurate, though equally factual, albeit in a somewhat different way. The Wildlands themselves are not evil, yet nor are they good. They are ruled by nature and her indifferent pragmatism to such concepts, and as such harbor sources of good and evil within their vast span of landscape. The Wildlands have seen no less than five Dragons pass through them in recent years, of which only Zael'tharalax has remained. The twisted marshes of Snake Tangle are thought to be cursed, and seem to come alive during various alignments of the Moons, while the Ashlands are an utterly bleak and lifeless stretch of wastes that are best avoided at all costs. The joint bulwark, citadel, and assumed city of Ebonhold rests to the far northwest, hidden within the depths of the Drakespine Mountains, and is believed to currently host a city filled with Shadow Magi and those that follow their unholy rule. However, those within have no desire to speak with those without, and so Ebonhold sleeps as a brewing storm of fell power for the moment. The expansive freehold of Crown's Refuge, constucted by a combination of Light and Shadow magic in 625 ATA, can be found in the western reaches of the Drakesreach Sierra atop the Drakesreach Bluff. Here Wildlanders and Syladris alike maintain a sanctuary that accepts all those who travel there with good intentions, existing as a source of safety and stability in a land of wild chaos. The Jadesnake River - known as the Fastheld River in Fastheld itself - maintains an unusual south-north flow across the width of the Wildlands, flowing from within the Empire itself through the Dragonspine Mountains and beyond. However, as Ebonhold currently guards the river in the north, none have yet been able to sail through the Dragonspines to see what rests beyond. The Azure Steppes flow in the west, playing host to lush blue grasses and a myriad of life and flora, while the equally vast Verdigris Forest thrives as a place of serenity and beauty, giving life and purpose to Crown's Refuge, though hiding a dark secret within its very heart. The Northwatch Forest rests in the southeast, shielding the Stillwater Lake from the world around it, while protecting the ruins of the village of Northcrown within - a relic of a world before Fastheld and the Aegis. Maer Verdantis reaches skywards in the northeast, rumoured by some to hide the lair of a Dragon, while The Drakesclaw stands guard over the magical Silent Forest and the mysterious and solemn Valley of Kings to the south.
  • The Wildlands (also known as the Resort Realm), is a magic-free area on Magix.
  • An area of wasteland situated to the southeast of Sommerlund that was formerly part of Cloesia. This region was laid to waste during the formation of the Maakengorge and the subsequent geological upheaval. Ragadorn, by virtue of its coastal location, was the only Wildlands city to survive this geologic upheavel. It's not too far from Ruanon and is a part of the Ruanon Pike. It's too much of a wasteland to find Meals with Hunting.
  • Only recently charted, the Wildlands beyond the Northern Aegis have always been a place of dark mystery and great evil for the people of Fastheld. For the most part, this impression has been fabricated by a number of sources; most vocal of which being the Church of True Light, which has long dictated that anything that exists outside of Fastheld is inherently evil. That the Wildlings also apparently came from the Northern Wildlands - hense the name - judging by the number of attacks that the North Aegis has suffered over history was also more than enough fuel for the fires of both fact and fiction. The truth is that the Wildlands are indeed a place of great evil, as well as a place of great good, great darkness, great beauty, and a great many other things that one would expect of an untamed and natural wilderness. The span of these Northern Wildlands, stretching from the North Aegis to the southern reaches of the Dragonspine Mountains have mostly been charted by those that have followed the path of the Fastheld - known also as the Jadesnake - River, and are believed to be several hundred miles long, and just as wide between the uncharted lands to the North East and North West of Fastheld. In that expanse, the following locations of interest can be found:
  • Lightning can come to the Wildlands on the monorail either from the Luxerion South Station or from the Dead Dunes. After the Major Route has been opened, Lightning can also cross on foot from Luxerion.