PropertyValue
rdf:type
rdfs:label
  • Power Ring
  • Power ring
  • Power Ring
  • Power Ring
  • Power Ring
rdfs:comment
  • __FORCETOC__ Image:Help.png
  • __NOEDITSECTION__ __NOWYSIWYG__
  • Power Ring is an accessory in Chrono Trigger. Increasing the wearer's Strength (Power) attribute by six, this ring can be worn by any party member. To obtain the Power Ring, open the Sealed Chest in Guardia Forest during the Present. Use the Gate that links directly to the forest, as the chest will be blocked off after Crono escapes the Prison Towers in Guardia Castle.
  • A ring of blue fire that is used to enhance sorcery.
  • "It's very precious-it's the only one of it's kind. You mustn't sell it off! Well, bye now." -Fay After Fay has visited Olive three times to give her magic stat boosts, Fay will visit again and give her the power ring. If she attends atleast 32 magic class sessions and has a Magic Reputation of 400 or higher Fay bestows this. The Power Ring will keep Olive's MP from being drained while casting magic. Olive will always be able to use magic as long as she has at least 10 intelligence.
  • The power ring was an object issued to the members of the Green Lantern Corps.
  • Rotor the Walrus built the Sky Patrol and designed it to run on Power Ring energy, necessitating occasional resupply as he did at the Eusebes Shrine. Dr. Eggman also determined that the power of Dark Gaia emanating from the broken planet exceeded the total energy of the world's Power Rings. (StH: #263, #266)
  • A Power Ring, also known as a Green Lantern Ring, is a piece of jewelry that grants the wearer incredible powers. All power rings need recharging every 24 hours. It is charged with a Battery of Power.
  • The rings use pure energy supplied by a Power Battery, which in turn is supplied by an emotion entity such as Parallax or Ion. This energy allows the ring the ability to affect and use fundamental forces of the known universe; including electromagnetic energies such as gravity, radiation, heat, light, and concussive force.
  • All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.
  • Description: Type: Accessory/Ring Class: Materials: Equip: Finger Effect: Increase strength, Defense +3, Strength +15 Gain in: Create by . Price: 20,000 potch
  • The Power Ring is an armor for Yuna, which can be obtained if the dominant abilities on any ring are any three HP +% ability.
  • A power ring was shown in the JSA Brownstone Museum.
  • The Power Ring is an item in killer7. It slightly increases the effectiveness of the bearer's attacks. The Smith Syndicate recover it from Susie Sumner in Target03: Encounter Part 2, when they locate her head under a car in the garage of the Blackburn Residence. This, incidentally, marks the last time they see her.
  • The Power Ring (パワーリング Pawā ringu) is a Stat booster that recurs across the Fire Emblem Series. When used, the Power Ring permanently increases its user's Strength by a set number of points that varies from game to game. In Fire Emblem: Genealogy of the Holy War, the Power Ring must be placed in the inventory of any unit in order for its Strength-boosting property to take effect. Starting from Fire Emblem: Path of Radiance, the Power Ring is renamed to the Energy Drop (エナジーの雫 Enajī no shizuku), where it also permanently increases its user's Strength by 2 points when used.
  • A power ring is a type of technology developed by the Oan civilization of an alternate reality. The power ring is a conduit for energy when worn by a person and attuned to energy fields of a battery. With the mentality of a wearer, the ring could respond by transmuting energy into constructs such as beams or shields. Ganthet fled to the reality where James T. Kirk had defeated Nero, and deposited an array of spectrum-powered rings. The Blue Lantern ring selected Pavel Chekov as its bearer and the yellow ring chose Chang, a Klingon general. (TOS - The Spectrum War comic: "Issue 1")
  • The Power Rings were originally a component of the ROCC, orbiting around the system and so preserving a harmonious, tranquil, flowing course and circuit which neutralised the radiation of the Chaos Emeralds. The warping effects of the ROCC's destruction also scattered the Power Rings across Mobius, as well as translating the Chaos Emeralds to the Special Zone and, of course, creating Doctor Robotnik.
  • Power Rings are powerful tools originally designed for universal law enforcement by the Guardians of the Universe. They are capable of a variety of things, from projecting energy blasts and forming force fields to creating unique hard-light constructs based on the user's imagination and concentration. Power Rings, though powerful and resourceful, are often limited by the need of a semi-regular charge through the use of a Power Battery, patterned on a Lantern-shaped design.
owl:sameAs
Jewels End Amount
  • 7
Mana End Amount
  • 5
Jewels
  • 7
dcterms:subject
itemid
  • 3050
droppedBy
marketable
  • yes
itemclass
  • Tools and other Equipment
  • Tools and other Equipment
  • Tools and other Equipment
attrib
  • Provides +6 Fist skills while equipped.
  • Provides +6 fist skills while equipped.
  • fist fighting +6
Mana
  • 5
Steel
  • 46
Sell
  • 500.0
buyfrom
  • Haroun
  • Haroun 100 gp
  • Haroun 100 gps
Rune
  • 290
Recipe
Equip
  • Finger
npcvalue
  • 50
gainin
  • Create by Mermaids.
actualname
  • power ring
npcprice
  • 100
sellto
  • Haroun
  • Haroun 50 gp
  • Haroun 50 gps
npcvaluerook
  • 0
activeborder
  • #5260E0
npcpricerook
  • 0
Buy
  • -
primarytype
  • Rings
  • Rings
  • Rings
alttextcolor
  • #5260E0
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BorderColor
  • transparent
amount
  • 2
Article
  • a
Magic
  • 290
Name
  • Power Ring
  • Power Ring
  • Power Ring
Type
Value
  • 50
Romaji
  • Atakku ringu
Caption
  • A gift from Fay
  • Official artwork of the Power Ring from the TCG.
First
  • killer7
Function
  • Increases strength of bearer's attacks
desc
  • A ring that boosts its wearer's strength.
dbkwik:suda51/property/wikiPageUsesTemplate
Mana Start Amount
  • 5
Jewels Start Amount
  • 7
dbkwik:suikoden/property/wikiPageUsesTemplate
dbkwik:princessmaker/property/wikiPageUsesTemplate
Weight
  • 0
  • 0.800000
  • 80
Jewelry
  • 700
backcolor
  • #0F1C8A
Price
  • 20000
Height
  • 2.200000
Title
  • Power Ring
  • Original Continuity
Duration
  • 1800.0
maxwidth
  • 20
Iron
  • 76
  • 95
TAB
  • Current Continuity
  • Pre-SGW
Crafts
  • 8
  • 14
  • 15
  • 35
firstseen
Notes
  • The Power Ring increases fist skill by six points, for 30 Minutes. One can be obtained in the Power Ring Quest. One can be obtained in the Panpipe Quest. One is required for the Bright Sword Quest.
  • Power Rings increase the Fist Fighting skill by six points, for 30 minutes.
  • The Power Ring increases fist skill by six points, for 30 Minutes. One can be obtained in the Power Ring Quest. One is required for the Bright Sword Quest .
Metal
  • 500
Arts
  • 700
Effects
  • Cast magic without using MP
Source
  • Fay
Kana
  • アタックリング
TEXTCOLOR
  • white
Effect
  • +6 to Strength
  • Increase strength, Defense +3, Strength +15
  • Increases its user's Strength
Location
  • Blackburn Residence garage
wikipage disambiguates
Component 1 Amount
  • 1
  • 2
Crafts To Iron Perk
  • 16
Iron End Amount
  • 76
Crafts To Mastery
  • 70
Component 1 End Amount
  • 1
Iron Start Amount
  • 95
Steel End Amount
  • 46
Crafts To Component 1 Perk
  • 30
Component 1 Start Amount
  • 2
Steel Start Amount
  • 46
abstract
  • __FORCETOC__ Image:Help.png
  • __NOEDITSECTION__ __NOWYSIWYG__
  • Power Ring is an accessory in Chrono Trigger. Increasing the wearer's Strength (Power) attribute by six, this ring can be worn by any party member. To obtain the Power Ring, open the Sealed Chest in Guardia Forest during the Present. Use the Gate that links directly to the forest, as the chest will be blocked off after Crono escapes the Prison Towers in Guardia Castle.
  • A ring of blue fire that is used to enhance sorcery.
  • "It's very precious-it's the only one of it's kind. You mustn't sell it off! Well, bye now." -Fay After Fay has visited Olive three times to give her magic stat boosts, Fay will visit again and give her the power ring. If she attends atleast 32 magic class sessions and has a Magic Reputation of 400 or higher Fay bestows this. The Power Ring will keep Olive's MP from being drained while casting magic. Olive will always be able to use magic as long as she has at least 10 intelligence.
  • The power ring was an object issued to the members of the Green Lantern Corps.
  • Rotor the Walrus built the Sky Patrol and designed it to run on Power Ring energy, necessitating occasional resupply as he did at the Eusebes Shrine. Dr. Eggman also determined that the power of Dark Gaia emanating from the broken planet exceeded the total energy of the world's Power Rings. (StH: #263, #266)
  • A power ring is a type of technology developed by the Oan civilization of an alternate reality. The power ring is a conduit for energy when worn by a person and attuned to energy fields of a battery. With the mentality of a wearer, the ring could respond by transmuting energy into constructs such as beams or shields. The guardians of Oa crafted a green ring that was a focus of willpower and gave the ring to champions of the Green Lantern Corps, named for their glowing green power batteries. Eventually, other power spectrums were used, such as the Yellow Lanterns that take advantage of the yellow spectrum impurity in a Green Lantern's ring, or the Blue Lanterns who focus the power of hope over willpower. Ganthet fled to the reality where James T. Kirk had defeated Nero, and deposited an array of spectrum-powered rings. The Blue Lantern ring selected Pavel Chekov as its bearer and the yellow ring chose Chang, a Klingon general. (TOS - The Spectrum War comic: "Issue 1")
  • A Power Ring, also known as a Green Lantern Ring, is a piece of jewelry that grants the wearer incredible powers. All power rings need recharging every 24 hours. It is charged with a Battery of Power.
  • The rings use pure energy supplied by a Power Battery, which in turn is supplied by an emotion entity such as Parallax or Ion. This energy allows the ring the ability to affect and use fundamental forces of the known universe; including electromagnetic energies such as gravity, radiation, heat, light, and concussive force.
  • All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.
  • Description: Type: Accessory/Ring Class: Materials: Equip: Finger Effect: Increase strength, Defense +3, Strength +15 Gain in: Create by . Price: 20,000 potch
  • Power Rings are powerful tools originally designed for universal law enforcement by the Guardians of the Universe. They are capable of a variety of things, from projecting energy blasts and forming force fields to creating unique hard-light constructs based on the user's imagination and concentration. Power Rings, though powerful and resourceful, are often limited by the need of a semi-regular charge through the use of a Power Battery, patterned on a Lantern-shaped design. Several character participants in the Traitor Games use a Power Ring by routine, but occasionally are chosen as ringbearers, coming into contact with the Rings through legitimate, synthetic, or other means; Green, Willpower based, Power Ring wielders: * Hal Jordan, Green Lantern of Sector 2814.1, as played by Superheroic in The Traitor Game IV: Payback Is A Dog Of The Female Gender! and Traitor Game XIV: Legion... * Rei Ayanami, as played by DoctorDoom in Traitor Game XVI: Whom the Gods Would Destroy! (Synthetic) * John Stewart (Justice Lord), as played by Superheroic in Traitor Game XVII: We Apologize For the Inconvenience * Kyle Rayner, Honor Guard Green Lantern, as played by Froggy in Traitor Game XVIII: Reality Bites! * Provident, as played by Joe Acro in The Traitor Game XIX: Custom Made for Calamity! * Power Ring, as played by Superheroic in Traitor Game XXIII: Dangling Ploplines! (See: Volthoom) Yellow, Fear based, Power Ring wielders: * Zorak, as played by Deadpooligan in Traitor Game XI: The Plop Thickens! (See: Steve the Power Ring) * Batman and his Dark Knight Corps, as played by Superheroic in OYL - The Traitor Game XII: It's Good To Be Bad! * The Cyborg Superman, as played by Deadpooligan in Traitor Game XVI: Whom the Gods Would Destroy! Upon Henshaw's incapacitation after killing a Lawbringer, his Power Rings sought new bearers[1]; * Doom 2099, as played by Just a Shadow * The Undertaker, as played by Ben Morgan * Orion, as played by Froggy * Talon, as played by Radioactive Zombie * Wolverine, as played by Hamboy * Raoh, as played by KingOfPie * Asuka Langley Soryu, as played by OverMaster * Paris Hilton, as played by Masterbasset * Sophie Bangs, as played by Tommy Violet, Love based, Power Ring wielders: * Carol Ferris, as played by beetlebum in Traitor Game 29... IN SPACE! Red, Rage based, Power Ring wielders: * Asuka Langley Soryu, as played by OverMaster in Traitor Game XVI: Whom the Gods Would Destroy! (Synthetic) * Timon, as played by OverMaster in Traitor Game XVIII: Reality Bites! * Owlman as played by Superheroic in Traitor Game XXIII: Dangling Ploplines! Orange, Greed based, Power Ring wielders: * Princess Morebucks, as played by Schornforce in Traitor Game XXII: Sweet Revenge! * Larfleeze, as played by Jeremi in Traitor Game 29... IN SPACE! Black, Death based, Power Ring wielders: * Black Hand as played by Superheroic in Traitor Game 27: Welcome to my Nightmare! He used his powers to add new corpses to his Corps; * Jason, as played by Just a Shadow * Judge Death, as played by Deadpooligan * Vamp, as played by Jeremi
  • The Power Rings were originally a component of the ROCC, orbiting around the system and so preserving a harmonious, tranquil, flowing course and circuit which neutralised the radiation of the Chaos Emeralds. The warping effects of the ROCC's destruction also scattered the Power Rings across Mobius, as well as translating the Chaos Emeralds to the Special Zone and, of course, creating Doctor Robotnik. Over the course of his adventures, Sonic collected nearly all of the Power Rings, physically absorbing them into himself as each one dematerialised on contact. Each ring was imprinted with a minute fragment of the power that they had channeled and drained in the ROCC. These infusions augmented and enhanced Sonic's abilities, useful when fighting Robotnik, but an excess of "ring energy" also contaminated Sonic with the lifelong curse of Super Sonic - his early transformations were fuelled by the stockpiles of energy accumulated while collecting the Power Rings. The Power Rings today are thought to have been mostly accounted for, either absorbed or destroyed. Only one is known to exist - Doctor Kintobor's mind and personality was psychically imprinted on a ring during the ROCC's destruction, and the ring was preserved as the master copy of the Kintobor Computer's core program.
  • The Power Ring is an armor for Yuna, which can be obtained if the dominant abilities on any ring are any three HP +% ability.
  • A power ring was shown in the JSA Brownstone Museum.
  • The Power Ring is an item in killer7. It slightly increases the effectiveness of the bearer's attacks. The Smith Syndicate recover it from Susie Sumner in Target03: Encounter Part 2, when they locate her head under a car in the garage of the Blackburn Residence. This, incidentally, marks the last time they see her.
  • The Power Ring (パワーリング Pawā ringu) is a Stat booster that recurs across the Fire Emblem Series. When used, the Power Ring permanently increases its user's Strength by a set number of points that varies from game to game. In Fire Emblem: Genealogy of the Holy War, the Power Ring must be placed in the inventory of any unit in order for its Strength-boosting property to take effect. In the GBA titles of the series, the Power Ring is known as the Energy Ring (エナジーリング Enajī ringu), where it permanently increases its user's Strength or Magic (depending on the type of weapon that they wield) by 2 points. Starting from Fire Emblem: Path of Radiance, the Power Ring is renamed to the Energy Drop (エナジーの雫 Enajī no shizuku), where it also permanently increases its user's Strength by 2 points when used. In TearRing Saga: Utna Heroes Saga, the equivalent to the Power Ring is simply known as the Power Plus (POW プラス POW Purasu), where it permanently increases its user's Strength by 2.
is Weaponry of
is Item of
is Powers of