PropertyValue
rdf:type
rdfs:label
  • Wereboar
  • WereBoar
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • A wereboar was a humanoid or giant lycanthrope that was bitten by another wereboar. Wereboars were often of neutral alignment but hunted anything for food. Any humanoid or giant that survived a wereboar's bite could be infected with the curse, thus becoming a wereboar themselves. Wereboars were aggressive and unfriendly creatures. They would often provoke fights for the sake of fighting. While mean-spirited, they were not necessarily evil in nature.
  • Race: shapechanger Alignment: chaotic neutral Armor class: 17 Hit points: 110 Attack bonus: +10/+5 Damage: 2d6+4 piercing damage (creature weapon) Hit dice (level): 10 Challenge rating: 9 Size: large Damage reduction: 10/+1 Trained skills:(‡) discipline (11), intimidate 10, listen (8), parry (2), spot (7) Feats: alertness, iron will, low-light vision, power attack, toughness, weapon proficiency (creature)
  • Wereboar is a monster in AdventureQuest Worlds.
  • Wereboar is an enemy fought solely on Etrian Odyssey 2 Untold.
  • Wereboars are gruff loners, short-tempered and rude on the best of days, and downright antisocial on average. Fortunately, most of their wrath is often directed towards goblinoids if given a choice, though they are just as likely to chase off the human fighters after their foes have been trounced.
  • WereBoars are a Minotaur type monster found in Fate.
  • The Wereboar is another monster found in the dungeons of Fate. The wereboar closely resembles a boar, however the wereboar stands on two legs, and can wield weapons and armor.
owl:sameAs
Level
  • 8
Alignment
dcterms:subject
Will
  • 10
walksaround
  • Fire
Weak
  • Blind
implemented
  • 10.800000
Fort
  • 11
secondarytype
  • Ungulates
creatureclass
  • Humans
Reflex
  • 7
bestiaryclass
  • Lycantrophe
senseinvis
  • yes
paraimmune
  • yes
DEX
  • 11
fireDmgMod
  • 105.0
convince
  • --
deathDmgMod
  • 50.0
feats
iceDmgMod
  • 95.0
behaviour
  • Wereboars are fast. They also retreat on low health.
walksthrough
  • Energy, Poison
Summon
  • --
actualname
  • wereboar
hpDrainDmgMod
  • 100
holyDmgMod
  • 105.0
energyDmgMod
  • 85.0
physicalDmgMod
  • 100.0
str
  • 19
MaxDmg
  • 545
CHA
  • 12
earthDmgMod
  • 50.0
alignment5e
bestiarylevel
  • Medium
type4e
  • Natural creature humanoid
isboss
  • no
bestiarytext
  • Wereboars are humans under a curse - others claim infected with a disease - that causes them to transform into savage beasts. At the beginning, the transformation only takes place at full moon and the victim regains its human appearance the next morning. In the course of time, the transformation lasts longer and the full moon is no longer a necessary condition for the transformation. At a certain point, the beast takes over more and more often. Wereboars are wild and boisterous, though a bit imprudent. They are not true predators, but in their ferocity and aggressiveness they are as dangerous as any beast of prey. Their appearance is a mix between a boar and a human being. The curse of the Full Moon, as it is frequently called, is usually spread by the infectious bite or scratch of other were-creatures. Forbidden books also tell about methods that allow to turn somebody into a were-creature with the help of dark rites. Some twisted individuals even call the curse upon themselves in the hope of using their new powers to avenge an injustice or insult.
bestiaryname
  • wereboar
drownDmgMod
  • 100
illusionable
  • no
resref
  • x3_wereboar001
Wis
  • 12
primarytype
  • Lycanthropes
dbkwik:elder-scrolls/property/wikiPageUsesTemplate
dbkwik:elderscrolls/property/wikiPageUsesTemplate
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
dbkwik:forgottenrealms/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
AB
  • +10/+5
Article
  • a
Skills
  • Charge
  • discipline , intimidate 10, listen , parry , spot
Speed
  • 150
Armor
  • 3
  • 32
DR
  • 10
Name
  • Wereboar
Abilities
  • Melee , Life Drain Berserk Explosion Beam , Sudden Death , Steam Effect on itself
challenge3e
  • 4
type5e
subtype4e
dbkwik:etrian/property/wikiPageUsesTemplate
dbkwik:fate/property/wikiPageUsesTemplate
dbkwik:nwn/property/wikiPageUsesTemplate
exp
  • 2000
con
  • 19
Language
imagewidth
  • 300
at
  • 15
Items
  • Chipped Blade
cr
  • 9
HD
  • 10
AC
  • 17
Description
  • A boar that wanders Ginnungagap. It preferes to stampede first and ask questions later.
Resist
  • Sleep
DF
  • 12
Distinctions
  • Shapeshifting
plural
  • wereboars
Notes
  • 350
int
  • 10
HP
  • 110
  • 204
  • 2200
Damage
  • 2
Health
  • 17
Race
Vision
Location
  • Grimvale underground, were-beasts cave south-west of Edron and in the Last Sanctum east of Cormaya, here..
  • Temperate forests on the Prime Material Plane
Size
  • large
Strategy
  • Try to stand diagonal to them to avoid their Bleeding effect. Their Shielding reduction can be troublesome as it increases the damage outcome of both the Wereboar and other creatures, so be cautious.
Immune
  • None
challenge5e
  • 4
size5e
  • Medium
subtype5e
4e
  • 200
healMod
  • 100.0
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • A wereboar was a humanoid or giant lycanthrope that was bitten by another wereboar. Wereboars were often of neutral alignment but hunted anything for food. Any humanoid or giant that survived a wereboar's bite could be infected with the curse, thus becoming a wereboar themselves. Wereboars were aggressive and unfriendly creatures. They would often provoke fights for the sake of fighting. While mean-spirited, they were not necessarily evil in nature.
  • Race: shapechanger Alignment: chaotic neutral Armor class: 17 Hit points: 110 Attack bonus: +10/+5 Damage: 2d6+4 piercing damage (creature weapon) Hit dice (level): 10 Challenge rating: 9 Size: large Damage reduction: 10/+1 Trained skills:(‡) discipline (11), intimidate 10, listen (8), parry (2), spot (7) Feats: alertness, iron will, low-light vision, power attack, toughness, weapon proficiency (creature)
  • Wereboar is a monster in AdventureQuest Worlds.
  • Wereboar is an enemy fought solely on Etrian Odyssey 2 Untold.
  • Wereboars are gruff loners, short-tempered and rude on the best of days, and downright antisocial on average. Fortunately, most of their wrath is often directed towards goblinoids if given a choice, though they are just as likely to chase off the human fighters after their foes have been trounced.
  • WereBoars are a Minotaur type monster found in Fate.
  • The Wereboar is another monster found in the dungeons of Fate. The wereboar closely resembles a boar, however the wereboar stands on two legs, and can wield weapons and armor.
is Races of
is Race of