PropertyValue
rdf:type
rdfs:label
  • The Swamp
rdfs:comment
  • A 24 Track studio, run by Howard Turner of The Nivens with John Wallis and Engineer Chris Wilson (Wyatt?) who played in Lawrence and the Comfortable Society (drums) and Eden (guitar/lead vox). The studio was based at the Old Queen's Head, Great Ellingham near Attleborough in South Norfolk. The Swamp was shut in 1998 when John Wallis sold up and retired to Spain. Chris can be found on facebook as Christopher Hyde-Wyatt.
  • The Swamp is a subarea of Amakna.
  • The Swamp or Ghost of Chidori-Ga-Fuchi (怪談 千鳥ケ淵 Kaidan 'Chidori-ga-fuchi') is a horror film directed by Eiichi Koishi.
  • The Swamp is a stage in the Subspace Emissary mode of Super Smash Bros. Brawl. This stage is notable for being Falco's first appearance in the story.
  • Location: Downtown Seattle Info: The Swamp is a dark, seedy bar nestled just close enough to the core of downtown to access it's undercurrent of money but just far enough off the beaten path to be out of the spotlight. Despite it's divey nature it is well run, with good service and quality drinks. The Swamp's air of impending violence attracts both shady dealings and simple hedonism- it is a home to fixers and players alike. i am a terrible writer.
  • The Swamp is a location from The Legend of Zelda: Four Swords Adventures. It is the second stage of Near the Fields, the fourth level of the game. An issue of Tingle Times can be found here. It provides advice on crossing the swamp by using Lily Pads attached to River Zora.
  • The Swamp is the second chapter of the campaign Swamp Fever in Left 4 Dead 2. It begins in a drainage culvert beneath a rail track causeway that has been fashioned into a safe room. The Survivors must navigate a series of knee-deep swamps or bayous intersected with patches of dryer ground and indicative pathways made up of planks resting over the water. It is necessary for players to enter the aircraft's fuselage. Supplies will also be found here including Tier 2 weaponry.
  • It was the home of the evil Swamp Witch. With the oncoming of the cataclysm caused by shattering of the Mask of Eternity, many pools in the swamp became poisonous, swamp slimes and many monsters appeared. With all the road and exits from Connor's village in Daventry blocked off, he had to find an alternate way to the Swamp through the Dimension of Death. The Swamp is ruled by King Mudge. The name, 'The Swamp' also refers to the Isle of Wonder swamp, and The Swamp of Eldritch, or even The Swamp of Tamir.
  • When the player plays this level for the first time, the first cutscene plays, showing Fox and Diddy Kong battling through the swamp. After making it through part of the swamp, Diddy and Fox are walking and talking, but unexpectedly, a black arrow is shot through Diddy, turning him into a Trophy. Fox turns and sees Bowser holding a Dark Cannon, in which he shoots at Fox. However, Fox slides and dodges, while Bowser points to Diddy's trophy. Shadow Bugs begin to devour the trophy. Fox looks at this in a surprised state, and then turns and looks at Bowser, who is ready to make another shot at Fox. Blasts are shot at Bowser, who seems to almost trip. An Arwing flies overhead, and Falco ejects himself from it. He lands, and dashes up to Bowser (he probably uses Falco Phantasm, for the sound he
  • Zuko and Iroh beg for money in the street of a village. Zuko refuses to grovel, trying to keep what dignity he has left, while Iroh is more than willing to accept their new situation and do what he must to get by. A swordsman approaches Iroh and has him sing for a gold coin. As Iroh sings, the swordsman swings his blades at Iroh's feet to have him "dance". As the swordsman leaves, Zuko is angered and humiliated by his uncle's self-degradation.
dcterms:subject
Last chapter
  • Plank Country
Super Jump
  • No
Animated
  • Yes
This chapter
  • The Swamp
jmdb url
This number
  • 2
Prod
  • 204
Next Chapter
  • The Shantytown
DownloadLink
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Availability
  • Subspace Emissary only
Games
  • SSBB
Date
  • 2006-04-14
Series
  • 1
Runtime
  • 4080.0
neighbor
  • Felicity Island
Guest
  • Mako , William H. Bassett , Carlos Alazraqui , Joe Alaskey , Johanna Braddy
Country
Name
  • The Swamp
Type
  • Community
Caption
  • 50
  • The Swamp
  • Screenshot of the stage.
  • Theatrical poster to The Swamp
desc
  • Kill 10 swampy Mudmen while they are in the water.
  • Defend yourself at the crashed airliner without taking damage.
Region
Points of Interest
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dbkwik:norwichmusic/property/wikiPageUsesTemplate
dbkwik:kingsquest/property/wikiPageUsesTemplate
Score
  • 20
  • 30
Chapter
  • The Swamp
Terrain
  • Swamp
Cinematography
Title
Music
firstgame
  • Four Swords Adventures
Studio
dbkwik:eiga/property/wikiPageUsesTemplate
Resolution
  • Low
Campaign
  • Swamp Fever
Universe
  • Super Smash Bros.
IMDB ID
  • 204427
Distributor
Episode
  • 24
PREV
  • "Return to Omashu"
Released
  • 1956-07-05
NEXT
  • "Avatar Day"
Book
  • Earth
Writer
Director
People
Creator
Location
Size
  • 5
wikipage disambiguates
abstract
  • It was the home of the evil Swamp Witch. With the oncoming of the cataclysm caused by shattering of the Mask of Eternity, many pools in the swamp became poisonous, swamp slimes and many monsters appeared. With all the road and exits from Connor's village in Daventry blocked off, he had to find an alternate way to the Swamp through the Dimension of Death. The Swamp is ruled by King Mudge. This swamp was once a lush, life-rich marsh. Under the control of the swamp witch the region had been transformed into a murky mire inhabited by swamp fiends and carnivorous plants. But evil hadn't soaked through every living being here. As he travelled through the Swamp, Connor kept alert and inquisitive, and found certain forms of life that were ready to offer unexpected acts of kindness. The name, 'The Swamp' also refers to the Isle of Wonder swamp, and The Swamp of Eldritch, or even The Swamp of Tamir.
  • A 24 Track studio, run by Howard Turner of The Nivens with John Wallis and Engineer Chris Wilson (Wyatt?) who played in Lawrence and the Comfortable Society (drums) and Eden (guitar/lead vox). The studio was based at the Old Queen's Head, Great Ellingham near Attleborough in South Norfolk. The Swamp was shut in 1998 when John Wallis sold up and retired to Spain. Chris can be found on facebook as Christopher Hyde-Wyatt.
  • The Swamp is a subarea of Amakna.
  • The Swamp is the second chapter of the campaign Swamp Fever in Left 4 Dead 2. It begins in a drainage culvert beneath a rail track causeway that has been fashioned into a safe room. The Survivors must navigate a series of knee-deep swamps or bayous intersected with patches of dryer ground and indicative pathways made up of planks resting over the water. By following the planks, players encounter the ruins of a long-abandoned boathouse and a jetty which yield various supplies. A nearby plume of smoke above the trees brings them to an expanse of bayou in the center of which is a crashed civilian jet airliner. On the way to the plane, a dead military paratrooper will be found draped in a tree and will often give up a Tier 2 weapon, often as well as a throwable item. It is necessary for players to enter the aircraft's fuselage. Supplies will also be found here including Tier 2 weaponry. The starboard side emergency door must be opened and this will trigger a Crescendo Event. Infected will horde from both sides of the fuselage. The starboard doorway forms a choke point and a single player can hold this position with relative ease. Defending the port side is more difficult, and in a co-op game, at least two (even three) players should be allocated this duty. Once they have weathered the hordes of the Infected at the aircraft, players make their way through some ravaged old shacks and into the next safe-house.
  • The Swamp or Ghost of Chidori-Ga-Fuchi (怪談 千鳥ケ淵 Kaidan 'Chidori-ga-fuchi') is a horror film directed by Eiichi Koishi.
  • Zuko and Iroh beg for money in the street of a village. Zuko refuses to grovel, trying to keep what dignity he has left, while Iroh is more than willing to accept their new situation and do what he must to get by. A swordsman approaches Iroh and has him sing for a gold coin. As Iroh sings, the swordsman swings his blades at Iroh's feet to have him "dance". As the swordsman leaves, Zuko is angered and humiliated by his uncle's self-degradation. Meanwhile, Aang, Katara, and Sokka, while searching for an earthbending teacher for Aang, fly over a swamp. When Appa begins to inexplicably lose altitude, Aang tells his friends that he feels as if the swamp is calling to him; due to their reluctance to land, however, he agrees to leave. Suddenly, a tornado appears, overwhelming Appa and hurling everyone into the swamp; even though Aang uses airbending to make a sphere of air as a shield around Appa, the tornado shears it apart with ease. This separates humans and animals into two separate groups. The human group begins looking for Momo and Appa. Aang and Katara are wary of the environment, sensing something ominous about it. Sokka uses his machete to haphazardly hack through the swamp vegetation, trying to clear a path. Meanwhile, Appa, with Momo still on the saddle, is looking for the rest of Team Avatar. Trudging through the swamp, his path is blocked by a large root, which is too low to crawl under, too high to easily climb over, and the vegetation is too dense to fly over it. Seeing no way around the obstacle, Appa drops to the ground to rest. Momo wants to keep going, however, and digs out Aang's bison whistle, blowing on it as hard as he can. Appa roars in pain, but Momo whistles a second time. Fed up, the bison arches his tail and slams it down onto his back, knocking Momo out cold and stopping the noise. However, unknown to the flying bison and winged lemur, natives of the swamp have found Appa's tracks and are hunting them for dinner. By evening, Sokka becomes annoyed at his sister and friend's warnings, stating there is nothing out of the ordinary about the place. At that moment, a scream echoes through the swamp, startling the trio. Realizing a small, white bird was responsible for the sounds, Sokka decides to build a fire. Hunting a fly for dinner, Momo ends up on the back of one of the swamp's apex predators, a catgator. Alarmed, Momo hurries back to Appa with the catgator in pursuit. Appa opens his mouth and catches the surprised predator, momentarily holds it while it struggles, and spits it out. The catgator and Momo hiss angrily at each other, but the predator soon leaves, and Appa chastises the lemur for his behavior. Aang, Katara, and Sokka make camp for the night. While they are asleep, a swamp monster attacks them, which results in a further separation of the group. Alone in the swamp, each person experiences a vision of another person. Katara sees her mother, and momentarily believes she has returned. However, after joyfully running over to meet her, her vision is revealed to be an ordinary stump; gasping in disbelief, Katara falls to her knees in tears. Sokka envisions Yue in spirit form, who says hauntingly to him, "You didn't protect me." Sokka refuses to believe what he has witnessed, clinging to the belief that there is a logical explanation for it. Aang spots a young laughing girl and a flying boar in the swamp; he does not recognize the girl. He calls out to her, but she runs away, and Aang begins to chase after her. The two animals are confronted by the swamp-dwelling hunters Tho, Due, and their brethren, who are following them in canoes. Tho attempts to coax the animals toward him, but is unaware they understand his human speech, and when he casually mentions that they will become food once captured, Appa and Momo flee. Due shouts angrily at Tho for his ignorance; Tho defends himself by asking how he was to know about the animals' intelligence. To catch up with Appa and Momo, Tho begins bending the water around his canoe, causing it to speed forward rapidly. Aang is still seen chasing the girl. Eventually, when he thinks he corners her, the vision of the stranger disappears with Katara in her place. Sokka drops in, literally, and they all confess their encounters. Aang and Katara wonder about the mysterious workings of the swamp, but Sokka continues to insist nothing is out of the ordinary until a giant swamp monster attacks them. It manages to grab Sokka and swing and slam him against the river. Aang frees Sokka by sending an air blade toward it, but the monster attacks him. The swamp monster subsequently grabs Sokka again and tries to surf away, but its arm is damaged by Katara's waterbending. It still holds onto Sokka, even after Katara forcibly pushes it away with a large wave. Katara is subsequently pushed back along with Aang, who had come back. From twisting and tangling its body with a tornado to Katara creating a big hole with a water drill or slinging an array of water blades, it does not seem affected, instead replacing its armor of vines. Yet with each cut, they see a man inside the monster, and one more water blade from Katara through the "head" forces the man to give up. They demand to know who the waterbender is, but the mysterious figure wishes, in turn, to know why the three are in the swamp. Sokka reveals that Aang is the Avatar and that "stuff like this happens to [them] a lot." Understanding that the swamp chose them, the bender reveals his name: Huu. He reveals the reason he attacked them was that he was protecting the swamp which Sokka was harming. He takes the three friends to the roots of an enormous tree, the heart of the swamp. Huu reveals to them that he achieved enlightenment under this tree, and saw how the entire swamp is the roots of the single tree spreading for miles. He states that everything is connected, time and death are only illusions, and that the swamp manifests to people as visions of deceased loved ones, showing that they are still present spiritually. Aang asks about the girl he saw, stating it was no one he knew, but with Huu's encouragement, he realizes that the girl is someone he will meet in the future. Aang touches the tree, connecting to the swamp. Far away, he sees Appa and Momo being chased. Aang, Katara, and Sokka promptly rush to the animals' aid. When they finally arrive, Aang and Katara use waterbending against Due and Tho, but the swamp-dwellers use waterbending themselves. Upon this discovery, the fighting stops. Tho and Due unite with Huu, who had followed the gang, showing the waterbenders know each other. The scene switches to Aang, Katara, and Sokka sitting around a fire in the swamp-dwellers' camp. Aang and Katara continue to wonder about the swamp, but Sokka is steadfast that there is nothing out of the ordinary. Out of their line of sight, a white screeching bird lands on a branch and lets out a screechy call but is immediately batted away by a sentient vine. The last scene shows the swordsman, who mistreated Iroh and Zuko, in a dark alleyway. He senses someone there and pulls out his blades, demanding that the person show himself. Two hands grab his wrist, making him release the blades, and he is thrown into a stack of crates, knocking him out. The attacker walks up and retrieves the dropped swords. The camera pans up to reveal the Blue Spirit.
  • The Swamp is a stage in the Subspace Emissary mode of Super Smash Bros. Brawl. This stage is notable for being Falco's first appearance in the story.
  • Location: Downtown Seattle Info: The Swamp is a dark, seedy bar nestled just close enough to the core of downtown to access it's undercurrent of money but just far enough off the beaten path to be out of the spotlight. Despite it's divey nature it is well run, with good service and quality drinks. The Swamp's air of impending violence attracts both shady dealings and simple hedonism- it is a home to fixers and players alike. i am a terrible writer.
  • When the player plays this level for the first time, the first cutscene plays, showing Fox and Diddy Kong battling through the swamp. After making it through part of the swamp, Diddy and Fox are walking and talking, but unexpectedly, a black arrow is shot through Diddy, turning him into a Trophy. Fox turns and sees Bowser holding a Dark Cannon, in which he shoots at Fox. However, Fox slides and dodges, while Bowser points to Diddy's trophy. Shadow Bugs begin to devour the trophy. Fox looks at this in a surprised state, and then turns and looks at Bowser, who is ready to make another shot at Fox. Blasts are shot at Bowser, who seems to almost trip. An Arwing flies overhead, and Falco ejects himself from it. He lands, and dashes up to Bowser (he probably uses Falco Phantasm, for the sound heard when Falco does this sounds like it). Falco kicks the Dark Cannon upwards and performs a flip, and while falling, he shoots at the Cannon with his Blasters. The Cannon is destroyed. Bowser jumps backward, lands in his Koopa Clown Car (which is not seen) and flies away. After this, Shadow Bugs turn Diddy's trophy into False Diddy, who grows larger and larger. Fox revives Diddy's trophy, and a boss battle starts against Giant False Diddy. After winning, Diddy cheers, and Falco walks away. Diddy drags him back and tries to tell him what is happening, but Falco, once again, walks away. Diddy grabs him and drags him, just like he did with Fox, away. During that, Fox shrugs. The three continue through the swamp, battling many enemies (of which are mostly Bowser's minions). After making it through the swamp, Diddy, Fox, and Falco, who are standing on top of a waterfall, spot a platform with Primids on it (ascending to the Isle of the Ancients), and Donkey Kong's trophy. Diddy stomps the ground, angry, but Falco glares over towards the other side of the waterfall and the Great Fox appears. Falco then joins your team. When the level is played again, the player can find a red door in the Barrel Cannon area leading to a battle with Jigglypuff. She will dance and prepare to fight. After she is defeated, she is unlocked (if have not yet been unlocked), and joins your team.
  • The Swamp is a location from The Legend of Zelda: Four Swords Adventures. It is the second stage of Near the Fields, the fourth level of the game. An issue of Tingle Times can be found here. It provides advice on crossing the swamp by using Lily Pads attached to River Zora.
is Level of
is Found of
is Region of
is Title of
is PREV of
is NEXT of
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