PropertyValue
rdf:type
rdfs:label
  • Old man
  • Old Man
  • Old Man
  • Old Man
rdfs:comment
  • Write the first section of your page here.
  • thumb|150px Old Man is een Libertaans sigarettenmerk dat werd opgericht in 1935 in Skeend, Ysselaerden. Old Man-sigaretten zijn verpakt in doosjes van 25 sigaretten en er zijn verschillende soorten op de markt zoals Regular, Black Man, Gold, Prince, Peter Simon en Blend. Schrijfster Gertrude Van Horst was een bekend rookster die Old Man-sigaretten rookte. Categorie:Bedrijf Categorie:Merk Categorie:Skeend Categorie:Tabak
  • thumb|150px Old Man is een Libertaans sigarettenmerk dat werd opgericht in 1935 in Skeend, Ysselaerden. Old Man-sigaretten zijn verpakt in doosjes van 25 sigaretten en er zijn verschillende soorten op de markt zoals Regular, Black Man, Gold, Prince, Peter Simon en Blend. Schrijfster Gertrude Van Horst was een bekend rookster die Old Man-sigaretten rookte. Categorie:Bedrijf Categorie:Merk Categorie:Skeend Categorie:Tabak
  • Old Man is a character that appears in the Martian Successor Nadesico television series.
  • The Old Man is a character in killer7 that rides a tractor on the outskirts of Ulmeyda InterCity. Although the animated cutscenes in Cloudman never show any of the Smiths, the old man indicates that he's talking to Garcian Smith through his dialogue ("well, we don't get many black folk around here") and warns him that if he thinks anything bad about Andrei Ulmeyda, he better keep it to himself inside the city due to the fanatical cult. The old man is a stereotype of a southerner, being an old, white male riding a tractor and wearing a ten-gallon hat.
  • The old man is a man who is old. Due to being a traveling con artist in his youth old man had to find shelter from the angry mobs and eventually found a cave to settle in. The old man is a main sm64 blooper character.
  • Old Man is a Farmer in Phineas and the Birds Part 1 and 2. He Cooks Animals on his farm. He also knows That Perry is an Agent. But he's too old to remember.
  • Old Man is a vertable treasure trove of useful information... if only we could understand what he meant. He served as the "translator" for the four Links in "The Legend of Zelda: The Weakest Link". Sadly, his promising career was cut short due to a misinterpretation by Ganon...
  • Old man is the owner of Kintarou 金太郎. He picked Kintarou up after his parents had died leaving him alone in this world, everyday telling him to die, although indirectly asking him to die before him so he wouldnt be left alone.
  • Old Man is the minor character of Rugrats that he is voiced by Jack Riley.
  • Old man is a character in Might and Magic IX: Writ of Fate.
  • The Old Man greeted Bryce Varley at Sushi Arahida when he arrived lookin for Keiko Arahida. After some confusion about Bryce's motives, the old man show Bryce's drawing to the waiter and the cook.
  • A male who is knocking on in years.
  • Old Man (Der Alte Mann) ist der ehemalige Schutzgeist des Conneticut Rivers in Massachussetts und ein Antagonist der Turtles aus den Mirage Comics.
  • An old man is a character who appears in the third season episode "The Rains of Castamere".
  • Get off my lawn... Don't make me get my gun. It was soooooo much better in my day. Yes.... snore.
  • The Old Man is a character in Mother 3 who appears in some Hot Springs at seemingly random times. He appears as Fassad during the hallucination on Tanetane Island. His female counterpart is the Hot Spring Woman.
  • Old Man ( or Dirty Old Man in the original English Translation) (オツサソ, Otsusaso) is the ninety-fifth chapter of the Nisekoi manga series written and illustrated by Naoshi Komi, published weekly in the magazine Weekly Shōnen Jump.
  • The Old Man is a character who appeared in Garfield's Halloween Adventure. He told Garfield and Odie a spooky story about ghost pirates. He is 110, as he was a 10 year old cabin boy on a pirate ship 100 years ago. Before the ghost pirates could arrive at midnight, the old man escaped on Garfield and Odie's rowboat. When Garfield and Odie finally arrived home, Garfield turned on the TV to see what was on. After finding the old man hosting an all-night pirate movie festival, Garfield quickly turned it off.
  • The Old man is a pale old man who can be found on the deck of the wrecked ship northwest of Port Phasmatys. He is the Old Crone's lost son, and the player finds him for her during the quest Ghosts Ahoy. You need to return his ship to him to receive a Chest key. He is slightly insane as when you ask him why he's on this shipwreck, he will claim that his captain, a skeleton in a chair, is just waiting for the "winds to change".
  • The Old Man is a unit that appears briefly in the Fall of the Trident campaign in Age of Mythology. In the opening cinematic of the More Bandits scenario, he is initially frightened by the sudden arrival of Arkantos and Ajax in Ioklos, mistaking them for more bandits. After realizing his mistake, he reveals to the heroes that Ioklos was attacked after departure of the Greek troops and that Chiron has been captured.
  • Of Rats and Men - He's attacked by giant rats. Pizza Face - He appears in the TV commercial sitting and eating pizza.
  • Old Men are recurring characters in the Legend of Zelda series. They have different purposes in the various games in which they appear and may both help Link in his quest and hinder his progress. This is likely because they are actually different characters to one another.
  • The old man is found in the Volcano in the Planes. The Princess meets him following a nightmare during Chapter 6 - Dance with the Devil of the story and he is soon revealed to be a focal figure, playing a crucial role in the Princess's future. The old man proposes a deal to the The Princess, to steal statue from Delberg Castle in exchange for a lives of captive family members.
  • One of the main enemies of the Millennium group was the organization founded by the Nazis, Odessa. Odessa seemed to want the Old Man dead and finally caught up with him. It was revealed that the Old Man had a number tattooed on his arm, so he was a Holocaust survivor.
  • "Walter" appears to Irene as one of her hallucinations and she thinks he resembles House. When he introduces himself, House acts shocked and leaves the room. However, neither of his grandfathers were named Walter and he was just acting in order to gain Irene's trust. He comes back into her room asking if his "grandfather" is gone.
  • The Old Man is one of the opponents the player faces in the game B.C. Bow Contest.
  • Old Man is a fictional character from the Mobile Suit Gundam: The Origin manga.
  • The Old Man is a Plumber. He appeared in the movie Ben 10: Race Against Time.
  • Old Man is a man who appeared in Alleged (episode).
  • Old Man, or Old Hun (known as Oldfuks in the original Danish translation): Unteroffizier/Feldwebel/Oberfeldwebel Wilhelm Beier. Tank commander and platoonleader; a carpenter by occupation; hates the war and wants to go back home as fast as possible to his workshop, his wife and children. Found calmly smoking his pipe and viewed as the father figure of the group. He hails from Berlin. The Old Hun fell in Russia. He is the commander of V Company's II platoon. The Old Hun's death is described in 'Company Commander' Chapter 32 of Legion Of The Damned.
  • Old Man by Koganei “13, down: a short, pithy statement of a truth or doctrine, a maxim.” Julian reached for his mug, drank a sip of his warm cocoa and went back to his crossword puzzle. The sweet taste of marshmallow imbued in the liquid revived in him happy memories he thought he had forgotten. He also liked the brown lazy-boy he was sitting in, it was his father's chair and it had been given to him when he had moved out to college. Even after nearly a century of wear, it was still sturdy and comfortable. It made him feel safe, it made him feel like maybe Martha would walk through that living room door and send him a kiss from afar like she used to do when she was still alive. He would catch the kiss and keep it in his pocket for later use. It was a ritual they did to escape the mundanity
  • He had since become a hermit, and was waiting for the Enlightened One to come, and fulfill his destiny and thus had to stay in the living world for possibly eons. When Connor found him, they talked and he described his predicament to Connor, who thought the enlightened one was someone else. Connor did cheer him up a little. Later, when finding the Chamber of Enlightenment and defeating the Dragon Wyrm, the aged one was rejuvenated to a younger self and was happy because of Connor and that the hero had fulfilled his duty as the begetter and manifestor of the Light and savior of humanity. He then left to go to spirit-world of ancient souls within the Chamber of Enlightenment.
  • "Old Man" was Benjamin Sisko's nickname for the Curzon host of the Dax symbiont, which he continued to use with later hosts of the symbiont. He used it both with Jadzia and Ezri Dax. (DS9: "Emissary", "Afterimage") Sisko also called Yedrin Dax "Old Man" when they met on Gaia. (DS9: "Children of Time") When Jadzia decided to stay on Meridian in 2371, which would have meant the two would not see each other for sixty years, Jadzia joked that she could call Sisko "Old Man" when they would see each other again. (DS9: "Meridian")
  • When your character has achieved the status of "You feel and inner glow. The Force is with you", you can expect your first visit from the Old Man. The actual time that it takes for the visit to take place varies, as does the location. The Old Man can spawn on any planet in just about any area. The only confirmed requirement is that you have to be outside of NPC cities (he can spawn inside player cities). There are rumors on how to make the Old Man spawn quicker, but none have been proven. The best way is to just go on with what you would normally be doing, and he will find you - even if you are out on a mission.
  • The Old Man's vision of the future is Delta City: a shining, modern, new city where that would replace Detroit. Before construction can begin order must be established in Detroit, which is running rampant with crime. In order to combat this issue he calls for his right-hand man, Richard Jones, to bring a new powerful tool to law enforcement: ED-209. Before its initial demonstration he discusses with Jones the reactions of the Police Unions and their complaints about OCP's take over of Detroit's police departments. The demonstration does not go as planned however, and Mr. Kinney is killed by ED-209 when the robot fails to see that Mr. Kinney is unarmed. The Old Man is horrified by Jones' ED-209 and angered that fixing the "glitch" (as Dick calls it) could cause heavy set backs. Bob Morton a
  • Old Man was an Azathanai living in a village in the Bareth Solitude. Draconus called him "Old Man" because the Azathanai had "not yet decided on a name", which Draconus called an "irritating affectation". Despite the name, he appeared to be in his twenties with a narrow, nondescript face and calm, dark eyes. Below the neck, his skin was covered randomly with ring-like tattoos that resembled scars left behind by a pox. A pallid light about the size of a man's head hovered over his left shoulder. His voice made Arathan think of "pond water beneath a thin sheet of ice".
  • "Old Man" is a song written and performed by Neil Young on his 1972 album Harvest. The song was written for the caretaker of the Northern California Broken Arrow Ranch, which Young purchased for $350,000 in 1970. The song compares a young man's life to an old man's and shows that the young man has, to some extent, the same needs as the old one. James Taylor played six-string banjo (tuned like a guitar) and sang on the song, and Linda Ronstadt also contributed vocals. In the movie Heart of Gold, Young introduces the song as follows:
  • The Old Man is a human unit that you will be able to create after defeating a single Old Man unit, first encountered as an 'optional' target during Episode 3: Monetopia - Peaceful Hill. As a feeble unit, the Old Man is most unsuited for battle, having low stats across the board. Even with INT as his most prominent stat, it is still considerably low. He is proficient in no arts, with E being his highest rank for Status skills. In order to make the Old Man at least survive in battle, he will likely need a very good INT or Status-based weapon and a Title that can boost his abysmal proficiency at least a little.
  • Later on, he is seen in a wheelchair as Old man's son is complaining to Kawazu about not paying his medical bills. Akio owes them because he hit the old man with a car. As the detectives exit the hospital and drive away, the old man's writing is visible. It is revealed that when Tsuki had passed by the man, she was passing by the hospital, where she eventually ended up.
  • The Old Man is a pre-boss NPC. He does nothing but walk around at the entrance to a Dungeon. If a player attempts to talk to him at night, a warning dialogue will appear asking if the player wants to continue. During the day he will just tell you to come back at night. To enter the Dungeon he is guarding, Skeletron must be defeated. He will judge players with less than 15 hearts (300 File:Heart.png) and/or less than 10 defense as unworthy to fight Skeletron. This, however, does not hinder the player from summoning Skeletron.
owl:sameAs
Level
  • Tar Cup: Hard
Season
  • 3
Era
  • 2012
  • Universal Century
Eye
  • ?
Alignment
  • True Neutral
Attack
  • 52
PAttack
  • -
Train Time
  • N/A
Age/God
  • N/A
CAttack
  • -
Flashed
  • Unknown
Train At
  • N/A
HAttack
  • -
dcterms:subject
Heimat
  • Conneticut River, Massachusetts
Exile
  • Human
Appear
  • "Homecoming"
Row 4 info
  • 10
JName
  • 老人
New Header
Geschlecht
  • männlich
Row 1 info
  • Feeble
English Voice
  • Randy Fox
Examine
  • A creaky old man.
first-ncis
Row 4 title
  • Jump
items/weapons
  • Sword
  • Staff,
DeathEp
Row 2 info
  • 2
Row 6 info
  • 5.0
Giftable
  • Non-Giftable
Row 1 title
  • Types
Beruf
  • Bewahrer des Flusses
fanon doctor
  • OLD MAN
Fähigkeiten
  • Beherrschung des Flusses und seiner Fauna
  • Regenerationsfähigkeit
Row 5 info
  • 5
Row 2 title
  • Remove
Anime
  • Martian Successor Nadesico
Row 6 title
  • Guard
last-ncis
Japanese Voice
  • Ben Takada
los
  • ?
Row 5 title
  • Steal
Quest
unnamed character
  • Yes
Row 3 info
  • 35
Row 3 title
  • Move
production group
Spezies
  • Mensch
  • mystisches Wesen
Zugehörigkeit
dbkwik:adwr/property/wikiPageUsesTemplate
dbkwik:ageofempires/property/wikiPageUsesTemplate
dbkwik:ben10/property/wikiPageUsesTemplate
dbkwik:buffy/property/wikiPageUsesTemplate
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:fiction/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:flashforward/property/wikiPageUsesTemplate
dbkwik:game--of--thrones/property/wikiPageUsesTemplate
dbkwik:gameofthrones/property/wikiPageUsesTemplate
dbkwik:gintama/property/wikiPageUsesTemplate
dbkwik:gundam/property/wikiPageUsesTemplate
dbkwik:hercules-xena/property/wikiPageUsesTemplate
dbkwik:mafiawars/property/wikiPageUsesTemplate
dbkwik:malazan/property/wikiPageUsesTemplate
dbkwik:marvel/property/wikiPageUsesTemplate
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:mightandmagic/property/wikiPageUsesTemplate
dbkwik:ncis/property/wikiPageUsesTemplate
dbkwik:nisekoi/property/wikiPageUsesTemplate
dbkwik:nitrome/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:pokemon/property/wikiPageUsesTemplate
dbkwik:princeofpersia/property/wikiPageUsesTemplate
dbkwik:robinhood/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
dbkwik:swg/property/wikiPageUsesTemplate
dbkwik:t-m-n-t/property/wikiPageUsesTemplate
dbkwik:terraria/property/wikiPageUsesTemplate
dbkwik:turtlepedia/property/wikiPageUsesTemplate
dbkwik:x-files/property/wikiPageUsesTemplate
dbkwik:youtube-poop/property/wikiPageUsesTemplate
dbkwik:youtubepoop/property/wikiPageUsesTemplate
dbkwik:zelda/property/wikiPageUsesTemplate
dbkwik:dwexpanded/property/wikiPageUsesTemplate
dbkwik:house/property/wikiPageUsesTemplate
dbkwik:whitewolf/property/wikiPageUsesTemplate
Homeland
Defense
  • 110
Special
  • Only appears in the Tar Cup.
Box Title
  • Old Man
Voice
Appearances
  • RoboCop
  • "The Rains of Castamere"
  • RoboCop 2
Job
  • Restaurant Host/Manager
Tag
  • PIC_OldMan
Games
  • The Legend of Zelda
  • Breath of the Wild
  • Four Swords Adventures
  • Oracle of Ages
  • Oracle of Seasons
Faction
  • Good
  • OldManCastleFaction
Eyes
  • Black
Full Name
  • Unknown
Residence
Date
  • 2011-09-15
Origin
Speed
  • 3.200000
FirstAppearance
Series
  • Mobile Suit Gundam: The Origin,
Status
Appearance
  • Prince of Persia: The Two Thrones
  • Prince of Persia: Warrior Within,
  • Appeared in his twenties. Narrow, nondescript face and calm, dark eyes. Skin covered with ring-like tattoos resembeling scars left behind by pox.
Affiliation
First Appearance
  • Season 3
Game
Hair
  • White
Introduced
  • Might and Magic IX: Writ of Fate
Actor
Name
  • Unknown
  • Old man
  • Old Man
  • "Old Man"
  • Old Man
Type
  • Henchmen
Portrait
  • Image:Po_hu_m_35_.png
ImageSize
  • 250
Gallery
  • Old Man
Caption
  • Artwork of an Old Man from The Legend of Zelda
First
  • 1
  • Ben 10: Race Against Time
  • killer7
Hometown
dbkwik:robocop/property/wikiPageUsesTemplate
dbkwik:matrix/property/wikiPageUsesTemplate
dbkwik:ophidia/property/wikiPageUsesTemplate
dbkwik:de.tmnt/property/wikiPageUsesTemplate
dbkwik:suda51/property/wikiPageUsesTemplate
dbkwik:nadesico/property/wikiPageUsesTemplate
dbkwik:earthbound/property/wikiPageUsesTemplate
Birthdate
  • 1
Civilization
Character Name
  • The Old Man
Members
  • Yes
Weight
  • 33
imagewidth
  • 80
Appears In
  • Mother 3, in various Hot Springs
Alias
  • Old Man
backcolor
  • A38874
Voice Actor
Population
  • 0
ename
  • Old Man
Information
  • This is page can be rewritten due to that it does not follow the quality of the Nisekoipedia policy.
Update
  • Ghosts Ahoy and Slayer Update
Height
  • 147
Shop
  • No
Species
Title
  • Old Man
la
  • show
HG
  • #3e3351
  • #65467f
Rank
  • None
Class
  • Commoner
Allegiance
Powers
  • None
  • Knowledge of advanced technology and computers
firstgame
  • The Legend of Zelda
Cost
  • N/A
Purpose
  • To guard The Oracle
notification
  • This page can be rewritten.
dbkwik:phantombrave/property/wikiPageUsesTemplate
Home
  • New York City
Relations
Affiliations
Last Appearance
  • ???????????????????????????
Episode
Quality
  • Common
Occupation
Debut
HP
  • 150
Subtype
  • Person
Release
  • 2005-02-15
Equipment
  • Plumber Weapons
Classification
Home world
  • Earth
Place
  • Unknown farm in the Gift
Gender
  • Male
Race
Unit Type
Source
Portrayed
TEXTCOLOR
  • 0
World
Death
  • Killed by Ygritte
Culture
Bild
  • 250
Nationality
  • American
  • Martian
Location
  • Ghost ship near Port Phasmatys
wikipage disambiguates
Erstauftritt
Schöpfer
  • Rick Veitch
Medien
HArmour
  • 20
CArmour
  • 20
PArmour
  • 20
previous doctor
abstract
  • Write the first section of your page here.
  • thumb|150px Old Man is een Libertaans sigarettenmerk dat werd opgericht in 1935 in Skeend, Ysselaerden. Old Man-sigaretten zijn verpakt in doosjes van 25 sigaretten en er zijn verschillende soorten op de markt zoals Regular, Black Man, Gold, Prince, Peter Simon en Blend. Schrijfster Gertrude Van Horst was een bekend rookster die Old Man-sigaretten rookte. Categorie:Bedrijf Categorie:Merk Categorie:Skeend Categorie:Tabak
  • thumb|150px Old Man is een Libertaans sigarettenmerk dat werd opgericht in 1935 in Skeend, Ysselaerden. Old Man-sigaretten zijn verpakt in doosjes van 25 sigaretten en er zijn verschillende soorten op de markt zoals Regular, Black Man, Gold, Prince, Peter Simon en Blend. Schrijfster Gertrude Van Horst was een bekend rookster die Old Man-sigaretten rookte. Categorie:Bedrijf Categorie:Merk Categorie:Skeend Categorie:Tabak
  • The Old Man is a human unit that you will be able to create after defeating a single Old Man unit, first encountered as an 'optional' target during Episode 3: Monetopia - Peaceful Hill. As a feeble unit, the Old Man is most unsuited for battle, having low stats across the board. Even with INT as his most prominent stat, it is still considerably low. He is proficient in no arts, with E being his highest rank for Status skills. In order to make the Old Man at least survive in battle, he will likely need a very good INT or Status-based weapon and a Title that can boost his abysmal proficiency at least a little. He has the lowest confinement time of any human unit, and a below average movement range. His chance to take home an item, steal an item, or prevent his equipped item being stolen is also the lowest of any creatable unit. As with the Granny, the old man should really only be handled by experienced players after the intricacies of the game's fusion and reincarnation system have been mastered, should you wish to use him at all. Otherwise, his level can still be raised with little use by summoning him in during Random Dungeons. The reason to raise an Old Man's level at all is for his use on Phantom Isle. While summoned to the Isle and if he does not directly participate in battle, he has a chance of raising any summoned unit or item's EXP level. The chance of him raising EXP and the amount of EXP granted by him is increased with his level.
  • Old Man is a character that appears in the Martian Successor Nadesico television series.
  • The Old Man is a character in killer7 that rides a tractor on the outskirts of Ulmeyda InterCity. Although the animated cutscenes in Cloudman never show any of the Smiths, the old man indicates that he's talking to Garcian Smith through his dialogue ("well, we don't get many black folk around here") and warns him that if he thinks anything bad about Andrei Ulmeyda, he better keep it to himself inside the city due to the fanatical cult. The old man is a stereotype of a southerner, being an old, white male riding a tractor and wearing a ten-gallon hat.
  • The old man is a man who is old. Due to being a traveling con artist in his youth old man had to find shelter from the angry mobs and eventually found a cave to settle in. The old man is a main sm64 blooper character.
  • He had since become a hermit, and was waiting for the Enlightened One to come, and fulfill his destiny and thus had to stay in the living world for possibly eons. When Connor found him, they talked and he described his predicament to Connor, who thought the enlightened one was someone else. Connor did cheer him up a little. Later, when finding the Chamber of Enlightenment and defeating the Dragon Wyrm, the aged one was rejuvenated to a younger self and was happy because of Connor and that the hero had fulfilled his duty as the begetter and manifestor of the Light and savior of humanity. He then left to go to spirit-world of ancient souls within the Chamber of Enlightenment. He may have been the prophet Hector who left a message for Connor.
  • When your character has achieved the status of "You feel and inner glow. The Force is with you", you can expect your first visit from the Old Man. The actual time that it takes for the visit to take place varies, as does the location. The Old Man can spawn on any planet in just about any area. The only confirmed requirement is that you have to be outside of NPC cities (he can spawn inside player cities). There are rumors on how to make the Old Man spawn quicker, but none have been proven. The best way is to just go on with what you would normally be doing, and he will find you - even if you are out on a mission. When the Old Man finds you, he will tell you that he needs to talk to you. He will ask you a few questions. If you answer, "yes", to all of the questions, he will give you a Force Crystal to protect. After a while - usually 24 hours later - you will be attacked by 2 Sith Shadows (CL 75 and 77). Kill and loot them and you will get a waypoint datapad to a Sith Shadow Camp. Make sure to kill all the Sith Shadows before you loot them. These Sith Shadows should be easy for character that is CL 77 or higher to kill. If you are in a group and are unable to get credit for the kill, if someone else loots the datapad, or if the Sith Shadows kill you, your character must wait for the Sith Shadows to attack again. The wait time is usually another 24 hours. Once you get the datapad from the Sith Shadows, activate it to find a Sith Camp. Go to the Sith Camp and kill the Sith Shadows and loot them as well (2x CL 75 and 1x CL 77). You will get another datapad, which will contain the waypoint to the village of Aurilia on Dathomir. Once again, if you fail to kill all of the Sith Shadows, or fail to loot the datapad that they carry, you have to wait for the Sith Shadows to respawn. Luckly, the Sith Shadows in the camp should respawn after 15 minutes. If the Sith Shadows kill you and take your crystal, you may have to wait again for the Old Man to visit you again. This usually happens very quickly, though, unlike when you have to wait for him the first time. It usually happens in 10 minutes and above.
  • Old Man is a Farmer in Phineas and the Birds Part 1 and 2. He Cooks Animals on his farm. He also knows That Perry is an Agent. But he's too old to remember.
  • Old Man is a vertable treasure trove of useful information... if only we could understand what he meant. He served as the "translator" for the four Links in "The Legend of Zelda: The Weakest Link". Sadly, his promising career was cut short due to a misinterpretation by Ganon...
  • Old man is the owner of Kintarou 金太郎. He picked Kintarou up after his parents had died leaving him alone in this world, everyday telling him to die, although indirectly asking him to die before him so he wouldnt be left alone.
  • Old Man is the minor character of Rugrats that he is voiced by Jack Riley.
  • The Old Man is a pre-boss NPC. He does nothing but walk around at the entrance to a Dungeon. If a player attempts to talk to him at night, a warning dialogue will appear asking if the player wants to continue. During the day he will just tell you to come back at night. To enter the Dungeon he is guarding, Skeletron must be defeated. He will judge players with less than 15 hearts (300 File:Heart.png) and/or less than 10 defense as unworthy to fight Skeletron. This, however, does not hinder the player from summoning Skeletron. If a player attempts to enter the dungeon before Skeletron is defeated, the player will be chased by a Dungeon Guardian that inflicts an instant kill on touch. Once Skeletron is slain, the Old Man will appear as the Clothier in town if you have an available room. If Skeletron is not defeated, and the player is slain, the Old Man will reappear back at the entrance to the dungeon.
  • Old man is a character in Might and Magic IX: Writ of Fate.
  • Old Man by Koganei “13, down: a short, pithy statement of a truth or doctrine, a maxim.” Julian reached for his mug, drank a sip of his warm cocoa and went back to his crossword puzzle. The sweet taste of marshmallow imbued in the liquid revived in him happy memories he thought he had forgotten. He also liked the brown lazy-boy he was sitting in, it was his father's chair and it had been given to him when he had moved out to college. Even after nearly a century of wear, it was still sturdy and comfortable. It made him feel safe, it made him feel like maybe Martha would walk through that living room door and send him a kiss from afar like she used to do when she was still alive. He would catch the kiss and keep it in his pocket for later use. It was a ritual they did to escape the mundanity of years of romantic relationship. Simple rituals often remind us best of true feelings. It alleviates the need to express the full load every time. Since her Alzheimer's hit, he had thought of his wife as being essentially dead. A small handful of recollections, completely devoid of cohesion, in barely functional biomachinery. Her soul had long gone this vessel and reached a place he'll be bound to join eventually. So when she died last year, Julian wasn't affected as much as he had expected it. His grief had already been fully spent during the final three years, when the disease had taken full control. He had already achieved the post-Martha period. All he had to do now was drink his cocoa and wait for the cold voice of Death telling him the final train was at the station. It wasn't all that bad, he thought as he wrote 'APHORISM' carefully down the 13th column. He had a nice retirement fund, and his kids and their families still bothered to show up from time to time. Of course, they had been coming more often during the funeral time, inviting guests over, etc. All that was behind them now. Society and its demands restored everything to balance. As if she wasn't even gone. As if her death was only momentarily painful and Society expected the grieving family to forget about the ghastly event and return to their previous life, where Death wasn't lurking around every corner, waiting to feed on them. Everything was back as if Martha had never died, like she was simply gone to a country with no cellphones or email. She'll be back eventually, or we'll go meet her. Either way, there is no way that she is really gone, it would be too cruel. Society could not function if this amount of cruelty was always present in our minds. It was better to stay in denial, hope for God. The phone rang suddenly, destroying his hopes for a calm day in his recliner. Julian's small dachshund, Pogo, barked loudly at the phone as Julian walked slowly to the kitchen counter and lifted the receiver. “Cams Residence, how can I help you?” “Hey dad, it's Kylee,” said his daughter on the line. “Hey pumpkin, how are you?” As he spoke, he took a plate of lasagna in the fridge and put it in the microwave. He set two minutes and pressed 'cook'. “I'm good, very good actually. Christian just got a promotion at work!” “Oh honey, that's wonderful! As far as architects go, Christian seems to be a strong--” The receiver slipped from his hands, hit the counter and fell on the floor, breaking itself in half. Curiously, his daughter's voice still went through the earpiece, yelling 'Hello? Dad?' worriedly, repeatedly. He looked at the floor and wondered why the phone slipped. He watched the paved floor reach his face at great speed, felt the pain run through his nose, his mouth and his eyes, follow the path to his brain. He stopped feeling much of anything when his eyes suddenly closed. His thoughts flowed away from his mind as he tried fruitlessly to grab them, to hold on to them. The smell of the heating lasagna struck fiercely, it crept through his mind, leaving a giant void behind. He wondered if he was going to see Martha soon. --- A white coat hovered near his eyes when he opened them. He didn't remember having any white coats in the kitchen. Martha used to wear a white apron when she would cook. He heard the microwave beep and he wondered if he had only been out for two minutes. He felt he couldn't muster the energy to lift his hands or his head. He tried speaking to himself, to get some action going, perhaps pushing the rest to work. “The... The microwave, I have to open the door to the microwave.” “The microwave, sir?” He had not expected to hear another voice. He had thought he was alone in his kitchen. He looked up and followed the white coat with his eyes to see a young man, smiling at him. Why was there a man in a white coat in his kitchen? And, come to think of it, why did his kitchen smell so much like a hospital? He looked to his right and saw the scrolling, jagged edges of a heartbeat monitor, beeping with constant rhythm. He wondered what the chances were that it had sounded exactly like his microwave. “Why am I in a hospital?” “Your daughter heard your fall while she was talking to you on the phone. She called an ambulance and they arrived in time to revive you. You were extremely lucky, Mr. Cams. If she hadn't been talking to you, you wouldn't be here talking to me.” The doctor smiled at the old man, trying to make him comfortable. It was hard for Julian to wrap his head around this new development. “Okay, sure. But what exactly happened to me?” “You had a brain aneurysm, sir. Thankfully, you did not sustain any damages. We believe the clot is still flowing in your veins. We are trying to locate it so we can remove it.” The man pressed some buttons on machines hooked to Julian and excused himself. A brain aneurysm. Of all the things he had expected to die of, this wasn't really on top of the list. He had a healthy amount of cholesterol and still exercised regularly. But anything can happen in this world, right? The only thing he remembered from the experience was thinking about Martha, the last thought he remembered having before the hole in his memory was Martha. It was also the first thought when he woke up. If only Martha had been there, it wouldn't be so painful. For half a second, not even the time to fully develop into a full fledged thought, he felt a twinge of regret. He did not die. He was not able to finally reach his dead wife. He could not stop the loneliness. A nurse came in with a tray of food which she put down on a counter and wheeled in front of him. Two spoons of salad, two bites of spaghetti and a finger of pudding. The tray seemed extremely big for such a small portion of food. It seemed that for the hospital staff, being old meant much the same thing as being a child when it came to food portions. “How are we feeling today, Mr. Cams?” It was always the first thing they asked him when a nurse or a doctor came into his room. No matter what he had, no matter what they were sent in there to do. It was all part of the ritual. Meanings conveyed to words by sociological evolution. It didn't matter what the words meant on their own, the formalized sentence meant so much more. “I don't know, how are we doing? Planet's full of creeps, I'm stuck in a hospital bed and you're so overloaded with patients, I'm sure you probably don't have enough time to fetch me another pillow.” Julian smiled at the nurse. She smiled back. “Phew, Mr. Cams. If only I was twenty years older!” “Child, if only I was twenty years younger, and you were into older men!” She laughed and patted him on the leg. “Don't worry about a thing, Mr. Cams. I'll bring that pillow along in a minute.” “Thank you, love. And I'll try and chow down this mountain of a lunch. I'd probably give my left leg for some real juicy beef right now.” When she had left the room, Julian turned on the television. He zapped through the channels, watching tidbits of shows here and there, but soon grew bored. He threw the soft hospital sheets on top of him, reclined the bed back and took take a nap. He awoke again to find a white coat floating in front of his eyes. It seemed that this doctor always waited for the second he was asleep to come and do his tests. Julian coughed lightly to subtly indicate to the doctor that he was awake. “Oh, good morning Mr. Cams.” “And a good morning to you, Doctor.” “We have some news about your condition that I think we should discuss.” “Oh?” “I'm not really sure how to say this. You have an errant clot in your bloodstream. We have located it, but it is lodged deeply into your brain. There are passages around it for the blood to stream past, but we don't know when it could be knocked loose again. You could have five minutes to live, or you could have a year. Given its shape and composition, I doubt you could have more than that.” “Oh.” He wasn't sure how to react to this. In a sense, it wouldn't change much of the way he was living until now. Except that now he had a final limit. One year. One year and the wait will be over. One year until he reached Martha. A sigh of relief exhaled from his lips as he felt a weight lifted off his shoulders. He looked at the doctor, but saw that he wasn't finished yet. “There is however, an alternative.” “An alternative?” “Yes, we can go inside the brain and remove the blood clot. If the operation is successful, you would win 10, 15 years with this procedure.” “And if it's not successful?” The doctor coughed slightly and continued nervously. “It appears that the clot stands in the Long Term Memory Area, which could take some damage from the operation. You could lose some memories as a result.” His memories. He could starting losing his memories, just like Martha did. Odd how sometimes the world feels so small. “How much could I expect to lose?” “It is hard to stay, memory is a tricky area, and we'll have to see how it goes along, I'm afraid. But at least you'd be alive, right?” Nothing in his life could possibly have prepared him for a situation like this. A simple dilemma with a complex outcome. Live to a maximum of one year, keeping Martha close to his heart until he dies, perhaps then forever, or keep on living. He would forget the past and focus on the only outcome left for him: death and all its weight. It would feel as if Martha was gone completely, a third death he could not bear. He needed Martha's strength to endure his loneliness. He could not have the operation. He could not kill Martha again. “At least I'd be alive... without Martha.” --- “Plato once said 'Man is a prisoner who has no right to open the door of his prison and run away. A man should wait, and not take his own life until God summons him.' The problem with this line of reasoning,” Julian said, sitting on a bench in the hospital's courtyard, “is in the nature of God's summoning.” Damian turned away from his grandfather and lit his cigarette inside his black leather jacket to stop the mild wind from extinguishing the lighter's flame. He wore a black t-shirt with large white letters marking 'Your mom is in my band.' “What are you on about, Julian?” In an effort to get closer to their children, Damian's parents had tried keeping them on a first-name basis with family. Calling them Grandpa, Grandma, Uncle and Aunt was a sign of distance and his parents wanted to change that for their children. It eventually only led to contempt towards people in their family. When you feel you're equal to someone when you're five years old, sometimes you'll feel that you're better than them once you get older, at least that's how his parents rationalized it in their mind. “Do you enjoy smoking your cigarettes, Damian?” He asked this without a hint of criticism, as if he had asked if he liked a particular song or movie. “I guess. Why do you ask? Haven't you ever smoked?” Julian got up from the bench and walked a few steps away from Damian, watching a young couple playing with their dog at the other end of the courtyard. “People who smoke usually understand that it is bad for them. That it will kill them eventually. Yet they still smoke. They believe that the amount of happiness it brings to the present overcomes the amount of pain in the future.” Damian blinked dubiously. “I just like to smoke, man.” “Heh, I guess that's it, then. Give me one of those, I'll partake in this with you.” Damian smiled and opened a small box of Camel cigarettes, reached inside and brought out the long cylinder. He handed it to his grandfather. “Watch out, these cancer sticks'll kill ya.” “Already dying, son.” “Aren't we all.” Julian sat back down on the bench as he lit his cigarette. The damp air was balanced with the soft warm breeze, giving chills to his legs through the thin hospital smog. “God's taking me, pieces by pieces. Sometimes an old man's bones are too heavy for him to lift to get out of bed, the weight of the years bearing down on him heavy like a tow-truck. Old people don't get old because of biology, they get old because of the baggage they carry. You try holding 85 years of life on your shoulders and see how you fare.” He pushed his grandson's shoulder and brushed his hair. They sat under the gray sky, smoking their cigarettes slowly. He could feel the smoke tickling his tongue familiarly. It felt like re-visiting an old friend he hadn't seen in years, only to find out their friendship hadn't died down at all. “What would you do if I told you I wanted to die?” “Are you telling me that you want to die?” “Not yet.” “I think everybody has a reason for wanting that, but we also always have a reason to keep holding on. To keep surviving, no matter what.” “Do we? Sometimes I wonder why I'm still here.” “Why you're still here and Martha's gone, you mean?” “Yeah.” Julian watched the dog jump in the air graciously to catch a frisbee. “It's like I'm standing in a giant waiting room waiting for my number to come up. Sometimes I want to get up and just yell at them to take me. How long should I wait as a dried out old prune in this miserable hospital?” “Can't call them, Julian. They call you.” “Don't they say prayer's a direct line to the upper powers?” “Don't know, never answered to me.” “Idiot.” he smiled and looked affectionately at his grandson. “Anyone ever told you that you look like your grandma?” “Yeah,” he flushed and scratched his nose lightly. “I don't see it though.” “Maybe you should smile more. Your grandma always had a smile. Even during... the final years.” “Hm.” Damian threw his cigarette on the grass. “Wonder where she is now. If she's looking down us, even remember...” He stopped, hoping he didn't step past the line. “Its okay, Damian. I like to think so. I don't really know the exact workings of Heaven, but if there is the possibility of her looking down on us, watching us, I expect her soul remembers everything. If there's something out there.” “There's always that big if, right?” “Son, that 'if' would make our efforts look like fish flopping on dry land, trying to reach the shore again.” The old man threw the cigarette in the grass halfway through it and stepped on it with his slipper. He started walking back toward the hospital. Damian followed him, not exactly sure what they were talking about. “Come on, your mom will be worried. She thinks you're walking me to the bathroom.” --- As they walked back inside the room, Kylee ran in to meet them after seeing them from the end of the corridor. As she approached, Damian and Julian could see her usually straight hazelnut hair was now shriveled and she looked angry. “Where the hell were you? I had half a mind to send the hospital staff looking for you. How long are you going to keep embarassing me like that, Dad? How long until you understand that there are people around you who love you and expect certain things from you.” “Oh hush, Kylee. You always overdramatize everything. Damian and I are fine, we were just out for a cigarette.” “Outside? Smoking? Are you crazy? You're in a hospital! You fainted in your kitchen! Are you trying to kill yourself?” She crossed her arm and sat down on the long black chair next to the bed. “Now Dad, the doctors did not want to tell me anything. How are you doing? Did they find out what's wrong with you?” “Nothing's wrong anymore, love. I'm just an old man doing old things.” Julian asked Damian to help him onto the bed. Damian was reluctant to touch his grandfather, he could feel the bony arms under his fingers, feeling every vein on his body as if he lacked a major portion of his fat and muscles. Kylee sighed audibly as she passed a hand through her hair. “Don't give me that 'Everything's gonna be alright' bullsh-” She glanced at her son and corrected herself. “... speech again. It won't work this time. What's wrong with you?” Julian looked straight into his daughter's eyes. “I have a blood clot in my brain. They said I only have one year to live. No more.” “Oh.” “That's what I said as well.” A doctor knocked on the door and asked if he could do some tests with Mr. Cams in private. The two visitors quickly obliged him and waited in the corridor while Julian greeted the doctor. “Hey, Doc.” “Yes, Mr. Cams.” “Can you do me a favor? Don't tell my family about the operation. I decided not to have it.” The doctor seemed shocked at this decision, but was in the process of doing tests and could not give much attention to the old man. “I don't understand, there is no other choice. You will die without this operation.” “Won't we all. But, I can't afford to live without my memories. Without them, I am nothing.” “You're going to have to talk to your own doctor about this, I'm only in charge of these tests under his orders. I'll send him along if you wish.” “Please do, but remember to keep your mouth shut about the operation. My family would not understand.” “Nor do I, but I'll keep your secret.” As he left the room, he turned around and said, “A part of what makes a man is also his effect on the people around him. You wouldn't disappear. What you have accomplished during your life will still prevail.” He smiled and closed the door behind him. His appointed doctor came the next morning, during his primary rounds. “How are we doing today, Mr. Cams?” Julian rolled his eyes and deflected the question. “What's on the medical menu for today?” “Dr. Mans told me you had some questions about the coming operation.” “Questions? no, nothing like that. I'm not going to need any, because I've decided not to have it.” The doctor sat down on the chair next to the bed. “I'm sorry, not have what?” “Not have the operation, I don't want the operation.” The doctor looked as if he had gotten out of the wrong station in the metro. Caught completely unawares, he took a moment to collect himself. “Why don't you want the operation?” “All I need from the world now is to rest in peace and see Martha. This doesn't change what I was expecting to happen.” “Dad! What the hell?” Kylee walked into the room suddenly, carrying her handpurse. She had clearly not slept that night and was looking weary from an excess amount of crying. “What are they saying? You can get an operation?” “Kylee, I'm sorry. This is a decision I must make on my own.” “On your own? What are we? You're part of our lives and we don't want you out!” “You haven't lost.” “So this is a lesson?” “Shut up, Kylee!” Kylee gasped at her father's words. It stung in her heart like poison, the fear and shame oozing out of her, making her skin burn. Julian tried to hide wiping a tear in his eye. “I'm sorry. I shouldn't have yelled.” She turned and walked to the door, resting a hand on the doorframe. “I miss her too, Dad. Sometimes I think you forget that.” She wiped her eyes and made to leave the room. "I just... " Kylee turned at her father's words. "Ever since your mom died I spent every single day trying to get into grips of the fact that I'm at the last little bits of my life. I spent my time struggling with my own mortality. I was finally ready to go, Kylee. I was finally appreciating everything in my life and was ready to get to the other side on a firm foot. How will I be able to go if I don't have this anchor? What will keep me sane in front of the big wall of insanity that is Death?" --- Julian spent the rest of the week deep in thought. How could he choose? His daughter needed him, but how could he help her if he could not remember who she was? He did not want to be a burden for them either. He turned off the television and reclined the bed back to take a nap. Whatever choice he would take, it seemed like it'd be the wrong one. A nurse came in with his miniature lunch. "Really, we should have a talk about this joke of a meal." He inspected the tiny milk carton. "That's gotta be the punchline." He propped open the carton and brought it to his mouth. He felt a dampness grow on his trousers. Surprised, he looked down and saw a trail of white liquid flowing down his leg, onto the bed and dripping to the floor. The nurse looked at him worriedly, "Mr. Cams? Are you alright?" Julian wanted to speak, but his tongue felt bloated and numb. His hand holding the empty milk carton seemed frozen in place. Machines around him beeped alarmingly. The nurse poorly tried to hide her fear and pressed a button behind Julian. A team of nurses entered the room and a doctor soon followed. "The clot's stuck, we'll have to rush him to the OR." Julian wanted to resist, wanted to yell that it was a mistake. He could not let Martha die again, but like the other times, he was powerless to stop it. Two nurses grabbed him and moved him onto a stretcher so the whole team could move on to the operation room. He could feel his heart beating fast inside his chest, he could sense every contracted muscle tense up as they moved. Is this how it would end? His skull would be drilled into without his say? As the last hope for justice left him, the doctor closed Julian's scared eyes. Julian felt his mind wander, lost between his dreams and reality. It is an odd feeling, he thought. I thought it'd be harder. Through the haze of his mind, he remembered his wife before her illness. He remembered the smell of Saturday mornings in bed, lazying around playfully. He visualized her in front of him. She had that look she used to have when they had first met. The one that could see right through all his pretense and bravado to reach him directly. It was the look that made him sure that she was the one for him. He had to reach her, he had to be with her again, no matter what. He willed himself to move toward her, to shed his current skin and get to where she stood. He felt like he could, if he could just want it hard enough, if he could just let go. Except he didn't, his body stayed where it was. He saw Julian reach Martha. Perhaps it wasn't all that bad, maybe we would reach peace after all. She smiled at the old man, opening her arms reassuringly. "I missed you." It was Julian's voice, but it wasn't him. A new man smiled and opened his eyes, wondering who he was and what he was doing in a hospital.
  • The Old Man greeted Bryce Varley at Sushi Arahida when he arrived lookin for Keiko Arahida. After some confusion about Bryce's motives, the old man show Bryce's drawing to the waiter and the cook.
  • A male who is knocking on in years.
  • Old Man (Der Alte Mann) ist der ehemalige Schutzgeist des Conneticut Rivers in Massachussetts und ein Antagonist der Turtles aus den Mirage Comics.
  • An old man is a character who appears in the third season episode "The Rains of Castamere".
  • Get off my lawn... Don't make me get my gun. It was soooooo much better in my day. Yes.... snore.
  • The Old Man is a character in Mother 3 who appears in some Hot Springs at seemingly random times. He appears as Fassad during the hallucination on Tanetane Island. His female counterpart is the Hot Spring Woman.
  • Old Man ( or Dirty Old Man in the original English Translation) (オツサソ, Otsusaso) is the ninety-fifth chapter of the Nisekoi manga series written and illustrated by Naoshi Komi, published weekly in the magazine Weekly Shōnen Jump.
  • Later on, he is seen in a wheelchair as Old man's son is complaining to Kawazu about not paying his medical bills. Akio owes them because he hit the old man with a car. As the detectives exit the hospital and drive away, the old man's writing is visible. It is revealed that when Tsuki had passed by the man, she was passing by the hospital, where she eventually ended up. He appears during the opening sequence and after the end credits in a tuxedo laughing and giving a prophecy related to the next episode. After he leaves in the beginning of episode 12, he is replaced in the end prophecy by a new white haired man in a tuxedo.
  • "Old Man" is a song written and performed by Neil Young on his 1972 album Harvest. The song was written for the caretaker of the Northern California Broken Arrow Ranch, which Young purchased for $350,000 in 1970. The song compares a young man's life to an old man's and shows that the young man has, to some extent, the same needs as the old one. James Taylor played six-string banjo (tuned like a guitar) and sang on the song, and Linda Ronstadt also contributed vocals. In the movie Heart of Gold, Young introduces the song as follows: About that time when I wrote (Heart of Gold), and I was touring, I had also -- just, you know, being a rich hippie for the first time -- I had purchased a ranch, and I still live there today. And there was a couple living on it that were the caretakers, an old gentleman named Louis Avila and his wife Clara. And there was this old blue Jeep there, and Louis took me for a ride in this blue Jeep. He gets me up there on the top side of the place, and there's this lake up there that fed all the pastures, and he says, "Well, tell me, how does a young man like yourself have enough money to buy a place like this?" And I said, "Well, just lucky, Louie, just real lucky." And he said, "Well, that's the darndest thing I ever heard." And I wrote this song for him. He tells a similar story when introducing the song at a February 23, 1971 performance broadcast by the BBC (in which he says that he purchased the ranch from "two lawyers").
  • The Old Man is a character who appeared in Garfield's Halloween Adventure. He told Garfield and Odie a spooky story about ghost pirates. He is 110, as he was a 10 year old cabin boy on a pirate ship 100 years ago. Before the ghost pirates could arrive at midnight, the old man escaped on Garfield and Odie's rowboat. When Garfield and Odie finally arrived home, Garfield turned on the TV to see what was on. After finding the old man hosting an all-night pirate movie festival, Garfield quickly turned it off.
  • "Old Man" was Benjamin Sisko's nickname for the Curzon host of the Dax symbiont, which he continued to use with later hosts of the symbiont. He used it both with Jadzia and Ezri Dax. (DS9: "Emissary", "Afterimage") Sisko also called Yedrin Dax "Old Man" when they met on Gaia. (DS9: "Children of Time") When Jadzia decided to stay on Meridian in 2371, which would have meant the two would not see each other for sixty years, Jadzia joked that she could call Sisko "Old Man" when they would see each other again. (DS9: "Meridian") Benjamin Sisko also occasionally named himself "Old Man" when talking to his son Jake. Benjamin's father Joseph Sisko did likewise when speaking to Benjamin. (DS9: "The Nagus", "Homefront")
  • The Old man is a pale old man who can be found on the deck of the wrecked ship northwest of Port Phasmatys. He is the Old Crone's lost son, and the player finds him for her during the quest Ghosts Ahoy. You need to return his ship to him to receive a Chest key. He is slightly insane as when you ask him why he's on this shipwreck, he will claim that his captain, a skeleton in a chair, is just waiting for the "winds to change".
  • The Old Man is a unit that appears briefly in the Fall of the Trident campaign in Age of Mythology. In the opening cinematic of the More Bandits scenario, he is initially frightened by the sudden arrival of Arkantos and Ajax in Ioklos, mistaking them for more bandits. After realizing his mistake, he reveals to the heroes that Ioklos was attacked after departure of the Greek troops and that Chiron has been captured.
  • Of Rats and Men - He's attacked by giant rats. Pizza Face - He appears in the TV commercial sitting and eating pizza.
  • Old Man, or Old Hun (known as Oldfuks in the original Danish translation): Unteroffizier/Feldwebel/Oberfeldwebel Wilhelm Beier. Tank commander and platoonleader; a carpenter by occupation; hates the war and wants to go back home as fast as possible to his workshop, his wife and children. Found calmly smoking his pipe and viewed as the father figure of the group. He hails from Berlin. The Old Hun fell in Russia. Beier is 10 years older than the others in the section, making him around 40 years old, so they call him The Old Hun or Old Man or Alte. He is married (to Liselotte who drives a Number 12 tram in Berlin), has two children - his son is named Jochem - and suffers terribly from home-sickness. He is described as a joiner by trade, apprenticed to master joiner Radajsak in Bergstraße, Göttingen. He smokes constantly a home-made pipe. The Old Un is famous for being calm and quiet at all times - with one or two exceptions (in fact, in the later books he loses his rag on every other page). He joins in with the killing of Hauptmann Meier ('The Swine Meier' Chapter 19 Legion Of The Damned) but later claims that this was in self-defense. Beier comes out with philosophical speeches every now and then (see Wheels Of Terror Chapter 14 'Rest Camp' and Legion Of The Damned Chapter 14 'Three Girls' for examples). He writes sympathetic letters to relatives of men is his section, carefully covering up circumstances of death. He is the commander of V Company's II platoon. The Old Hun's death is described in 'Company Commander' Chapter 32 of Legion Of The Damned.
  • Old Man was an Azathanai living in a village in the Bareth Solitude. Draconus called him "Old Man" because the Azathanai had "not yet decided on a name", which Draconus called an "irritating affectation". Despite the name, he appeared to be in his twenties with a narrow, nondescript face and calm, dark eyes. Below the neck, his skin was covered randomly with ring-like tattoos that resembled scars left behind by a pox. A pallid light about the size of a man's head hovered over his left shoulder. His voice made Arathan think of "pond water beneath a thin sheet of ice". Anyone approaching Old Man without magical protection was exposed to a cold vacuum that would cause their blood to boil and their eyes to burst. Old Man was fond of saying that "my child approaches" and that he would continue saying that "until I need say it no more". Draconus said he never understood why Old Man was "content with mere reflection."
  • Old Men are recurring characters in the Legend of Zelda series. They have different purposes in the various games in which they appear and may both help Link in his quest and hinder his progress. This is likely because they are actually different characters to one another.
  • The old man is found in the Volcano in the Planes. The Princess meets him following a nightmare during Chapter 6 - Dance with the Devil of the story and he is soon revealed to be a focal figure, playing a crucial role in the Princess's future. The old man proposes a deal to the The Princess, to steal statue from Delberg Castle in exchange for a lives of captive family members.
  • One of the main enemies of the Millennium group was the organization founded by the Nazis, Odessa. Odessa seemed to want the Old Man dead and finally caught up with him. It was revealed that the Old Man had a number tattooed on his arm, so he was a Holocaust survivor.
  • "Walter" appears to Irene as one of her hallucinations and she thinks he resembles House. When he introduces himself, House acts shocked and leaves the room. However, neither of his grandfathers were named Walter and he was just acting in order to gain Irene's trust. He comes back into her room asking if his "grandfather" is gone.
  • The Old Man's vision of the future is Delta City: a shining, modern, new city where that would replace Detroit. Before construction can begin order must be established in Detroit, which is running rampant with crime. In order to combat this issue he calls for his right-hand man, Richard Jones, to bring a new powerful tool to law enforcement: ED-209. Before its initial demonstration he discusses with Jones the reactions of the Police Unions and their complaints about OCP's take over of Detroit's police departments. The demonstration does not go as planned however, and Mr. Kinney is killed by ED-209 when the robot fails to see that Mr. Kinney is unarmed. The Old Man is horrified by Jones' ED-209 and angered that fixing the "glitch" (as Dick calls it) could cause heavy set backs. Bob Morton approached The Old Man about his RoboCop program, stating that they are ready to go with their project. The Old Man is interested in the project - mainly because it will help make up for any delays - and tells Morton to have a presentation ready in twenty minutes. The Old Man is not seen until the end of RoboCop, when RoboCop arrives in the OCP boardroom to confront Dick Jones. RoboCop informs the Old Man about the limitations placed on him by Directive 4, which prevents him from arresting senior members of OCP, and states that Dick Jones is under arrest for murder. When The Old Man asks for evidence, RoboCop shows everyone a recording where Dick Jones confesses to trying to destroy RoboCop and murdering Bob Morton. Dick attempts to take the Old Man hostage with a loaded gun he kept hidden and tries to escape; The Old Man, however, terminates Dick Jones' employment which removes the Directive 4 limitation and enables him to kill Dick Jones.
  • The Old Man is one of the opponents the player faces in the game B.C. Bow Contest.
  • Old Man is a fictional character from the Mobile Suit Gundam: The Origin manga.
  • The Old Man is a Plumber. He appeared in the movie Ben 10: Race Against Time.
  • Old Man is a man who appeared in Alleged (episode).
is Previous Chapter of
is Roles of
is Zugehörigkeit of
is Next Chapter of
is Found of
is Role of
is Commanders of
is Relations of
is Owner of
is People of
is proprietor of
is wikipage disambiguates of
is matrix role of
is previous doctor of