PropertyValue
rdf:type
rdfs:label
  • Worker
  • Worker
rdfs:comment
  • These are the locations where you can work as Worker: * Power Plant * Water Reservoir * Construction Company * Factory
  • Worker Bugs, or simply Workers, do the manual labour for the Pseudo-Arachnid Colonies, digging and upkeeping the tunnels. They are semi-defenseless and will usually flee at the first sign of danger unless they have no way out. Physically, they are similar to Warriors, which caused great confusion for Mobile Infantry at the start of the war where they did not know how to destinuish the two, but Workers possess a non-aggressive mentality.
  • They are not armed, they fight with bare fists, they are similar to the Brawlers you will meet in London, Tomb Raider II and Golden Mask. If you keep them at bay, you will have no trouble using Dual Pistols. Just make sure that they are not too close to you.
  • The worker was an unknown construction worker among the ranks of DHARMA Initiative during the 1970's. He assisted in the construction of the Swan station. During said construction, the worker asked his supervisor, Glenn, for the serial number of the station, which would then be imprinted on the hatch's exterior walls. Glenn then read off the numbers, and the worker hammered them into the walls accordingly. (Some Like it Hoth)
  • Worker is one of the three divisions of labor for townsfolk. Each turn, a citizen assigned to be a Worker generates the following base production within the Town: * File:Icon Production.png * The empire's Tax Rate in File:Icon Gold.png * Racial File:Icon Power.png (if applicable) A Worker consumes File:Icon Food.png per turn.
  • Worker is a Trainer Class introduced, in Generation IV. They are young men wearing mining equipment and wearing hard hats. The Land Workers use Rock, Ground, Fighting and Steel-type Pokémon. They are found in mines, mining sites and near buildings. In Generation V, a new type of Worker was introduced: an ice worker. They are found at the Cold Storage. The Ice Workers use Fighting and Ice-type, Pokémon.
  • Worker is a fictional cat who appears in The Worker & Parasite Show alongside Parasite. When Itchy and Scratchy left The Krusty the Clown Show, they got this cartoon instead. They were "Eastern Europe's favorite cat and mouse team." All Worker did in the cartoon was bounce about randomly to the music and mumble incoherently.
  • As with other machina, Workers are weak against Lightning. Steal will not perform an instant kill on these enemies in the event the party is using the Expert Sphere Grid in the International Version or HD Remaster versions. Workers drop weapons with Elemental Strike and armor with SOS Nul-/auto-abilities.
  • Workers are minor characters in Jericho in the year 2253.
  • The Worker is the basic Shivitiri construction unit.
  • Worker is a boss within Breath of Fire III.
  • Worker is a potential monster in Miasmon.
  • A Worker likes honest work and tries to avoid confrontation with other players. Workers are greatly needed in each town for the construction of buildings. Most workers keep close to their towns. Workers are a great choice for players that like to plan ahead and don't mind working for the good of their town. Bonuses: * The earned experience points for a job are increased by 5%. * You pay 2% less banking fees. * When constructing buildings in town you receive a bonus of 5% to your labor points. * In fort battles, the bonus of your sector is increased by 30% for you.
  • frame|workerWorker es un pokemon tipo bicho/volador de la region Jet.
  • The majority of people in all civilizations throughout time have been workers. Whether engaged in farming, commerce, or industry, their actions form the economic infrastructure without which no nation can succeed. Over time, the endless activity of workers has reshaped the very suface of the land by mining hills, cutting down huge stretches of forest, and irrigating hostile terrain into fertile farmland. By the late 20th century it had become apparent that excessive deforestation and pollution from heavy industry posed a threat to the world's environment.
  • Workers can be found within the Exodar. One Worker can be seen going back and forth from the First Aid Trainer to the Mage Trainer, carrying Conjured Bread to the First Aid Trainer.
  • Workers are minions of H.I.V.E. and they steal exobytes from STAR Labs. 20 of these must be defeated during a hero mission from Superman.
  • Humans are a race of cities, trading and craftsmen. Thus there is always more than enough work to be done and an ever increasing number of settlements to be expanded and fortified. It is not at all unusual for a young man to leave his parents and work his way across the country, taking on odd jobs to pay his way, trying his luck here and there until finally deciding upon a craft to learn. To his life’s end, he will then work maybe as a fisherman, farmer or carpenter.
  • The Worker appears in a total of 1 episode throughout the course of the series. Season 2 - Apocalypse, Not
  • Worker is the job class of Trolls in Dungeon Keeper 2. It indicates that, as long as their needs for food, wages, and sleep have been met, their first priority will be to head to a Workshop to manufacture any Traps and Doors whose blueprints are outstanding.
  • The Worker outfit is a disguise in Hitman: Blood Money.
  • Worker is a special unit in some Civ and Civ-style games. It does the same development work as settlers (and some done by engineers) but cannot found cities.
  • Workers are your own AI slaves. You buy them for a reasonable $5000, at the entrance to the vehicle factory, south of Bagango. The Worker serves two main purposes. 1. Work Send them to a workplace to gather money. Gather money by collecting payment from them. 2. Everything else Have them drive you around, bodyguard you, whatever you want them to do.
  • Worker may refer to: * Worker (RPG) - scientists from Wolfenstein RPG. * Worker (RtCW) - engineers, technicians and scientists from Return to Castle Wolfenstein.
  • The Worker is a modified crane, roughly the size of an AC. Its only armament is a two-barreled flamethrower which can quickly cause an AC to overheat. The unit is mounted on the ground and cannot move, making it an easy target.
  • The majority of people in all civilizations throughout time have been workers. Whether engaged in farming, commerce, or industry, their actions form the economic infrastructure without which no nation can succeed. Over time, the endless activity of workers has reshaped the very surface of the land by mining hills, cutting down huge stretches of forest, and irrigating hostile terrain into fertile farmland.
  • A worker is a catch-all term for people who work for the promotion. This includes wrestlers, announcers, referees, etc. Extract from TEW08 Help File: This section is where you can view all the workers who are active in the game world. The filter allows you to break the list down further. Avatars are not shown in this list. You can get the Worker Profile pop-up by either clicking the worker’s picture or the View Profile button. This gives you lots of information relating to the person in question.
  • Workers are tasked with computer maintenance, vehicle repairs, keeping the equipment in working order, and generally ensure all machinery is working. At least two workers were seen driving Utility Trucks, which suggests they are also responsible for supply shipment and transportation. Despite being armed, they are often killed by the Trigens and some unlucky workers were caught in crossfires.
  • Worker is a hoodlum who is attempting to gain status in the family. The worker is gradually brought into a family through a series of jobs, starting with small crimes, then be present at bigger crimes, then being a mission, then performing the crime. It is not an official position in a Mafia but more of a shoe and higher ranks usually tell them "Know your place. Accept your place. Be a shoe. We are the foot, we tell you what to do." So workers must do their order or else no dessert for them.
  • The Worker is the "harvester/building" class in Fat Princess, and has four health points. It wields an axe as its primary class and when upgraded, carries a small throwing bomb. The worker is the only class able to harvest resources such as wood and ore (unless you use a large bomb), and is also the only class capable of building structures, repairing structures and upgrading hat machines.
  • {| border="1" align="right" cellspacing="0" cellpadding="3" style="border:1px solid #7a7a7a; float:right; width:275px; margin:0px 0px 15px 15px; border-collapse:collapse; background:;" class="mobile-ibox" |- !height="32" colspan="2" align="center"| |- |- |- |height="32" Width="30%" valign="top"| Speed |valign="top"| 425 m/s |- |- |- !colspan="2"|Usage |- |height="32" Width="30%" valign="top"| Eras |valign="top"| |- |height="32" Width="30%" valign="top"| Affiliation |valign="top"| |- |}
  • All Workers are able to gather resources and build some buildings, but they are still all different: * Greek Villagers gather resources and build buildings at an average speed. They can also be tasked to pray at Temples to generate favor. * Egyptian Laborers gather and build buildings at a lower speed. This can be offset by making the Pharaoh empower the building they are working on. This makes their gather rates above average, though some buildings are still built more slowly. * Norse Gatherers and Dwarves cannot build buildings except Farms. * Gatherers have average gathering and building rates. * Dwarves cost gold instead of food. They gather gold 20% faster than Gatherers but are slower when gathering food and wood. Thor Dwarves gather food and wood more quickly.
Command
  • Be a slave to higher ranks
Level
  • 1
  • 5
  • 8
Strength
  • 12
dcterms:subject
dbkwik:lost/property/wikiPageUsesTemplate
temp companion
  • no
Sleep
  • Immune
Zenny
  • 20
cntry
  • Unknown
equip slot max
  • 3
Darkness
  • Immune
bestiary
  • 24
perm companion
  • no
overkill
  • 600
Magic Defense
  • 1
Flame
  • 3
psionic
  • 1
ondeath
  • -
Demi
  • Immune
Agility
  • 3
  • 10
Luck
  • 15
JName
  • さぎょういん Physical Worker
weapon abilities
  • Piercing, Firestrike, Lightningstrike, Waterstrike, Icestrike
civ
  • no
  • The Indian unique unit replacement is Fast Worker.
threaten
  • Immune
equip ability max
  • 3
doom
  • Immune
occup
  • DHARMA Initiative worker
Provoke
  • Immune
equip ability min
  • 1
Lightning
  • Weak
Gil
  • 85
armor abilities
  • SOS NulBlaze, SOS NulShock, SOS NulTide, SOS NulFrost
Heal
  • -
overkill ap
  • 10
Common Steal
1Type Chance
  • 1
Quests
freecol
  • No specific "worker" unit but almost any colonist may build roads, clear forests, and plow cleared land.
silence
  • Immune
Common Drop
power break
  • Immune
holy
  • 1
petrify
  • Immune
Frost
  • 1
eject
  • Immune
Rare Drop
mental break
  • Immune
Poison
  • Immune
Intelligence
  • 3
smac
  • . Terraformer units act as workers do in the Civilization games.
armor break
  • Immune
eras
  • Cataclysm Era
equip drop rate
  • 8
equip slot min
  • 1
wares
  • -
magic break
  • Immune
Evasion
  • 0
otheritem
  • -
1Type
  • Attack
quests involved
dbkwik:charmed/property/wikiPageUsesTemplate
dbkwik:civilization/property/wikiPageUsesTemplate
dbkwik:cnc/property/wikiPageUsesTemplate
dbkwik:dcuniverseonline/property/wikiPageUsesTemplate
dbkwik:fallout/property/wikiPageUsesTemplate
dbkwik:farcry/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:hitman/property/wikiPageUsesTemplate
dbkwik:homeworld/property/wikiPageUsesTemplate
dbkwik:lostpedia/property/wikiPageUsesTemplate
dbkwik:masterofmagic/property/wikiPageUsesTemplate
dbkwik:muc/property/wikiPageUsesTemplate
dbkwik:pokemon/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:simpsons/property/wikiPageUsesTemplate
dbkwik:starshiptroopers/property/wikiPageUsesTemplate
dbkwik:wowwiki/property/wikiPageUsesTemplate
Higher Rank
Defense
  • 4
  • 100
Job
  • TV character
Games
  • VB
Faction
  • Villains - Servant of Queen Zazzala
Enemy
  • boss
Power
  • 10
Speed
  • 425
Weapon
  • Wrench
  • Hammer or
Status
  • 0
Appearance
Affiliation
Role
  • Worker
  • Resource Collector,Salvage and Repair
Known
Magic
  • 1
Zombie
  • Immune
Actor
Name
  • Unknown
  • Worker
MP
  • 1
Type
  • fighting
  • Resource Collector
Katakana
  • ビルダー
AP
  • 0
  • 7
Romaji
  • Arubedo Pōtā
  • Birudaa
Caption
  • Artwork from X and Y
  • Worker Bee Drone near the Metropolis Metrodome
Sex
  • Either
Abilities
  • Physical attack only.
Region
plague carrier
  • no
dbkwik:fatprincess/property/wikiPageUsesTemplate
dbkwik:bof/property/wikiPageUsesTemplate
exp
  • 65
Electric
  • 1
Group
  • Non-Combat Ship
Species
sensor
  • Vulnerable to lightning.
Color
  • White
Scan
  • Ancient machina restored by the Al Bhed. Not a war machine, but hits hard with its tool arm. Vulnerable to lightning, so Thunder is the way to go.
Cost
  • 500
Japanese
  • アルベドポーター
Earth
  • 1
ImageName
  • WorkerBWsprite.png
PREV
  • Geneaux's Tentacle
Accuracy
  • 15
Episodes
Debut
HP
  • 300
  • 65535
Release
  • FFX
Wind
  • 1
Lower Rank
Lit
  • Builder
  • Al Bhed Porter
Gender
  • Male
Race
NEXT
  • Oblitzerator
Death
  • 1
  • Immune
Location
wikipage disambiguates
freeciv
  • Powers as for Settlers but do not reduce city population and cannot add to city population or found city.
abstract
  • These are the locations where you can work as Worker: * Power Plant * Water Reservoir * Construction Company * Factory
  • A worker is a catch-all term for people who work for the promotion. This includes wrestlers, announcers, referees, etc. Extract from TEW08 Help File: This section is where you can view all the workers who are active in the game world. The filter allows you to break the list down further. Avatars are not shown in this list. From this screen you can see who employs a wrestler, plus his biography, mini-biography (a computer generated description based upon his stats), and skill overview. The skill overview changes depending upon the worker; for wrestlers it will show categories relating to their in-ring skills, while non-wrestlers will show more appropriate categories. The grades shown are calculated by an in-game formula designed to give an overview of the skill in question. For example, the Rumble grade is based upon Brawling, Puroresu and Hardcore. You can see what skills relate to which category via the Worker Profile pop-up, under Skills. You can get the Worker Profile pop-up by either clicking the worker’s picture or the View Profile button. This gives you lots of information relating to the person in question. Key amongst these buttons is Negotiate. This is a quick link that allows you to instantly try and get negotiations for employment started with the worker. (If you are a promotion that is set to tour, you will also be asked to select whether you want to negotiate for a normal or touring contract.) There are other important buttons too. Chemistry This gives you a list of all the chemistry connections that you have found. This is unique to each player, so player 1 can only see what he personally has discovered, not what other players or the AI have picked up on. Entries into this section are automatically made. Personal This section shows relationships, languages and personality. The personality box is particularly important, as it gives you an outline of the person’s major traits. This can be helpful when dealing with a worker in a specific situation. Characters This shows any pre-defined alter-egos that this worker has. This can be useful if you need inspiration on how to package them when they work for you. Availability The availability calendar shows the worker’s current schedule. A red cross means that they are currently set to work that night (it is not a guarantee that they will actually perform that night, only that they are scheduled to be at the show ready to work.) This calendar is not static; if a promotion arranges a new show or gets a new TV deal, it will of course impact all its employees. Shortlist This allows you to add the worker to your shortlist, which is available via the Control Room. Please see that section of the help file for details on the Shortlist.
  • Worker Bugs, or simply Workers, do the manual labour for the Pseudo-Arachnid Colonies, digging and upkeeping the tunnels. They are semi-defenseless and will usually flee at the first sign of danger unless they have no way out. Physically, they are similar to Warriors, which caused great confusion for Mobile Infantry at the start of the war where they did not know how to destinuish the two, but Workers possess a non-aggressive mentality.
  • They are not armed, they fight with bare fists, they are similar to the Brawlers you will meet in London, Tomb Raider II and Golden Mask. If you keep them at bay, you will have no trouble using Dual Pistols. Just make sure that they are not too close to you.
  • The worker was an unknown construction worker among the ranks of DHARMA Initiative during the 1970's. He assisted in the construction of the Swan station. During said construction, the worker asked his supervisor, Glenn, for the serial number of the station, which would then be imprinted on the hatch's exterior walls. Glenn then read off the numbers, and the worker hammered them into the walls accordingly. (Some Like it Hoth)
  • Worker is one of the three divisions of labor for townsfolk. Each turn, a citizen assigned to be a Worker generates the following base production within the Town: * File:Icon Production.png * The empire's Tax Rate in File:Icon Gold.png * Racial File:Icon Power.png (if applicable) A Worker consumes File:Icon Food.png per turn.
  • Worker is a Trainer Class introduced, in Generation IV. They are young men wearing mining equipment and wearing hard hats. The Land Workers use Rock, Ground, Fighting and Steel-type Pokémon. They are found in mines, mining sites and near buildings. In Generation V, a new type of Worker was introduced: an ice worker. They are found at the Cold Storage. The Ice Workers use Fighting and Ice-type, Pokémon.
  • Workers are tasked with computer maintenance, vehicle repairs, keeping the equipment in working order, and generally ensure all machinery is working. At least two workers were seen driving Utility Trucks, which suggests they are also responsible for supply shipment and transportation. They tend to work in areas that require them, such as laboratories and main bases (the regulator being one of these). Judging from overheard conversations, it is apparent the scientists do not think well of them, causing the workers to harbor a grudge against them. It is also revealed that they usually do not carry guns but are issued them during the Trigen outbreaks for safety, and are ordered to continue their work regardless. Despite being armed, they are often killed by the Trigens and some unlucky workers were caught in crossfires. Workers can be identified by their orange uniforms consisting of a jumpsuit with knee pads, a back pad, and sometimes an accompanying red cap. They are usually armed with pistols but some of them use M4s. They are neither particularly strong nor effective in combat and are not aggressive compared to most other enemies. All the same, they can still be a threat if the player is low on health.
  • Worker is a fictional cat who appears in The Worker & Parasite Show alongside Parasite. When Itchy and Scratchy left The Krusty the Clown Show, they got this cartoon instead. They were "Eastern Europe's favorite cat and mouse team." All Worker did in the cartoon was bounce about randomly to the music and mumble incoherently.
  • As with other machina, Workers are weak against Lightning. Steal will not perform an instant kill on these enemies in the event the party is using the Expert Sphere Grid in the International Version or HD Remaster versions. Workers drop weapons with Elemental Strike and armor with SOS Nul-/auto-abilities.
  • Workers are minor characters in Jericho in the year 2253.
  • The Worker is the basic Shivitiri construction unit.
  • Worker is a boss within Breath of Fire III.
  • Worker is a potential monster in Miasmon.
  • A Worker likes honest work and tries to avoid confrontation with other players. Workers are greatly needed in each town for the construction of buildings. Most workers keep close to their towns. Workers are a great choice for players that like to plan ahead and don't mind working for the good of their town. Bonuses: * The earned experience points for a job are increased by 5%. * You pay 2% less banking fees. * When constructing buildings in town you receive a bonus of 5% to your labor points. * In fort battles, the bonus of your sector is increased by 30% for you.
  • frame|workerWorker es un pokemon tipo bicho/volador de la region Jet.
  • The majority of people in all civilizations throughout time have been workers. Whether engaged in farming, commerce, or industry, their actions form the economic infrastructure without which no nation can succeed. Over time, the endless activity of workers has reshaped the very suface of the land by mining hills, cutting down huge stretches of forest, and irrigating hostile terrain into fertile farmland. By the late 20th century it had become apparent that excessive deforestation and pollution from heavy industry posed a threat to the world's environment.
  • Workers can be found within the Exodar. One Worker can be seen going back and forth from the First Aid Trainer to the Mage Trainer, carrying Conjured Bread to the First Aid Trainer.
  • {| border="1" align="right" cellspacing="0" cellpadding="3" style="border:1px solid #7a7a7a; float:right; width:275px; margin:0px 0px 15px 15px; border-collapse:collapse; background:;" class="mobile-ibox" |- !height="32" colspan="2" align="center"| Worker |- | colspan="2" style="text-align:center;" | Have an image of this ship?Then please upload it! |- !colspan="2"|Ship Information |- |height="32" width="25%" valign="top"| Classification |valign="top"| Non-Combat Ship |- |height="32" width="25%" valign="top"| Purpose |valign="top"| |- |height="32" width="25%" valign="top"| Ship Type |valign="top"| Resource Collector |- |height="32" width="25%" valign="top"| RU Cost |valign="top"| 500 RUs |- !colspan="2"|Technical Information |- |- |- |- |height="32" Width="30%" valign="top"| Speed |valign="top"| 425 m/s |- |- |- !colspan="2"|Usage |- |height="32" Width="30%" valign="top"| Eras |valign="top"| |- |height="32" Width="30%" valign="top"| Affiliation |valign="top"| |- |} The Worker was the workhorse of Kiith Somtaaw's resourcing operations. It would later become a crucial part of their campaign against the Beast entity, repairing friendly ships, salvaging enemy ships, and collecting the resources needed to build the Somtaaw battle fleet.
  • Workers are minions of H.I.V.E. and they steal exobytes from STAR Labs. 20 of these must be defeated during a hero mission from Superman.
  • Humans are a race of cities, trading and craftsmen. Thus there is always more than enough work to be done and an ever increasing number of settlements to be expanded and fortified. It is not at all unusual for a young man to leave his parents and work his way across the country, taking on odd jobs to pay his way, trying his luck here and there until finally deciding upon a craft to learn. To his life’s end, he will then work maybe as a fisherman, farmer or carpenter.
  • The Worker is the "harvester/building" class in Fat Princess, and has four health points. It wields an axe as its primary class and when upgraded, carries a small throwing bomb. The worker is the only class able to harvest resources such as wood and ore (unless you use a large bomb), and is also the only class capable of building structures, repairing structures and upgrading hat machines. The worker's axe deals moderate, melee range damage to enemies. Holding down the attack button increases the damage dealt. In its upgraded form, the worker can throw small bombs that can hit multiple enemies, and knock them back on direct hit. When thrown on the ground, it will explode after a time and deal damage to a small area around it. When holding down the attack button, the bomb's range will increase.
  • The Worker appears in a total of 1 episode throughout the course of the series. Season 2 - Apocalypse, Not
  • Worker is the job class of Trolls in Dungeon Keeper 2. It indicates that, as long as their needs for food, wages, and sleep have been met, their first priority will be to head to a Workshop to manufacture any Traps and Doors whose blueprints are outstanding.
  • All Workers are able to gather resources and build some buildings, but they are still all different: * Greek Villagers gather resources and build buildings at an average speed. They can also be tasked to pray at Temples to generate favor. * Egyptian Laborers gather and build buildings at a lower speed. This can be offset by making the Pharaoh empower the building they are working on. This makes their gather rates above average, though some buildings are still built more slowly. * Norse Gatherers and Dwarves cannot build buildings except Farms. * Gatherers have average gathering and building rates. * Dwarves cost gold instead of food. They gather gold 20% faster than Gatherers but are slower when gathering food and wood. Thor Dwarves gather food and wood more quickly. * Atlantean Citizens are more than twice as fast as Villagers and Gatherers at gathering and building. As they have pack mules, they do not need to walk to resource drop-off points. Like other human Atleantean units, Citizens can be turned into heroes, which improves their gathering and building rates. On the other hand, Citizens cost three times resources and population slots and walk more slowly. They are also less proficient in combat relative to their resource and population cost than the other Worker types. * Chinese Peasants are essentially the same as Greek Villagers in all but one domain: upgrades. Whereas Villagers are affected by certain myth technologies that can be researched in the Heroic Age, Peasants are affected by myth technologies from the Archaic Age, with all three Chinese major gods providing a special upgrade that affects exclusively Peasants.
  • The Worker outfit is a disguise in Hitman: Blood Money.
  • Worker is a special unit in some Civ and Civ-style games. It does the same development work as settlers (and some done by engineers) but cannot found cities.
  • Workers are your own AI slaves. You buy them for a reasonable $5000, at the entrance to the vehicle factory, south of Bagango. The Worker serves two main purposes. 1. Work Send them to a workplace to gather money. Gather money by collecting payment from them. 2. Everything else Have them drive you around, bodyguard you, whatever you want them to do.
  • Worker may refer to: * Worker (RPG) - scientists from Wolfenstein RPG. * Worker (RtCW) - engineers, technicians and scientists from Return to Castle Wolfenstein.
  • The Worker is a modified crane, roughly the size of an AC. Its only armament is a two-barreled flamethrower which can quickly cause an AC to overheat. The unit is mounted on the ground and cannot move, making it an easy target.
  • Worker is a hoodlum who is attempting to gain status in the family. The worker is gradually brought into a family through a series of jobs, starting with small crimes, then be present at bigger crimes, then being a mission, then performing the crime. It is not an official position in a Mafia but more of a shoe and higher ranks usually tell them "Know your place. Accept your place. Be a shoe. We are the foot, we tell you what to do." So workers must do their order or else no dessert for them. Workers usually perform hard or simple task depends what a higher rank decides but do a lot of "thief work" like: stealing stolen goods in a truck and compliment your truck driver, threatening other family gangsters to earn some money and then "maybe" get a higher rank. They are called "slaves" because they are "a shoe", family business dealings are not discussed with them, it's only once they have worked their way up to Wise Guy status that they are given the chance to make their bones.
  • The majority of people in all civilizations throughout time have been workers. Whether engaged in farming, commerce, or industry, their actions form the economic infrastructure without which no nation can succeed. Over time, the endless activity of workers has reshaped the very surface of the land by mining hills, cutting down huge stretches of forest, and irrigating hostile terrain into fertile farmland.
is req of
is Higher Rank of
is Job of
is Starring of
is Produced of
is Role of
is Rank of
is used of
is Character of
is Lower Rank of
is Unit Type of
is Sucesor of