abstract | - "Infection" is the third stage of Arcade Mode.
- In this time, the events following infection by a strain of fungi are revealed 1834, May 1st: A British scientist, Louis Pakenford-Smith discovers a strange fungus in the depths of the Amazon rain forest. May 4th: One of his colleagues, Dr Henry Ryaningham develops signs of an infection after he accidentally inhales some fungus. His temperature rises and spores begin to form on one side of his face. May 5th: Ryaningham becomes bed-ridden in a tent. Spores appear on his arms and upper torso. They spread around his body. May 9th: Ryaningham, who for days has been coughing up foul smelling globules and has had a high temperature, dies. His body is now almost completely covered in these spores and he is now virtually unrecognisable. May 10th: Pakenford-Smith and the members of the expedition are about to set off on their way home. Then suddenly a scream sound from Ryaningham's tent. Then a creature completely covered in fungal growth emerges carrying the lifeless body of the expedition surgeon, Grayson. The men fire at the creature. The bullets have no effect. Then Pakenford-Smith chucks a lit torch at the creature. The creature bursts into flames and collapses on the ground. The members of the expedition flee the scene. The burning creature then explodes, covering the nearby trees with globules of fungus. May 17th: Pakenford-Smith concludes that the fungus was, in fact, Ryaningham, who must have been infected by the fungus he inhaled. However before he can reveal this information to the world he is killed in a flash flood along with the entire expedition. 1993, May 1st: A team of scientists working for RPC (the Richmond Prosperity Corporation), led by Dr Lukas Wallis collect a sample of the fungus. They transport it back to the corporation's laboratory in Richmond, Virginia. May 11th: The fungus sample arrives back in Richmond. It is stored in a room with supposedly 0 degree temperature, as they believe, that that will not affect the fungus. May 12th: Wallis and his assistant, Dr John Fielder begin studying the fungus. They do not notice anything dangerous about the fungus, but that is probably because they are wearing highly protective clothing. May 14th: Joseph Tamner, the 67 year old founder of RPC arrives to inspect the laboratory. He tells doctors Wallis and Fielder to see if the fungus has any special properties that could make it useful for the company. May 15th: Wallis and fielder test out what happens if the fungus is put in a room with a freezing temperature. However that night, there is a power-cut in the building. This causes temperature control inside the building to go haywire and instead of freezing, the room heats up and the fungus explodes across the room in which it is stored.
- It is unclear how Infection happens but one way is to be scarred or bruised by a mutants swing. The only HazMat member to survive Infection was Ethan Cole which had a mutant scientist swing its deadly claws. The other HazMat member to be infected was "Crispy" which mutated like all the other infected humans. However Ethan Cole was not mutated properly and the mutagen spread around his body not centered around his brain which would make him insane like all the other mutants. Instead the spreading of mutagen gave him special powers.
- The Infection or the Contagion (or Timer is also what it is called in the console when killing an enemy) is one of the most deadliest unconventional "weapon" that can cripple enemy team(s) that is unleashed by the use of the Bioweapon. This weapon is only "used" by the Medic.
- An infection is An infection occurs
- Infection (感染 Kansen) is a 2004 Japanese horror film based on a story by Ryoichi Kimizuka and directed by Masayuki Ochiai.
- Attention à ne pas confondre avec Infecté ! Infection est un mode de jeu exclusif au Zombies dans Call of Duty: Black Ops II. Il fait partis du contenu téléchargeable Revolution et Vengeance. Ce mode de jeu permet au joueur de jouer les Zombies pour la première fois et de chasser le seul survivant.
- Infection is a comic story and the first installment in Hero567's story.
- Infections and disease in the fossil record have existed for as long as their has been life.
- Infection - это карта в Black Ops III.
- Infection is a State, with Stacking.
- Infection is an episode from the first season of Babylon 5, which is collectively entitled Signs and Portents. Dr. Franklin gets a visit from old friend and mentor, xenoarcheologist Dr. Hendricks. He wants Franklin's help to analyze hi-tech organic artifacts he found on a dead world. The artifacts seem to have a will of their own though.
- Infection f. (plural Infections) 1.
* (pathology) infection
- Like the twisted strands of mutant chromosomes, an insidious alien conspiracy winds its way through the entire Alpha Quadrant, just as it stretches across several years of Starfleet history -- beginning near the very start of Captain Picard's command of the Starship Enterprise! It is only the first year of the USS Enterprise-D's ongoing mission when a virulent epidemic strikes the populace of Archaria III, endangering the lives of thousands and provoking acts of mob violence against those believed responsible for the spread of the disease. While Data and Natasha Yar team up to uncover the true origins of the virus, Dr. Crusher finds that the implacable sickness resists all her efforts to find a cure. The desperate quest for a cure becomes even more urgent when Deanna Troi succumbs to the dreaded plague... again and again.
- The object of the gametype is for the players to stay "uninfected" as long as possible while the zombies try to kill every living player. The number of players starting out as Zombies, "Alpha Zombies," can be changed in the options and are selected at random from the start. When a Zombie kills a "living" player, they are "infected" and they become a zombie. When there is just one living player left, he/she is declared "Last Man Standing."
- Any wound or burn has a chance of becoming infected. The wounded character makes an Infection Roll target difficulty Mediocre(-1) modified by the care they receive. Untreated: No modifier Treatment within 8 hours by someone with the Medicine skill: +1 Treated within 8 hours by someone with the Medicine skill and antibiotics: +2 Mitch gets shot while foraging for supplies. He makes it back to camp and The Padre takes a look at it, though he's out of antibiotics. Mitch then makes a roll at +1, so as long as he gets a Poor/-2 or better on the dice he doesn't get an infection\ Infected characters cannot heal damage. A medicine check can be made each week vs. Average diffculty to cure the infection.
- " The fog i walked through felt gloomy in the distance as i breathed in with consideration,and holded my breathing point. But i shall not let the zombies find my path trough the cold war..."-James (Spartan 051) *3101* "The war has now lasted a year now, and i could feel no diffrent nor i had James or my life. But all i want was James. and no zombie will kill us both, until it falls before i do." -Elizabeth (Spartan-???)
- The silence in Burgh de Rott was deafening, it was the same every night, as soon as darkness came everyone headed into their homes and fell silent. There were never any noises in the night, save the usual snapping from deep within the swamps. Nobody dared to step outside during the latest hours of the day, and if they did they would be very subtle. In his poor excuse for a bed, Ernest rolled over on the hard ground shrugging off his thin piece of cloth which he used for a quilt. He muttered as he twisted and turned, but it made no sense at all. As day came, all the villagers still slept apart from Dirth who was on his feet and walking around his village. "What a glorious day," Dirth muttered sarcastically. From the other end of path a figure came into view; it was Edward. "Dirth! Dirth! Come now!" Edward exclaimed. "What in Saradomin's name is wrong boy?" Dirth asked. "Something's happened to Ernest, come and view him with your own eyes!" Edward replied looking pale. "Right then, where is he?" Dirth asked. "Follow me," Edward said. The two of them ran up the path towards Ernest's home. Outside the small shack were a crowd of people, all nervously looking through the window while Tamron and two other men pushed firmly against the door as if trying to trap whatever was inside. "Out of the way!" Dirth yelled at the crowd who scattered immediately. Dirth peered through a small space in the boarded up window to see Ernest clawing at the door, his skin was pale green and his eyes were distinctly red. "Dear Saradomin," Dirth murmured stepping back from the window. "What's happening?" Luna asked as she watched Tamron pushing firmly against the door. "It's Ernest, he's gone green!" Edward exclaimed walking up to her. "Green? What do you mean? How can a man go green?" Luna asked horrified. "There's only one answer to this," Dirth said, "I've seen this in only one other place, and that's Mort'ton." "The Mort'ton disease?" Edward asked. "Yes, the disease that turned the majority of the population into the walking dead. They stand tall and green with their arms outstretched, they look exactly like Ernest," Dirth said. "But how could the disease reach us? We would have had to come in close contact with one of them afflicted folk to the north," Edward said. "No Edward, that disease didn't spread by touch, the old stories speak of a strange gust of wind carrying the curse went directly to Mort'ton," Dirth said. "But we haven't had anything of the likes here," Edward said. "Well it looks like the virus has mutated, and it's become airborne again," Dirth said. Upon finishing the sentence, the door holding back the afflicted Ernest snapped and the pieces of wood that made it up fell to the ground. Tamron was face-to-face with Ernest, who grabbed him and swung him aside, causing Tamron to fall to the ground unconscious. Luna ran to him, touching his forehead; it was cold. "Dirth! What are we going to do?" Edward asked nervously. "That's a rather good question, but I must admit I do not have an answer," Dirth said. "Dirth, there were stories long ago of a cure for this virus, maybe we could rediscover this cure and then we may be able to stop this infection from spreading," Luna said, her hands holding Tamron's head. "That's correct! I do remember hearing of such a remedy, but first I believe we must deal with this foul creature," Dirth said. "Maybe we could send it unconscious," Edward suggested. Dirth slowly edged towards a large piece of building stone which lied among a pile of rubble. He grasped it and clenched it firmly in his had, and turned towards Ernest. With a firm blow, Ernest collapsed on the ground, eyes wide open. Dirth suddenly turned his attention to Tamron, who lied unconscious on the floor. Luna was attending to him, but there was little she could do for him. "Luna, you must leave him for a brief while. We shall take him to a place where he can rest safely until he awakes, and I'll appoint someone to attend to him," Dirth said. "May I stay by his side during this time?" Luna asked. "As you wish, but know this: he will be in a state of shock when he awakes and may have sustained unknown injuries, so be very careful," Dirth said. "And what are we going to do with Ernest?" Edward asked, eyeing the afflicted creature that had replaced Ernest. "Edward, do we have any type of chain? And I promise that we will find a cure for him, but first we need to keep him under lock and key," Dirth said. Luna had been appointed as Tamron's carer, and Ernest had his hands wrapped in chain as well as his body which was chained to the wall of the Wanderer's home. "So I must keep this creature in my own home, you say?" The Wanderer asked. "Yes, and you shall also need to take a look through your texts and tomes in order to find some kind of cure for this disease," Dirth said. "For Saradomin's sake, this is preposterous! First I am appointed the job of protecting that thing, and now I have to find out a cure that is probably long-forgotten and crumbled into dust!" The Wanderer snapped, slamming his hand on his table. "Well at least you'll be assisting us for once," Dirth said. And with that, Dirth and Edward exited, closing the door firmly behind them. "There's no rest for the wicked," the Wanderer muttered as he delved into the piles of books upon his shelves. He retrieved a book with a dark brown cover with pale yellow writing. "What do we have here?" The Wanderer asked rhetorically as he examined the book. He flicked through the pages, it was a potions book, but the Wanderer had read the book from cover to cover many times, and had never found the potion to cure the disease. The Wanderer realized that the illness wasn't known across the world, as Morytania was very much under quarantine. Perhaps there was some kind of book that detailed the history of Morytania, which would hint at the remedy. Luna was still by Tamron's bedside, awaiting his recovery from his unconscious state. She held his hand, it was cold. "Wake up, please wake up," Luna whispered into his ear. Tamron did not stir. Luna clenched his hand tighter and planted a kiss on his head. From outside, Edward had watched the whole thing through the window. He lowered his head sadly, slipping away into the shadows. There was a knock at the door, Luna looked up. "Come in," she said. Dirth entered carrying a bowl of nettle tea, which he placed on the table next to Dirth's bed. "How is he?" Dirth asked. "He has not moved an inch, I am beginning to fear for his life," Luna answered, feeling a lump in her throat. "Does his heart still beat?" Dirth asked. "Yes, I can feel it," Luna replied, placing her hand upon Tamron's chest. "Then he lives. Tamron values life, as much as anyone else in this village, and he will not give up on it so swiftly," Dirth stated, putting a hand on Luna's shoulder. "Get him to drink the nettle tea I have brought, it will help awaken him." Dirth then exited, heading towards his home. In his home, the Wanderer studied the pages of yet another book. The thin paper that the pages were crafted from tore easily, so the Wanderer had to be especially careful when turning the pages. This book was an incredibly accurate guide to Morytanian history. As the Wanderer read on, he came to a chapter detailing the small town of Mort'ton. The book spoke of the disease that afflicted the town, but there was no cure listed. Reading on, the Wanderer discovered that the book did not state a cure. Placing the book back on the shelf, he spotted a small piece of paper hanging out the back page. The note was written scruffily, perhaps rushed, and it spoke about the cure to the Mort'ton disease. It required only tarromin and ashes, and could be made immediately. The Wanderer grew herbs, so he had a supply on him. He retrieved a tarromin from his shelf and placed it inside a vial of water. He then grabbed the vile and headed towards the center of the village where there would be ashes from now extinct fires. He sprinkled a pile of ashes into the vial which frothed and turned a pale shade of green. The Wanderer then ran into Dirth's home, and placed the vial on his desk. "Look! I've made the potion," the Wanderer said. "Yes, I see it," Dirth said gripping it firmly with his hands. "Get your hands off! Tarromin is difficult to obtain so I don't wish for you to break it," the Wanderer snapped taking the vial off of Dirth. "Well then, why don't you give our dear friend Ernest the potion and relieve him of his affliction," Dirth said. "As you wish," the Wanderer said leaving. He made his way back to his home. The light breeze made the hairs on a person's neck stand high, but not the Wanderer, he was not bothered by the cold. Arriving back at his home he bent down to Ernest who was still slumped out the front of his home, chained up. Ernest was regaining consciousness, and as he opened his mouth, the Wanderer emptied the contents of the vial into his mouth. The Wanderer then stepped back, should Ernest suffer from any violent side-effects. Ernest's skin however didn't change in colour at all; the potion had failed. "What in Saradomin's name has happened?" The Wanderer muttered, retreating inside his home. "The virus has mutated, so maybe this cure does not work anymore," he continued, placing his vial back on the shelf. Outside, Ernest groaned, and soon there was a snapping of chains as Ernest rose to his feet and stumbled off, chains still tying his hands together. The Wanderer fled from his home to warn the others of what had just happened. Dirth was sitting down in his home when the Wanderer burst in. "What is it?" Dirth asked. "There seems to be a problem, the potion did not work on Ernest, and now he's escaped, having shattered his chains," the Wanderer said. "What?" Dirth snapped. Another person came through the door, it was Mary, one of the other villagers. "Dirth, I'm so sorry to trouble you and hope you'll forgive me for intruding, but my husband has got the same affliction that Ernest has," Mary said. "The virus; it's spreading," Dirth said. There were screams outside as the afflicted Ernest stumbled about outside Dirth's window, seemingly possessed. "Maybe we need to give the potion time," the Wanderer said. "No, no. The stories about the cure stated that the potion cured the person immediately!" Dirth snapped. "Now, you're going to come with me and help Luna and Tamron." Edward then stumbled inside, gasping for breath. "Oh my Saradomin! This village has fallen under unpenetrable darkness!" Edward exclaimed, putting his hand to a scar on his arm. "Edward, come with me, we have to help Luna and Tamron!" Dirth snapped, dashing off, followed by Edward and the Wanderer who grumbled. At his home, Tamron was beginning to gain consciousness, and as he looked up he saw Luna. "What happened to me?" Tamron asked, as his surroundings became clearer. "You were attacked, and you had a terrible fall, I worried for your life," Luna said. "You were wrong to worry, I do not give up on life," Tamron said, trying to raise his arms. "Do not try and rush yourself, your recovery will need to take its path," Luna said, clenching his hand and feeling it; it felt warmer now. "You feel warmer, that's a good sign," she said. From outside were the sound of footsteps, and then a knock. "Luna! Tamron! Are you in there?" Dirth asked. "Yes, we are inside, and I bear good news! Tamron has awoken!" Luna exclaimed. "You will need to come with us, the wretched virus has begun to spread, and at an alarming rate!" Dirth ordered. "I will need help lifting Tamron," Luna said. "No Luna, you have no need to worry about me, you've done enough. I shall walk myself," Tamron said, just about managing to get up. "You must hurry!" Dirth snapped. Tamron and Luna responded quickly and exited the building, and soon Dirth, Edward, the Wanderer, Tamron and Luna were on the move. "But where shall we go?" Edward asked. "We shall remain in my home," Dirth said, "We shall decide what to do there." The virus had claimed many residents by now, all of whom lied unconscious in bed, but soon would turn into a shambling beast. "Dirth, I believe I have an answer to our problem," the Wanderer said as he sat inside Dirth's home. "Well then, what is your plan?" Dirth asked. "I do believe there was an incident such as this here many years ago, long before I arrived any of yous were born," the Wanderer said. "The village would have recorded the cure for this mutated virus and kept it in the history records, all of which are stored in the home of the village leader; here." "By Saradomin you may have saved us all!" Dirth exclaimed lifting down a large book of historical records. "I may have saved my own life," the Wanderer said as he began to read the book. Flicking through he reached a date fifty-one years ago. There had very well been an incident identical to what had occurred now. "I was right!" The Wanderer exclaimed as he read on, the ingredients were the same as the normal cure but with an extra ingredient; swamp water. "But Dirth, are we not at risk to the virus, we have being untouched, all five of us seem in perfect condition," Edward said. "I do believe that our ancestors received permanent cures many years ago when the virus first hit, the cure is a permanent solution that remains in the body. The virus only attacks the living, and the swamp water deceives the virus by representing the person as something with swamp decay; not a healthy living person," the Wanderer said. The Wanderer added a sprinkle of ashes to the final potion, and now all fifteen potions were prepared. Now, the village could be saved. Ernest strolled outside the Wanderer's home, and Dirth and Edward grabbed the rambling creature that was Ernest so the Wanderer could pour in the cure, which he did. Immediately, Ernest's skin faded to pale white; it had worked. "Now cure everyone! Every person in the village must be cured!" Dirth yelled, ecstatic with the taste of victory in his mouth. The Wanderer placed his last empty vial back on his shelf. His work was done. Dirth then stepped through the door. "Can I help you?" The Wanderer asked. "I've come to thank you, for saving us all," Dirth said. "That, my good fellow, was an act of rescue. I have saved my own life," the Wanderer said. "You can't deny it though, you've cured everyone, you have saved us all!" Dirth announced pulling the Wanderer into a hug. He then went to exit when he stopped dead. "What is it?" The Wanderer asked. "It's suddenly turned cold. And there's something in the air, evil; pure evil," Dirth said looking up into the darkening sky.
- The Infection is a boss character featured in the upcoming game Madness: Project Nexus 2. Madness: Project Nexus 2
- Infection – druga mapa trybu Egzo Zombie w Call of Duty: Advanced Warfare. Dostępna w dodatku Ascendance.
- Infection is the second Intel document in Resistance: Fall of Man. It is found in the section level "Gauntlet" in York.
- Special Part(s): GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection [Infection Variants] The Infection is a Seraph pistol manufactured by Maliwan. The Infection can only be obtained from trading with the Seraph Vendor in Hunter's Grotto or as a rare drop from Voracidous the Invincible.
- Only a heart strong in courage, and seemingly an anti-demon wavelength, can resist this phase of infection, while others found lacking easily succumb to madness' probing influence.
- My breath drew in short, quick breaths. My paws drummed the forest-floor, desperate to lose my pursuers. Blood seeped from my jaws, and my head pounded. My pursuers were determined to capture and kill me; but what they didn't know was that if they laid a paw on me they would die--not right then and there, but they would die. They would die slowly and painfully. But I knew that. My thoughts raged in my mind. It raced from my wonderful mate, to my three kits back in the ShadowClan camp. I knew I should let myself drop into the ShadowClan warriors, to have them kill me; but I feared their deadly claws and sharp teeth, I was a coward. I snarled at the ravaging pain in my head, and crashed through the undergrowth. Couldn't the warriors understand I needed solitude? The deputy was yowling orders at the warriors, his dark brown tabby pelt camoflauged into the pines, so I would've been unaware of his location if I didn't have excellent senses. By now, the chase was beginning to wear off, and my legs had gone numb. My pace slowed, and I spat blood from my mouth. I quickly looked about, and darted up a birch tree. I collapsed in a forked branch, hoping the warriors would lose me. But something inside me urged me to go down and surrender, and I gave in. On weak paws, I landed awkwardly on the ground. "There she is!" A warrior called. His golden pelt bristled at the sight of me. Apparently I was hideous. He looked over his shoulder to see the others, and I stood rooted to the spot, trying to breathe. I couldn't breathe. I choked on my own blood, and gave the golden warrior a deadly stare. Finally my paws couldn't hold me, and I collapsed onto the pine needles. "Quick!" The golden warrior hissed. "She needs Featherwing!" He bounded into my direction. I lay on the ground, body twitching. My sight disappeared, and I was thrust into darkness. My eyes opened, but I wasn't me anymore. I longed for my claws and teeth to rip into the warriors' skin. I wanted fresh-kill. I wanted to kill. With a furious growl, I lunged at the golden warrior. His expression changed to shock, but the last thing he would ever see was me.
- "Infection" is the seventeenth episode of the fifth season of Stargate: Atlantis.
- The Infection whilst it isn't a version of one of the Other Two itself. It's an infested vessel and for some reason the entire production line is infested.
- Infection can occur from eating certain kinds of raw Food. The effects of infection are: slow health loss, faster hunger rate and random dizzyness (which affects aiming of Firearms) Infection can be cured by taking Antibiotic Pills which can be found in medical centers or civilian areas.
- When the carrier hits a survivor, there is a 10% chance that the survivor will become "infected" because of it. Infection means that the survivor will turn into a zombie within a given period of time. There are three stages of infection:
* Window period
* Symptom period
* Transformation
- [Source] Infection est un pouvoir d'altération propre au Côté Obscur. Il permet de contaminer un individu par ce côté de la Force comme le ferait une maladie.
- Infection is some retarded game type that Bungie shat out along with Halo 3 where you play as either Wannabe AIDS, or non Wannabe AIDS and hide so your armor doesn't become black, but due to Bungie getting sued for Racism they made the primary Zombie color Green in Halo: Reach Around.
- Infection (インフェクション Infekushon) is a series of cards used by Mr. Heartland in the Yu-Gi-Oh! ZEXAL anime. It primarily focuses on swarming, Burn Damage and monster destruction and its ace card is "Number 1: Infection Buzz King".
- .hack//INFECTION (.hack//感染拡大Vol.1) (Japanese title: Infection Expansion) is the first of the four-part video game series that launched the .hack franchise. Spoiler warning: Plot and/or ending details follow.
- Infection describes the uncontrolled growth of a foreign living organism inside the human body. Infections can be caused by bacteria, a virus, or a parasite. The infection can occur in a discrete area (such as an abcess) or can be found throughout the body (as in sepsis). The body usually responds to any type of infection with a fever unless the patient is immunocompromised. As many infections can only exist within a narrow range of temperatures, the fever does prevent the infection from spreading. However, fever can also damage normal body cells, and fevers of more than 105F(40C) are usually fatal. Pain and inflammation are also common symptoms. Surgical patients, burn victims and immunocompromised patients are all vulnerable to infection. In a healthy person, the immune system can fight off most infections, either by not allowing the infection to enter the body, or by using histamines, white blood cells and antibodies to kill foreign cells. However, many infections take advantage of "holes" in the immune system. For example, most STD's take advantage of the fact that the reproductive system is partially isolated from the immune system. HIV and the bubonic plague attack the body's immune system cells directly. The routine treatment for many types of infection is bed rest (to allow the immune system to take advantage of the body's resources) and liquids. Bacterial infections can be treated with antibiotics. Most other infections have to be treated with disease specific drugs.
- School: Image:Death.png Pip Cost: 0 Accuracy: 100%% Type: Image:Charm.png Description: -50% to next Image:Healing.png spell. Received From: Mortis, the Death Tree Requirements: Required Character Level: 10 Spells:
* None Prerequisite for: Spells:
* None Can be purchased with Training Points*: Yes
- This song has been featured on the compilation album United Together Around UTAU.
- Infection is an novel that has the friends characters in it.In an building,Six people face the undead as they are trapped while New York is in crisis.
- Infection est un pouvoir d'altération propre au Côté Obscur. Il permet de contaminer un individu par ce côté de la Force comme le ferait une maladie.
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