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Mimic Mimic Mimic Mimic Mimic Mimic Mimic Mimic
rdfs:comment
Mimic is a monster who appears in the Dragon Quest game series. This monster can sometimes be found disguised when opening a chest, or can be found in the wild. All Mimics in overworld mode resemble unopened treasure chests and are located in dungeons where other "normal" treasure chests are also normally found. When your party tries to open up a Mimic, it will sprout legs and attack, and a battle with the Mimic will ensue. All Mimics are visually identical in battle: they are treasure chests with eyes on their fronts and have sprouted a crablike set of limbs, with six legs and a pair of purple pincers. Bürgerlicher Name: Calvin Montgomery Rankinthumb Erster Auftritt: X-Men vol. 1 #19 (April 1966) The Mimic is a standard enemy that can be found in and. __TOC__ __NOEDITSECTION__ The Mimic is a slime unit you will be able to create after defeating 20 Mimic units. It is a defense-orientated unit with very good DEF and decent HP. While not proficient in any skill class it is reasonable with Vital and dabbles in all other fields. It's best given DEF-based attacks, as it's ATK isn't too impressive and its INT is even worse. With its focus on defense, it can be helpful to give it defense and HP orientated items to turn it into a tank. Los Mimic o Cofres Trampa son Reaverbots totalmente consistentes en un cófre. Siendo totalmente igual a un cofre, el intruso de la ruina podrá ilusionarse con encontrar algo dentro de él, pero terminará siendo una trampa desfavorable para el intruso (en Mega Man Legends, al abrirlo lanzará bombas, pero en Mega Man Legends 2, además de ésto también le aparecerán un par de patas y huirá de tí). Su nombre puede ser traducido del inglés al español como "inmitador". A Mimic is a monster encountered in Fate. Mimics are monster girls that disguise themselves as treasure chests, waiting to leap out and rape unsuspecting adventurers. What seems no more complex than a rapist hiding in a box in fact disguises various substantial practical problems about ergonomics and locomotion, leading Wandering Scholar to propose that mimics have powerful illusion, teleportation, and pocket-dimension-hopping abilities. The basic mimic has two subspecies: the Jinn of the Jar, who just uses a different-shaped disguise, and (more esoterically) the Charybdis, who hides in a big barnacle on the sea floor. Mimic est une ennemie et un sbire du comte Niark dans Super Paper Mario. Elle est cruelle, violente et manipulatrice, usant de son charme pour leurrer les voyageurs et les asservir. Elle est capable de se métamorphoser, d'où son nom "Mimic", mélange de "imiter" et "mimique". Sa véritable apparence est celle d'une araignée robotique. Pour se transformer, sa tête se met à tourner frénétiquement jusqu'à s'arrêter à l'envers, des pattes géantes apparaissant sous son corps pour la soulever. Née le 5 mai, elle adorerait avoir un petit démon en tant qu'animal de compagnie. Hace mucho tiempo, cuando la gente vivía en poblados, existían unas criaturas fantásticas que protegían las aguas submarinas endureciendo las rocas que las bordeaban. Estos seres eran pequeños como ratones, con apariencia humana de cintura para arriba y tenían tentáculos de pulpo en vez de piernas, lo que les permitía desplazarse con facilidad por el agua. Por mala suerte, coincidió que había un poblado muy numeroso cerca de ese sitio que estaba sufriendo una grave crisis porque el pez del que se alimentaban principalmente, no había vuelto tras la época de desove. Categoría:Animales Mimics can steal a random promotion from units they defeat in combat. |-| Chapter 9= |-| Chapter 10= |-| Mimics are a type of shapeshifting monster which assumes the guise of a stationary object, usually one which appears inviting to travellers or wildlife. Commonly, Mimics are limited in their size to imitating small objects like chests (the most common representation) and doors, but there are huge variants which imitate houses, clustering together to form wandering towns that lure adventurers in. Mimics can be differentiated from other beings that appear as inanimate objects but act on their own, such as magically-animated chests (or other objects), which do not shapeshift and are often used to safeguard valuables, and automatons in the form of these objects. El Mimic es un Enemigo que imita a un Cofre de Munición. Son muy peligroso si no te fijas bien, ¡así que ten cuidado! hay una probabilidad de 1/11 después del Desierto de que un Cofre de Munición se convierta en un Mimic. Una vez que un Mimic es matado, dejara caer dos consumibles ya sea de Munición y / o Botiquines de vida y 6 Rads. Hay algunas formas de averiguar si un Cofre es real o no: Mimic was a mutant and member of the X-Men in the Age of Apocalypse timeline. It is unknown if there is a similar version in the normal timeline. The Mimics are a species of aliens from the 2014 film Edge of Tomorrow and the Japanese manga the film was based on, in which they serve as the main antagonists. The Mimics are the lesser servants of Gargos that take on the shapes of other beings. They are the basic enemies that are most commonly faced in Shadow Lords mode. During the events of Shadow Lords, the Mimics run rampant across the Earth as their master begins to appear, taking the shapes of the fighters of the Killer Instinct universe and wreaking havoc. They appear as green-colored clones of existing beings that are surrounded with a green haze, and their name by their health bar that is also green. Mimic (ミミック) is an enemy present in all Boktai games. They are creatures shaped like treasure chests that bite the player when they try to open the chest, and will follow him with jumps until defeated. Most of them have the color of common orange chests, but a few are also green like special chests. Mimics are bags of Gold and Jewels which have come to life. They live in a desert village which was abandoned long ago due to a once-in-a-millennium sandstorm, burying three quarters of its residents under the sands for all time. Horrified, the rest dropped everything they had and scattered to the four winds. Some interesting theories about how Mimics exist have arisen - one in particular states that Mimics are simply a mirage, and the player is just attacking regular bags of Gold. The fact is, Mimics can do damage - and can easily catch people off-guard. They stay in place, however, and turn around every so often, so after a couple seconds, any facade will dissipate. __NOWYSIWYG__ Mimic (Calvin Rankin) is a mutant who can copy the knowledge, skills, and powers (if any) of every individual within a certain range of him. Eating a mimic's corpse makes you "imitate" a pile of gold if you do not have unchanging (you are "polymorphed", but your armor and such is not affected, and you do not break polyself conduct. You will, however, fall off your steed if you are riding) for a few moments; if hallucinating, you will mimic an orange instead. A mimic is uncloaked when wearing a ring of protection from shape changers. Mimics are enemies found in small rooms. Mimics look like normal chests until you try to open it. They most commonly appear as brown chests (however, they occasionally take the form of blue chests). Mimics attack by firing multiple projectiles in all directions once or twice per turn. Both your character and the mimic can exit the room, but note that no attacks can go past room barriers. It seems to expire after some time and teleport away. An item drops once you kill it, but it's unclear whether drop rates are different from regular chests. A mimic can have almost any dimensions, but usually is not more than 10 feet long. A typical mimic has a volume of 150 cubic feet (5 feet by 5 feet by 6 feet) and weighs about 4,500 pounds. Mimics are insidious predators that can imitate inanimate objects. Whatever shape it assumes, it generally takes up 150 cubic feet. Mimic (擬態(ミミック) Mimikku) is a Caster Magic involving copying an opponent's Magic. Mimics are found in Elona+ mod of Elona. They do not belong to any class. Despite their low stats, mimics are dangerous enemies for the unprepared. A mimic's life purpose is to sit in one spot imitating some usable item (treasure ball when female and downstairs when male), watch adventurer's movement and explode (must be Suicide attack special action) right after he comes into melee range. A mimic might also explode when damaged. Decent perception and superb magic resistance help mimic to evade ranged and magical attacks. A critically hurt mimic (5 hp) will use the vanish special action. A blinded mimic will not explode until it can see again. Some things give mimic away: elliptic shadow under feet like all creatures have, slightly shifted upwards sprite and getting auto-targeted when fire Copies target's move in use. Su nombre proviene de la palabra mimo Mimic (イミテーション Imitēshon) est une compétence apparaissant dans Kingdom Hearts: Chain of Memories. Elle permet d'imiter les effets de la Carte Malus utilisée par l'ennemi. Mimics are a type of enemy that look like wooden, frozen, golden or locked shadow chests. They will stay still initially, but will reveal themselves by jumping and biting the player if he/she moves within their attack range. Another way to reveal a Mimic is to shoot it from a distance. If the chest is a Mimic, it will take damage and move to attack the player, revealing itself in doing so. Copies the enemy card your opponent is using once. Nothing happens if your opponent has no enemy card in play. < [[w:|]][[Category: derivations|Mimic]] mimicus < [[w:|]][[Category: derivations|Mimic]] μιμικός (mimikos), “‘belonging to mimes’”) < μῖμος (mimos), “‘imitator, actor’”); see mime. Hit Dice: 7d8+21 (52 hp) Initiative: +1 Speed: 10 ft. (2 squares) Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 15 Base Attack/Grapple: +5/+13 Attack: Slam +9 melee (1d8+4) Full Attack: 2 slams +9 melee (1d8+4) Space/Reach: 10 ft./10 ft. Special Attacks: Adhesive, crush Special Qualities: Darkvision 60 ft., immunity to acid, mimic shape Saves: Fort +5, Ref +5, Will +6 Abilities: Str 19, Dex 12, Con 17, Int 10, Wis 13, Cha 10 Skills: Climb +9, Disguise +13, Listen +8, Spot +8 Feats: Alertness, Lightning Reflexes, Weapon Focus (slam) Environment: Underground Organization: Solitary An enemy found in the Chamber of Gold and Treasure Chamber deep within the Ancient Ruins, and in the Trial of Time - 5th floor. Mimic is a treasure chest that has something in it. Be careful, it's very quick. Mimic is a brown Fire lizard that bonded with Menolly during the Ninth Pass. Mimic is a type of monster in ADOM. Mimics can disguise themselves as items, until the PC (or non-hostile monster) steps on a square adjacent to one or disturbs it with ranged attacks. They are quite easy to spot in dungeons when an item appears in an unusual color and/or in a room the PC has already cleaned out; they are harder to spot in shops, which usually contain one mimic. Mimic (ミミック Mimikku) is an enemy from Super Ghouls 'n Ghosts. Mimics look like Treasure Chests that attack unsuspecting people. They trap some creatures inside, and release spirits at others. They are invincible when their lids are closed. {| border="1" align="right" cellspacing="0" cellpadding="3" style="border:1px solid #7a7a7a; float:right; width:275px; margin:0px 0px 15px 15px; border-collapse:collapse; background:;" class="mobile-ibox" |- !height="32" colspan="2" align="center"| |- |height="32" Width="30%" valign="top"| Acceleration |valign="top"| 1000 m/s2 |- |height="32" Width="30%" valign="top"| Speed |valign="top"| 750 m/s |- |- |height="32" Width="30%" valign="top"| Calvin Rankin was born in Passaic, New Jersey. After an accidental mixup of chemicals from his father Ronald's experiments, he gained the ability to temporarily copy the skills, physical traits, knowledge, and superpowers of any person within close range (approximately ten feet). When his father found out about this, he retreated with Calvin into a mine where he worked on a machine which, as he claimed, would make the abilities his son absorbed permanent. But his experiments with the device caused several power outages in the vicinity; in order to hold off the mob which was tracking these disturbances, Ronald Rankin blasted the mine entrance, but he was accidentally caught and killed in the explosion, and his device sealed deep inside the mine. Taking the name Mimic, Cal decided to seek ou Mimics have an ear for voices and accents and can reproduce them almost faultlessly. This skill may be combined with Acting, Disguise, Throw Voice, or Ventriloquism skills to enhance their effects. Precise results are left up to the gamesmaster, taking into account the exact circumstances, but in most cases a 10% modifier to Bluff tests should be the least benefit the character receives. Mimics should also have a +10% modifier to Busk tests. The Mimic(ミミキュリアMimikyuria) was a banned bioweapon that was once used by the Space Pirates in order to assassinate Chairman Keaton during his election ceremony. The Mimic appears to be capable of changing its shape (to an unknown degree) and used in assassination attempts where it would get as close to its target as possible before morphing into what is believed to be its true form. During Keaton's ceremony, it took on the form of a bouquet of flowers being delivered by an unknowing Damara, but when it was found out that it had been discovered by Pyonchi, it transformed into a giant organism with large claws with a large, armored, multi-limbed form. MIMIC (Rank 2): The user of this gift can alter his voice to reproduce any sound he has heard. The gift does not allow the creation of new sounds, so when simulating another person's voice he can only duplicate words he has heard spoken and cannot improvise new speech. The gift works flawlessly unless the audience suspects a ruse or knows the original sound very well; in that case, success is based on the Galliard's skill. NATIVE TO: Galliard For quotes, see Steve's Quotes or Monster Quotes. Mimic (Awareness) Mimic is the skill of those characters who have have learned to mimic the voices of others. This is a Low Skill. "Mimic" (pol. "Imitator") jest Mrocznym Łowcą, który potrafi perfekcyjnie naśladować ruchy i fizyczne umiejętności innych. Mimic may refer to: * Mimic (Breath of Fire) * Mimic (Breath of Fire II) The Mimic is a hat in Wild Warfare. It is rare, and seems to be based on item crates. __NOEDITSECTION__ __NOWYSIWYG__ __NOWYSIWYG__ Mimic Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Mimic (ものまね Mimic) is a Normal-type move introduced in Generation I. It copies the enemy's last move until the user faints or is switched out. Mimic (ミミック) is a low-level monster in The World with type of the same name that disguises itself as a treasure chest, often lying rigid on the ground. From time to time, or when it sees one or more PCs, it will stand up with six crab-like legs. To attack a target, it stretches its yellow head out of the treasure chest to bite. A Mimic will also use Ranki Lei to confuse the party. The Mimic is a peculiar FOE found solely on Etrian Odyssey 2 Untold. The Mimic (ミミック Mimikku?), also known as Trap Box (トラップボックス Torappu Bokkusu?), is a Reaverbot from the Mega Man Legends series disguised as a treasure chest. Most of them will shoot a barrage of bombs out to whoever opens it. The Mimic can be destroyed like a Reaverbot and Refractor shards can pop out of its wreckage. Mimic is Il termine "Mimic" ( imitatore ) è un termine non ufficiale per indicare una carta che può copiare ATK, DEF, Livello, nome o effetto di un'altra carta. La maggior parte degli effetti che copiano il nome sono Effetti Continui che permettono di Evocare mostri più forti, come nel caso di "Proto Cyber Drago" e "Nuovo Neos EROE Elementale". Carte Mimic The default name for the pet is Mimic, however it can be changed in the Pets interface. Mimic (拟态 (ミミック), Mimikku) est une Magie Apte, liée à la copie de la Magie de l'adversaire.
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Calvin Rankin; Dark X-Men Vol 1 4 page 13 Calvin Rankin .jpg Calvin Rankin; Mimic Disambiguation.png
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When slain, the mimic will drop its contents. The contents can be any item that is spawned in the dungeon .
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Chests in standard rooms have a chance of being a mimic, except on the first depth, where no mimics will spawn in standard rooms. The only Special room that can have a mimic is the Treasury which will contain one mimic at most and can have a mimic even on the first depth. After the initial dungeon generation, no mimic will ever spawn again.
dcterms:subject
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n19:
* Mimics can be dangerous at the beginning, as they are relatively powerful. Your Hero/ine doesn't get to use ranged weapons, or pick an advantageous position, unless your Hero/ine can activate them from a distance . Before opening a chest, always consider that it might be a Mimic; and check your health, your escape route, and your degradation status. * If the Hero/ine is standing on top of the chest when opening it, the Hero/ine will be pushed aside onto a free space tile, and the mimic will spawn. If there are no free floor tiles around the Hero/ine , the mimic will not spawn & the items will simply drop to the floor . * Mind Vision potions will not show Mimics, until after they have been activated. * Objects thrown at a dormant Mimic cannot be retrieved, until after the Mimic has been slain. * Challenge Scrolls & Alarm Traps will activate all Mimics at the depth. ** Terror will not activate them. * A Wand of Reach will activate a Mimic. * A Potion of Frost or a Seed of Icecap will activate a Mimic. * Fire will activate a Mimic, unless it is on a water tile. ** Igniting the Mimic with a Potion of Liquid Flame, igniting the grass underneath it, or using a Wand of Firebolt, to zap against the wall, adjacent to the Mimic, will reveal it. ** Fire Darts, or a Blazing Boomerang, will not work , nor will firing a Wand of Firebolt across the Mimic . ** However, if the Mimic drops a scroll when slain, the fire may burn it up. *** Throw a Seed of Icecap at it before it dies from Burning, so if it contains a scroll, the dropped scroll will trigger the Icecap plant & prevent itself from Burning.
n497:
n498:
n177:
Féminin
n432:
0
n167:
n168:
n599:
n600: n937:
n138:
ミミック
n118:
*Mimics are derived from a Dungeons & Dragons creature of the same name.
n573:
The Mimic is a shape shifting enemy in Tiny Tina's Assault on Dragon Keep, and takes the guise of an unassuming chest. While undisturbed, the Mimic is visually indistinguishable from a common weapon chest, but when opened it will suddenly drop its disguise and reveal itself as a grotesque, multi-toothed predator. This clever disguise, along with the false sense of security often felt while looting objects in an enemy-cleared area, can make the Mimic a very unexpected foe.
n133:
No
n101:
10
n620:
No
n89:
Beat Whack
n934:
Greedy humans must pay!
n897:
Mimics don't leave corpses.
n521:
Sapient
n226:
? n267: ? n353:
n164:
0
n736:
90
n206:
Overlord Card
n146:
Panic Holy None
n106:
2800 2940 3080
n739:
7.4
n61:
Cute
n23:
When first approaching a mimic, the mimic will look exactly like a Chest. Upon opening the chest, a mimic will appear and the game will say "This is a mimic!". The mimic will then attack the Hero/ine using the standard melee AI. Every hit has a chance to make the Hero/ine drop some Gold from his/her Backpack. Keeps moving around shapeshifting. Aggressive Keeps moving around shapeshifting.
n709:
23
n551:
-
n52:
A single ally recovers 50% / 15% chance A single ally recovers 70% / 20% chance
n441:
Terrestrial
n386:
Special Magical Creatures Magical Creatures
n482:
Drop
n332:
5 7
n965:
Moderate
n107:
Common, Slime, Creepy
n7:
90 72
n208:
Follower: A mimic pet from Treasure Hunter! TH: A living treasure chest pet! Menagerie: A mimic pet.
n767:
10
n517:
0
n288:
0
n245:
0
n819:
?
n749:
?
n893:
0
n908:
100
n695:
400
n350:
n351: n370:
n135:
45 15
n137:
0.0
n382:
-- -- --
n85:
Low
n698:
No
n116:
0
n570:
Jump
n835:
0.0
n97:
0.0
n579:
Keeps moving around shapeshifting.
n699:
Yes
n754:
0
n465:
Bounce
n254:
Cross Laser S Attacks in a cross pattern with small elemental lasers. Attacks in a cross pattern with medium-sized elemental lasers. Cross Laser M
n216:
Masters of the art of ambush, mimics can assume the form of any object. Many slip into a shop unnoticed and hide among the wares, while others wait patiently in inaccessible locales masquerading as great treasures. Despite their outward appearance, all mimics have one or more long appendages covered in some sticky substance, with which they hold their prey while introducing them to their other distinguishing feature: razor-sharp teeth. If you're lucky, a young mimic might drop its ruse early if it hasn't fed in a while; if not, you might not realize the danger until it's too late...
n268:
12
n317:
132 204
n40:
-- -- --
n414:
0
n680:
mimic
n656:
6
n504:
40.0
n890:
0
n658:
n659:
n334:
0.0
n647:
12
n237:
0.0
n598:
0.0
n906:
18
n690:
0.0
n64:
Types
n672:
Infinite 0
n444:
0
n933:
ミミック
n427:
No
n924:
20
n813:
270
n494:
800 18
n383:
0
n529:
Remove
n182:
n183:
n260:
Selected target
n795:
No
n322:
94
n202:
250
n449:
Guard
n718:
0.0
n471:
Usually neutral
n378:
8963 3080 10607 2800 2940
n959:
none
n617:
n618:
n274:
File:1463.png
n278:
I'm yours now! Me and the treasure chest come as a set!
n125:
1
n445:
Treasure Chompers - 12 Turns Surprise Inside! - 18 Turns Increases Speed. Increases Speed and Strength.
n613:
Cataclysm Era
n358:
283 n469:
n484:
3.6
n297:
215
n255:
no no no
n624:
23
n361:
Steal
n341:
1
n417:
10
n95:
188.7 208.3
n22:
opened that treasure chest. treasure now. I wanna be your cherished My world changed the day you
n424:
Back to the chest for me!
n687:
45
n218:
R 2
n393:
Overlord
n760:
Move
n478:
n479: STRSeed Mimic Heart n921:
n313:
0.0
n47:
Nothing, turns into a empty chest when killed. Nothing, turns into a empty chest when killed.
n240:
275
n165:
that! Come visit more often! Don't leave me alone like
n357:
Shapeshifters Shapeshifters Shapeshifters
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130 315
n119:
Status
n194:
100 385 429 446 438 455 490 700 735 560 578 595 613 175
n500:
*Mimics items *Paralyzing melee attack *Occasionally shrugs off bolts and other resistible magic
n602:
PS DS
n535:
10
n301:
Mimic
n677:
*Tiny Tina's Assault on Dragon Keep n600: n826:
n90:
Neutral Light 25 None
n496:
4
n963:
a
n653:
Male
n257:
n258:
n440:
DJ04
n59:
Weird Dance Sleep Air Chilly Breath Two Turns Odd Dance Glutton
n88:
Cheerful, Pushy
n964:
n32:
1024 750
n98:
Żywy
n903:
n904:
n53:
Harper Hall Kiith Somtaaw
n66:
8
n854:
Dragonsong
n169:
Mimic
n396:
0
n891:
Can appear starting at level 5. Although it mostly is found on depths of 8+.
n929:
Infiltrate enemy defences
n172:
n173: n314: n550: Towers and caves, anywhere chests can be found n684: n780: n917:
n562:
148
n132:
Dragon Quest IX Borderlands 2 Dragon Quest VII Dragon Quest IIIIII
n15:
Passaic, New Jersey, USA
n320:
Mimics mimic ミミック Mimic Mimic Mimic
n130:
15 800
n122:
Play this card when a hero searches, before revealing the search token. Place a fatigue token on the search token. The search token is now treated as a minion Volucrix Reaver. Once defeated, the search token is immediately revealed and is considered searched by the closest hero. Scout: The Volucrix Reaver may perform an immediate Skirmish action.
n18:
Thing n223: Fighter Aberration Normal n896: Formless Balanced
n581:
Mimikku Mimikku
n126:
A walking Mimic in Mega Man Legends 2 A mimic disguised as a treasure chest. I am not the loot you were looking for. Mimic as seen in the Library
n37:
Shapeshift Shapeshift Shapeshift
n493:
Normal
n585:
Normal
n666:
Normal
n492:
Large
n296:
Normal
n48:
Enemy
n635:
Normal
n763:
Superb
n367:
None
n884:
Normal
n141:
2485 1336 3240 503 385 245 2946 2015 1021 1742 3570
n31:
2592 403 308 196 1069 1988 2357 817 1612 2856 1394
n721:
4
n661:
None
n708:
None
n935:
Normal
n303:
Normal
n277:
Normal
n769:
Normal
n315:
n316:
n821:
n822:
n16:
Companion
n878:
0
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n533:wikiPageUsesTemplate
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n127:
2180 0 6 40 3276 104 100 156 151 320 1228 2728 472 3824 1680 816 10000
n298:
-
n474:
11
n733:
n734:
n33:
Demihume Slayer M Demihume Slayer Imitates Powers of Others
n784:
Yes
n513:
n514:
n735:
250
n83:
; 440px-Mimic .jpeg 11052 956 5423 9997 2182 858 (X-Ceptional); No Image Male.jpg 90214 5700 ; Mimic NEW!.jpg 33629 12 (Symbiote War); Mimic 1862.png 58163 9590 8649 295 (Great Universe); No Image Male.jpg 42413 (Marvel Nexus); Calvino Rankin 2.jpg
n355:
Sorry, no treasure here! Been waitin' for ya...NOT!
n868:
None
n438:
Mimic dans Super Paper Mario
n20:
300 150
n253:
39
n230:
n231: n841:
n184:
Deceptive Jaw
n724:
Strike Craft
n608:
55
n340:
拟态
n403:
Mimikku
n437:
Treasure Hunter
n956:
Underground
n919:
Fire Lizard
n286:
Mimic
n556:
1000
n797:
Rest of Menoy fair
n134:
2800 2940 3080
n166:
Yes
n732:
23
n877:
Archwitch 5x dmg Medicine Chest
n726:
Demon Status Striker, Engineer, and Heavy Normal
n8:
Calvin Rankin
n28:
Those who weather the storm of these bedeviled boxes' Chilly Breath still have to worry about Whack and critical attacks. Their appetites are insatiable, and the souls of those they swallow stay in their bottomless, boxy bellies forever. Creature that disguises itself as prized objects and devours passers-by. Keep your guard up! Calvin Rankin was accidentally given his mimicing abilities while looking around in his father's lab. He quickly put them to use excelling in school and sports, and began to become hotheaded because of it. When he overreacted to Vera Cantor dating Henry McCoy, he attacked them, and was surprised to find he had gained some of the powers of the then-infamous X-Men. Eventually he became a temporary leader of their team, and over the years that followed, flip-flopped between official and criminal teams like Excalibur and the Brotherhood of Mutants. Norman Osborn found use for his abilities and recruited Calvin for his team of X-Men. More recently, he joined the Jean Grey School For Higher Learning in order to help his teammate Omega. Mimic is a type of monster in ADOM. Mimics can disguise themselves as items, until the PC steps on a square adjacent to one or disturbs it with ranged attacks. They are quite easy to spot in dungeons when an item appears in an unusual color and/or in a room the PC has already cleaned out; they are harder to spot in shops, which usually contain one mimic. Even if the PC identifies a mimic before it attacks, its more worrying power is that it can paralyze the PC upon damaging hits. Whilst mimics themselves are not particularly strong, stronger monsters may arrive and attack the PC whilst he is helplessly paralyzed. In their disguised state, mimics display themselves according to a cyclic diagonal pattern, in the same way herbs and traps do. Two disguised mimics on the same north-east to south-west diagonal would look exactly the same. This feature can help to tell a mimic threat room from a shop. This creature lurks in treasure chests, waiting to ambush her prey, but it's a lonely life.
n362:
1462 1463
n515:
Brown
n810:
Drone, Alpha, Omega
n738:
Kl'rt; K'lrt .jpg
n510:
Elemental Attacks, Instant Death, Petrify
n775:
synopsis
n287:
Pamięć fotograficzna
n697:
37 34 28 70
n300:
27
n343:
m
n385:
Ta-dah! ...What!? You were wishing for something else!?
n402:
0
n881:wikiPageUsesTemplate
n882:
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n945:wikiPageUsesTemplate
n946:
n954:
Mimic
n887:
ものまね Mimic ミミック
n682:
mimics
n587:
Forgotten Town, Area 6
n476:
Mimic
n112:
Base=File:1462.png Mimic fighter.gif
n703:
Level: 1, DV: 14, PV: 6, Hits: 36, Attacks: 2, Damage: 2-12. Speed: 100.
n426:
Mimic; Ultimate Comics Avengers vs New Ultimates vol 1 1 Page 24 Mimic .jpg Mimic(unknown identity); No Image Male.jpg
n716:
0
n519:
They are shape shifters. Legends say they shapeshift into items that are of your inner-most desire. They were summonable for a short period. thumb|right|The Mimic looks exactly like a common loot chest before being opened. *Mimics usually drop a blue item and a green item as well as cash, Eridium, and ammo. *As long as it is non-hostile and remains in its chest disguise, it cannot be damaged, similar to a normal chest. An exception to this is if the Mimic has returned to chest form after being targeted by Maya's Thoughtlock . In this case, the Mimic's critical spot can be shot, forcing the chest open and vulnerable to further damage. *A massive Mimic can be seen fighting a similarly gargantuan Golem after defeating the Ancient Dragons of Destruction in the treasure room area. After witnessing the battle, three D20 chests will appear on the balcony. They are shape shifters. Legends say they shapeshift into items that are of your inner-most desire. They were summonable for a short period. They are shape shifters. Legends say they shapeshift into items that are of your inner-most desire. They were summonable for a short period.
n842:
n755:
n293:
n168:
n150:
Mimic
n516:
23
n486:
Mimic.gif n907:
n627:
16
n837:
1462 1463
n67:
1
n811:
—% 100
n77:
X2: X-Men United
n38:
1037
n198:
n199: n715: Material n291:
n159:
Minimum of 12534 19200 60000 10000 18240 20800 6890 16000 28000 36000 Mega Man Legends 2: 30 250 En Mega Man Legends: 160 En Mega Man Legends 2: 80-100-160 23200 ? 160 6000 4800 3800 7316 10800 Mega Man Legends: 1600
n249:
shapechanger
n394:
2014-02-04
n951:
Single
n333:
Miecz
n576:
13
n815:
N/A
n765:
Men's Spirit Energy
n452:
Male
n259:
Low
n222:
Metal Unknown Mimic
n244:
4120 210
n292:
95099 11820
n621:
Super Paper Mario
n420:
n593:
n950:
Unknown
n321:
Evolution: 3.0 5.9
n430:
Demon Lord's Lair Gittingham Palace, etc. Treasure Chests
n100:
1
n789:
276
n227:
21
n564:
0
n114:
Ghost Ship Extreme: Third dream in the Dream Realm Alistia: Ghost Ship: Random Zerard: n547: Mariglenn: Juraika: Rosa: Third dream in the Dream Realm Third dream in the Dream Realm n855: Vedan:
n872:
Medium
n17:
They don't attack and you can't kill them either, so simply just watch them or ignore them. They don't attack and you can't kill them either, so simply just watch them or ignore them. When a mimic drops its disguise, it surges forward, snapping at the closest foe. Ordinarily it tries to chase and chomp its prey, but is not a particularly fast creature, and sometimes stops to spit a volatile gob of spittle. Its main advantage lies simply in the element of surprise. Prior to opening a chest, players are well-advised to prepare for the possibility of it actually being a mimic. Those who open these chests also have a brief period in which to back away before the chest opens to reveal itself as a ravenous beast or an innocuous chest. It may also be beneficial to search other smaller chests nearby for health or ammo before opening these large chests first. They don't attack and you can't kill them either, so simply just watch them or ignore them.
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23
n60:
2014-09-01
n696:
23
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23
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18
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23
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23
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23
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23
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23
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23
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23
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90
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23
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0
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300
n574:
23
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23
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23
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35
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23
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23
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Enemy
n264:
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n461:
23
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2
n128:
Medium
n153:
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n82:
250
n748:
Trap
n894:
Basic II
n645:
8
n422:
3
n553:
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Eating a mimic's corpse makes you "imitate" a pile of gold if you do not have unchanging (you are "polymorphed", but your armor and such is not affected, and you do not break polyself conduct. You will, however, fall off your steed if you are riding) for a few moments; if hallucinating, you will mimic an orange instead. A mimic is uncloaked when wearing a ring of protection from shape changers. Hace mucho tiempo, cuando la gente vivía en poblados, existían unas criaturas fantásticas que protegían las aguas submarinas endureciendo las rocas que las bordeaban. Estos seres eran pequeños como ratones, con apariencia humana de cintura para arriba y tenían tentáculos de pulpo en vez de piernas, lo que les permitía desplazarse con facilidad por el agua. Un día que estaban examinando las cuevas encontraron un agujero en una de ellas. De este salía luz, una cosa que nunca habían visto, y decidieron salir de la cavidad a ver a dónde salía. Resultó que daba al mar. Estos seres se emocionaron viendo hasta donde llegaba el agua, la variedad de plantas marinas que habían, la libertad que sentían al no estar encerrados ni limitados por paredes de roca. Llamaron a todos los de su especie para que lo vieran, y se concentraron en la costa. Por mala suerte, coincidió que había un poblado muy numeroso cerca de ese sitio que estaba sufriendo una grave crisis porque el pez del que se alimentaban principalmente, no había vuelto tras la época de desove. La gente del poblado, al verlos, creyeron que eran espíritus malignos que estaban espantando a los peces así que al día siguiente salieron con redes, los capturaron y los mataron, a todos menos uno. Una hembra había conseguido escapar de las redes colándose por los huecos que las cuerdas dejaban. Vio con horror como sus familiares fueron asesinados cruelmente sin haber hecho nada malo. Entonces, llena de odio hacia la gente, planeó su venganza. Esa noche fue al poblado andando costosamente sobre sus tentáculos y se dirigió a la cabaña del jefe. Entró silenciosamente y esperó a que este roncara. Cuando lo hizo, se metió dentro de su boca para entrar en su cuerpo y apoderarse de él como un parásito. En ese momento, el jefe se despertó pero ya era demasiado tarde. Lo último que oyó antes de perder el conocimiento fue a la criatura diciendo burlónamente: '¿Y ahora a quién han pescado?' Desde entonces ha ido yendo de cuerpo en cuerpo comiéndose por dentro ha sus huéspedes. Se sabe que aún sigue viva y a lo largo del tiempo la han llamado Mímic (imitador) porque controla el cuerpo de sus huéspedes e imita su forma de ser y comportarse. Así que ya sabéis, procurad no dormir con la boca abierta, podría ser cualquiera. Categoría:Animales Mimic is a monster who appears in the Dragon Quest game series. This monster can sometimes be found disguised when opening a chest, or can be found in the wild. The Mimic is a hat in Wild Warfare. It is rare, and seems to be based on item crates. El Mimic es un Enemigo que imita a un Cofre de Munición. Son muy peligroso si no te fijas bien, ¡así que ten cuidado! hay una probabilidad de 1/11 después del Desierto de que un Cofre de Munición se convierta en un Mimic. Una vez que un Mimic es matado, dejara caer dos consumibles ya sea de Munición y / o Botiquines de vida y 6 Rads. Hay algunas formas de averiguar si un Cofre es real o no: * No tendrá un efecto de ''brillo'' que tienen los Cofres normales. * Se podrá ver una animación en donde muestra la lengua de vez en cuando. * Hace un sonido de sorber que se puede oír si tu Personaje esta lo suficientemente cerca para escucharlo. * También hace una animación de ataque cuando lo toca un Enemigo. * Al final, la manera mas viable de saber si un Cofre es real o no en el fragor de la batalla es disparandole. File:SprMimicFire strip4.gif Categoría:Enemigos Mimic (Calvin Rankin) is a mutant who can copy the knowledge, skills, and powers (if any) of every individual within a certain range of him. A Mimic is a monster encountered in Fate. The Mimic(ミミキュリアMimikyuria) was a banned bioweapon that was once used by the Space Pirates in order to assassinate Chairman Keaton during his election ceremony. The Mimic appears to be capable of changing its shape (to an unknown degree) and used in assassination attempts where it would get as close to its target as possible before morphing into what is believed to be its true form. During Keaton's ceremony, it took on the form of a bouquet of flowers being delivered by an unknowing Damara, but when it was found out that it had been discovered by Pyonchi, it transformed into a giant organism with large claws with a large, armored, multi-limbed form. Though fearsome looking, it was taken down rather quickly by Samus, which may imply that the creature is not very strong and that its mission had been a suicidal one. Also, based upon what Samus said, there may be more than one Mimic (though no others are ever seen). The Mimic appeared to have some degree of sentience, as it was capable of speech. ("Orders... kill... kill... Keaton...") Los Mimic o Cofres Trampa son Reaverbots totalmente consistentes en un cófre. Siendo totalmente igual a un cofre, el intruso de la ruina podrá ilusionarse con encontrar algo dentro de él, pero terminará siendo una trampa desfavorable para el intruso (en Mega Man Legends, al abrirlo lanzará bombas, pero en Mega Man Legends 2, además de ésto también le aparecerán un par de patas y huirá de tí). Su nombre puede ser traducido del inglés al español como "inmitador". Mimic may refer to: * Mimic (Breath of Fire) * Mimic (Breath of Fire II) For quotes, see Steve's Quotes or Monster Quotes. __NOWYSIWYG__ Mimic Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Mimic (ものまね Mimic) is a Normal-type move introduced in Generation I. It copies the enemy's last move until the user faints or is switched out. __NOWYSIWYG__ Bürgerlicher Name: Calvin Montgomery Rankinthumb Erster Auftritt: X-Men vol. 1 #19 (April 1966) Mimics are found in Elona+ mod of Elona. They do not belong to any class. Despite their low stats, mimics are dangerous enemies for the unprepared. A mimic's life purpose is to sit in one spot imitating some usable item (treasure ball when female and downstairs when male), watch adventurer's movement and explode (must be Suicide attack special action) right after he comes into melee range. A mimic might also explode when damaged. Decent perception and superb magic resistance help mimic to evade ranged and magical attacks. A critically hurt mimic (5 hp) will use the vanish special action. A blinded mimic will not explode until it can see again. Some things give mimic away: elliptic shadow under feet like all creatures have, slightly shifted upwards sprite and getting auto-targeted when fire button is pressed. A way to deal with mimics or any other exploding enemy is by hurling potions at them, as suicide attacks cannot be activated when wet. However, mimics' high speed will wear off any status effects inflicted very quickly, so caution is still needed if you aim to kill one. Mimics have high charisma. If given negotiation via gene engineering, a mimic could make good shopkeepers. MIMIC (Rank 2): The user of this gift can alter his voice to reproduce any sound he has heard. The gift does not allow the creation of new sounds, so when simulating another person's voice he can only duplicate words he has heard spoken and cannot improvise new speech. The gift works flawlessly unless the audience suspects a ruse or knows the original sound very well; in that case, success is based on the Galliard's skill. NATIVE TO: Galliard Mimics are monster girls that disguise themselves as treasure chests, waiting to leap out and rape unsuspecting adventurers. What seems no more complex than a rapist hiding in a box in fact disguises various substantial practical problems about ergonomics and locomotion, leading Wandering Scholar to propose that mimics have powerful illusion, teleportation, and pocket-dimension-hopping abilities. The basic mimic has two subspecies: the Jinn of the Jar, who just uses a different-shaped disguise, and (more esoterically) the Charybdis, who hides in a big barnacle on the sea floor. The Mimic (ミミック Mimikku?), also known as Trap Box (トラップボックス Torappu Bokkusu?), is a Reaverbot from the Mega Man Legends series disguised as a treasure chest. Most of them will shoot a barrage of bombs out to whoever opens it. The Mimic can be destroyed like a Reaverbot and Refractor shards can pop out of its wreckage. Mimic (ミミック Mimikku) is an enemy from Super Ghouls 'n Ghosts. Mimics look like Treasure Chests that attack unsuspecting people. They trap some creatures inside, and release spirits at others. They are invincible when their lids are closed. All Mimics in overworld mode resemble unopened treasure chests and are located in dungeons where other "normal" treasure chests are also normally found. When your party tries to open up a Mimic, it will sprout legs and attack, and a battle with the Mimic will ensue. All Mimics are visually identical in battle: they are treasure chests with eyes on their fronts and have sprouted a crablike set of limbs, with six legs and a pair of purple pincers. Each Mimic has a unique setup of statistics and some differing moves between them, but they all share the following battle abilities: Physically attacking, casting the Sleep Psynergy to potentially put multiple targets to sleep, casting Debilitate to lower each Adept's Defense rating by 25%, and casting Psy Drain to siphon PP from a target to itself. They also share the limitation of only being able to act once per turn. In terms of resistance, each Mimic has a Jupiter Resistance rating of 152, a Mercury Resistance rating of 127, a Venus Resistance rating of 100, and a Mars Resistance rating of 25. Therefore, using your strongest Mars-based summon while the other three characters attack and defend normally is a completely sensible way of dealing with them. In regards to its abilities Mimics can uses its available Jupiter-based attacks with a power rating of 105, its available Mercury-based attacks with a power rating of 100, and its available Venus-based attacks with a power rating of 95. In The Lost Age is a similar type of monster called a Mad Plant, of which there are five separate individuals independently located and battled. While their attack methods are much different from the Mimic, they can be considered the same type of obstacle overall. Copies the enemy card your opponent is using once. Nothing happens if your opponent has no enemy card in play. A mimic can have almost any dimensions, but usually is not more than 10 feet long. A typical mimic has a volume of 150 cubic feet (5 feet by 5 feet by 6 feet) and weighs about 4,500 pounds. Mimic (Awareness) Mimic is the skill of those characters who have have learned to mimic the voices of others. This is a Low Skill. Mimic (イミテーション Imitēshon) est une compétence apparaissant dans Kingdom Hearts: Chain of Memories. Elle permet d'imiter les effets de la Carte Malus utilisée par l'ennemi. Il termine "Mimic" ( imitatore ) è un termine non ufficiale per indicare una carta che può copiare ATK, DEF, Livello, nome o effetto di un'altra carta. La maggior parte degli effetti che copiano il nome sono Effetti Continui che permettono di Evocare mostri più forti, come nel caso di "Proto Cyber Drago" e "Nuovo Neos EROE Elementale". Carte Mimic * Un Oceano Leggendario * Alanera - Aurora l'Aurora Boreale * Clonazione * Copiatore * Cavaliere Copia * Cyber Drago Zwei * Cyber Lady Arpia * Rana Imbrogliona * Neo Bubbleman EROE Elementale * Nuovo Neos EROE Elementale * Prisma EROE Elementale * Cavaliere Drago Draco-Equiste * Genex Alleato Telecomando * Genex Riciclato * Gladiatore Bestia Lanista * Lady Arpia 1 * Lady Arpia 2 * Lady Arpia 3 * Drago dai Cento Occhi * Maschera dell'Eroe * Pantera Nera Neo-Spaziale * Delfino Marino Neo-Spaziale * Muschio Scintillante Neo-Spaziale * Pittore del Dolore * Fantasma del Chaos * Pistolero Synchron * Pseudo-Spazio * Proto Cyber Drago * Rospetto Ronin * Doppione * Regina Arpia * Genex Pezzo di Ricambio * Scanner * Vanadis degli Antenato Nordic * La Signora Spettrale * Spettro dell'Incubo * Il Tiranno Nettuno Mimics are enemies found in small rooms. Mimics look like normal chests until you try to open it. They most commonly appear as brown chests (however, they occasionally take the form of blue chests). Mimics attack by firing multiple projectiles in all directions once or twice per turn. Both your character and the mimic can exit the room, but note that no attacks can go past room barriers. It seems to expire after some time and teleport away. An item drops once you kill it, but it's unclear whether drop rates are different from regular chests. Hit Dice: 7d8+21 (52 hp) Initiative: +1 Speed: 10 ft. (2 squares) Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 15 Base Attack/Grapple: +5/+13 Attack: Slam +9 melee (1d8+4) Full Attack: 2 slams +9 melee (1d8+4) Space/Reach: 10 ft./10 ft. Special Attacks: Adhesive, crush Special Qualities: Darkvision 60 ft., immunity to acid, mimic shape Saves: Fort +5, Ref +5, Will +6 Abilities: Str 19, Dex 12, Con 17, Int 10, Wis 13, Cha 10 Skills: Climb +9, Disguise +13, Listen +8, Spot +8 Feats: Alertness, Lightning Reflexes, Weapon Focus (slam) Environment: Underground Organization: Solitary Challenge Rating: Treasure: 1/10th coins; 50% goods; 50% items Alignment: Usually neutral Advancement: 8-10 HD (Large); 11-21 HD (Huge) Level Adjustment: - __NOEDITSECTION__ __NOWYSIWYG__ Mimics are bags of Gold and Jewels which have come to life. They live in a desert village which was abandoned long ago due to a once-in-a-millennium sandstorm, burying three quarters of its residents under the sands for all time. Horrified, the rest dropped everything they had and scattered to the four winds. Some interesting theories about how Mimics exist have arisen - one in particular states that Mimics are simply a mirage, and the player is just attacking regular bags of Gold. The fact is, Mimics can do damage - and can easily catch people off-guard. They stay in place, however, and turn around every so often, so after a couple seconds, any facade will dissipate. Mimic is The Mimic is a standard enemy that can be found in and. __TOC__ __NOEDITSECTION__ Mimic was a mutant and member of the X-Men in the Age of Apocalypse timeline. It is unknown if there is a similar version in the normal timeline. The Mimic is a slime unit you will be able to create after defeating 20 Mimic units. It is a defense-orientated unit with very good DEF and decent HP. While not proficient in any skill class it is reasonable with Vital and dabbles in all other fields. It's best given DEF-based attacks, as it's ATK isn't too impressive and its INT is even worse. With its focus on defense, it can be helpful to give it defense and HP orientated items to turn it into a tank. It has excellent confinement time and a low-average movement range, which can help immensely if using the Mimic as a physical shield. It also has great resistance to having items stolen from it. < [[w:|]][[Category: derivations|Mimic]] mimicus < [[w:|]][[Category: derivations|Mimic]] μιμικός (mimikos), “‘belonging to mimes’”) < μῖμος (mimos), “‘imitator, actor’”); see mime. Mimic is a type of monster in ADOM. Mimics can disguise themselves as items, until the PC (or non-hostile monster) steps on a square adjacent to one or disturbs it with ranged attacks. They are quite easy to spot in dungeons when an item appears in an unusual color and/or in a room the PC has already cleaned out; they are harder to spot in shops, which usually contain one mimic. Even if the PC identifies a mimic before it attacks, its more worrying power is that it can paralyze the PC upon damaging hits. Whilst (lesser) mimics themselves are not particularly strong, stronger monsters may arrive and attack the PC whilst (s)he is helplessly paralyzed. In their disguised state, mimics display themselves according to a cyclic diagonal pattern, in the same way herbs and traps do. Two disguised mimics on the same north-east to south-west diagonal would look exactly the same. This feature can help to tell a mimic threat room from a shop. Mimic (拟态 (ミミック), Mimikku) est une Magie Apte, liée à la copie de la Magie de l'adversaire. Mimics can steal a random promotion from units they defeat in combat. |-| Chapter 9= |-| Chapter 10= |-| The Mimic is a peculiar FOE found solely on Etrian Odyssey 2 Untold. Copies target's move in use. Mimic is a brown Fire lizard that bonded with Menolly during the Ninth Pass. The Mimics are a species of aliens from the 2014 film Edge of Tomorrow and the Japanese manga the film was based on, in which they serve as the main antagonists. Calvin Rankin was born in Passaic, New Jersey. After an accidental mixup of chemicals from his father Ronald's experiments, he gained the ability to temporarily copy the skills, physical traits, knowledge, and superpowers of any person within close range (approximately ten feet). When his father found out about this, he retreated with Calvin into a mine where he worked on a machine which, as he claimed, would make the abilities his son absorbed permanent. But his experiments with the device caused several power outages in the vicinity; in order to hold off the mob which was tracking these disturbances, Ronald Rankin blasted the mine entrance, but he was accidentally caught and killed in the explosion, and his device sealed deep inside the mine. Taking the name Mimic, Cal decided to seek out the X-Men in a plot to get to the machine and make their powers his permanently. Initially he gained the upper hand, but his powers were removed by Ronald Rankin's device, as Professor X had expected. Xavier then wiped his memory and let him go. It was while attending the same college as Jean Grey that his memory returned. In another attempt to gain the X-Men's abilities, Mimic set his sights on joining their ranks, becoming deputy leader in the process when he blackmailed his way into joining the X-Men. As a member of the team, he soon began to antagonize the other X-Men with his arrogant behavior and ended up expelled after a fight with Cyclops. He later realized his potential when he saved his team-mates from the Super-Adaptoid. This battle robbed him of his abilities, and he left powerless but a better person. Eventually he regained his powers, but they were enhanced to also absorb people's life forces, killing them. As the Beast tried to work out a solution, Calvin seemingly perished in a self-sacrificial fight against the Hulk after absorbing the Hulk's gamma radiation. For a long time the X-Men believed him to be dead. In actuality, Mimic was in a coma which lasted for years. This ended only when the regenerative mutant Wolverine came near him. Mimic's power copied Wolverine's healing ability and he woke up. Mimic's powers soon began to drain the life energy of those around him again. He fled to a remote Siberian village, where he soon encountered X-Force, who were investigating a distress call. X-Force arrived to find a number of dead scientists and an enraged Mimic, who illogically blamed X-Force for their deaths. During the fight, Mimic copied the power of Sunspot, and their identical charge caused a large explosion, after which Mimic was no where to be found. Mimic is a treasure chest that has something in it. Be careful, it's very quick. Mimics have an ear for voices and accents and can reproduce them almost faultlessly. This skill may be combined with Acting, Disguise, Throw Voice, or Ventriloquism skills to enhance their effects. Precise results are left up to the gamesmaster, taking into account the exact circumstances, but in most cases a 10% modifier to Bluff tests should be the least benefit the character receives. Mimics should also have a +10% modifier to Busk tests. Mimic (ミミック) is an enemy present in all Boktai games. They are creatures shaped like treasure chests that bite the player when they try to open the chest, and will follow him with jumps until defeated. Most of them have the color of common orange chests, but a few are also green like special chests. The default name for the pet is Mimic, however it can be changed in the Pets interface. Mimics are insidious predators that can imitate inanimate objects. Whatever shape it assumes, it generally takes up 150 cubic feet. Mimics are a type of shapeshifting monster which assumes the guise of a stationary object, usually one which appears inviting to travellers or wildlife. Commonly, Mimics are limited in their size to imitating small objects like chests (the most common representation) and doors, but there are huge variants which imitate houses, clustering together to form wandering towns that lure adventurers in. Mimics can be differentiated from other beings that appear as inanimate objects but act on their own, such as magically-animated chests (or other objects), which do not shapeshift and are often used to safeguard valuables, and automatons in the form of these objects. Su nombre proviene de la palabra mimo Mimic est une ennemie et un sbire du comte Niark dans Super Paper Mario. Elle est cruelle, violente et manipulatrice, usant de son charme pour leurrer les voyageurs et les asservir. Elle est capable de se métamorphoser, d'où son nom "Mimic", mélange de "imiter" et "mimique". Sa véritable apparence est celle d'une araignée robotique. Pour se transformer, sa tête se met à tourner frénétiquement jusqu'à s'arrêter à l'envers, des pattes géantes apparaissant sous son corps pour la soulever. Mimic a une personnalité effervescente et est très attirée par la gente masculine ; elle aimerait avoir un petit-ami. Née le 5 mai, elle adorerait avoir un petit démon en tant qu'animal de compagnie. Mimic adore les rubis, et son plus grand rêve serait d'en avoir une piscine remplie avec de beaux garçons autour pour la servir. D'après certains habitants de Recto, Mimic pourrait avoir plusieurs origines. Elle pourrait être un Pixel raté, une expérience d'une sorcière concernant une métamorphose ratée ou un robot, puisque des rouages sont visibles sur elle sous sa forme d'arachnide, en utilisant le mode 3D. Catégorie:Personnages Catégorie:Personnages de Super Paper Mario Catégorie:Boss Catégorie:Boss de Super Paper Mario Catégorie:Super Paper Mario {| border="1" align="right" cellspacing="0" cellpadding="3" style="border:1px solid #7a7a7a; float:right; width:275px; margin:0px 0px 15px 15px; border-collapse:collapse; background:;" class="mobile-ibox" |- !height="32" colspan="2" align="center"| Mimic |- | colspan="2" style="text-align:center;" | File:Mimic fighter.gif |- !colspan="2"|Ship Information |- |height="32" width="25%" valign="top"| Classification |valign="top"| Strike Craft |- |height="32" width="25%" valign="top"| Purpose |valign="top"| |- |height="32" width="25%" valign="top"| Ship Type |valign="top"| Fighter |- |height="32" width="25%" valign="top"| RU Cost |valign="top"| 70 RUs |- !colspan="2"|Technical Information |- |height="32" width="25%" valign="top"| Mass |valign="top"| 55 tons |- |- |height="32" Width="30%" valign="top"| Acceleration |valign="top"| 1000 m/s2 |- |height="32" Width="30%" valign="top"| Speed |valign="top"| 750 m/s |- |- |height="32" Width="30%" valign="top"| Armaments |valign="top"| |- !colspan="2"|Usage |- |height="32" Width="30%" valign="top"| Eras |valign="top"| |- |height="32" Width="30%" valign="top"| Affiliation |valign="top"| |- |} The Mimic is a Strike Craft unique to Kiith Somtaaw, equipped with a holographic projection system that allowed it to assume the guise of an enemy spacecraft or a small asteroid. Mimic (ミミック) is a low-level monster in The World with type of the same name that disguises itself as a treasure chest, often lying rigid on the ground. From time to time, or when it sees one or more PCs, it will stand up with six crab-like legs. To attack a target, it stretches its yellow head out of the treasure chest to bite. A Mimic will also use Ranki Lei to confuse the party. Mimics are a type of enemy that look like wooden, frozen, golden or locked shadow chests. They will stay still initially, but will reveal themselves by jumping and biting the player if he/she moves within their attack range. Another way to reveal a Mimic is to shoot it from a distance. If the chest is a Mimic, it will take damage and move to attack the player, revealing itself in doing so. Unlike regular chests, Mimics will not glow while under the effects of a Spelunker Potion, making it easy to differentiate between a Mimic and a standard chest. They do, however, glow under the effects of the Hunter Potion. Similar to their passive counterparts, Mimics are usually found underground, but can rarely appear on the Surface in front of natural background walls. Mimics will also appear on maps for the console version of the game. The Mimic is a Hard Mode monster, so it cannot be encountered naturally before the Wall of Flesh is defeated. Mimics can be spawned by powering the Chest Statue, but they will only drop the Mimic Banner when spawned this way. "Mimic" (pol. "Imitator") jest Mrocznym Łowcą, który potrafi perfekcyjnie naśladować ruchy i fizyczne umiejętności innych. An enemy found in the Chamber of Gold and Treasure Chamber deep within the Ancient Ruins, and in the Trial of Time - 5th floor. Mimic (擬態(ミミック) Mimikku) is a Caster Magic involving copying an opponent's Magic. The Mimics are the lesser servants of Gargos that take on the shapes of other beings. They are the basic enemies that are most commonly faced in Shadow Lords mode. During the events of Shadow Lords, the Mimics run rampant across the Earth as their master begins to appear, taking the shapes of the fighters of the Killer Instinct universe and wreaking havoc. They appear as green-colored clones of existing beings that are surrounded with a green haze, and their name by their health bar that is also green. By defeating a Mimic, a fighter can earn prizes and buffs that will come in handy for the upcoming battle with Gargos.