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SLEEP Sleep Sleep
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A pickpocketable NPC is put to sleep by a player playing a Flute. When asleep, a NPC cannot attack back when pickpocketed, though the player may still fail. If a failed pickpocket is done on an NPC while asleep, the NPC will wake up. The Sleep condition lasts 12 game ticks (3 fire bolts). This article is about the wizard spell. For the daily recovery period, see extended rest. Sleep wizard attack 1 Daily (Special) ✦ Target: each creature in the area of effect Attack: Intelligence vs. Will Hit: "The target is slowed (save ends)." First failed saving throw: "The target is unconscious instead of slowed (save ends)." Miss: "The target is slowed (save ends)."[PH:160][HotFL:206][Dr401:56] Sleep is a daily power available to wizards at 1st level. Sleep is an Abnormal Condition in which you cannot do anything because you are in a deep sleep. It can be removed with healing potions, healing roots, or with mental removal spells such as Cure Mind. Being attacked will also remove it. Sleep makes it impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage. If enemy attacks you, you will always get hit. If enemy attacks you, they will have 2x CRIT chance with their attack. sleep is the symbolism of tired and the power to dream Sleeping is a gameplay feature in Elona. To sleep, use a sleeping bag or bed with t when the 'Sleepy', 'Need Sleep', or 'Need Sleep!' status effect is displayed at the lower left corner of the screen. You can also sleep by resting (R) while you are affected by either level of 'Need Sleep' status. An item made to take advantage of new technology, it causes a rival to slow down and become unable to control their board for about seven seconds. In Hyper Mode, it affects the other opponents. To wake up, shout into the microphone on the Nintendo DS. Sleep is commonly used by mushroom-related enemies. When Mario or his team gets this ailment, they rest for a number of turns unable to attack. Refreshing items and Peach's healing moves are the only ways to cure this. Sleep is a derived statistic in Fallout 3, Fallout: New Vegas and Fallout 4. |BGCOLOR="#ffdead" colspan="3"|Price: 2,250 - 2,600 gil |- BGCOLOR="#ffdead" !width="30%"|Name !width="40%"|Location !width="30%"|Type |- BGCOLOR="#e3e6ff" |Regine |Port San d'Oria (J-8) |Standard Merchant San d'Oria 2nd+ place |- BGCOLOR="#e3e6ff" |Aroro |Port Windurst (H-8) |Standard Merchant Windurst 2nd+ place |- BGCOLOR="#e3e6ff" |Zaira |Bastok Markets (H-5) |Standard Merchant Bastok 2nd+ place |} Ich war 15 Jahre alt, als meine Eltern das erste Mal ohne mich in den Urlaub flogen. Ich war ziemlich froh darüber, endlich mal eine Woche alleine daheim zu sein. Also tat ich das was man halt macht, wenn man alleine ist. Ich spielte Computer, Playstation etc. Nach 2 Tagen lud ich meine Kumpels ein und wir machten die Nacht durch. Als sie gingen, war ich ziemlich müde. Jedoch entschied ich mich, nicht zu schlafen, sondern den Tag zu genießen. Kategorie:Mittellang Kategorie:Kreaturen Kategorie:Artikel ohne Bilder Sleep is a song sung by Homer in "Labor Pains" Sleep is necessary to process instincts in the brain. All creatures sleep - if they do not, bad things happen, like forgetting that it is a good idea to sleep . . . which makes things worse and causes them to forget a lot of other things, like food being a good idea when you are hungry*, often leading to death. Compare with Rest. Image:Sleepingettin.jpg *NB: If your C2 Norn has forgotten how to eat, it's probably not due to sleep deprivation so don't go injecting them with sleepiness to fix it. See OHSS. Did you know? Death occurs in real life for rats after about 14 days of sleep deprivation. Sleep causes the victims to immediately fall into a deep slumber. Sleep is a rating 2 spell. This spell can be cast upon any single character the caster can touch - the victim need not know that a spell is being cast. The victim must make a test against WP or fall into a comatose sleep for D6 game turns. The spell only works against a single, humanoid creature under ten feet tall - it has no affect against larger creatures. A caster wishing to use this spell against a combat opponent must make a successful hit with the open hand (normal unarmed combat modifiers apply). The touch causes no damage, but the victim will fall into a deep sleep. Sleep is a command to sleep, increasing HP, MV, and SP/DP regen rates. This Sleep Action, found under the Timing tab, pauses execution of your game for the specified number of milliseconds. It completely pauses the game, halting the executable internally. Casting Time: 1 action Range: 90 feet Components: V, S, M (a pinch of fine sand, rose petals, or a cricket) Duration: 1 minute This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures). Undead and creatures immune to being charmed aren’t affected by this spell. Sleep is a state of natural rest common in many species. The Asominians only require sleep once every twenty years. (DS9 novel: Devil in the Sky) Vulcans could modify their metabolism so that they could go several weeks without requiring sleep, however they would eventually need to sleep for an extended period in order to recover. (TOS novel: The Entropy Effect) The android Data did not require sleep, something which disturbed Jean-Luc Picard when the two were sharing quarters on a Klingon vessel in 2368. (TNG episode: Unification) Sleep is a condition which has a few meanings in World of Warcraft: 1. * A prone non-combat position where a character lies down on whatever they are sitting or standing on.Additional notes: 2. * A character cannot walk, run, jump or engage in combat directly from a sleeping position, they must first stand. 3. * It takes a short amount of time to sleep from a sitting or standing position and about equal amount of time to stand from a sleeping position. 4. * A character begins adding potential bonus XP time when they sleep only when in an inn or capital city.Note: You don't actually have to be in the sleeping position to get this bonus, simply logging out in a location where your character portrait shows a Resting bonus is sufficient. 5. * A variety of spells and ab Sleep is a recurring status effect as well as the spell or skill causing the effect. Barring any form of succesful resistance, the target is magically put to sleep, becoming unable to perform any actions until awoken by taking physical damage or by having the status effect removed through other means that remove it. Targets with Magical Immunity will entirely resist the spell, but they might still be susceptible to the status effect itself and it may be applied to them by other means. In some settings, actors who have entirely exhausted their endurace will have this stat applied forcefully, with their endurance slowly regenerating while asleep. While the creature is asleep it is immune to any prone conditions, though pre-existing prone conditions remain in effect. Petrification will override the effects of sleep, including the ability to perform a coup de grâce, and the prevention of the prone effect. Sleep is the tenth track on My Chemical Romance's 2006 album, The Black Parade. It goes for 4:43. It was made because of Mikey Way's sleeping conditions as a kid. Sleepiness is a status ailment found in all three games in the Mother series. When a character is asleep, they cannot do anything until they wake up. They usually wake up within 2 or 3 turns, or if said character is attacked. Many moves can cause this status ailment, one of the best examples being Hypnosis. An unfinished attack used by some of the unused bosses known as PK Ω puts the entire party to sleep. Sleep is a stoner doom metal band from San Jose, California. Active during the 1990s, Sleep earned critical and record label attention early in their career. Critic Eduardo Rivadavia describes them as "perhaps the ultimate stoner rock band" and notes they exerted a strong influence on heavy metal in the 1990s. However, conflict with their record company had contributed to Sleep's breakup by the end of the decade. The band reformed in 2009, and have played sporadic live dates internationally since. Players can sleep on a bed in any safehouse for up to 10 hours at a time. The player can select the amount of time they wish to sleep by selecting a bed and dragging the pointer to the length of time they wish to sleep. The longer the player sleeps, the more sleep they will replenish. Players can also regain sleep by consuming No Zzz pills, although the pills will not work if they have 0% sleep. An achievement called "Sleepy" is awarded for sleeping 50 hours. Sleep is an affect that monkey's and bloon's get. Sleep will last 20 seconds, so if a monkey has the affect it will have Zs over it's head and if a bloon gets the affect, it will have a z on its core-thing. 1st-level enchantment Casting Time: 1 action Range: 90 feet Components: V, S, M (a pinch of fine sand, rose petals, or a cricket) Duration: 1 minute This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures). Undead and creatures immune to being charmed aren’t affected by this spell. Sleep is a recurring Status Ailment found in the Disgaea series. Characters suffering from the ailment are unable to move or perform any actions, but will wake up if attacked, cured with Espoir or Fairy Dust, or by simply by waiting a number of turns. A sleeping character is indicated by several yellow "Z"s floating above their head. In Disgaea 3: Absence of Justice, Succubi can gain an Evility that lets them inflict much greater damage on a sleeping foe. Sleep describes something that has a Sleep Element attached to it. A can A can A can A can can do it. A french A french A french A french can do it. when you do. When I do. I like to go to vending machines and put in a quarter. AND I GET CANDY. THen... I sleep. and i sleep. so i sleep. (?) (not really...) Sleep is an effect players or monsters may encounter in NetHack. While asleep, you are immobilized for a number of turns. Sleep resistance prevents this from happening. Sleep is a necessary biological process of unconsciousness believed to play a role in rest, refreshment of the body and memory saving, and although its biological imperative is unknown, its necessity is known. Sleep mode is when a Macintosh uses very low power and suspend all hard drive movement. It is a little like Shut Down, except for the contents of memory -- whatever was on the Mac before it went to sleep -- remains. Sleep mode, however, does not mean that it does not use up battery. It is possible, on laptops, to put a computer to sleep for a long time and lose all remaining battery charge. On Windows laptops, Hibernation mode is even more complete than sleep and actually will not let any power be wasted. Sleeping is a state where loose Goo Balls or Goo structures are immobile and unresponsive. Sleeping Goo Balls cannot be picked up nor do they move around on the ground. Sleeping Goo Balls forming structures cannot be used to build structures. Sleeping Goo can be awakened by moving an "awake" structure, or moving a Beauty Goo or Small Beauty Goo close to it. Sleeping is common in World of Goo, and can be found in many levels. When a Goo is awakened, an exclamation mark appears above their heads and a sound effect indicates that they have woken up. They are first seen in Small Divide where the player must build a bridge across to some sleeping Goo. Sleep is a ability that all players have. This allows them to sleep anywhere they want and regain their stats. It is similar to the aliment except they can do this when they want. Certain items improve sleep and will make it better. Sleep is a physiological process characterized by unconsciousness, uncontrolled muscle movement, lack of muscle rigidity and rapid eye movement behind closed eyelids. It is a normal part of human behavior and is also observed in all vertebrates and arthropods although its exact nature may change from species to species. Most humans have a normal sleep period of eight hours of nighttime sleep for every twenty-four hour period. Too little sleep results in fatigue, irritability and inattention to routine along with physical symptoms such as dark circles below the eyes. Marvin White fell asleep at the Seismological Bureau building. While Marvin White and Wendy Harris were "holding down the fort" at the Hall of Justice, Wonder Dog was taking a nap in a chair. In Kingdom Under Fire: Circle of Doom you must sleep to get quests and learn new ablitys,sleeping also restores your health. When your need for sleep bar is entirely red, you suffer considerable penalties to your experience gain and cannot use your occupation tool. To sleep, requires a bed. This may be in a friend's house, a guild house (guild members only), or in your own house, or the Uncle's house that you begin with. Buying a bed requires Social points, and Community Actions are one of the best ways to get them. A higher category bed offers faster replenishment of sleep and Occupation Points. When you leave the game, you should either be sleeping, or washing dishes at the Tavern if you need extra SP. More then one meaning: * Sleep (n) * Sleep (v) Sleep is something we need every night. When we can't sleep that's called insomnia. Humans, like all animals, need sleep, along with , water and oxygen, to survive. For humans sleep is a vital indicator of overall health and well-being. We spend up to one-third of our lives asleep, and the overall state of our “sleep health” remains an essential question throughout our lifespan. Most of us know that getting a good night’s sleep is important, but too few of us actually make those eight or so hours between the sheets a priority. For many of us with sleep debt, we’ve forgotten what “being really, truly rested” feels like. They say sleep is for the weak, but then perhaps, they might be joking. Sleep is a Status Effect, like disorient, or knockback and is found in Control powersets. An enemy under the affects of a sleep power will fall asleep. A player or critter who is asleep is immobilized and unable to use any powers. Breakfree inspirations and domination can be used to escape. Sleep effects end early if the victim suffers damage, gets healed, or gets affected by a Knockdown/up/back or Repel effect. Falling under the Sleep effect, even for a fraction of a second, will detoggle all powers. When Kirby inhales a lethargic Noddy, he instantly falls asleep and can't do anything until he wakes up. This nap takes approximately 5 seconds, depending on the game. Since the player is unable to willingly drop the ability, Sleep has no Helper in Kirby Super Star / Ultra, like the other limited-use abilities such as Mike and Crash. Sleep's Copy Essence is also occasionally used as a hazard in some games due to the nature of the ability. [[Category:]] Sleep was a spell of the enchantment school used by wizards, bards and sorcerers, as well as warlocks with Archfey patrons. What if someone isn't really a threat but only annoying? What if the foes aren't really evil? If a non-violent solution is needed to avoid a confrontation, this spell comes in handy. Sleep causes the target, foe or not, to fall asleep on the spot, ending any kind of conflict in a peaceful manner. Note that for affecting whole groups, the Mass Sleep spell is needed. Blue potions fulfill the same purpose as the spell. Sleep is a condition which has a few meanings in World of Warcraft: 1. * A prone non-combat position where a character lies down on whatever they are sitting or standing on.Additional notes: 2. * A character cannot walk, run, jump or engage in combat directly from a sleeping position, they must first stand. 3. * It takes a short amount of time to sleep from a sitting or standing position and about equal amount of time to stand from a sleeping position. 4. * A character begins adding potential bonus XP time when they sleep only when in an inn or capital city.Note: You don't actually have to be in the sleeping position to get this bonus, simply logging out in a location where your character portrait shows a Resting bonus is sufficient. 5. * A variety of spells and ab In the short the reader experiences how Eddy suffers from dementia at his old age. It was one of the stories submitted for the first fanfiction contest at The3Eds ("Fanfic of the Season"), and is therefore only visible for registered The3Eds users. The story hasn't been published anywhere else on the internet, and unlike "How To Save A Life", which was submitted for the same contest, it didn't have any illustrations. The story icon was eventually included in one of the artist's dump submissions at Deviantart. This sleep remedy is endorsed by Dr. Stephen T. Colbert, D.F.A.: * Mix the following ingredients: * 1/2 cup milk * 1/2 tsp. cinnamon * 1 tbs. vanilla powder * 1 pinch nutmeg * Microwave for 30 seconds on 'high' * Drink, followed by 4 fingers of Robitussin If you use this remedy: ~ Dr. Colbert Image:WWTS1sted1.png "Sleep"is a part of Wikiality.com's dictionary, "Watch What You Say". For the full dictionary, click . sleep is otetsu's tenth album which consists of 7 original tracks. The album features the vocals of Megurine Luka, GUMI, and IA. A crossfade of the album can be heard on Nico Nico Douga. The album is purchasable from Toranoana and Animate Online Shop. From: [[]] Even as the man in black speaks, your eyelids grow heavy. (Yes. We have what we came for. We can rest.) [Find the rest of the story at ] * There's nothing left of her, but I have my Question * There's nothing left of me, but I have my Question * We're not even here, but I have my Question * I will open the Gate * We will open the Gate * Will we open the Gate? * stars __NOEDITSECTION__ Effect: Prevents all actions (wears off). Sleep is a common nutrient deficiency in the caffeine stream caused by an over-abundance of blood. This condition occurs to over 99% of people within their lifetimes - apart from, of course, Edward Cullen - and in most cases the condition, when apparently out of the system, returns at a later date. Sleep has several common symptoms. The afflicted enters a coma-like state in which conscious motor functions cease, brain activity is reduced, stupidity increases, and the afflicted is entirely unaware of the outside world. This coma can last from a few minutes to several days. Sleep symptoms occur most frequently during regularly scheduled television showings of Fear Factor. Often, sleep sufferers (synonym: "zombies") will report hallucinatory experiences, such as: "cavemen playing pinball". If Puts four targets to sleep in a sideways-T shape once the maximum level is reached. Sleep lasts for one turn, but will be canceled out if they target is attacked in the same turn they were put to sleep. Up to 12 consecutive hours may be slept in a row, with the amount of time being adjustable by whole hour increments only. The amount of time the player will sleep may not be exactly the number of hours selected, but may vary by plus or minus 10 minutes. Sleep cannot be interrupted manually by the player once it has started. Animal attacks will interrupt sleep if they happen while the player is sleeping. Further, sandboxes on the Pilgrim or Voyageur experience modes have a chance to wake the player when they are nearing death or threatened. Other experience modes do not provide any such warning and allow the player to sleep themselves to death, so more attentive need management is required. This page requires more detailed information about the skill/ability, please help Lunia Wiki by expanding it. Sleep is a recurring negative status effect in Grandia. It is one of the few status effects that have appeared in every game in the main series to date. A character inflicted with Sleep will be unable to make any actions until the afflication is removed. Sleep is one of the few status ailments that does not continue after battle. Common ways of removing Sleep include using Eye Drops or casting the magic Halvah. There are many members of Sleep (200, to be exact), but the main 3 ones are as following: Matt Pike - The face of the group. He is highly dedicated to making sure Nazareth safely reaches it's deva-moon point before melting below weed influenced Sharmillian chronicles of Necronomic infinity. Al Cisneros - Player dedicated to mountanious robotic Samsimillian excredent of Creed advancing flight to evitable freedom. The drummer - Intention unkown. Sleep is an episode of the Mr. Men Show. STORY Mr. Nosy and Mr. Small sell The Matress Wizard. Mr. Rude sleeps in Mr. Persnickety's piano concert. Five Mr. Men search in Miss Scary's house for who's snoring terrifyingly. Mr. Persnickety sleep walks. Denobulans required little sleep, other than their annual six-day hibernation cycle. (ENT: "Dear Doctor", "Two Days and Two Nights") During Hoshi Sato's delusion while out of phase in the pattern buffer, she overslept and showed up late for work but could not do her job properly, so Jonathan Archer suggested she go back to sleep. Later, Doctor Phlox suggested she get a good night's sleep. (ENT: "Vanishing Point") Unable to reach REM sleep within Tyken's Rift, the crew of the USS Brattain went insane and seemingly murdered each other. (TNG: "Night Terrors" ) Sleep was a Shosuro Tejina spell which allowed the caster to cause slumber on the target.
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There are moments in the lives of every practitioner of the mystic arts where discretion is truly the better part of valor. Not all foes are truly evil and deserving of annihilation - verily, some are but beasts of the field seeking provender, and are entitled to life as much as you or I. Yet, unchecked these creatures pose as great a threat to one as a score of rabid orcs. It is in such situations that the wise thaumaturge weaves a Sleep spell and leaves his opposition in deep slumber whilst vacating the current location. The Sleep spell is truly a serious enchantment that requires a fair amount of mental energy to cast, but it is not of such import as to leave the Spellcaster breathless or exhausted. To send your foes to a land of slumber, mix a double portion of Spider Silk with some Ginseng and chant “Duerme” as you sprinkle the reagents into the air. Fear not the distance between you and the intended victims, for the binding power of the Spider Silk will enfold them from afar, while the healing Ginseng will gently wrap them in deep sleep. The first mass effect spell the developing magician learns, In Zu causes the scent of poppies to emanate from the caster in an ever-widening wedge, dropping into a sound of sleep all those touched by it. Only the toughest minds and wills may deny it. Nightshade, gathered when high tide coincides with a moonless midnight, must be mixed with ocean ginseng and spider silk. Moisten with brine and add sand to mix thoroughly. Lay to dry in bright moonlight. Note that this spell is just as effective on friend as foe; aim carefully.
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This power is found in the Ice Control powerset available to Controllers and Dominators. This power will reliabily either confuse or sleep minion and underling targets when it hits, this power will stack with other player's sleeps/confuses. This power is availible to Stalkers from the Ninjitsu secondary. This inspiration frees from and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. The final power in the Ice Manipulation powerset. Only works on minions and underlings. This power is found in the Munitions Mastery Ancillary Power Pool available to Blasters. Part of the Sonic Resonance powerset available to Controllers, Corruptors, and Defenders. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception. Part of the Invulnerability powerset available to Tankers, Brutes, and Scrappers. Provides resistance to Disorient, Hold, Sleep, Slow, and Knockback. This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. Part of the Dark Armor powerset available to Brutes, Scrappers, and Stalkers. Provides resistance to Psionic damage, Sleep, Fear, Hold, and Disorient. Part of the Poison powerset available to Masterminds. Provides resistance to Disorient, Hold, Sleep, Immobilize, Slow, Cold, and Toxic. Part of the Willpower powerset available to Brutes, Scrappers, Stalkers, and Tankers. Provides defense to Psionic damage and resistance to Disorient, Hold, Sleep, Fear, Confusion, Knockback. This power is an Origin Powers given to characters with Science origins. Part of the Fitness power pool available to all archetypes. Provides resistance to Sleep. This power is found in the Sonic Attack powerset available to Defenders, Corruptors, and Blasters. This power is found in the Trick Arrow powerset available to Defenders, Controllers, and Masterminds. Part of the Psionic Mastery Ancillary pool available to Controllers. Provides defense to Psionic damage and resistance to Sleep, Fear, Hold, and Disorient. Part of the Electric Armor powerset available to Brutes. Provides resistance to Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation. Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback. The first power in the Mind Control powerset. Part of the Ninjitsu powerset available to Stalkers. Provides resistance to Sleep, Fear, Hold, Immobilize, Confuse, and Disorient. Final power of the Willpower powerset available to Brutes, Scrappers, Stalkers, and Tankers. Provides resistance to Disorient, Sleep, Hold, Immobilize, Knockback, and All Damage Part of the Empathy powerset available to Controllers and Defenders. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception. Part of the Energy Aura powerset available to Brutes and Stalkers. Provides resistance to Knockback, Repel, Disorient, Hold, Sleep, Immobilize, Teleport, and DeBuff Defense. This power is found in the Poison powerset available to Masterminds. This power is found in the Electrical Melee powerset available to Brutes. As well as in the Blaster Electricity Manipulation secondary. Part of the Stone Armor powerset available to Brutes. Provides resistance to Knockback, Sleep, Hold, Disorient and Endurance Drain effects, increases Regeneration, but reduces speed and prevents super speed, jumping and flight. Part of the Super Reflexes powerset available to Scrappers and Stalkers. Provides resistance to Knockback, Disorient, Hold, Sleep, and Immobilize effects. This power is found in the Earth Control powerset available to Controllers and the Earth Mastery powerset available to Tankers. The final power in the Ice Melee powerset. Only works on minions and underlings. This power is found in the Electrical Melee powerset available to Brutes. Part of the Invulnerability powerset available to Tankers, Brutes, and Scrappers. Provides resistance to Disorient, Sleep, Hold, Immobilize, and Knockback. Second power in the Medicine pool. Frees an ally from and provides resistance to Immobilize, Sleep, Disorient, Hold, Fear, and Confuse. Part of the Storm Summoning powerset available to Controllers and Defenders. Provides resistance to Sleep, Disorient, and Endurance Drain. Part of the Electric Armor powerset available to Brutes. Provides resistance to Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, and Enemy Teleportation. The second power in the Illusion Control powerset. Part of the Ice Armor powerset available to Tankers. Provides resistance to Defense Debuffs, Disorient, Immobilization, Hold, Sleep, Slow and Knockback effects. Part of the Fiery Aura powerset available to Tankers and Brutes. Provides resistance to Sleep and Hold effects. This power is found in the Electrical Melee powerset available to Brutes, as well as in the Blaster Electricity Manipulation secondary. You have minor resistance to Sleep effects for the next 1 hour. The fifth power in the Mind Control powerset.
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Can be awoken if attacked by enemies or allies; Smelling Salts; Water Rune; Wind Rune
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SuperReflexes PracticedBrawler.png ElectricMelee TargetedModerateDmg.png ElectricMelee ConeModerateDmg.png IceManipulation FrozenAura.png SonicBlast_Sleep.png Inspiration_resist_sleep_hold_Lvl_2.png MentalControl Hypnotize.png Inspiration_Mes_Protect_Lvl_2.png IceFormation FlashFreeze.png FlamingShield PlasmaSheild.png ElectricArmor SelfBuffDefense.png Willpower StrengthOfWill.png StormSummoning_O2Boost.png StoneArmor Rooted.png Ninjitsu_BlindingPowder.png Illusions Blind.png 60 Temporary_CryoniteArmor.png Fitness Health.png Invulnerability UnyeildlingStance.png Empathy_MindWall.png SonicDebuff_Dispel.png ElectricMelee TargetedMinorDmg.png ElectricArmor SelfResistMez.png IceArmor WetIce.png Inspiration_resist_sleep_hold_Lvl_3.png Inspiration_resist_sleep_hold_Lvl_1.png MentalControl MassHypnosis.png Ninjitsu_KujInRin.png Poison_Trap.png EnergyAura Entropy.png MunitionsMastery SleepGrenade.png Willpower IndomitableWill.png Poison Antidote.png IcyOnslaught FrozenAura.png TrickArrow DebuffDamage.png Leadership Vengence.png EarthGrasp_SaltPillars.png Invulnerability Unstoppable.png Temporary TargetedSleep.png PsionicMastery_IndomitableWill.png Medicine_Stimulant.png DarkArmor_ObsidianShield.png
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Restores health with Copy Scroll in Kirby: Squeak Squad
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Descriptor: Mind-Affecting Save: Will Negates 86400.0 6.0 Creatures with 5 or more HD are unaffected. Component: Verbal, Somatic Spell Resistance: Yes Innate Level: 1 School: Enchantment Range: Medium Area of Effect / Target: Huge Caster Level: Scholar 1
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The Book of Mystic Wisdom Book of Lore
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Ranged +Special Area of Effect Mag Point Blank Area of Effect Mag 2 Ranged Foe: Sleep Mag Ranged Targeted Area of Effect Foe: Sleep Mag Melee Foe: Sleep Mag 2 Cause one to fall asleep during battle. Unable to attack and defense while asleep. Cone Blast Foe: Sleep Mag 2 Heal, Ranged Resistance+Free, Ally PBAoE Foe: Sleep , -DEF Toggle Resistance, Self Click, Ally +Resistance Self +Resist Resistance+Free, Self Ranged Targeted Area of Effect Foe: Sleep Mag 2 Ranged Foe: Sleep Mag Ranged Cone -Accuracy, Confuse , -Perception. Ranged Resistance+Free, Ally Melee Foe: Sleep Mag 2 Auto: Self +Resistance Trap Placed Area of Effect Foe: Sleep Mag Click Resistance, Self Self +Resist +Defense Resistance, Self Ranged Targeted Area of Effect Foe: Sleep Mag 3
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Night and Day
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[[Category:]] Sleep was a spell of the enchantment school used by wizards, bards and sorcerers, as well as warlocks with Archfey patrons. More then one meaning: * Sleep (n) * Sleep (v) Puts four targets to sleep in a sideways-T shape once the maximum level is reached. Sleep lasts for one turn, but will be canceled out if they target is attacked in the same turn they were put to sleep. Players can sleep on a bed in any safehouse for up to 10 hours at a time. The player can select the amount of time they wish to sleep by selecting a bed and dragging the pointer to the length of time they wish to sleep. The longer the player sleeps, the more sleep they will replenish. Players can also regain sleep by consuming No Zzz pills, although the pills will not work if they have 0% sleep. Sleep is a requirement in Survivor mode, and if not replenished when low, it will penalize the player on their Precision and Intellect skills. However, players will not pass out or die if they get too tired. Sleep is not a requirement in Run & Gun, although players are still able to sleep in a safehouse. In all modes, sleep restores the player's health and stamina. An achievement called "Sleepy" is awarded for sleeping 50 hours. Sleep is a derived statistic in Fallout 3, Fallout: New Vegas and Fallout 4. When your need for sleep bar is entirely red, you suffer considerable penalties to your experience gain and cannot use your occupation tool. To sleep, requires a bed. This may be in a friend's house, a guild house (guild members only), or in your own house, or the Uncle's house that you begin with. Buying a bed requires Social points, and Community Actions are one of the best ways to get them. A higher category bed offers faster replenishment of sleep and Occupation Points. When you leave the game, you should either be sleeping, or washing dishes at the Tavern if you need extra SP. Sleep is an effect players or monsters may encounter in NetHack. While asleep, you are immobilized for a number of turns. Sleep resistance prevents this from happening. Sleep is a recurring status effect as well as the spell or skill causing the effect. Barring any form of succesful resistance, the target is magically put to sleep, becoming unable to perform any actions until awoken by taking physical damage or by having the status effect removed through other means that remove it. Targets with Magical Immunity will entirely resist the spell, but they might still be susceptible to the status effect itself and it may be applied to them by other means. In some settings, actors who have entirely exhausted their endurace will have this stat applied forcefully, with their endurance slowly regenerating while asleep. sleep is the symbolism of tired and the power to dream In the short the reader experiences how Eddy suffers from dementia at his old age. It was one of the stories submitted for the first fanfiction contest at The3Eds ("Fanfic of the Season"), and is therefore only visible for registered The3Eds users. The story hasn't been published anywhere else on the internet, and unlike "How To Save A Life", which was submitted for the same contest, it didn't have any illustrations. The story icon was eventually included in one of the artist's dump submissions at Deviantart. Sleep is an affect that monkey's and bloon's get. Sleep will last 20 seconds, so if a monkey has the affect it will have Zs over it's head and if a bloon gets the affect, it will have a z on its core-thing. Sleep is a state of natural rest common in many species. The Asominians only require sleep once every twenty years. (DS9 novel: Devil in the Sky) Vulcans could modify their metabolism so that they could go several weeks without requiring sleep, however they would eventually need to sleep for an extended period in order to recover. (TOS novel: The Entropy Effect) The android Data did not require sleep, something which disturbed Jean-Luc Picard when the two were sharing quarters on a Klingon vessel in 2368. (TNG episode: Unification) Sleep mode is when a Macintosh uses very low power and suspend all hard drive movement. It is a little like Shut Down, except for the contents of memory -- whatever was on the Mac before it went to sleep -- remains. Sleep mode, however, does not mean that it does not use up battery. It is possible, on laptops, to put a computer to sleep for a long time and lose all remaining battery charge. On Windows laptops, Hibernation mode is even more complete than sleep and actually will not let any power be wasted. To wake a Mac up, press a key or move the mouse. If a laptop has slept and needs waking, open its case and, if needed, press a key. What if someone isn't really a threat but only annoying? What if the foes aren't really evil? If a non-violent solution is needed to avoid a confrontation, this spell comes in handy. Sleep causes the target, foe or not, to fall asleep on the spot, ending any kind of conflict in a peaceful manner. Note that for affecting whole groups, the Mass Sleep spell is needed. Blue potions fulfill the same purpose as the spell. There are many members of Sleep (200, to be exact), but the main 3 ones are as following: Matt Pike - The face of the group. He is highly dedicated to making sure Nazareth safely reaches it's deva-moon point before melting below weed influenced Sharmillian chronicles of Necronomic infinity. Al Cisneros - Player dedicated to mountanious robotic Samsimillian excredent of Creed advancing flight to evitable freedom. The drummer - Intention unkown. Sleeping is a state where loose Goo Balls or Goo structures are immobile and unresponsive. Sleeping Goo Balls cannot be picked up nor do they move around on the ground. Sleeping Goo Balls forming structures cannot be used to build structures. Sleeping Goo can be awakened by moving an "awake" structure, or moving a Beauty Goo or Small Beauty Goo close to it. Sleeping is common in World of Goo, and can be found in many levels. When a Goo is awakened, an exclamation mark appears above their heads and a sound effect indicates that they have woken up. They are first seen in Small Divide where the player must build a bridge across to some sleeping Goo. Some sleeping Goo Balls can be nudged closer to an "awake" structure to wake the Goo Ball up, but some sleeping Goo Balls will not move even if nudged by other Goos. This article is a . You can help My English Wiki by expanding it. Sleep causes the victims to immediately fall into a deep slumber. Up to 12 consecutive hours may be slept in a row, with the amount of time being adjustable by whole hour increments only. The amount of time the player will sleep may not be exactly the number of hours selected, but may vary by plus or minus 10 minutes. Sleep cannot be interrupted manually by the player once it has started. Animal attacks will interrupt sleep if they happen while the player is sleeping. Further, sandboxes on the Pilgrim or Voyageur experience modes have a chance to wake the player when they are nearing death or threatened. Other experience modes do not provide any such warning and allow the player to sleep themselves to death, so more attentive need management is required. Sleep is a ability that all players have. This allows them to sleep anywhere they want and regain their stats. It is similar to the aliment except they can do this when they want. Certain items improve sleep and will make it better. This Sleep Action, found under the Timing tab, pauses execution of your game for the specified number of milliseconds. It completely pauses the game, halting the executable internally. 1st-level enchantment Casting Time: 1 action Range: 90 feet Components: V, S, M (a pinch of fine sand, rose petals, or a cricket) Duration: 1 minute This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures). Starting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected. Undead and creatures immune to being charmed aren’t affected by this spell. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d8 for each slot level above 1st. Sleep is a necessary biological process of unconsciousness believed to play a role in rest, refreshment of the body and memory saving, and although its biological imperative is unknown, its necessity is known. Marvin White fell asleep at the Seismological Bureau building. While Marvin White and Wendy Harris were "holding down the fort" at the Hall of Justice, Wonder Dog was taking a nap in a chair. This sleep remedy is endorsed by Dr. Stephen T. Colbert, D.F.A.: * Mix the following ingredients: * 1/2 cup milk * 1/2 tsp. cinnamon * 1 tbs. vanilla powder * 1 pinch nutmeg * Microwave for 30 seconds on 'high' * Drink, followed by 4 fingers of Robitussin If you use this remedy: ~ Dr. Colbert Image:WWTS1sted1.png "Sleep"is a part of Wikiality.com's dictionary, "Watch What You Say". For the full dictionary, click . This page requires more detailed information about the skill/ability, please help Lunia Wiki by expanding it. In Kingdom Under Fire: Circle of Doom you must sleep to get quests and learn new ablitys,sleeping also restores your health. Casting Time: 1 action Range: 90 feet Components: V, S, M (a pinch of fine sand, rose petals, or a cricket) Duration: 1 minute This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures). Starting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected. Undead and creatures immune to being charmed aren’t affected by this spell. At higher levels. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d8 for each slot level above 1st. Sleeping is a gameplay feature in Elona. To sleep, use a sleeping bag or bed with t when the 'Sleepy', 'Need Sleep', or 'Need Sleep!' status effect is displayed at the lower left corner of the screen. You can also sleep by resting (R) while you are affected by either level of 'Need Sleep' status. While sleeping, you can have randomly-selected positive and negative dreams, as well as bonuses to your skill potentials based on the amount of experience gained since you last slept and the type of bed. The random effects can come in the form of training potential for your attributes and skills, stocks in a random spell, mutations, and more. Sleeping without bedding will result in penalties to the skill potential gained through experience, and superior beds (like the king's bed in Palmia) generally provide a greater potential multiplier for sleeping. Note that you must actually select and use the bed in the tool menu in order to sleep in it; accidentally or purposefully resting in the same tile as a bed on the ground will count as sleeping on the floor instead. A bed in your inventory does not have to be placed on the ground to be used. If you are married, and choose to "make a gene", you will always be sleeping on the ground, resulting in no added bonus to sleep-based potential training through beds. This makes sleeping with your spouses inferior to sleeping alone with a portable bed. However, if you have no portable bed, making a gene is a way to enter sleep at a time of your choice, without relying upon luck with resting. Avoiding sleep for long enough to enter the red 'Need Sleep!' status will cause your stamina to drop constantly, quickly rendering you very slow unless already riding and unable to use special actions, special ammunition, and some crafting skills like cooking. Traveling on the world map will cause your character to take some occasional naps, which does not affect travel time and partially alleviates the need to sleep but does not allow you to dream. Sleepy statuses can also be removed without positive or negative effects by entering any shelter during bad weather. Sleep makes it impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage. If enemy attacks you, you will always get hit. If enemy attacks you, they will have 2x CRIT chance with their attack. A can A can A can A can can do it. A french A french A french A french can do it. when you do. When I do. I like to go to vending machines and put in a quarter. AND I GET CANDY. THen... I sleep. and i sleep. so i sleep. (?) (not really...) Effect: Prevents all actions (wears off). Sleep is a command to sleep, increasing HP, MV, and SP/DP regen rates. |BGCOLOR="#ffdead" colspan="3"|Price: 2,250 - 2,600 gil |- BGCOLOR="#ffdead" !width="30%"|Name !width="40%"|Location !width="30%"|Type |- BGCOLOR="#e3e6ff" |Regine |Port San d'Oria (J-8) |Standard Merchant San d'Oria 2nd+ place |- BGCOLOR="#e3e6ff" |Aroro |Port Windurst (H-8) |Standard Merchant Windurst 2nd+ place |- BGCOLOR="#e3e6ff" |Zaira |Bastok Markets (H-5) |Standard Merchant Bastok 2nd+ place |} Sleep is an Abnormal Condition in which you cannot do anything because you are in a deep sleep. It can be removed with healing potions, healing roots, or with mental removal spells such as Cure Mind. Being attacked will also remove it. Sleep is commonly used by mushroom-related enemies. When Mario or his team gets this ailment, they rest for a number of turns unable to attack. Refreshing items and Peach's healing moves are the only ways to cure this. Sleep is necessary to process instincts in the brain. All creatures sleep - if they do not, bad things happen, like forgetting that it is a good idea to sleep . . . which makes things worse and causes them to forget a lot of other things, like food being a good idea when you are hungry*, often leading to death. Compare with Rest. Image:Sleepingettin.jpg *NB: If your C2 Norn has forgotten how to eat, it's probably not due to sleep deprivation so don't go injecting them with sleepiness to fix it. See OHSS. Did you know? Death occurs in real life for rats after about 14 days of sleep deprivation. Sleep is a Status Effect, like disorient, or knockback and is found in Control powersets. An enemy under the affects of a sleep power will fall asleep. A player or critter who is asleep is immobilized and unable to use any powers. Breakfree inspirations and domination can be used to escape. Sleep effects end early if the victim suffers damage, gets healed, or gets affected by a Knockdown/up/back or Repel effect. Falling under the Sleep effect, even for a fraction of a second, will detoggle all powers. From: [[]] Even as the man in black speaks, your eyelids grow heavy. (Yes. We have what we came for. We can rest.) [Find the rest of the story at ] * There's nothing left of her, but I have my Question * There's nothing left of me, but I have my Question * We're not even here, but I have my Question * I will open the Gate * We will open the Gate * Will we open the Gate? * stars __NOEDITSECTION__ This spell can be cast upon any single character the caster can touch - the victim need not know that a spell is being cast. The victim must make a test against WP or fall into a comatose sleep for D6 game turns. The spell only works against a single, humanoid creature under ten feet tall - it has no affect against larger creatures. A caster wishing to use this spell against a combat opponent must make a successful hit with the open hand (normal unarmed combat modifiers apply). The touch causes no damage, but the victim will fall into a deep sleep. Sleep is a physiological process characterized by unconsciousness, uncontrolled muscle movement, lack of muscle rigidity and rapid eye movement behind closed eyelids. It is a normal part of human behavior and is also observed in all vertebrates and arthropods although its exact nature may change from species to species. Most humans have a normal sleep period of eight hours of nighttime sleep for every twenty-four hour period. Too little sleep results in fatigue, irritability and inattention to routine along with physical symptoms such as dark circles below the eyes. Many diseases can affect sleep patterns. Most infections result in a greater need for sleep, but some rare infections may cause hypersomnia - very lengthy sleep periods. Other disorders may cause insomnia or disturbed sleep. Moreover, individuals who do not sleep regularly, such as those who work at night, shift workers or airline crews, often suffer secondary symptoms from their lack of regular sleep patterns no matter how much sleep they actually get. Sleep can be disturbed by noise, intense light, pain and excessive heat or cold. This differs it from other forms of unconsciousness, such as those that result from sedatives, where an individual remains unresponsive to these stimuli. Some disorders result in disruption of sleep even when the patient does not realize they are constantly being woken, such as sleep apnea. Normal sleep constitutes moving back and forth through four phases from light to deep, as well as experiencing REM sleep where dreaming occurs. At birth, babies tend to sleep for very long periods each day, but not regularly, and easily move from light to deep sleep. The need for sleep decreases until puberty, when humans tend to want to sleep later and stay up later - this accommodates rapid growth which generally takes place during sleep. However, after puberty, humans tend to sleep more lightly and do not enter deep sleep as easily. This trend gets worse as people age. Once sleep patterns are regularly established, they are very hard to change. For example, night shift workers who have worked that way for years may find after leaving those jobs they cannot sleep through the night. Sleep is a stoner doom metal band from San Jose, California. Active during the 1990s, Sleep earned critical and record label attention early in their career. Critic Eduardo Rivadavia describes them as "perhaps the ultimate stoner rock band" and notes they exerted a strong influence on heavy metal in the 1990s. However, conflict with their record company had contributed to Sleep's breakup by the end of the decade. The band reformed in 2009, and have played sporadic live dates internationally since. sleep is otetsu's tenth album which consists of 7 original tracks. The album features the vocals of Megurine Luka, GUMI, and IA. A crossfade of the album can be heard on Nico Nico Douga. The album is purchasable from Toranoana and Animate Online Shop. Sleep is a condition which has a few meanings in World of Warcraft: 1. * A prone non-combat position where a character lies down on whatever they are sitting or standing on.Additional notes: 2. * A character cannot walk, run, jump or engage in combat directly from a sleeping position, they must first stand. 3. * It takes a short amount of time to sleep from a sitting or standing position and about equal amount of time to stand from a sleeping position. 4. * A character begins adding potential bonus XP time when they sleep only when in an inn or capital city.Note: You don't actually have to be in the sleeping position to get this bonus, simply logging out in a location where your character portrait shows a Resting bonus is sufficient. 5. * A variety of spells and abilities that cause a sleep-like state. See Sleep Effect. See Sleep (mage spell). Sleep is something we need every night. When we can't sleep that's called insomnia. Humans, like all animals, need sleep, along with , water and oxygen, to survive. For humans sleep is a vital indicator of overall health and well-being. We spend up to one-third of our lives asleep, and the overall state of our “sleep health” remains an essential question throughout our lifespan. Most of us know that getting a good night’s sleep is important, but too few of us actually make those eight or so hours between the sheets a priority. For many of us with sleep debt, we’ve forgotten what “being really, truly rested” feels like. They say sleep is for the weak, but then perhaps, they might be joking. This article is about the wizard spell. For the daily recovery period, see extended rest. Sleep wizard attack 1 Daily (Special) ✦ Target: each creature in the area of effect Attack: Intelligence vs. Will Hit: "The target is slowed (save ends)." First failed saving throw: "The target is unconscious instead of slowed (save ends)." Miss: "The target is slowed (save ends)."[PH:160][HotFL:206][Dr401:56] Sleep is a daily power available to wizards at 1st level. Heroes of the Fallen Lands removed the sleep keyword from sleep, and added the charm and enchantment keywords. The "Class Compendium: The Arcanist" article in Dragon 401 republished sleep with no further changes. Sleep is a condition which has a few meanings in World of Warcraft: 1. * A prone non-combat position where a character lies down on whatever they are sitting or standing on.Additional notes: 2. * A character cannot walk, run, jump or engage in combat directly from a sleeping position, they must first stand. 3. * It takes a short amount of time to sleep from a sitting or standing position and about equal amount of time to stand from a sleeping position. 4. * A character begins adding potential bonus XP time when they sleep only when in an inn or capital city.Note: You don't actually have to be in the sleeping position to get this bonus, simply logging out in a location where your character portrait shows a Resting bonus is sufficient. 5. * A variety of spells and abilities that cause a sleep-like state. See Sleep Effect. See Sleep (Mage spell). Ich war 15 Jahre alt, als meine Eltern das erste Mal ohne mich in den Urlaub flogen. Ich war ziemlich froh darüber, endlich mal eine Woche alleine daheim zu sein. Also tat ich das was man halt macht, wenn man alleine ist. Ich spielte Computer, Playstation etc. Nach 2 Tagen lud ich meine Kumpels ein und wir machten die Nacht durch. Als sie gingen, war ich ziemlich müde. Jedoch entschied ich mich, nicht zu schlafen, sondern den Tag zu genießen. Am Abend fiel ich jedoch erschöpft ins Bett und schlief sofort ein. Ich wurde von einem seltsamen Lachen aufgeweckt. Als ich zu mir kam, war es jedoch weg. „Naja, nur Einbildung“, dachte ich mir. Doch dann fiel mir auf, dass ich eine SMS bekommen hatte. Seit wann habe ich so einen Sound auf meinem Handy? Schließlich öffnete ich die Nachricht. Der Absender war unbekannt. Die SMS beinhaltete nur den Satz: „Schlaf ruhig weiter. Mein Engel“ Ich weiß, es hört sich vielleicht komisch an, aber ich konnte eine gewisse Bosheit in der SMS fühlen. Ich schrieb zurück: „Lass den Scheiß, Jake! Ich bin pennen wir sehen uns morgen.“ Da ich dachte, dass er es war. Denn er war wirklich gut darin, mir Angst einzujagen. Ich schlief ein, auch wenn es mir diesmal schwerer fiel. Ich wachte wieder auf. Wieder von dem Lachen, das diesmal lauter und bösartiger war als vorher. Wieder eine Nachricht. Die Neugierde war zu groß und ich las sie: „DU SOLLST SCHLAFEN!“ „Lass mich in Ruhe!“, schrieb ich zurück. Dann fiel mir ein, dass ich den Absender der SMS anrufen kann. Ich tat es. Ich hoffte nur, am Ende der Leitung einen lachenden Jake zu hören. Es tutete nicht einmal. Ich hörte nur einen Schrei…und dieser Schrei hörte sich wie meiner an. Ich schmiss das Handy weg. „Das reicht!“, dachte ich mir. Ich lief hinunter zu unserem Telefon und wollte meine Eltern anrufen. Ich weiß nicht wieso, sie hätten eh nichts machen können, aber ich wollte einfach vertraute Stimmen hören. Diesmal hörte ich wieder kein Tuten…“Mama…Papa? Irgendwas stimmt hier nicht, ich…“ Ich wurde unterbrochen. „SCHLAF WEITER!“ Ein Schrei. Er hörte sich einfach unnatürlich an. Voller Hass. Ich bekam es jetzt mit der Angst zu tun. Aus Reflex lief ich wieder hoch in mein Zimmer um die Jalousien herunter zu lassen. Als ich sie bis zur Mitte runtergelassen hatte, klatsche förmlich ein Gesicht gegen die Scheibe. Ich sprang vor Schreck zurück. „Nana, ich hab dir doch GESAGT DU SOLLST SCHLAFEN!“, brüllte er durch das Fenster. Ich schrie und zwar genauso, wie ich mich in meinem Handy gehört hatte. Ich war starr vor Angst. Ich schloss für einen Moment die Augen. Dieses Gesicht…das Einzige, was normale daran war, waren die Augen. Der Mund, wenn man ihn noch so nennen konnte, war entsetzlich entstellt. Alles war zerstochen oder zerschnitten. Auf den Backen war das Wort „SLEEP“ hinein geritzt. Das sah so krank aus…. Als ich die Augen öffnete war die Person weg. Die Zimmertür öffnete sich und mein Nachbar kam herein. Er hatte einen zweiten Hausschlüssel. „Was ist los? Ich habe Schreie gehört“ , fragte er mich. Ich brach in Tränen aus und wurde dann ohnmächtig. Ich kam ins Krankenhaus, wo ich die Nacht über bleiben musste. Schlafen fiel mir schwer, doch als ich es geschafft hatte, war da wieder dieses Gesicht in meinem Traum. Es war förmlich in meinen Kopf gemeißelt. Die ganze Zeit sah ich es. Ich wachte schweißgebadet auf. Das Telefon in meinem Krankenzimmer klingelte. Ich zitterte am ganzen Leibe. Wie ferngesteuert hob ich den Hörer ab. „H-Hal-l-oo?“, fragt ich. Ich hörte wieder das Lachen. Ich schmiss den Hörer gegen die Wand. Das Lachen hatte ich fast vergessen, doch nun ging es nicht mehr aus meinem Kopf. „Hört auf! LASS MICH IN RUHE“, schrie ich. Die Krankenschwestern stürmten in mein Zimmer und versuchten mich zu bändigen. Als ich sie ansah, sah ich nicht ihr normalen Gesichter sondern dieses eine….Ich konnte ja nicht wissen, dass das nur Einbildung war. Ich schlug beiden mit den Fäusten ins Gesicht und lief hinaus. Irgendwann kippte ich um. Ich wachte in einer Psychiatrie auf. Meine Augen waren geschlossen und ich hörte meine Eltern reden. Meine Mutter sah anscheinend, dass ich wach war und strich mir über Haare. Ich hielt die Augen geschlossen, um nicht schon wieder dieses Gesicht sehen zu müssen. Doch auch mit geschlossen Augen blitze es manchmal in meinen Gedanken hervor. „Schlaf weiter mein Engel“, sagt meine Mutter mit besorgter Stimme. Ich riss die Augen auf. „Schlaf weiter mein Engel“ Diese Worte. „GEH WEG! VERSCHWINDE!!“ Ich war wie von Sinnen, weil ich wieder statt der normalen Gesichter meiner Eltern wieder dieses andere sah. Ich rannte hinaus, wurde jedoch von einem Aufseher festgehalten. Ich wehrte mich, als er mich schnappte. Dort waren 5 Personen…und alle mit diesem Gesicht. Ich schrie immer lauter. Das Lachen in meinem Kopf wurde ebenfalls lauter und ich fiel wieder in Ohnmacht. Ich wachte wieder auf. Wieder in meinem Zimmer. Endlich konnte ich niemanden sehen. Ich stand auf, um mir das Gesicht zu waschen. Doch als ich in den Spiegel sah, erkannte ich mich selbst als die Gestalt, die vor meinem Fenster stand. Ich drehte erneut durch und da ich es nicht mehr aushielt, stach ich mir mit der Zahnbürste die Augen aus. Das Lachen wurde immer lauter. Das Gesicht blieb vor meinem Auge, obwohl ich erblindet war. Es wurde einfach immer unerträglicher. Ich wollte aus dieser Anstalt raus. Das Gesicht vor dem ich mich so fürchtete und was in meinem Kopf fest verankert war. Schien mich zu leiten. Auch ohne Sehkraft konnte ich komischerweise mit Leichtigkeit aus der Anstalt fliehen. Ich habe keine richtigen Erinnerungen mehr an die Flucht. Aber als ich auf einem Feld wieder zur Besinnung kam, fühlte sich meine Kleidung feucht an. Es war warm und feucht. Und ich hörte es tropfen. Ich berührte mein Gesicht und stellte fest, dass es völlig aufgeschnitten war. Und zwar genau so, wie das Gesicht, welches ich vor meinem Fenster sah. Ich war entsetzt und verlor wieder das Bewusstsein. Das Lachen war mittlerweile unerträglich geworden und das Gesicht in meinem Kopf wurde immer deutlicher. Ich war nun nicht mehr der, der ich einmal war. Diese Gestalt hatte die Macht über mich ergriffen… Man suchte nach mir. Ich wurde jedoch nie gefunden. Wo ich jetzt bin? Nun, schau nachts einmal aus deinem Fenster, dann wirst du mich vielleicht sehen. Kategorie:Mittellang Kategorie:Kreaturen Kategorie:Artikel ohne Bilder When Kirby inhales a lethargic Noddy, he instantly falls asleep and can't do anything until he wakes up. This nap takes approximately 5 seconds, depending on the game. Since the player is unable to willingly drop the ability, Sleep has no Helper in Kirby Super Star / Ultra, like the other limited-use abilities such as Mike and Crash. Sleep's Copy Essence is also occasionally used as a hazard in some games due to the nature of the ability. Sleep isn't always completely useless, however. In Kirby Air Ride, the victim ailed with the ability is able to pass it on to another racer by crashing into them, leaving them with the debilitating ability instead. Also, if the player obtains the Sleep Ability Scroll in Kirby: Squeak Squad, Kirby will slowly regain health as he sleeps, up to just under 25% with all 8 Vitality pieces collected, so a Sleep Bubble heals more health than common food outside of combat, but Kirby is still defenseless while using it. In most games, Sleep Kirby appears at the game over screen (sometimes without the hat). If the player chooses to continue, Sleep Kirby will be woken up (a different method depending on the game), then Kirby will run off-screen (or towards the screen in Kirby: Triple Deluxe and Kirby: Planet Robobot) and the game continues from the beginning of the level. If the player chooses to quit, however, Sleep Kirby will inhale the hand that is interfering with his sleep and will continue sleeping. (However, in Kirby's Dream Land, the hand will charge up and punch away the sleeping Kirby, while in Kirby Super Star and Kirby Super Star Ultra, the hand puts Kirby on the moon or Planet Popstar, gives him a blanket, then leaves.) Sleep is a recurring negative status effect in Grandia. It is one of the few status effects that have appeared in every game in the main series to date. A character inflicted with Sleep will be unable to make any actions until the afflication is removed. Sleep is one of the few status ailments that does not continue after battle. Common ways of removing Sleep include using Eye Drops or casting the magic Halvah. Denobulans required little sleep, other than their annual six-day hibernation cycle. (ENT: "Dear Doctor", "Two Days and Two Nights") During Hoshi Sato's delusion while out of phase in the pattern buffer, she overslept and showed up late for work but could not do her job properly, so Jonathan Archer suggested she go back to sleep. Later, Doctor Phlox suggested she get a good night's sleep. (ENT: "Vanishing Point") Unable to reach REM sleep within Tyken's Rift, the crew of the USS Brattain went insane and seemingly murdered each other. (TNG: "Night Terrors" ) When he was briefly stripped of his powers and made a normal, mortal Human, Q found sleep to be one of the most disturbing processes of the Human condition. (TNG: "Deja Q" ) Because he was an android, Data did not require sleep, a fact that disturbed Captain Picard when he was trying to fall asleep on a Klingon vessel headed for the Romulan Star Empire on a secret mission in 2368. (TNG: "Unification I" ) In 2371, Bajoran First Minister Kalem Apren died in his sleep due to heart failure. (DS9: "Shakaar") In 2374, The Doctor, performing osteopathic pressure therapy on Captain Kathryn Janeway, asked if she'd been getting enough sleep, to which she replied, "More or less. Mostly less." He complained that she worked "absurdly long hours under constant stress, eating on the run, without sufficient exercise or rest." (VOY: "Scientific Method") In 2376, an exhausted and sleep-deprived Tuvok fell asleep on the bridge of the Voyager, revealing that Vulcans, like Humans, snore. Not withstanding this, it was possible for Vulcans to go without sleep for more than two weeks, though there was eventually a point of diminishing returns. (VOY: "Muse") Seven of Nine didn't sleep and regenerated instead. She made a holonovel in which she acquired quarters after the holographic Chakotay told her she should be sleeping instead of regenerating. ((citation needed • [ edit])) Species 8472 did not sleep. (VOY: "In the Flesh") Neither did Jem'Hadar. (DS9: "To the Death") Tosk only required seventeen minutes of sleep per rotation. (DS9: "Captive Pursuit") While the creature is asleep it is immune to any prone conditions, though pre-existing prone conditions remain in effect. Petrification will override the effects of sleep, including the ability to perform a coup de grâce, and the prevention of the prone effect. A pickpocketable NPC is put to sleep by a player playing a Flute. When asleep, a NPC cannot attack back when pickpocketed, though the player may still fail. If a failed pickpocket is done on an NPC while asleep, the NPC will wake up. The Sleep condition lasts 12 game ticks (3 fire bolts). Sleep is a recurring Status Ailment found in the Disgaea series. Characters suffering from the ailment are unable to move or perform any actions, but will wake up if attacked, cured with Espoir or Fairy Dust, or by simply by waiting a number of turns. A sleeping character is indicated by several yellow "Z"s floating above their head. In Disgaea 3: Absence of Justice, Succubi can gain an Evility that lets them inflict much greater damage on a sleeping foe. Sleep is the tenth track on My Chemical Romance's 2006 album, The Black Parade. It goes for 4:43. It was made because of Mikey Way's sleeping conditions as a kid. Sleep is a song sung by Homer in "Labor Pains" Sleep is a common nutrient deficiency in the caffeine stream caused by an over-abundance of blood. This condition occurs to over 99% of people within their lifetimes - apart from, of course, Edward Cullen - and in most cases the condition, when apparently out of the system, returns at a later date. Sleep has several common symptoms. The afflicted enters a coma-like state in which conscious motor functions cease, brain activity is reduced, stupidity increases, and the afflicted is entirely unaware of the outside world. This coma can last from a few minutes to several days. Sleep symptoms occur most frequently during regularly scheduled television showings of Fear Factor. Often, sleep sufferers (synonym: "zombies") will report hallucinatory experiences, such as: "cavemen playing pinball". If a friend is suffering from any one of the symptoms it is advisable to inject no less than 15lbs of caffeine directly into their veins. This should combat the effects of Sleep. If this does not work, try any kind of physical contact, e.g Shaking, battering with a large object, or removing the limbs. If sleep persists immediately contact a morgue, as they are likely already dead. Sleep is a rating 2 spell. Sleep is an episode of the Mr. Men Show. STORY Mr. Nosy and Mr. Small sell The Matress Wizard. Mr. Rude sleeps in Mr. Persnickety's piano concert. Five Mr. Men search in Miss Scary's house for who's snoring terrifyingly. Mr. Persnickety sleep walks. Sleep was a Shosuro Tejina spell which allowed the caster to cause slumber on the target. An item made to take advantage of new technology, it causes a rival to slow down and become unable to control their board for about seven seconds. In Hyper Mode, it affects the other opponents. To wake up, shout into the microphone on the Nintendo DS. Sleepiness is a status ailment found in all three games in the Mother series. When a character is asleep, they cannot do anything until they wake up. They usually wake up within 2 or 3 turns, or if said character is attacked. Many moves can cause this status ailment, one of the best examples being Hypnosis. An unfinished attack used by some of the unused bosses known as PK Ω puts the entire party to sleep. Sleep describes something that has a Sleep Element attached to it.
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