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Dodge Dodge Dodge Dodge Dodge Dodge
rdfs:comment
Dodge is a huge, muscular, dark brown tabby tom with a flat, scarred face, and a shredded ear. He has a deep scar going from his neck to halfway down his flank, and yellow eyes. Dodge is an American-based automotive brand of the Chrysler Group LLC. Founded as the Dodge Brothers Company in 1900 to supply parts and assemblies for Detroit’s growing auto industry, Dodge began making its own complete vehicles in 1914. The brand was sold to Chrysler Corporation in 1928, passed through the short-lived DaimlerChrysler merger of 1998–2007 as part of the Chrysler Group, was a part of Chrysler LLC owned by Cerberus Capital Management, a private equity investment firm, and is now a part of the Chrysler Group LLC which has an alliance with Fiat. Fiat has plans to eliminate some Dodge, Chrysler, and Jeep existing vehicles in favor of Fiat-Chrysler co-developed vehicles. Dodge is an American brand of cars, minivans, and sport utility vehicles manufactured by FCA US LLC (formerly known as Chrysler Group LLC), based in Auburn Hills, Michigan. Dodge vehicles presently include the lower-priced badge variants of Chrysler-badged vehicles as well as performance cars, though for much of its existence Dodge was Chrysler's mid-priced brand above Plymouth. In Real Racing 3, the player will be able to purchase nine cars by Dodge. They can be raced across thirteen series and four categories: Dodge is a American brand of vehicles that is manufactured by and is a division of the Chrysler Group LLC, who appear throughout the Forza Motorsport series. Specifics: The character gains a +1 dodge bonus to AC against attacks from his current target or latest attacker. Use: Automatic, though a condition that negates a dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative. Dex 13. Increasing this skill increases the chance to dodge. Dodge was a Utaku Infantry feat of those bushi who eluded a hit by a sudden shift of position. In an alternate 1944 caused by the Temporal Cold War, the Na'kuhl leader Vosk used a Dodge WC63 truck (though operated by the German SS) to transport the captured Lieutenant Malcolm Reed and Commander Charles Tucker III of Enterprise NX-01 to a meeting with Captain Jonathan Archer in a wooded area outside New York City, in the belief that he could exchange his prisoners in return for help in getting his people home to their own timeline. A civilian Dodge pickup truck was used by the American Resistance for a subsequent raid on the Na'Kuhl. (ENT: "Storm Front, Part II") Dodge was a champion statistic that granted a champion a percentage chance to completely ignore an autoattack from an aggressor. Dodge was gradually removed from the game as a global champion statistic from patches V1.0.0.124 through V1.0.0.132. Dodge is a skill unlocked upon reaching Journeyman (50) status in the Acrobatics skill. It allows the character to roll swiftly in any direction. The move can be performed by holding Block and pressing the jump button while moving in any direction. Although slightly tricky, if a player can master a combination-skill using this, it can become very helpful. When an enemy is using slow, but powerful attacks such as the power attacks with Hammers and Battleaxes, or even against slower enemies such as Ogres, Xivilai, or Minotaur, then the player can perform this series of actions. Dodge was an inmate in Persephone who was held in Cell Block A. He had a stereotypical mobster accent and attitude. During some point in his incarceration, he did a favor for fellow inmate Murphy. After learning that Murphy had gotten a hold of the code from the Warden Nigel Weir, he tried to get it from him by bribery. He said that if Murphy gave him the code that Murphy's debts would be repaid. His likely corpse is located next to Murphy's single audio diary in Cell Block A in the Holding wing. Dodge is a form of melee mitigation where the entire melee swing is avoided. Dodge is a passive ability possessed by all players for all classes and races. However this stat is the most important to players fulfilling a tanking role. Only close range melee attacks could be dodged; a ranged attack or a spell cannot be dodged. Players can only dodge attacks if they are facing their opponent, however a mob can dodge attacks that are from behind. Incapacitated targets (stunned for example) cannot dodge. Dodge (ang. Unik) - podstawowy, unikalny względem innych tytułów element movementu w serii Unreal. Wykonując dodge zawodnik delikatnie odskakuje od ziemi lecąc we wskazanym kierunku po paraboli. Ustawienie celownika pod kątem 56 stopni do wektora kierunku pozwala na uzyskanie najdłuższego dodge. Używając dodge pokonujemy jednorazowo drogę ok. 600u. Dodge is a hidden stat in the Breath of Fire series. It affects the likelihood of evading physical attacks. Enemies also use Dodge to calculate this, but it's always 0 or 50%. Dodge skill is used by the player during combat, to try to evade the attacks of the enemy. The skill is mostly affected by the Agility of the player, and it cannot be selected as a starting skill during the player creation. This page requires more detailed information about the skill/ability, please help Lunia Wiki by expanding it. Full: For 5...10 seconds, you move 33% faster and have a 27...65% chance to block incoming projectiles. Dodge ends if you attack. Concise: (5...10 seconds.) You move 33% faster and have 27...65% chance to block projectile attacks. Ends if you attack. __TOC__ Dodge permanently increases Flee Rate, enabling character to dodge more attacks. On iRO, this skill is known as Flee. Dodge is an ability that Hayden knows from the beginning of the game. It is taught to the player during Chapter 2, when fighting the Colossus. By moving in any direction and pressing A (Xbox 360), X (PS3), or Space (PC), Hayden will roll in any direction to avoid enemy attacks. Available to Joshua, hit down on the D-pad (or B) and he will become impervious for a short amount of time. This ability requires a sticker for the partner before it becomes usable. This article is a . You can help The World Ends with You Wiki by expanding it. thumb|Logo de DodgeDodge es un fabricante automotriz de América fundada en 1914. Es propiedad de Chrysler Group LLC. Dodge es conocida principalmente como productor de automóviles, muscle cars, camionetas y camiones grandes en América del Norte, así como en todo el mundo. Artifacts that increase this skill are the Parachute Parka and the Purplekoo Parka. Here is a table with the values for each level of the skill. (Levels above 10 are obtained by wearing lensed glasses, magic items and/or drinking Sparkling Water) Time Taken: One round. Specializations: Kind of ranged attack to be dodged - energy weapons, grenades, slugthrowers, missile weapons. Dodge is a "reaction skill" used to avoid any ranged attack, including blaster fire, grenades, bullets and arrows. Characters using this are doing whatever they can to dodge the attack — slipping around a corner for cover, diving behind cargo containers, dropping to the ground, or any other maneuvers to avoid getting hit. Professions: none Effect: Increases the chance of successfully dodging an attack. Dodged attacks are reduced to zero damage. Debuffs do not stick if an attack is dodged. While skill boxes no longer have permanent dodge skill mods, several foods will temporarily increase your dodge ability. thumb Dodge est une marque automobile américaine fondée en 1900, concentrée sur l'entrée/moyen de gamme. Ses monospaces sont depuis des années les plus vendus en Amérique du Nord. Elle fait partie du groupe Fiat-Chrysler. Dodge – amerykańska marka samochodu należąca do korporacji Chrysler. Dodge produkuje popularne modele samochodów osobowych, vanów, samochodów terenowych i pickupów. Niektóre modele Dodge’a mają swoje odpowiedniki pośród tych produkowanych pod marką Chrysler. Zwykle są mniej luksusowo wykończone, posiadające mniej opcji i wyposażone są w silniki o mniejszej mocy niż ich odpowiedniki w rodzinie Chryslera. Siostrzaną marką Dodge’a był Plymouth, którego produkcję Chrysler zarzucił w 2001. Ein Dodge ist eine Bewegung, die von einem Spieler ausgeführt wird, um einen gegnerischer Spieler zu umgehen, bzw. ihm auszuweichen. Es gibt viele verschiedene Dodges, die bekanntesten sind: Split Dodge, Face Dodge und Roll Dodge. The character gains a +1 dodge bonus to AC against attacks from his current target or last attacker. Use: Automatic, though a condition that negates a Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative. Special: A fighter may select dodge as one of his fighter bonus feats. Boosts the PC's DV score. All Heroes who engage in combat will find use of the Dodge skill. The skill determines the success rate of an attempted dodge. Dodging is performed differently depending on the game: * In Quest for Glory I (EGA), press the Left or Right arrows or 4 or 6 on the numeric keypad to dodge to the left or right, respectively. * In Quest for Glory I (VGA), click on the curved arrow icons in the combat menu, or press 1 or 3 on the numeric keypad. A Fighter only has access to 3 as his dodge. * In Quest for Glory II, press 7, 8, or 9 on the numeric keypad to perform one of three types of dodges. * In Quest for Glory III, click on the lower left or lower right icons in the combat menu (only lower left for the Fighter), or press 1 or 3 on the numeric keypad (only 1 for the Fighter). * There are several ways that dodge is modified. You can increase you chance to dodge by increasing your dodge rating, defense, or agility which will all increase your effective chance to dodge or dodge percent(%). You can decrease your chance to be dodged with expertise. Expertise is only modified from expertise rating. Your chance to dodge a hit as well as have your hits be dodged is affected by the level of your opponent. Different classes and talent specializations will also vary the amount of dodge a player has. Description: Grants an increased chance to dodge incoming attacks. Tactics: Using Dodge makes the Judge an even better tank. Still, until Tier 3 is reached their use in PvE should be limited, as the Dreamlord is a better tank and all the expedition size or the PvE army slots should be occupied by ranged units and healers. Dodge may refer to: * Dodge bonus * Dodge (Playstyle) * Dodge (Rogue skill) Dodge is a member of the magic cabal Dusk Waiting to Awaken, who appears in Toaru Majutsu no Index SS: Necessarius Special Admission Test. Dodge is what Crispy refers to Area 51 and he quotes when McCan is killed, "I'm all in favor to get the fuck out of Dodge!!" Dodge is a brand name of automobiles and light to heavy-duty trucks. From 1914 to 1927, the company was named the Dodge Brothers Motor Vehicle Company. The Chrysler Corporation acquired the Dodge company in 1928. In 1998, Dodge, along with all other Chrysler subsidiaries merged with Daimler-Benz. In 2007, Daimler sold 80.1% Chrysler Corp. to Cerberus. The new company was called Chrysler Holding LLC. Dodge était une marque d'automobile américaine sur Terre au 20ème et 21ème siècles. Le constructeur Dodge fut fondée par les frères Dodge en 1914. En 1928, il fut intégré au groupe Chrysler. Dodge is an American car company that has been featured in all Gran Turismo games. They are most renowned in the Gran Turismo series for making the infamous Dodge Viper supercar. Dodge is owned by Chrysler Group as a divison of it and is currently the company's only other car manufacturer, as Jeep makes light and heavy-duty SUVs. Dodge is the ability of units to avoid being hit by enemy fire. This can be augmented by support powers or special abilities. Dodge or Dodge Junction, is an area in Garfield County, Washington. Expert : Herkemer Oggdoddler, Black Root Expert : Winde, Qintarra Master : Adkin Chambers, Stillwater Dodge is a mechanic in Demigod given by Skills or Items. When it activates, you take no damage or effects from attacks or abilities. Dodge has a hard cap of 40% - any Dodge% over the cap is ignored. The character gains a +1 dodge bonus to AC against attacks from his current target or last attacker. Use: Automatic, though a condition that negates a Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative. A dodge is a response to an attack. A successful dodge avoids or mitigates damage whereas an unsuccessful dodge will result in the full penalty for the attack being applied. More briefly, if you miss your dodge, you lose vitality and once your vitality reaches zero, you die and the game ends. de:Ausweichen Calculation: Base Parry Value (BPV) - full Encumbrance + Special Ability Dodge I-III Dodge is an American automotive manufacturer founded in 1915 by John Francis Dodge and Horace Elgin Dodge. The manufacturer is owned by Chrysler Group LLC. Dodge is primarily known as a producer of sedans, muscle cars, pickups and large trucks in North America as well as all around the globe. SRT, the manufacturer of SRT variants of standard Chrysler models was an independent brand from 2012 to 2014. |} Dodge is a defensive skill that allows the Ranger to avoid attacks by flipping backwards. Consumes Actions Points. Skill has no cooldown period. Dodge is a secondary attribute that affects a character's ability to evade physical attacks. The higher the dodge value, the more likely a player can completely avoid a physical attack. A player character's dodge attribute can be seen on the Character Window. A character's dodge attribute is affected by the Dexterity Attribute. Raising a character's dexterity will also raise the dodge attribute. There are separate attributes to dodge critical attacks and dodge Chi Kung attacks. Dodge is a character's percentage chance to dodge an attack that would otherwise hit. Those who suffer from stat effects slowed and blinded become unable to dodge attacks. Mental attacks are also unable to be dodged.
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champion of Torm fighter
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Temporarily increases evade chance.
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Leap aside when attacked, so swiftly that you don't appear to be moving at all. It's amazing!
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The character gains a +1 dodge bonus to AC against attacks from his current target or last attacker.
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Are you too idle to hunt now, Dodge? Coward! You come skulking into my camp like rats- I was expecting a visit from you. Are you ready to die, mouse-breath?
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Not yet! What do you mean? We have an agreement, remember? Sunrise belongs to us. At least I came myself. Not like you, Dodge, getting Twolegs to do your dirty work.
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You’re splitting whiskers. It's still dark. Last time we met, you told me to keep to my own side of the border, or you would come back and fight me again."
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SkyClan's Destiny, Hawkwing's Journey
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Dodge Dodge
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Active General Defensive Defensive Constant general Passive All Classes Advanced Skill
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Global
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The character gains a +1 dodge bonus to AC against attacks from his current target or latest attacker.
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If you can’t keep to the rules, I’ll force you to.
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I’ve had enough of your threats. We were here first!
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The main goal of the change was to make parry not so much less attractive than dodge as an avoidance stat. Since tank avoidance is so high already, we wanted to do that by nerfing dodge a little, not by buffing parry. This hurts slightly more than other tanks, but the emphasis is on "slightly." This is not the big druid nerf that some forum posters have predicted. We will continue to evaluate tank survivability and threat generation based on PTR tests with "" to decide if druids need to be nerfed or buffed or look at Prot dps or anything else. This is also not the big avoidance "come to Naaru" that some posters predicted. Overall, we think avoidance is too high and the game would work better with lower tank avoidance, but suddenly dropping everyone's avoidance by 20 or 30% would be a very big change with many ramifications for healing and gear among other things. It would also feel like a big nerf to the many players who didn't understand why it would be better for the game in the long term. But I still expect it is coming at some point. The main goal of the change was to make parry not so much less attractive than dodge as an avoidance stat. Since tank avoidance is so high already, we wanted to do that by nerfing dodge a little, not by buffing parry. This hurts slightly more than other tanks, but the emphasis is on "slightly." This is not the big druid nerf that some forum posters have predicted. We will continue to evaluate tank survivability and threat generation based on PTR tests with "" to decide if druids need to be nerfed or buffed or look at Prot dps or anything else. This is also not the big avoidance "come to Naaru" that some posters predicted. Overall, we think avoidance is too high and the game would work better with lower tank avoidance, but suddenly dropping everyone's avoidance by 20 or 30% would be a very big change with many ramifications for healing and gear among other things. It would also feel like a big nerf to the many players who didn't understand why it would be better for the game in the long term. But I still expect it is coming at some point.
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Dodge to Stick Dodge after the fight
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Dodge
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Get Outta Dodge
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Dodge Re: Avoidance Change Re: Avoidance Change
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Dodge
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Passive Ability 1015202530
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Automatic Automatic, though a condition that negates a dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses are cumulative. Automatic, though a condition that negates a Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses are cumulative.
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** Agility: The amount of agility required per percentage of dodge has been increased by 15%. This change required recalibrating the amount of dodge a player has with 0 agility by a slight amount as well, so all players will see their dodge percentage vary a small amount. ** Dodge Rating: The amount of dodge rating required per percentage of dodge has been increased by 15%. This is before diminishing returns. Combined with other changes, this makes dodge rating and parry rating equally potent before diminishing returns apply.
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Dodge threatening Hawkwing during their brawl Gives a chance to dodge enemy melee attacks. Leafstar and Dodge speaking after a patrol entered his camp in search for an apprentice Stick and Dodge, arguing about hunting rights Genji Dodges 1 Heroic Basic Attack every 5 seconds. Gives a chance to dodge enemy melee attacks. Stores up to 3 charges. Stick, trying to aggravate Dodge Improves the caster's evasion chance. Your agility is unmatched, for each point in this skill your chance to avoid a 'First Strike' is raised by 1%.
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702510 N/A 6080100120140 275
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Dodge provides a short lived evasion bonus. This is a nice way to survive dangerous situations when mana is running out, or cooldowns avoid the use of more effective defensive or scape spells. When used, a green light spirals it's way up trough the archer quickly. Documented changes *Version 1.0.0 : Now gives a bonus to evade chance instead of a fixed chance to evade attacks. *Version 0.9.12 : Now gives a fixed chance to evade attacks.
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What? You're not going to get away with this! "Evasion rule 1: Move away from things that hurt" "If you can’t keep to the rules, I’ll force you to."
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usa
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Summon Spirit Sphere Lv. 5, Iron Fists Lv. 5
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South end of Toy Story 2
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Dodge Shrine - Mount Braskin
n3:abstract
A dodge is a response to an attack. A successful dodge avoids or mitigates damage whereas an unsuccessful dodge will result in the full penalty for the attack being applied. More briefly, if you miss your dodge, you lose vitality and once your vitality reaches zero, you die and the game ends. de:Ausweichen Ein Dodge ist eine Bewegung, die von einem Spieler ausgeführt wird, um einen gegnerischer Spieler zu umgehen, bzw. ihm auszuweichen. Es gibt viele verschiedene Dodges, die bekanntesten sind: Split Dodge, Face Dodge und Roll Dodge. Dodge permanently increases Flee Rate, enabling character to dodge more attacks. On iRO, this skill is known as Flee. Dodge was an inmate in Persephone who was held in Cell Block A. He had a stereotypical mobster accent and attitude. During some point in his incarceration, he did a favor for fellow inmate Murphy. After learning that Murphy had gotten a hold of the code from the Warden Nigel Weir, he tried to get it from him by bribery. He said that if Murphy gave him the code that Murphy's debts would be repaid. His likely corpse is located next to Murphy's single audio diary in Cell Block A in the Holding wing. thumb Dodge est une marque automobile américaine fondée en 1900, concentrée sur l'entrée/moyen de gamme. Ses monospaces sont depuis des années les plus vendus en Amérique du Nord. Elle fait partie du groupe Fiat-Chrysler. Description: Grants an increased chance to dodge incoming attacks. Tactics: Using Dodge makes the Judge an even better tank. Still, until Tier 3 is reached their use in PvE should be limited, as the Dreamlord is a better tank and all the expedition size or the PvE army slots should be occupied by ranged units and healers. Artifacts that increase this skill are the Parachute Parka and the Purplekoo Parka. Here is a table with the values for each level of the skill. (Levels above 10 are obtained by wearing lensed glasses, magic items and/or drinking Sparkling Water) Dodge was a champion statistic that granted a champion a percentage chance to completely ignore an autoattack from an aggressor. Dodge was gradually removed from the game as a global champion statistic from patches V1.0.0.124 through V1.0.0.132. Specifics: The character gains a +1 dodge bonus to AC against attacks from his current target or latest attacker. Use: Automatic, though a condition that negates a dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative. Full: For 5...10 seconds, you move 33% faster and have a 27...65% chance to block incoming projectiles. Dodge ends if you attack. Concise: (5...10 seconds.) You move 33% faster and have 27...65% chance to block projectile attacks. Ends if you attack. __TOC__ Dodge may refer to: * Dodge bonus * Dodge (Playstyle) * Dodge (Rogue skill) Dodge is an ability that Hayden knows from the beginning of the game. It is taught to the player during Chapter 2, when fighting the Colossus. By moving in any direction and pressing A (Xbox 360), X (PS3), or Space (PC), Hayden will roll in any direction to avoid enemy attacks. Dodge is an American car company that has been featured in all Gran Turismo games. They are most renowned in the Gran Turismo series for making the infamous Dodge Viper supercar. Dodge is owned by Chrysler Group as a divison of it and is currently the company's only other car manufacturer, as Jeep makes light and heavy-duty SUVs. Calculation: Base Parry Value (BPV) - full Encumbrance + Special Ability Dodge I-III Dodge – amerykańska marka samochodu należąca do korporacji Chrysler. Dodge produkuje popularne modele samochodów osobowych, vanów, samochodów terenowych i pickupów. Niektóre modele Dodge’a mają swoje odpowiedniki pośród tych produkowanych pod marką Chrysler. Zwykle są mniej luksusowo wykończone, posiadające mniej opcji i wyposażone są w silniki o mniejszej mocy niż ich odpowiedniki w rodzinie Chryslera. Siostrzaną marką Dodge’a był Plymouth, którego produkcję Chrysler zarzucił w 2001. Dodge is a skill unlocked upon reaching Journeyman (50) status in the Acrobatics skill. It allows the character to roll swiftly in any direction. The move can be performed by holding Block and pressing the jump button while moving in any direction. Although slightly tricky, if a player can master a combination-skill using this, it can become very helpful. When an enemy is using slow, but powerful attacks such as the power attacks with Hammers and Battleaxes, or even against slower enemies such as Ogres, Xivilai, or Minotaur, then the player can perform this series of actions. * Wait to watch for the slow attack. The power attacks with weapons will be noted by how they draw the weapon behind their person. For creatures, such as Ogres, they will raise both arms in the air. Minotaurs and Xivilai will raise their weapon above their head. * When this happens, hold Block and press jump while moving backwards. This distance will cause the enemy to miss, and stagger slightly due to the heavy power behind the attack. * While they stagger, the Hero is lined up perfectly for an attack with a ranged Destruction spell, or other spells such as Paralyze (Illusion) or the use of a fast attack from a Staff, or a bow and some arrows. Dodge is a secondary attribute that affects a character's ability to evade physical attacks. The higher the dodge value, the more likely a player can completely avoid a physical attack. A player character's dodge attribute can be seen on the Character Window. A character's dodge attribute is affected by the Dexterity Attribute. Raising a character's dexterity will also raise the dodge attribute. There are separate attributes to dodge critical attacks and dodge Chi Kung attacks. Dodge (ang. Unik) - podstawowy, unikalny względem innych tytułów element movementu w serii Unreal. Wykonując dodge zawodnik delikatnie odskakuje od ziemi lecąc we wskazanym kierunku po paraboli. Ustawienie celownika pod kątem 56 stopni do wektora kierunku pozwala na uzyskanie najdłuższego dodge. Używając dodge pokonujemy jednorazowo drogę ok. 600u. In an alternate 1944 caused by the Temporal Cold War, the Na'kuhl leader Vosk used a Dodge WC63 truck (though operated by the German SS) to transport the captured Lieutenant Malcolm Reed and Commander Charles Tucker III of Enterprise NX-01 to a meeting with Captain Jonathan Archer in a wooded area outside New York City, in the belief that he could exchange his prisoners in return for help in getting his people home to their own timeline. A civilian Dodge pickup truck was used by the American Resistance for a subsequent raid on the Na'Kuhl. (ENT: "Storm Front, Part II") In 1996, Tom Paris "borrowed" a Dodge Ram from a car dealership when they were thrown back in time. The vehicle was later vaporized by in a firefight with H. Dunbar. (VOY: "Future's End") In 2004, Jonathan Archer and T'Pol also took a Dodge Ram to help in locating three Xindi-Reptilians. (ENT: "Carpenter Street") Dodge is a hidden stat in the Breath of Fire series. It affects the likelihood of evading physical attacks. Enemies also use Dodge to calculate this, but it's always 0 or 50%. Dodge or Dodge Junction, is an area in Garfield County, Washington. The character gains a +1 dodge bonus to AC against attacks from his current target or last attacker. Use: Automatic, though a condition that negates a Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative. Special: A fighter may select dodge as one of his fighter bonus feats. |} Dodge is a defensive skill that allows the Ranger to avoid attacks by flipping backwards. Consumes Actions Points. Skill has no cooldown period. thumb|Logo de DodgeDodge es un fabricante automotriz de América fundada en 1914. Es propiedad de Chrysler Group LLC. Dodge es conocida principalmente como productor de automóviles, muscle cars, camionetas y camiones grandes en América del Norte, así como en todo el mundo. There are several ways that dodge is modified. You can increase you chance to dodge by increasing your dodge rating, defense, or agility which will all increase your effective chance to dodge or dodge percent(%). You can decrease your chance to be dodged with expertise. Expertise is only modified from expertise rating. Your chance to dodge a hit as well as have your hits be dodged is affected by the level of your opponent. Different classes and talent specializations will also vary the amount of dodge a player has. Increasing this skill increases the chance to dodge. Time Taken: One round. Specializations: Kind of ranged attack to be dodged - energy weapons, grenades, slugthrowers, missile weapons. Dodge is a "reaction skill" used to avoid any ranged attack, including blaster fire, grenades, bullets and arrows. Characters using this are doing whatever they can to dodge the attack — slipping around a corner for cover, diving behind cargo containers, dropping to the ground, or any other maneuvers to avoid getting hit. Dodge is an American brand of cars, minivans, and sport utility vehicles manufactured by FCA US LLC (formerly known as Chrysler Group LLC), based in Auburn Hills, Michigan. Dodge vehicles presently include the lower-priced badge variants of Chrysler-badged vehicles as well as performance cars, though for much of its existence Dodge was Chrysler's mid-priced brand above Plymouth. Founded as the Dodge Brothers Company by brothers Horace Elgin Dodge and John Francis Dodge in 1900, Dodge was originally a supplier of parts and assemblies for Detroit-based automakers and began building complete automobiles in 1915, predating the founding of Chrysler Corporation. The Dodge brothers died suddenly in 1920 and the company was sold to Dillon, Read & Co. in 1925 before being sold to Chrysler in 1928. Dodge vehicles mainly consisted of trucks and full-sized passenger cars through the 1970s, though it did make some inroads into the compact car market during this time. The 1973 oil crisis and its subsequent impact on the American automobile industry led Chrysler to develop the K platform of compact to midsize cars for the 1981 model year. This company is still active to date. The Dodge brand has withstood the multiple ownership changes at Chrysler from 1998–2009, including its short-lived merger with Daimler-Benz AG from 1998–2007, its subsequent sale to Cerberus Capital Management, its 2009 bailout by the United States government, and its subsequent Chapter 11 bankruptcy and acquisition by Fiat. In 2010, Ram spilt away from Dodge and became its own brand. In Real Racing 3, the player will be able to purchase nine cars by Dodge. They can be raced across thirteen series and four categories: * Pure Stock Challenge and Global Production Pursuit in the Amateur category, * V8 Naturals, Performance Rumble and V8 Muscle Hustle in the Pro/Am category, * Pro/Am Supercar Club, RWD Open Revolution, Modern Sports Classics, Classic American Muscle and Retro RWD Tour in the Pro category, * Accolade Open, V10 Grand Open and Unleashed World Series in the Expert category. Dodge était une marque d'automobile américaine sur Terre au 20ème et 21ème siècles. Le constructeur Dodge fut fondée par les frères Dodge en 1914. En 1928, il fut intégré au groupe Chrysler. Dodge was a Utaku Infantry feat of those bushi who eluded a hit by a sudden shift of position. Professions: none Effect: Increases the chance of successfully dodging an attack. Dodged attacks are reduced to zero damage. Debuffs do not stick if an attack is dodged. While skill boxes no longer have permanent dodge skill mods, several foods will temporarily increase your dodge ability. All Heroes who engage in combat will find use of the Dodge skill. The skill determines the success rate of an attempted dodge. Dodging is performed differently depending on the game: * In Quest for Glory I (EGA), press the Left or Right arrows or 4 or 6 on the numeric keypad to dodge to the left or right, respectively. * In Quest for Glory I (VGA), click on the curved arrow icons in the combat menu, or press 1 or 3 on the numeric keypad. A Fighter only has access to 3 as his dodge. * In Quest for Glory II, press 7, 8, or 9 on the numeric keypad to perform one of three types of dodges. * In Quest for Glory III, click on the lower left or lower right icons in the combat menu (only lower left for the Fighter), or press 1 or 3 on the numeric keypad (only 1 for the Fighter). * In Quest for Glory IV, left-click or right-click on the Hero. Depending on the monster faced, he may attempt either a parry or dodge. Also, clicking above the Hero will cause him to leap into the air, which also counts as an attempted dodge. Dodge is a American brand of vehicles that is manufactured by and is a division of the Chrysler Group LLC, who appear throughout the Forza Motorsport series. The character gains a +1 dodge bonus to AC against attacks from his current target or last attacker. Use: Automatic, though a condition that negates a Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative. Dodge is a form of melee mitigation where the entire melee swing is avoided. Dodge is a passive ability possessed by all players for all classes and races. However this stat is the most important to players fulfilling a tanking role. Only close range melee attacks could be dodged; a ranged attack or a spell cannot be dodged. Players can only dodge attacks if they are facing their opponent, however a mob can dodge attacks that are from behind. Incapacitated targets (stunned for example) cannot dodge. There are several ways that dodge is modified. You can increase you chance to dodge by increasing your dodge rating, defense, or agility which will all increase your effective chance to dodge or dodge percent(%). You can decrease your chance to be dodged with expertise. Expertise is only modified from expertise rating, some talents (such as Combat Expertise), and some passive racial traits for certain melee weapon types. Your chance to dodge a hit as well as have your hits be dodged is affected by the level of your opponent. Different classes and talent specializations will also vary the amount of dodge a player has. Dodge is a character's percentage chance to dodge an attack that would otherwise hit. Those who suffer from stat effects slowed and blinded become unable to dodge attacks. Mental attacks are also unable to be dodged. Dodge is a member of the magic cabal Dusk Waiting to Awaken, who appears in Toaru Majutsu no Index SS: Necessarius Special Admission Test. Boosts the PC's DV score. Expert : Herkemer Oggdoddler, Black Root Expert : Winde, Qintarra Master : Adkin Chambers, Stillwater This page requires more detailed information about the skill/ability, please help Lunia Wiki by expanding it. Dodge is the ability of units to avoid being hit by enemy fire. This can be augmented by support powers or special abilities. Dodge is an American automotive manufacturer founded in 1915 by John Francis Dodge and Horace Elgin Dodge. The manufacturer is owned by Chrysler Group LLC. Dodge is primarily known as a producer of sedans, muscle cars, pickups and large trucks in North America as well as all around the globe. SRT, the manufacturer of SRT variants of standard Chrysler models was an independent brand from 2012 to 2014. Dodge is what Crispy refers to Area 51 and he quotes when McCan is killed, "I'm all in favor to get the fuck out of Dodge!!" Available to Joshua, hit down on the D-pad (or B) and he will become impervious for a short amount of time. This ability requires a sticker for the partner before it becomes usable. This article is a . You can help The World Ends with You Wiki by expanding it. Dodge is an American-based automotive brand of the Chrysler Group LLC. Founded as the Dodge Brothers Company in 1900 to supply parts and assemblies for Detroit’s growing auto industry, Dodge began making its own complete vehicles in 1914. The brand was sold to Chrysler Corporation in 1928, passed through the short-lived DaimlerChrysler merger of 1998–2007 as part of the Chrysler Group, was a part of Chrysler LLC owned by Cerberus Capital Management, a private equity investment firm, and is now a part of the Chrysler Group LLC which has an alliance with Fiat. Fiat has plans to eliminate some Dodge, Chrysler, and Jeep existing vehicles in favor of Fiat-Chrysler co-developed vehicles. Dodge skill is used by the player during combat, to try to evade the attacks of the enemy. The skill is mostly affected by the Agility of the player, and it cannot be selected as a starting skill during the player creation. Dodge is a brand name of automobiles and light to heavy-duty trucks. From 1914 to 1927, the company was named the Dodge Brothers Motor Vehicle Company. The Chrysler Corporation acquired the Dodge company in 1928. In 1998, Dodge, along with all other Chrysler subsidiaries merged with Daimler-Benz. In 2007, Daimler sold 80.1% Chrysler Corp. to Cerberus. The new company was called Chrysler Holding LLC. Dodge is a mechanic in Demigod given by Skills or Items. When it activates, you take no damage or effects from attacks or abilities. Dodge has a hard cap of 40% - any Dodge% over the cap is ignored. Dodge is a huge, muscular, dark brown tabby tom with a flat, scarred face, and a shredded ear. He has a deep scar going from his neck to halfway down his flank, and yellow eyes. Dex 13.
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