PropertyValue
rdf:type
rdfs:label
  • Armory
  • Armory
  • Armory
  • Armory
  • Armory
rdfs:comment
  • |}
  • |-|Other=
  • The Armory is where you can produce your basic infantry early, and advanced infantry later. This is your main production building. It creates runners, infantry, crossbows, berserkers and khazrimi guards.
  • The Armory is a building in Age of Mythology. It is used to research technologies that improve the attack and armor of units, and the attack of defensive buildings. It is available to all civilizations except Thor worshipers, who have a special building, the Dwarven Foundry. First available in the Classical Age, the Armory is a prerequisite for advancing to the Heroic Age. Armory technologies come in groups of three and mostly have identical effects. There are also many myth technologies that can or must be researched at the Armory, especially for the Greeks and Egyptians.
  • Armory is a map that was created for testing purposes in Zombie Panic: Source.
  • A , and place to craft improved Battle items. The Armory unlocks at level 29 and costs 1,000 File:Silver Icon.png to build.
  • The armory provides upgrades for terran vehicle and starship armor and weaponry and is required to build valkyries and goliaths.
  • Chat spelled Armory wrong
  • Emi Kitane is a member of the Spider Society.
  • It is crafted at the Matter Assembler.
  • An armory is a location on starships and starbases for the storage of weapons. On larger ships and facilities, there are often multiple armories. The armory is typically manned by the armory officer, a position which may be held by the security chief.
  • The armory is a room built in Fallout Shelter.
  • The Armory is a secret lab built by Tony Stark that appears in the TV series, Iron Man: Armored Adventures.
  • The Armory is a building on the world map that a leader can travel to. It sells equipment that can only be equipped by leaders (not heroes), and only for the faction that you belong to.
  • "Armory" is the fifth track in Tron: Legacy Soundtrack composed by Daft Punk. Its length is 2:03.
  • Below are the list of items that can be found in the player's Armory after an attack. They range from Bronze, Silver, Gold, to the rare Don's Armory items, and the newest, Syndicate Items.
  • An armory was a room or area where weapons and armor were stored.
  • An Armory is the name assigned to a location employed for the storage of armament & ammunition. There is an armory in each of the three cities (Miami, Nice and Istanbul). Access to all armories is gained by eliminating all of the 10 Timmy Vermicelli in each city, after which the respective armory will appear in the player's radar as a blue dot. The three contain large amounts of hardware, ammunition & health packs, with the filpside being the activation of a permanent side effect upon leaving the site, which cannot be deactivated unless the player ends the current Take A Ride session.
  • It is a two-story modular GDI building housing storage for advanced equipment and weapons, such as composite armor suits, scanner packs and power packs, high power radio equipment and large caliber sniper rifles. It houses the equipment required to train commandos and snipers. The Armory also contains an infirmary capable of healing units to full health, replacing lost soldiers with fresh reinforcements with the same level of veterancy (disturbingly, including Nod and Scrin based infantry), and are rumoured to even have the ability to heal Tiberium related injuries. The GDI Steel Talons subfaction has no need for an Armoury, as they primarily rely on tanks, Walkers and other vehicles.
  • The Armory was introduced on September 17, 2010 as the third non-cash generating property in New York / Manhattan. Since then, numerous changes have been made. * On December 4, 2010, Forge Your Destiny introduced five new armor items. Pantheon Tactical Helm and Iron Chest Plate were added on a limited time basis, requiring giftable Tech Plates to build. Welding Mask, Sprinting Shoes and Forearm Guard were added for a longer time. * On April 28, 2011 Levels 11 to 15 were added. * On May 16, 2013, Level 11 through 15 items were replaced.
  • An irradiated town of ghouls located around (and beneath) the ruins of the regional airport between the cities of Odessa and Midland. Thanks to the infrastructure remaining beneath what was a National Guard Armory, it is now the power plant that provides electricity to the towns of the Midessa Compact.
  • Armory may refer to: * Armory (Tropico 1) * Armory (Tropico 3 and 4)
  • The Armory é uma fase que fez sua estréia em Mortal Kombat 2 . É aqui onde as armas de Outworld são criadas; há metal fundido no fundo que teria sido usado para cria-las. O simbolo do Mortal Kombat paira no centro da arena. The Armory também faz parte da Fortaleza de Shao Kahn. A arena estreou em Mortal Kombat 2 e posteriormente apareceu em Mortal Kombat Trilogy , Mortal Kombat: Tournament Edition , Mortal Kombat Shaolin Monks, e Mortal Kombat: Armageddon.
  • Jim Tate was a highly successful weapons engineer at Wayne-Powers until he was fired. The pressure to provide for his family compelled Tate to commit robberies and became Armory.
  • An Armory is a type of Base Amenity that allows a player to set up a predetermined "character build" for their character, allowing them to bypass the tedious task of equipping and un-equipping items individually to suit a specific task. After imprinting their character's current style, equipment, loadouts, roles, power and skill point allocations to the Armory, the player can activate the Armory from in the field and immediately switch to this preset even if they are currently wearing a completely different set of items. __TOC__
  • The Armory allows for the quick switching between pre-made saved item sets, Kanai's Cube powers and skill loadouts. The items must still be present in the inventory or stash, but when switching gear, current items can be sent to stash. The Armory loadouts will always use the highest level of appropriate gem (normal and legendary) the player has, there is no need to re-socket each item. Up to five loadouts per character can be stored. Each set can be named for ease of reference. Paragon points aren't saved.
  • In Starfleet, armories existed from as early as the mid-22nd century, when they were typically manned by an armory officer. (Star Trek: Enterprise) Starfleet ship designs that incorporated an armory included the NX-class, Constitution-class, Galaxy-class, Intrepid-class, and Sovereign-class. (Star Trek: Enterprise; TOS: "Space Seed" , "Day of the Dove" ; TNG: "11001001" ; VOY: "Displaced", "The Raven", "The Killing Game"; Star Trek: First Contact)
  • The armory is the sixth-layer representation of the location in Submachine 8: The Plan. It also appears in Submachine Universe.
  • An Armory is a military depot used for the storage of weapons and ammunition and are quite common on UNSC ships and bases.
  • The Armory is a stage that made its debut in Mortal Kombat II. This is where the Outworld weapons are crafted; there is molten metal in the background that would have been used to make them. The Mortal Kombat symbol hangs in the center room. The Armory is also part of Shao Kahn's Fortress.
  • The room is filled with hobgoblins and goblins; including Trogg, Crag, Grot, and Gort.
  • Armory is an indoor Level, and the first Level on the Conservatory Path, in Return to Dark Castle.
  • The Armory is a location on Tau Volantis in Dead Space 3, and the site of the Armory optional mission.
  • Armory is a Runescape player and Clan Wars regular. He is best known for his history of hosting very large wars against other rival FCs. During December 2011, he hosted a playoffs vs Mamoe369 which was 87 vs 80. Two months later during February 2012, he hosted another playoffs vs Mamoe369 which got up to a massive 97 vs 99. On November 18th 2012, two days before the EOC was released, he hosted another playoffs against Mamoe369 which got up to 99 vs 96. The day before, he was also supposed to war Furious Swag but Armory did not show up so Darkpurple77 took his place in which turned out to be a 96 vs 92 fight.
  • Armory111213.png|Armory since November 12, 2013 Screen_Shot_2012-12-17_at_7.21.58_AM.png|Old Armory Expansion 1.jpg|Armory Page 1 Expansion 2 full.jpg|Armory Page 2 Expansion 2 half.jpg|Illustration 1 - Before socketed by an item ES 2 full.jpg|Illustration 2 - After socketed by an item The Armory is a feature of PVP where you can socket items to increase the offense and defense of your Agent and Heroes while fighting in PVP, increases stats. It can be found by clicking ITEMS in PVP BONUS in PVP Interface. The following items that can be socketed:
  • Generally, armories found early in a game will carry Iron and sometimes Slim weapons, along with basic throwing weapons, such as Javelins and Hand Axes. As the player progresses through the game, armories begin to carry more powerful weapons, such as Steel, Killer, and Silver weapons. If the player selects View Map on the Preparations Screen, the player can see what weapons are sold in an armory by placing the cursor over it and pressing A. However, no weapons can be bought; a unit must be sent to the armory during the chapter in order to purchase anything.
  • The Armory is a subterranean chamber directly connected to the Game Arena at the edge of Tron City. It is a spacious room with a high ceiling and drab, almost featureless, walls. Two pairs of sarcophagi are spaced widely apart on each side of the room and these provide rest points for the armory's four inhabitants, the Sirens. Two large sections of wall between the sarcophagi open up to reveal storage for various kinds of equipment that a program might need in the arena. They can provide an extensive range of accoutrements from armor pieces to identity discs.
  • Armory (Armería) es un escenario aparecido en Mortal Kombat II, Mortal Kombat Trilogy , Mortal Kombat: Shaolin Monks, Mortal Kombat: Armageddon y Mortal Kombat 9. Incluso salió para Mortal Kombat: Deadly Alliance solo para Game Boy Advance. Aquí es donde son elaboradas las armas para el ejército del Outworld. Al fondo puede apreciarse incluso la lava utilizada para fabricar armas. El símbolo del dragón se cuelga en el medio de la habitación. Es el escenario que demostró más cambios a través de los juegos. En Mortal Kombat Shaolin Monks se puede usar como Death Trap.
  • La Armería o Arsenal es el lugar donde se forjan las armas en Outworld, rodeada por un caudal de lava y el símbolo del dragón destacando en el centro que debuta en Mortal Kombat II como arena de kombate. El suelo del escenario se mueve hacia la izquierda cuando Reptile realiza el fatality Tasty Meal, debido a un inesperado error de programación. Aún sin haber aparecido en Mortal Kombat Deadly Alliance, el escenario es añadido en Mortal Kombat Tournament Edition. En Mortal Kombat (2011), regresa solo con algunas actualizaciones estéticas, y también aparece en el modo Historia.
  • The armory. The armory is a place with weapons and guards. Not many, but there will be added more. zapper.png 04243.jpg 15371913_by_tsubasaya-d6c27td.jpg Capture.PNG dfcb53f6f3f78254fa45aa80f28fc1d0.jpg index.jpg indexasx.jpg myweapon_by_vaasfarcry3-d6b4fyf.jpg novaCheckMinigun.jpg room 2.PNG room 3.PNG room 4.PNG room.PNG steampunk_portal_gun_by_hendral-d2zkt8i.jpg Super gun 01.jpg tumblr_lkhe5to8qL1qg8qdio1_500.jpg Wolfenstein-The-New-Order_concept-art-3.jpg zapper.png room 5.PNG|Rooftop room 6.PNG|Room introducing THE MONSTER room7.PNG|And project tower and also JESUS!
  • Terry, Dana, and Max attend a birthday party for their friend Jared. The crowning touch is his stepfather's present, a new car. Jared's mother, Lorraine, remarks on the extravagance, but Jim says that nothing is too good for his family. A short time later, Jim is stunned to be told that he's being laid off; apparently, Paxton Powers is eliminating his division (light weapons manufacture) and merging it with another.
  • Available for use at Town Hall level 8. In the armory, players can upgrade and customize their weapons in various ways: Upgrade the value of a basic stat (e.g. Bonus Attack 20% --> 23%), Replace one basic bonus with another (e.g. Bonus Attack --> Bonus Defense ), Add or replace a special property (e.g. chance to stun when attacking), Reset a weapon back to it’s default stats and un-modified status, Disassemble unwanted weapons into parts for the Armory to use, Combine lower tier parts to make higher tier parts for the Armory to use. Your Armory can be upgraded to unlock new schematics that will give you access to new weapon upgrades.
  • An Armory is a type of Town Building. It can be constructed in any town belonging to any race. A town must contain both the Barracks and the Smithy before it can construct an Armory. The Armory's base construction cost is File:Icon Production.png . For most races, the Armory's primary function is to produce Halberdiers, which are strong mid-game Normal Units. The Halflings rely on the Armory itself to produce Slingers, who will make up their finest armies.
  • The armory is necessary in every game played on Tribal Trouble. Without one you cannot make any warriors and warriors are kind of necessary to win a game. Armories are the military headquarters of military operation. In the heat of battle, the number one most precious building you cannot afford to lose is the armory. In such cases that you do, defeat is practically inevitable. Destroy the opponents armory, and victory is assured. Resources are used to create weaponry which are necessary for battle. There are three different types of weapons, each with strengths and weaknesses.
  • __NOEDITSECTION__ This is where you can display non-special armors and weapons that you come across in your travels or craft yourself. The main room holds displays for common armor and weapon pieces, and displays for items from Immersive Weapons, Immersive Armors, Heavy Armory and Dawnguard Arsenal. The armor can be displayed by clicking on the display plaque or by placing it in the 'Armory Storage' cabinet next to the entrance. Weapons can only be displayed by placing them in the cabinet. Below is a list of all items that can be displayed here, from left to right, starting from the entrance.
  • The Armory was a searchable database of information for World of Warcraft. Since the Armory pulled its data from the actual game servers, it was the most comprehensive database on the characters, arena teams, and guilds of World of Warcraft in existence. When the Armory first came up, many players were concerned that their items and stats were viewable for all to see. This was the core of Blizzard's Tinfoil Hat April Fool's joke. Note: Character profiles below level 10 were not displayed.
owl:sameAs
Portal
Era
bg
  • 55
dcterms:subject
foaf:homepage
itemid
  • 1695267
cardname
  • To Arms!
Primera aparición
Appear
Row 4 info
  • 966
New Header
  • Characters
  • Comics
  • Locations
  • Armory; Armory__-001.jpg
  • Hall of Armor; Hall of Armor 001.jpg
  • Punisher Armory Vol 1; Punisher Armory Vol 1 1.jpg
  • Violet Lightner; Violet Lightner 0000.jpg
civ
  • no
armortype
  • Medium
Buying Price
  • 60030
Row 1 info
  • Version of location
benefit
  • +3 Star
Row 4 title
bydate
  • --08-02
  • When the Facebook application is turned off, users who installed it will no longer see it in their list of Facebook applications. They will also no longer have the ability to access Facebook pages that were associated with the application, and all news feed entries created by it will be removed.
  • Our hope is that through the new Web API, we can encourage a broad range of community-created features like the WoWArmory application, and are excited to see what else can be done by opening this information up to application and website developers. If you have any questions or comments about this change, please refer to our World of Warcraft Community Platform API forum here: http://us.battle.net/wow/en/forum/2626217/
Sell
  • 10
  • 31
  • 37
  • 48
  • 62
  • 209
  • 251
Require
Weaponry
  • [[#Equipment
mapref
  • -4122
Reino
req
Upgrade
  • Body Armor
  • Forge
  • Quenching Trough
  • Rounded Shields
  • Tower Shields
Row 2 info
rogue
Aparicion
Row 1 title
Hotkey
  • F7
  • A
Row 5 info
  • V3.5
usearmor
  • Medium
Item Type
Sells
  • 2.100000
Row 2 title
  • Region
Row 6 title
Selling Price
  • 0
Unlock
Row 5 title
Row 3 info
  • Layer 6 , Unknown
Row 3 title
civbe
  • no
Resource
  • Wood
  • Steel
  • Iron
  • Fur
  • Leather Armor
  • Lead
  • Longsword
  • Militia
  • Phalanx
  • Breastplate
  • Hard Wood
  • Valyrian Glyphs
  • Pikeman
  • Elite Phalanx
  • Grand Breastplate
  • Grand Short Hauberk
  • Halfhelm
  • Marquis's Rusty Breastplate
  • Metal Shield
  • Shield Bearers
  • Wood Shield
dbkwik:ageofempires/property/wikiPageUsesTemplate
dbkwik:civilization/property/wikiPageUsesTemplate
dbkwik:cnc/property/wikiPageUsesTemplate
dbkwik:daft-punk/property/wikiPageUsesTemplate
dbkwik:daftpunk/property/wikiPageUsesTemplate
dbkwik:dc/property/wikiPageUsesTemplate
dbkwik:dcau/property/wikiPageUsesTemplate
dbkwik:dcuniverseonline/property/wikiPageUsesTemplate
dbkwik:dead-space/property/wikiPageUsesTemplate
dbkwik:deadspace/property/wikiPageUsesTemplate
dbkwik:diablo/property/wikiPageUsesTemplate
dbkwik:elder-scrolls/property/wikiPageUsesTemplate
dbkwik:elderscrolls/property/wikiPageUsesTemplate
dbkwik:eq2/property/wikiPageUsesTemplate
dbkwik:es.inmortal-kombat/property/wikiPageUsesTemplate
dbkwik:es.inmortalkombat/property/wikiPageUsesTemplate
dbkwik:es.mortal-kombat/property/wikiPageUsesTemplate
dbkwik:es.mortalkombat/property/wikiPageUsesTemplate
dbkwik:fallout/property/wikiPageUsesTemplate
dbkwik:falloutfanon/property/wikiPageUsesTemplate
dbkwik:fireemblem/property/wikiPageUsesTemplate
dbkwik:gotascent/property/wikiPageUsesTemplate
dbkwik:halo/property/wikiPageUsesTemplate
dbkwik:iron-man/property/wikiPageUsesTemplate
dbkwik:ironman/property/wikiPageUsesTemplate
dbkwik:legacy-of-the-dragonborn/property/wikiPageUsesTemplate
dbkwik:mafiawars/property/wikiPageUsesTemplate
dbkwik:maple-story/property/wikiPageUsesTemplate
dbkwik:maplestory/property/wikiPageUsesTemplate
dbkwik:marvel/property/wikiPageUsesTemplate
dbkwik:masterofmagic/property/wikiPageUsesTemplate
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:mortalkombat/property/wikiPageUsesTemplate
dbkwik:starcraft/property/wikiPageUsesTemplate
dbkwik:stargate/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
dbkwik:stexpanded/property/wikiPageUsesTemplate
dbkwik:weegeepedia/property/wikiPageUsesTemplate
dbkwik:witcher/property/wikiPageUsesTemplate
dbkwik:wotmud/property/wikiPageUsesTemplate
dbkwik:wowwiki/property/wikiPageUsesTemplate
dbkwik:tron/property/wikiPageUsesTemplate
dbkwik:whitewolf/property/wikiPageUsesTemplate
dbkwik:endless-ocean/property/wikiPageUsesTemplate
Previous
T
  • 0
Special
  • +10% to Battle defense, 3% faster battle attacks
  • +2% to Battle defense
  • +3% to Battle defense
  • +4% to Battle defense
  • +5% to Battle defense
  • +5% to all defense, 3% faster completion...
  • +8% to Battle defense
Site
  • Official General Discussion forum
  • eiserfs.killermonkeys.net
Box Title
  • Armory
Relatives
Nombre
  • The Armory
Games
  • FOS
Set
  • Edge of Darkness
Faction
  • 20
  • 25
Silver
  • 60
  • 200
  • 450
  • 800
  • 2500
  • 20000
  • 25000
Eyes
  • Green
  • Black
Album
tg
  • 0
Power
  • -7
Age
Produced
Voiced by
Armor
  • 1
Tier
  • 1
I
  • 0
Producer
  • Daft Punk Sean Bailey Joseph Kosinski Mitchell Leib
Affiliation
  • Wayne-Powers
  • New Slingers, Slingers Society formerly Spider Society
Role
  • Infantry support structure
  • Vehicle and aircraft research center
Game
  • SC2
B
  • 40
Hair
  • Black
Name
  • Pike
  • Armory
  • Phalanx
  • The Armory
  • Breastplate
  • a leather helmet
  • a pair of metal half-gauntlets
  • a pair of thin metal boots
  • a metal helmet
  • Elite Phalanx
  • Emi Kitane
  • Grand Breastplate
  • Marquis's Grand Breastplate
  • Metal Shield
  • Phalanx Commander
  • Shield Bearers
  • Wood Shield
  • a chainmail tunic
  • a large metal shield
  • a small metal shield
  • a thin metal cap
  • a wooden shield
discovery
  • Yes
Type
  • Armor
  • Body
  • Unit
  • Hand
  • Economic
  • bnetwowus
  • wowus
  • woweu
  • *Armored *Mechanical *Structure
ImgSize
  • 180
  • autosize
Gallery
  • True
Caption
  • The Armory en Mortal Kombat Shaolin Monks.
  • female colossus
Abilities
  • Martial artist
desc
  • WoW Armory Signature Generator
Region
dbkwik:allstar/property/wikiPageUsesTemplate
dbkwik:endlessocean/property/wikiPageUsesTemplate
costgas
  • 50
  • 100
intrigue
  • 25
Cannot Delete
  • 1
allows
  • Thor
  • *Goliath *Valkyrie
costmin
  • 100
  • 150
dwellers
  • 2
  • 4
  • 6
dbkwik:nl.marvel/property/wikiPageUsesTemplate
dbkwik:pt.mortalkombat/property/wikiPageUsesTemplate
dbkwik:batman/property/wikiPageUsesTemplate
dbkwik:godfather5f/property/wikiPageUsesTemplate
dbkwik:submachine/property/wikiPageUsesTemplate
dbkwik:fallout-fanon/property/wikiPageUsesTemplate
dbkwik:akingdomforkeflings/property/wikiPageUsesTemplate
dbkwik:black-and-white/property/wikiPageUsesTemplate
dbkwik:blackandwhite/property/wikiPageUsesTemplate
dbkwik:initium/property/wikiPageUsesTemplate
Continent
Trade
  • 0
  • 25
Structure
  • x
Ability
Aliases
  • Armory
fgcolor
  • black
  • #408DAB
Weight
  • 115.0
Link
  • http://www.wowarmory.com/hof/one/index.xml|desc=Hall of Fame
  • http://us.battle.net/wow/en/forum/topic/2872777256|desc=WoWArmory Facebook Application Closing
  • http://www.wowsiggen.com/ World of Warcraft Signature Generator
  • http://eu.wowarmory.com/|desc=The Armory
  • http://gearscores.com|site=GearScores.com
  • http://www.armorylite.com|site=Armory Lite
  • http://www.best-signatures.com/ Best Signatures
  • http://www.warcrafter.net|site=Warcrafter
  • http://www.wowarmory.com/|desc=The Armory
  • http://reiserfs.killermonkeys.net/script/php/wow/|desc=Wow Armory Signature Maker
  • http://eu.wowarmory.com/hof/one/index.xml|desc=Hall of Fame
Heading
  • Black and White
  • Black And White 2
Inhabitants
  • Sirens
Group
  • Wonders
  • Military
  • Other
  • Dwellings
  • Civic Buildings
  • Base Amenities
  • Embellishments
  • Four / Five Scaffolds
  • Industrial Buildings
  • One / Two Scaffolds
  • Six / Seven Scaffolds
  • Three Scaffolds
  • Walls and Roads
Base
Height
  • 305.0
Species
  • Human
Title
Duration
  • 123.0
ig
  • 0
Use
  • Research military techs
pic
  • Hefty Shield.jpg
Icon
BGM
  • BattleField
mob
Return
BGCOLOR
  • #373D34
Real Name
  • Jim Tate
Description
  • Use this item to add it to your Base inventory
  • Grants access to your Armory. Additional Armories are available for purchase in the Marketplace.
  • Requires Level: 8
  • "You found a room filled with statues covered in various armors."
Cost
  • 600
  • 1000.0
Research
  • 20
  • See below
  • *Vehicle Weapons *Vehicle Plating *Ship Weapons *Ship Plating
dbkwik:tactile-wars/property/wikiPageUsesTemplate
Notes
  • Building multiple Armories will allow the healing of more infantry at one time.
Imagen
  • Armory_MKSM.jpg
  • tabber |MKII/MKT=File:The Armory.png250px-MKDA (GBA)=File:ArmorymkdagbabyCryo7.gif250px-MKSM=File:Armory12.jpg250px-MKA=File:Arena_armory.jpg250px-MK9=File:Mk2011 armory.jpg250px
Quality
  • Rare
  • Legendary
  • Uncommon
  • Chance
PREV
Street
  • Zipangu
Zone
  • Deathfist Citadel
Building
  • Armory
HP
  • 750
  • 1200
  • 3000
Patch
  • LU33
Battle
  • 1
  • 2
  • 6
  • 12
  • 18
  • 20
  • 25
  • 30
NPC
Time
  • 46
  • 80
  • 10.0
  • 10800.0
  • 21600.0
  • 43200.0
  • 54000.0
  • 100800.0
  • 64800.0
Image File
  • L6 sub8.png
Race
  • All
  • Terran
NEXT
uid
  • 23724
Quote
  • Sweat and metal make the dangerous job of battle a little safer
Writer
Designer
Location
  • Maradon
  • Ground floor, north of the stairwell to the basement
wikipage disambiguates
resource2 pic
  • Hefty Shield.jpg
resource2 qty
  • 2
  • 3
  • 4
  • 6
  • 8
  • 20
resource1 qty
  • 1
  • 2
  • 5
resource2 link
  • Steel
  • Metal Shield
resource1 qual
  • Rare
  • Legendary
  • Uncommon
resource3 qty
  • 2
  • 4
  • 6
  • 10
Características
resource3 pic
  • Chainmail.jpg
resource1 link
  • Breastplate
resource3 qual
  • Rare
  • Legendary
  • Uncommon
resource2 qual
  • Rare
  • Uncommon
Connected to
resource3 link
  • Lead
Monsters here
originalgame
otras apariciones
kefling
  • No
Group 3 items
Group 11 items
Group 7 items
Group 12 items
Group 4 items
Group 10 items
Group 9 items
Group 2 items
Group 8 items
Group 6 items
Group 1 items
active sub
  • 4
Group 5 items
abstract
  • |}
  • |-|Other=
  • Available for use at Town Hall level 8. In the armory, players can upgrade and customize their weapons in various ways: Upgrade the value of a basic stat (e.g. Bonus Attack 20% --> 23%), Replace one basic bonus with another (e.g. Bonus Attack --> Bonus Defense ), Add or replace a special property (e.g. chance to stun when attacking), Reset a weapon back to it’s default stats and un-modified status, Disassemble unwanted weapons into parts for the Armory to use, Combine lower tier parts to make higher tier parts for the Armory to use. Your Armory can be upgraded to unlock new schematics that will give you access to new weapon upgrades. A second Armory unlocks at Town Hall level 15. You can have 1 or 2 Armory. You can convert a house into an Armory. You can also convert an Armory into a house. The conversion time is 5 minutes. Converted Armories will retain the level of the house that is was converted from (Same for for Armory -> House). The capacity of your remaining houses will be adjusted to hold approximately to the same amount of survivors as you could before (for the first house converted). If you'd like to get back to your previous capacity, you can tear down one of your Workshops and build up another House (or tear down a Workshop and build an Armory from scratch, instead of converting a house, if you prefer, and stay at full capacity throughout). -The bonuses on a weapon are now organized into three separately customizable slots. -Weapons now have a power rating and rank based on the quality of their bonuses. -Weapons will change in appearance when reaching the Gold and Legendary ranks. -The best weapon properties come with an optional name upgrade for a weapon.
  • The Armory is where you can produce your basic infantry early, and advanced infantry later. This is your main production building. It creates runners, infantry, crossbows, berserkers and khazrimi guards.
  • The Armory is a building in Age of Mythology. It is used to research technologies that improve the attack and armor of units, and the attack of defensive buildings. It is available to all civilizations except Thor worshipers, who have a special building, the Dwarven Foundry. First available in the Classical Age, the Armory is a prerequisite for advancing to the Heroic Age. Armory technologies come in groups of three and mostly have identical effects. There are also many myth technologies that can or must be researched at the Armory, especially for the Greeks and Egyptians.
  • An Armory is a type of Town Building. It can be constructed in any town belonging to any race. A town must contain both the Barracks and the Smithy before it can construct an Armory. The Armory's base construction cost is File:Icon Production.png . For most races, the Armory's primary function is to produce Halberdiers, which are strong mid-game Normal Units. The Halflings rely on the Armory itself to produce Slingers, who will make up their finest armies. The Armory also unlocks the next step in military production - the Fighters' Guild - which increases the quality of produced troops. A few races will need the Armory as a step towards the Maritime Guild, which can create a powerful naval force. The Armory has no continuous effects of its own, but still requires an Upkeep Cost of File:Icon Gold.png per turn for its maintenance. If you're pressed for Gold, an Armory can be sold back for File:Icon Gold.png .
  • Armory is a map that was created for testing purposes in Zombie Panic: Source.
  • Terry, Dana, and Max attend a birthday party for their friend Jared. The crowning touch is his stepfather's present, a new car. Jared's mother, Lorraine, remarks on the extravagance, but Jim says that nothing is too good for his family. A short time later, Jim is stunned to be told that he's being laid off; apparently, Paxton Powers is eliminating his division (light weapons manufacture) and merging it with another. Jim tells his family not to worry: he's the best there is in the business. After several days of looking, however, he is still no closer to finding a new job. He is becoming desperate when he has coffee with an old acquaintance, Istivan Hegedesh, who mentions that his company has secret (i.e., illegal) dealings with a certain foreign country which would be very interested in a prototype weapon Jim was working on, a sonic beam emitter capable of blasting through steel. Jim says he'd have to break into Wayne-Powers and steal the design specs. Istivan mentions a large payment for his work. Drawing on his experience with Special Forces, Jim dons a combat suit and a mask and infiltrates Wayne-Powers to steal the specs. He is caught on the way out by both the police and Batman, but manages to evade both with an arsenal of sophisticated (but non-lethal) weapons. The media dub the thief "The Human Armory." Jim receives a down payment from Istivan, and mentions that he needs to break into one more facility to get the parts for the completed weapon. He mentions running into Batman, and Istivan says that all wars must have casualties, if the other side wants to win. Jared mentions to Terry and Max that Jim has been withdrawn and preoccupied, spending hours on end in his workshop next to the house. Privately, Terry confides to Max his suspicions that Jim is Armory. Jim commits his second robbery, and again confronts Batman and the police, managing to evade both with difficulty. Before he arrives home, Jared sneaks into his workshop, wanting to know what's going on. Hearing his stepfather coming, Jared hides as Jim returns and meets Istivan. Jim assembles the completed weapon and demands his final payment. But a spider accidentally gives Jared away, and confronts his stepfather. Hearing their raised voices, Lorraine also comes in, and learns her husband's secret. Jim pleads that he has only done it for them, and as a temporary measure, but they are having none of it. Batman arrives outside. Istivan grabs the weapon and opens fire with it, tearing a hole in the workshop. He then runs outside to finish Batman off. Using the weapon to topple a large tower onto Batman, Istivan renders him helpless, and points the weapon - but is disabled by a shot from Jim's adhesive rifle. Jim says the war is over, and they have both lost. In rage, Istivan charges and knocks Jim to the ground, but Batman takes hold of Istivan, while Jim gratefully hugs his family. At school, Jared tells Terry and Max that Jim cooperated fully with the authorities, and so received a reduced sentence for his crimes. He will be incarcerated for some time, and the family had to pay a stiff fine, but he's bearing up. Max, who had been feeling jealous of Jared's affluence, perks him up by flirting a little.
  • A , and place to craft improved Battle items. The Armory unlocks at level 29 and costs 1,000 File:Silver Icon.png to build.
  • The armory provides upgrades for terran vehicle and starship armor and weaponry and is required to build valkyries and goliaths.
  • Armory (Armería) es un escenario aparecido en Mortal Kombat II, Mortal Kombat Trilogy , Mortal Kombat: Shaolin Monks, Mortal Kombat: Armageddon y Mortal Kombat 9. Incluso salió para Mortal Kombat: Deadly Alliance solo para Game Boy Advance. Aquí es donde son elaboradas las armas para el ejército del Outworld. Al fondo puede apreciarse incluso la lava utilizada para fabricar armas. El símbolo del dragón se cuelga en el medio de la habitación. Una versión actualizada de ésta arena es utilizada en Mortal Kombat:Armageddon. Esta versión de la armería conserva la lava en el fondo, donde un jugador puede ser víctima de una Death Trap, pero ahora cuenta con una trituradora móvil gigante de rocas. Aquí, Taven, se enfrenta a Mileena (siendo esta la única pelea en realizar una fatality). En la versión de Mortal Kombat (2011) no hay muchos cambios solo en nuevo logo del dragón y también pueden apreciarse algunos habitantes del Outworld fabricando armas. Es el escenario que demostró más cambios a través de los juegos. En Mortal Kombat Shaolin Monks se puede usar como Death Trap.
  • Chat spelled Armory wrong
  • Emi Kitane is a member of the Spider Society.
  • La Armería o Arsenal es el lugar donde se forjan las armas en Outworld, rodeada por un caudal de lava y el símbolo del dragón destacando en el centro que debuta en Mortal Kombat II como arena de kombate. El suelo del escenario se mueve hacia la izquierda cuando Reptile realiza el fatality Tasty Meal, debido a un inesperado error de programación. Aún sin haber aparecido en Mortal Kombat Deadly Alliance, el escenario es añadido en Mortal Kombat Tournament Edition. En Mortal Kombat Shaolin Monks es una de las áreas que comprende The Foundry. En el mismo videojuego también es una de las arenas seleccionables en el modo Versus, y también aparece en el Nivel 5 del modo Supervivencia donde el jugador debe enfrentar a Inferno Scorpion y a tres Orochi Hellbeast. Durante su aparición en Mortal Kombat Armageddon, le fueron agregados dos Death Traps: el primero consiste en un rodillo de piedra gigante, en el cual se puede arrojar al enemigo y su cuerpo será triturado; y el segundo es la lava que rodea al escenario, donde también se puede lanzar al enemigo. En el modo Konquest, es aquí donde Taven tiene un kombate contra Mileena. En Mortal Kombat (2011), regresa solo con algunas actualizaciones estéticas, y también aparece en el modo Historia.
  • It is crafted at the Matter Assembler.
  • Armory111213.png|Armory since November 12, 2013 Screen_Shot_2012-12-17_at_7.21.58_AM.png|Old Armory Expansion 1.jpg|Armory Page 1 Expansion 2 full.jpg|Armory Page 2 Expansion 2 half.jpg|Illustration 1 - Before socketed by an item ES 2 full.jpg|Illustration 2 - After socketed by an item The Armory is a feature of PVP where you can socket items to increase the offense and defense of your Agent and Heroes while fighting in PVP, increases stats. It can be found by clicking ITEMS in PVP BONUS in PVP Interface. Offensive gains stats on Attack, Accuracy, and Stamina while Defensive gains stats on Defense, Evasion, and Health Each player has the first page unlocked at Level 25. Four additional pages must be researched before they can be used. On February 14, 2013, changes to the game were made that allowed players to unlock these additional pages for Gold. There are 6 pages in total and they each have slots for 12 items (6 for attacking team and 6 for defending team), allowing for 72 items in total. On November 12, 2013, the player allows to unsocket all pages for the first time in free of charge by clicking Unsocket all? button on the lower right of the screen. By doing this unsocketed items will return to a player's inventory, and customized items are reset to their minimum Power Level. Every item a player can acquire in the game has a PVP bonus and can be socketed. An item socketed will be permanently removed from your inventory but can be replaced with another item. There are certain items released weekly that cost 2 gold and have the sole purpose of being used for PVP bonuses. Most rewards also have a high PVP bonus and certain Limited Edition and/or Customized weapons that have been won from PVP tournaments or that have been purchased for gold may have a high PVP bonus. Certain items have been released that are available for purchase for Silver and S.H.I.E.L.D. Points Points instead of Gold. The following items that can be socketed: * Gear * Uniforms * Supplies (Except Energy, Challenge Point, and Simulator Point) * Resources (Except Lockboxes, Empowered Iso-8, and Augmented Iso-8)
  • An armory is a location on starships and starbases for the storage of weapons. On larger ships and facilities, there are often multiple armories. The armory is typically manned by the armory officer, a position which may be held by the security chief.
  • The armory. The armory is a place with weapons and guards. Not many, but there will be added more. zapper.png 04243.jpg 15371913_by_tsubasaya-d6c27td.jpg Capture.PNG dfcb53f6f3f78254fa45aa80f28fc1d0.jpg index.jpg indexasx.jpg myweapon_by_vaasfarcry3-d6b4fyf.jpg novaCheckMinigun.jpg room 2.PNG room 3.PNG room 4.PNG room.PNG steampunk_portal_gun_by_hendral-d2zkt8i.jpg Super gun 01.jpg tumblr_lkhe5to8qL1qg8qdio1_500.jpg Wolfenstein-The-New-Order_concept-art-3.jpg zapper.png room 5.PNG|Rooftop room 6.PNG|Room introducing THE MONSTER room7.PNG|And project tower and also JESUS! Includes guards:The big ones keep the entrance. File:WeegeeStub.pngThis article is a . You can help the Weegeepedia community by expanding itFile:WeegeeStub.png.
  • The armory is a room built in Fallout Shelter.
  • The Armory is a secret lab built by Tony Stark that appears in the TV series, Iron Man: Armored Adventures.
  • The Armory is a building on the world map that a leader can travel to. It sells equipment that can only be equipped by leaders (not heroes), and only for the faction that you belong to.
  • Armory is a Runescape player and Clan Wars regular. He is best known for his history of hosting very large wars against other rival FCs. During December 2011, he hosted a playoffs vs Mamoe369 which was 87 vs 80. Two months later during February 2012, he hosted another playoffs vs Mamoe369 which got up to a massive 97 vs 99. On November 18th 2012, two days before the EOC was released, he hosted another playoffs against Mamoe369 which got up to 99 vs 96. The day before, he was also supposed to war Furious Swag but Armory did not show up so Darkpurple77 took his place in which turned out to be a 96 vs 92 fight. He also has a youtube channel in which he uploads runescape fights he recorded and also uploads Modnation Racers videos as well.
  • The Armory was a searchable database of information for World of Warcraft. Since the Armory pulled its data from the actual game servers, it was the most comprehensive database on the characters, arena teams, and guilds of World of Warcraft in existence. While the Armory data got automatically updated, it was not a quite suitable replacement for traditional, non-"live" character databases. This is because it only saved a character's status after their last logout, so there was no way to display multiple sets of gear (for instance healing, PvP, or resistance sets) or the effects of different talent builds. When the Armory first came up, many players were concerned that their items and stats were viewable for all to see. This was the core of Blizzard's Tinfoil Hat April Fool's joke. Note: Character profiles below level 10 were not displayed.
  • The armory is necessary in every game played on Tribal Trouble. Without one you cannot make any warriors and warriors are kind of necessary to win a game. Armories are the military headquarters of military operation. In the heat of battle, the number one most precious building you cannot afford to lose is the armory. In such cases that you do, defeat is practically inevitable. Destroy the opponents armory, and victory is assured. Armories are multifunctional and therefore are the most complicated to use, but once you figure out how easy it is to use them, the rest of the game seems overwhelmingly simple. There are three main categories: Resource collection, weapon manufactureing, and warrior dispatchment. Resources are used to create weaponry which are necessary for battle. There are three different types of weapons, each with strengths and weaknesses. Weapons: The three types are Rock Weapons, Iron Weapons, and Chicken Weapons. The different weapons have differennt advantages or disadvantages. Rock weapons are the most abundant, and are made the fastest, so they are quite easy to mass produce. Warriors exit the armory almost as fast as peons do with rock weapons. However, they are quite weak warriors and have very little armor. They miss often, so two rock warriors could be dueling it out for six or seven throws against each other before one dies. As such, they must be used in large numbers and are not good for fast ambushes. They should only be used in large numbers and are only effective in tight groups. As a last resort, one can use a rock army to take on an opponent who has blocked your iron, or to save yourself at the last minute with no other options. Iron weapons are the most commonly used online. These weapons are the most well rounded. They are usually used in abundance, and make for extremely effective warriors. They exit the armory about half as slow as rock warriors. They rarely miss their target and hit with a much stronger force, and with super strong armor they are much harder to kill than rock warriors. They are most effective in groups 10-20 higher than the opponent, and 25 is enough to kill a 250 peon wave. They are resillient and count a lot towards winning a game. Chicken weapons are the most powerful of all, and have a special ability: They bounce off one warrior to hit another! They are almost 100% to kill on the first throw, but have a setback: They are extremely rare. They are made from chicken beaks and send out from armory VERY slowly. Weapon Manufacturing: Coming soon!
  • "Armory" is the fifth track in Tron: Legacy Soundtrack composed by Daft Punk. Its length is 2:03.
  • Below are the list of items that can be found in the player's Armory after an attack. They range from Bronze, Silver, Gold, to the rare Don's Armory items, and the newest, Syndicate Items.
  • An armory was a room or area where weapons and armor were stored.
  • An Armory is the name assigned to a location employed for the storage of armament & ammunition. There is an armory in each of the three cities (Miami, Nice and Istanbul). Access to all armories is gained by eliminating all of the 10 Timmy Vermicelli in each city, after which the respective armory will appear in the player's radar as a blue dot. The three contain large amounts of hardware, ammunition & health packs, with the filpside being the activation of a permanent side effect upon leaving the site, which cannot be deactivated unless the player ends the current Take A Ride session.
  • It is a two-story modular GDI building housing storage for advanced equipment and weapons, such as composite armor suits, scanner packs and power packs, high power radio equipment and large caliber sniper rifles. It houses the equipment required to train commandos and snipers. The Armory also contains an infirmary capable of healing units to full health, replacing lost soldiers with fresh reinforcements with the same level of veterancy (disturbingly, including Nod and Scrin based infantry), and are rumoured to even have the ability to heal Tiberium related injuries. The GDI Steel Talons subfaction has no need for an Armoury, as they primarily rely on tanks, Walkers and other vehicles.
  • The Armory was introduced on September 17, 2010 as the third non-cash generating property in New York / Manhattan. Since then, numerous changes have been made. * On December 4, 2010, Forge Your Destiny introduced five new armor items. Pantheon Tactical Helm and Iron Chest Plate were added on a limited time basis, requiring giftable Tech Plates to build. Welding Mask, Sprinting Shoes and Forearm Guard were added for a longer time. * On April 28, 2011 Levels 11 to 15 were added. * On May 16, 2013, Level 11 through 15 items were replaced.
  • An irradiated town of ghouls located around (and beneath) the ruins of the regional airport between the cities of Odessa and Midland. Thanks to the infrastructure remaining beneath what was a National Guard Armory, it is now the power plant that provides electricity to the towns of the Midessa Compact.
  • Armory may refer to: * Armory (Tropico 1) * Armory (Tropico 3 and 4)
  • The Armory é uma fase que fez sua estréia em Mortal Kombat 2 . É aqui onde as armas de Outworld são criadas; há metal fundido no fundo que teria sido usado para cria-las. O simbolo do Mortal Kombat paira no centro da arena. The Armory também faz parte da Fortaleza de Shao Kahn. A arena estreou em Mortal Kombat 2 e posteriormente apareceu em Mortal Kombat Trilogy , Mortal Kombat: Tournament Edition , Mortal Kombat Shaolin Monks, e Mortal Kombat: Armageddon.
  • Jim Tate was a highly successful weapons engineer at Wayne-Powers until he was fired. The pressure to provide for his family compelled Tate to commit robberies and became Armory.
  • An Armory is a type of Base Amenity that allows a player to set up a predetermined "character build" for their character, allowing them to bypass the tedious task of equipping and un-equipping items individually to suit a specific task. After imprinting their character's current style, equipment, loadouts, roles, power and skill point allocations to the Armory, the player can activate the Armory from in the field and immediately switch to this preset even if they are currently wearing a completely different set of items. __TOC__
  • __NOEDITSECTION__ This is where you can display non-special armors and weapons that you come across in your travels or craft yourself. The main room holds displays for common armor and weapon pieces, and displays for items from Immersive Weapons, Immersive Armors, Heavy Armory and Dawnguard Arsenal. The armor can be displayed by clicking on the display plaque or by placing it in the 'Armory Storage' cabinet next to the entrance. Weapons can only be displayed by placing them in the cabinet. There are also weapon and armor displays for each of the nine holds. Above each hold mannequin is a plaque representing the hold. There are 16 weapon racks arranged around the hold mannequins, and banners for each hold that become visible when you have earned the title as Thane in the hold. You are free to put any armor and weapons on the displays that you wish, but the intent is to clothe them in the relevant hold armor. These items do not count into the total display count. In the main room of the armory there are three doors leading to Display Rooms that hold undedicated mannequins and weapon racks you can fill any way you want. There is also a stairway in the middle of the room leading to the Lower Gallery of the armory where you will find even more undedicated mannequins and weapon racks. Any items displayed here do not count towards the museum's total display count. You can also find a trapdoor leading to the Museum Storeroom where you can activate and deactivate storyline and achievement displays. Below is a list of all items that can be displayed here, from left to right, starting from the entrance. __TOC__
  • The Armory allows for the quick switching between pre-made saved item sets, Kanai's Cube powers and skill loadouts. The items must still be present in the inventory or stash, but when switching gear, current items can be sent to stash. The Armory loadouts will always use the highest level of appropriate gem (normal and legendary) the player has, there is no need to re-socket each item. Up to five loadouts per character can be stored. Each set can be named for ease of reference. Paragon points aren't saved.
  • In Starfleet, armories existed from as early as the mid-22nd century, when they were typically manned by an armory officer. (Star Trek: Enterprise) Starfleet ship designs that incorporated an armory included the NX-class, Constitution-class, Galaxy-class, Intrepid-class, and Sovereign-class. (Star Trek: Enterprise; TOS: "Space Seed" , "Day of the Dove" ; TNG: "11001001" ; VOY: "Displaced", "The Raven", "The Killing Game"; Star Trek: First Contact)
  • The armory is the sixth-layer representation of the location in Submachine 8: The Plan. It also appears in Submachine Universe.
  • An Armory is a military depot used for the storage of weapons and ammunition and are quite common on UNSC ships and bases.
  • The Armory is a stage that made its debut in Mortal Kombat II. This is where the Outworld weapons are crafted; there is molten metal in the background that would have been used to make them. The Mortal Kombat symbol hangs in the center room. The Armory is also part of Shao Kahn's Fortress.
  • The Armory is a subterranean chamber directly connected to the Game Arena at the edge of Tron City. It is a spacious room with a high ceiling and drab, almost featureless, walls. Two pairs of sarcophagi are spaced widely apart on each side of the room and these provide rest points for the armory's four inhabitants, the Sirens. Two large sections of wall between the sarcophagi open up to reveal storage for various kinds of equipment that a program might need in the arena. They can provide an extensive range of accoutrements from armor pieces to identity discs. Programs are brought into the armory by being shackled to an elevator platform on the surface high above. Once the prisoner is secured, the platform makes a rapid descent to come to rest in the middle of the armory floor, and the new arrival provides the cue for the four sirens to emerge and perform their function. The captured program is then systematically updated to prepare it for combat in the arena.
  • The room is filled with hobgoblins and goblins; including Trogg, Crag, Grot, and Gort.
  • Armory is an indoor Level, and the first Level on the Conservatory Path, in Return to Dark Castle.
  • The Armory is a location on Tau Volantis in Dead Space 3, and the site of the Armory optional mission.
  • Generally, armories found early in a game will carry Iron and sometimes Slim weapons, along with basic throwing weapons, such as Javelins and Hand Axes. As the player progresses through the game, armories begin to carry more powerful weapons, such as Steel, Killer, and Silver weapons. In several games, the player can forge his or her own weapons, changing their might, hit percentage, critical hit rate, and weight. The player may raise/lower these statistics depending on what their original values, but each time the player adds/subtracts points from these statistics, the price is raised exponentially. If the player selects View Map on the Preparations Screen, the player can see what weapons are sold in an armory by placing the cursor over it and pressing A. However, no weapons can be bought; a unit must be sent to the armory during the chapter in order to purchase anything. In Fire Emblem: The Sacred Stones, armories could be accessed from the world map between chapters. This allowed the player to buy anything he or she might have forgotten to buy during the chapter. Shops and Secret Shops could also be accessed from the world map, although the latter required a Member Card and could only be accessed during Creature Campaign. An armory was also available from the Items menu in the Preparations Screen, but only sold basic weapons, and those at double the normal price. In Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, there were no armories on the map. Instead, the armory could only be accessed from the Base, and the weapons sold varied depending on the chapter. Magic was also sold at the armory, instead of from the Shop. In Fire Emblem Fates, the armory, along with the shop, is accessible only in My Castle after being built there. Stocked items and stocked amounts are determined by the shop's rank. There are two versions of the armory, one for Hoshido and one for Nohr. Shop discounts may occur from time to time and are determined by who is running the shop out of the allied army units.
is Portal of
is baseunit of
is Require of
is req of
is Unlock of
is Previous of
is Rewards of
is Produced of
is Locations Found of
is allows of
is Members of
is Points of
is Source of
is NEXT of
is Reserves of
is Location of
is Crafting Room of
is Connected to of
is newtech of
is Group 11 items of