PropertyValue
rdf:type
rdfs:label
  • Dark Knight
  • Dark knight
  • Dark Knight
  • DARK KNIGHT
rdfs:comment
  • __NOEDITSECTION__ Main card page: "[[]]" [[File:|link=File:|px]] * [[Media:|ja color]] * [[Media:|en]] * [[Media:|fr]] * [[Media:|de]] * [[Media:|it]] * [[Media:|es]] * [[Media:|ja]] * [[Card Gallery : #|Gallery]] * [[Card Appearances : #|Appearances]] * [[Card Trivia : #|Trivia]] * [[Card Lores : #|Lores]] * [[Card Artworks : #|Artworks]] * [[Card Names : #|Names]]
  • __FORCETOC__ Image:Help.png File:Detective Comics Vol 2 19 Textless.jpg
  • Dark Knights are enemies found in Return to Castle Wolfenstein, which are basically Super Soldiers made into Undead Warriors by Marianna Blavatsky to resurrect Heinrich I. They appear on the final mission of the game: Heinrich. Dark Knights are basically the same as Undead Warriors, except with a larger size and have even more health than their counterparts. It is the only enemy that appears in the final face off with Heinrich I and at the end of the crypt level, but are less of a threat as it seems.
  • An apparition that manifested from the Chaos Seal while Winnie was trying to fix it. Yulian fought it, and though he had no trouble defeating it - was forced to use the smallest power possible in order to preserve the Seal.
  • __NOEDITSECTION__ de:Dunkelritter fr:Chevalier Noir es:Caballero Oscuro ja:暗黒騎士
  • The embodiment of everything that the paladin is not, the dark knight is a class of man that would gladly sacrifice his friends to expedite the falling of his enemies. Hell bent on destroying his all his enemies at once the dark knight forgoes the conventional wisdom of focused fire to instead make better use of detrimental auras. Dark knights begin with a 2% (up to 6% with class-enhancing skills) bonus to all melee, range and pet attack damage, a 7% (up to 21% with class-enhancing skills) bonus to all detrimental auras, and a flat 3% bonus to all non-aura detrimental effects vs. player targets. -- In game description
  • Dark Knights were an elite team of Force-sensitive warriors, trained by Rider on England, to serve the Red Empire.
  • The Dark Knight, also known as the greatest movie of all time, is a 2008 film with Christian Bale starring and it made over a billion dollars in revenue, believe it or not. It revolves around a man named Batman, and is the sequel from Batman Begins, another great movie.
  • In his search for true power, this Knight Borg turned to evil. Wrapped in armor as dark as the night, he attacks with twin swords Sol and Star.
  • Dark Knight (o Caballero Negro) podría referirse a varios personajes de la serie Devil May Cry; * The Dark Knight Sparda * Nelo Angelo * Bianco Angelo
  • Dark Knight is the opposite of White Knight. It uses dark spells and attacks, such as Shade Slash, and Zam.
  • Dark Knights are a Star Child class available in Conception 2. They are corrupted versions of Paladins, with a very similar moveset and stat distribution. They wield spears and are very capable fighters. They are not initially unlocked and can only be born via the use of a Fallen Knighthood while Classmating.
  • The Dark Knight is a Hero who becomes available when you have both a level 30 Mage and level 15 Berserker in your roster. The Role of the Dark Knight Magical OR Physical attack damage dealer. Because of the matching physical and magical attack scaling, the Dark Knight is capable of fulfilling either role. Their weakness is that they gain 0 accuracy from Dexterity. Because of this the Dark Knight must first focus on gear that provides accuracy to meet the base accuracy requirement.
  • Dark knight is the class of Garithos in Warcraft III: The Frozen Throne. The class had various other Hero abilities, and had high strength and low agility. It is not known if other Dark Knight exists and it may simply be a unique title of Garithos.
  • Dark Knights can unleash devastating attacks by sacrificing HP.
  • | File:Dark Knight.png Powerful Suits of armor animated from high spiritual activity. These suits of armor produce a furnace like flame that erupts from their neck as they explode to life. Dark Knights have a sense of Chivalry unlike most demons, and prefer a fair fight over cheap tactics. Powerful warriors as they never sleep and never tire, the Dark Knights are engines of destruction hired by overlords as guards and defenders. Hit die: D10 Type: Construct (Monster, Demon) The Dark Knight's class skills (and the key ability for each skill) Skill points 2+ int mod •Speed: 30 feet Critical: 19-20
  • El Dark Knight (DK, o Guerrero Oscuro) es uno de los personajes que aparecen en todos los servidores del Mu, junto con el Dark Wizard, y la Elf. Posiblemente, es una de las mejores opciones al empezar, ya que combina poderosos ataques de cuerpo a cuerpo, con su gran agilidad. Hay muchos objetos que el DK puede utilizar, como espadas, escudos, hachas, y lanzas. Las alas que puede usar son las Satan Wings, más conocidas como las de "murcielago". Su primera evolución, el Blade Knight o Gran Guerrero Oscuro es más fuerte y más agil, despues agregando los mismos materiales que el Dark Lord y en magic Gladiator, puede evolucionar denuevo a un Blade Master siendo esta la tercera y ultima evolución del DK. El DK tiene el pelo negro, y está vestido ligeramente. Segun la leyenda de Mu, los Dark Knig
  • The Dark Knight is the embodiment of human anger and sorrow, funneled into the form of a warrior of darkness. The ability to transform into a Dark Knight is granted to the player after completing or skipping the G3 scenario. One can skip G3 by simply talking to the Weird Cat in Duncan's house, although skipping G3 invalidates the player's opportunity to obtain "the Savior of Erinn" title and the Obsidian enchant. After completing "The Path of the Dark Knight" quest, if a player has Paladin Passive Defense skills, the skills will be converted into the corresponding rank of Dark Knight skills; also, all other Paladin skill ranks will be transferred to the corresponding Dark Knight skills.
  • The Dark Knight is characterized by wearing tight, sometimes enclosed black armor and wielding a sword steeped in wicked powers. Their physical stats, with exception of Defense, are usually high, but their other stats depend on the game they appear in. The typical Dark Knight ability is Souleater, also known as Darkness, which allows them to sacrifice their HP to perform stronger attacks.
  • Dark Knight is a 2014 American Superhero Action film written and directed by Terry Gilliam starring Casey Affleck, Michelle Williams, Adam Scott, Danny Glover, Jeremy Irons, David Tennant, Guillame Canet, William H. Macy, Emmy Rossum, Ben Kingsley and Joe Pesci. The film is the third reboot of the Batman franchise following on from Christopher Nolan's universally praised Dark Knight Trilogy and serves as a connecting film Snyder's Superman follow-up Superman Vs. Batman (featuring Irons in his role of Alfred Pennyworth).
  • Dark Knights were formerly a type of enemy you could encounter in an early version of Mount&Blade. They wore the finest armor in Calradia, the Black Armor. Due to their superior equipment, they posed too great a threat, not only to the player, but other lords as well. This contributed to their eventual removal from the game. They were removed from the game between version 0.800 to version 0.894. The Dark Knights can still be found in various mods for the Mount&Blade games. They wore: * Black Armor * Iron/Mail Greaves * Guard Helmet * Gauntlets
  • Assim como existe o bem no mundo, deve também existir o mal. Deste modo, assim como os Paladins são os Cavaleiros da Luz, então os Cavaleiros das Trevas devem existir para balancear as forças. O Dark Knight é um Guerreiro que foi escolhido para servir aos espíritos e divindades das trevas e demoníacas. Diferentemente dos Paladins, os Dark Knights não passam por tantos testes de espíritos e emoções para provarem seu valor, neste respeito eles clamam superioridade à Luz. Já os poderes malignos são conferidos com muito prazer àqueles que desejam servir a ele. Entretanto, os Dark Knights não são completamente malignos.
owl:sameAs
fifth
  • 40
Level
  • 5
Strength
  • 25
Alignment
  • Black Magic
Attack
  • 5
  • 138
mst
  • 102
cnc
  • 100
mre
  • 98
pst
  • 100
dcterms:subject
Ice
  • 100
Darkness
  • -100
Drops
Battle Start
  • You dare stand before me?
Luck
  • 0
Soldiers
  • 2750
  • 3025
MDF
  • 90
skill lv
  • Deal 200% DMG to a single enemy / Absorb 10% / 10% chance
  • Deal 300% DMG to a single enemy / Absorb 10% / 15% chance
stepartist
songrelease
  • 2012-08-16
intellect
  • 0
DEX
  • 99
  • ??
Agi
  • 99
  • ??
  • none
notecount
  • 964
Melee
  • 30
  • +10%
nps
  • 1
Giftable
  • Non-Giftable
procs
  • Infinite
dur
  • 102
str
  • 104
  • ??
  • none
LUC
  • 56
songlength
  • 109.0
ATK
  • 64
  • 3000
  • 3300
friendship max
  • I don't need anything besides you.
TEC
  • 49
levelnumber
  • 2323
spd
  • 40
friendship event
  • I can feel.
  • Let's go to the Hell together.
  • The darkness inside of you.....
  • Well, this is a kind of a thing meant to be.
battle end
  • I'm outta here……Heh heh heh
Rarity
  • A
  • R
Loot
Wis
  • none
DMG
  • 1
login
  • Heh, You were drawn by the darkness? Come to me then.
filerelease
  • 2015-01-28
Charisma
  • 0
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Number
  • 183
Gold
  • 11
Category
  • Rock
Realm
  • Gothador
Defense
  • 7
  • 92
  • +10%
Element
Water
  • 60
  • 100
GP
  • 250
Portrayer
Residence
Date
  • 2011-09-13
Endurance
  • 0
Energy
  • 100
Power
  • 1
Speed
  • 5
bpm
  • 178
Appearance
  • "Dunces and Dragons"
Fire
  • 100
Dexterity
  • 0
cnt
  • 102
MAT
  • 71
Difficulty
  • 64
Magic
  • 10
  • -9.0
Name
  • Dark Knight
  • Sandy
MP
  • 100
Genre
  • Medieval Rock
Type
  • Vehicles
  • Almighty type
Caption
  • Dark Knight concept art for Ragnarok DS.
First
  • 64
desc
  • It sure is… *coughs* Dark at night.
dbkwik:gothador/property/wikiPageUsesTemplate
LvOneLvTenHP
  • 300
hasAlternate
  • Yes
recovery
  • -9.0
jumptype
  • Air jump level 3
crystalsrequired
  • 4
Manhwa
levelupschedule
  • Normal
job base
  • unknown
job tier
  • unknown
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seventh
  • 56
Descendants
Aliases
  • The Dark Knight
  • Medieval Sandy
meet
  • You want the power of darkness? Heh heh heh···
Pre
  • 97
imagewidth
  • 250
Fourth
  • 90
Employer
Species
  • Squirrel
Title
  • Dark Knight
ATT
  • 15
DEF
  • 25
  • 85
  • 2950
  • 3245
XP
  • 31
  • 205
shot
  • 5
Skill
  • Soul Crash
Enemies
  • Planktonamor
Class
  • Undead
AC
  • 12
Description
  • A dark knight who handles the darkness power. Fallen into darkness from an outstanding knight.
  • Dark Knight is a card mentioned during the Yu-Gi-Oh! Duelist manga. During an explanation of the 4 types of Magic Users, "Dark Knight" is given as an example of a Black Magic user.
Color
  • Light Brown
Cost
  • 29
  • 35
  • 610
Light
  • 200
Musician
friendship
  • Tremble before the power of darkness······
dbkwik:ffrpg/property/wikiPageUsesTemplate
dbkwik:conception2/property/wikiPageUsesTemplate
Imgwidth
  • 300
Earth
  • 100
int
  • 101
  • ??
  • none
Occupation(s)
  • Knight for King Krabs
  • Knight for Planktonamor
Quality
  • Superior
Reg
  • 108
third
  • 71
HP
  • 23
  • 150
Subtype
  • Car
Wind
  • 100
Friends
Gender
  • Female
Second
  • 85
Source
Ranged
  • 30
Tribe
sixth
  • 49
wikipage disambiguates
Vit
  • ??
  • none
appears in d
  • 3
Luk
  • ??
eye-color
  • Black
turnoverto
  • Paladin
abstract
  • __NOEDITSECTION__ Main card page: "[[]]" [[File:|link=File:|px]] * [[Media:|ja color]] * [[Media:|en]] * [[Media:|fr]] * [[Media:|de]] * [[Media:|it]] * [[Media:|es]] * [[Media:|ja]] * [[Card Gallery : #|Gallery]] * [[Card Appearances : #|Appearances]] * [[Card Trivia : #|Trivia]] * [[Card Lores : #|Lores]] * [[Card Artworks : #|Artworks]] * [[Card Names : #|Names]]
  • El Dark Knight (DK, o Guerrero Oscuro) es uno de los personajes que aparecen en todos los servidores del Mu, junto con el Dark Wizard, y la Elf. Posiblemente, es una de las mejores opciones al empezar, ya que combina poderosos ataques de cuerpo a cuerpo, con su gran agilidad. Hay muchos objetos que el DK puede utilizar, como espadas, escudos, hachas, y lanzas. Las alas que puede usar son las Satan Wings, más conocidas como las de "murcielago". Su primera evolución, el Blade Knight o Gran Guerrero Oscuro es más fuerte y más agil, despues agregando los mismos materiales que el Dark Lord y en magic Gladiator, puede evolucionar denuevo a un Blade Master siendo esta la tercera y ultima evolución del DK. El DK tiene el pelo negro, y está vestido ligeramente. Segun la leyenda de Mu, los Dark Knights son descendientes de Lorencia y deben defender el continente Mu con sus poderosos ataques cuerpo a cuerpo.
  • __FORCETOC__ Image:Help.png File:Detective Comics Vol 2 19 Textless.jpg
  • Dark Knights are enemies found in Return to Castle Wolfenstein, which are basically Super Soldiers made into Undead Warriors by Marianna Blavatsky to resurrect Heinrich I. They appear on the final mission of the game: Heinrich. Dark Knights are basically the same as Undead Warriors, except with a larger size and have even more health than their counterparts. It is the only enemy that appears in the final face off with Heinrich I and at the end of the crypt level, but are less of a threat as it seems.
  • An apparition that manifested from the Chaos Seal while Winnie was trying to fix it. Yulian fought it, and though he had no trouble defeating it - was forced to use the smallest power possible in order to preserve the Seal.
  • Assim como existe o bem no mundo, deve também existir o mal. Deste modo, assim como os Paladins são os Cavaleiros da Luz, então os Cavaleiros das Trevas devem existir para balancear as forças. O Dark Knight é um Guerreiro que foi escolhido para servir aos espíritos e divindades das trevas e demoníacas. Diferentemente dos Paladins, os Dark Knights não passam por tantos testes de espíritos e emoções para provarem seu valor, neste respeito eles clamam superioridade à Luz. Já os poderes malignos são conferidos com muito prazer àqueles que desejam servir a ele. Entretanto, os Dark Knights não são completamente malignos. Existem muitos que foram marcados pelas forças do mal e então foram coagidos a servi-lo. Estes Dark Knights são sempre infelizes e buscam um modo de deixar para trás os caminhos negros, geralmente aspirando por se tornarem então Paladins a serviço do bem. Eles têm esperança nisso, porque muitas vezes os poderes do bem têm pena destas pobres almas e consentirão que eles façam os testes para se tornarem Paladins. Mas a grande maioria ainda serve às forças malignas. Dark Knights, assim como seus opostos Paladins, utilizam Armaduras e manejam espadas, quase sempre dedicadas às forças negras que servem. Eles podem canalizar a energia das trevas dos mestres da escuridão através de suas espadas. Image:FFXI-Hume-DarkKnight.jpg
  • __NOEDITSECTION__ de:Dunkelritter fr:Chevalier Noir es:Caballero Oscuro ja:暗黒騎士
  • The embodiment of everything that the paladin is not, the dark knight is a class of man that would gladly sacrifice his friends to expedite the falling of his enemies. Hell bent on destroying his all his enemies at once the dark knight forgoes the conventional wisdom of focused fire to instead make better use of detrimental auras. Dark knights begin with a 2% (up to 6% with class-enhancing skills) bonus to all melee, range and pet attack damage, a 7% (up to 21% with class-enhancing skills) bonus to all detrimental auras, and a flat 3% bonus to all non-aura detrimental effects vs. player targets. -- In game description
  • Dark Knights were an elite team of Force-sensitive warriors, trained by Rider on England, to serve the Red Empire.
  • Dark Knight is a 2014 American Superhero Action film written and directed by Terry Gilliam starring Casey Affleck, Michelle Williams, Adam Scott, Danny Glover, Jeremy Irons, David Tennant, Guillame Canet, William H. Macy, Emmy Rossum, Ben Kingsley and Joe Pesci. The film is the third reboot of the Batman franchise following on from Christopher Nolan's universally praised Dark Knight Trilogy and serves as a connecting film Snyder's Superman follow-up Superman Vs. Batman (featuring Irons in his role of Alfred Pennyworth). The film is slated for worldwide theatrical release on October 28th, 2014 and is to be distributed by Warner Bros and Legendary Pictures.
  • The Dark Knight is the embodiment of human anger and sorrow, funneled into the form of a warrior of darkness. The ability to transform into a Dark Knight is granted to the player after completing or skipping the G3 scenario. One can skip G3 by simply talking to the Weird Cat in Duncan's house, although skipping G3 invalidates the player's opportunity to obtain "the Savior of Erinn" title and the Obsidian enchant. After completing "The Path of the Dark Knight" quest, if a player has Paladin Passive Defense skills, the skills will be converted into the corresponding rank of Dark Knight skills; also, all other Paladin skill ranks will be transferred to the corresponding Dark Knight skills. * Note: Once a player has become a Dark Knight, it is impossible to switch back to a Paladin.
  • The Dark Knight, also known as the greatest movie of all time, is a 2008 film with Christian Bale starring and it made over a billion dollars in revenue, believe it or not. It revolves around a man named Batman, and is the sequel from Batman Begins, another great movie.
  • In his search for true power, this Knight Borg turned to evil. Wrapped in armor as dark as the night, he attacks with twin swords Sol and Star.
  • Dark Knight (o Caballero Negro) podría referirse a varios personajes de la serie Devil May Cry; * The Dark Knight Sparda * Nelo Angelo * Bianco Angelo
  • The Dark Knight is characterized by wearing tight, sometimes enclosed black armor and wielding a sword steeped in wicked powers. Their physical stats, with exception of Defense, are usually high, but their other stats depend on the game they appear in. The typical Dark Knight ability is Souleater, also known as Darkness, which allows them to sacrifice their HP to perform stronger attacks. Souleater is not exclusive to the Dark Knight class, however. Dark Knights may also have abilities based on blood equipment, which allows them to absorb HP and MP from enemies. The Dark Knight is opposed by the Paladin, holy knights who protect allies and wield sacred powers. Unlike many classes, Dark Knights bear a signature weapon, the Deathbringer, which has a chance to kill certain enemies in a single blow.
  • | File:Dark Knight.png Powerful Suits of armor animated from high spiritual activity. These suits of armor produce a furnace like flame that erupts from their neck as they explode to life. Dark Knights have a sense of Chivalry unlike most demons, and prefer a fair fight over cheap tactics. Powerful warriors as they never sleep and never tire, the Dark Knights are engines of destruction hired by overlords as guards and defenders. Hit die: D10 Type: Construct (Monster, Demon) The Dark Knight's class skills (and the key ability for each skill) are Knowledge (Arcana) (Int), Knowledge (Nobility and Royalty) (Int), Diplomacy (Cha), Bluff (Cha), Climb (Str), Craft (Int), Martial Knowledge (Physical monster weapon) (Int) Skill points 2+ int mod Starting Wealth: 3d6 × 10 hl (average 105hl.) In addition, each character begins play with an outfit worth 10 hl or less. Alignment: Dark knights tend to be lawful and follow their own moral code, or the moral codes of others before them. Dark Knights sometimes become chaotic and those that do are often called "executioners". Religion: Dark Knights follow overlords like many others, but mostly Dark Knights seem to worship armor smithing it's self as it is a huge portion of their creation. Other Classes: Dark Knights often find themselves at odds with more chaotic creatures and classes, but team up with Paladins quite often. •+4 Strength, +2 Charisma, -4 Dexterity, no constitution score • Medium sized Construct (Monster, Demon) (+20 hp) •Speed: 30 feet • Darkvision out to 60 feet • +2 to Knowledge Nobility and Royalty, and Intimidate checks. +4 to bluff when pretending to be a suit of armor. • Automatic Languages: English and Japanese Bonus Languages: Any Repairs: The Dark Knight can be repaired using a Craft check that has to do with wood, stone, or metal. The craft check heals a number of hit points equal to the craft check and takes 1 hour for every 5 hit points recovered. Class Features EVILTY: *Evilty* Patience: Gain a +1 bonus to damage every time you are struck in combat by an enemy (Max +10) Monster weapon prof: Dark Knights are proficient and can only wield Physical monster weapons, unless they have reincarnated from a previous body that had the ability to wield other weapons. A Dark Knight's weapon comes in the form of a powerful Greatsword This sword deals 2d6 damage and has a critical hit range of 19-20 X2. MAGICHANGE: As a free action, a Dark Knight can change into a Greatsword. The Magichange lasts as many rounds as your Charisma Mod, and when it ends, the creature returns to it's former self but is exhausted. The wielder must be unarmed and able to hold the Greatsword when the Dark Knight transforms. Great Sword (Two handed) Damage: 2d6 or the Dark Knight's monster weapon damage, whichever is higher. Critical: 19-20 Damage Type: Slashing Weight: 8 lbs. Techniques (Su) Just like all classes, Dark Knights gain access to special techniques they can utilize to aid them in battle or day to day activities. At each level they gain 1 technique of any level they can perform. At the levels designated, Dark Knights also gain special Monster Techniques they can utilize to get an edge over their opponents. A Dark Knight Learns a monster technique at 3rd, 6th, 9th, 12th, 15th, 18th, and 20th level. These Techniques can be chosen from the Dark Knight's list of techniques highlighted with two (**). The Dark Knight must be able to perform techniques of the technique's level to learn it. There are many cases where monsters do not have enough techniques for every technique slot they have access to, in those cases the Dark Knight can select a normal technique in place of a monster Technique. A Dark Knight's relevant ability score modifier is it's Strength. Ability Boost Dark Knights are Strong, Wise, and Charismatic as such they gain bonuses to Strength, Wisdom, and Charisma. Dark Knights gain Ability buffs at levels 2, 4, 6, 8, 10, 12, and 14. Natural armor (Ex) Dark Knights have very thick armored hide, as such they gain Natural armor as indicated on the table above. Element Resistance (Ex) Dark Knights are in tune with the burning furnace within themselves, as such they gain resistance to fire as indicated on the table above eventually obtaining full immunity at 10th level. Damage Reduction Dark Knights have nearly impenetrable armor suits reinforced with steel and souls. Dark Knights gain Damage Reduction overcome by Adamantine as listed on the table above. A Dark Knight is treated as a fighter of it's dark knight level for the purpose of selecting feats that require it to be a fighter. Challenge (Ex) At 5th level, Once per day, a Dark Knight can challenge a foe to combat. As a swift action, the Dark Knight chooses one target within sight to challenge. The Dark Knight’s melee attacks deal extra damage whenever the attacks are made against the target of his challenge. This extra damage is equal to the Dark Knight’s level. The Dark Knight can use this ability once per day at 5th level, plus one additional time per day for every three levels beyond 5th, to a maximum of six times per day at 20th level. Challenging a foe requires much of the Dark Knight’s concentration. The Dark Knight takes a –2 penalty to his Armor Class, except against attacks made by the target of his challenge. The challenge remains in effect until the target is dead or unconscious or until the combat ends. At levels 5,9,13,16, and 19 you gain a bonus feat that can be selected from the list of Combat Feats. Executioner (Su) A Dark Knight whom has reached 20th level is at the paragon of it's race. Once per day as a standard action the Dark Knight can enter the Executioner's Stance. While in this stance the Executioner's weapon's critical range increases by 1 point (added after abilities such as improved critical) and the critical multiplier increases by one step (X2 becomes X3). All critical hits the Dark Knight makes are automatically confirmed and deal 1 additional constitution damage. Creatures striking the Dark Knight with a melee weapon while in this stance take 3d6 fire damage. This stance lasts for a number of rounds equal to the Dark Knight's level. 1st-Level Dark Knight Techniques—Magic Weapon, Endure Elements, Peacebond, Shield, Mage Armor, Mount, Anticipate peril, True Strike 2nd-Level Dark Knight Techniques—Bull's Strength, Fox's Cunning, Eagle's Splendor, Litany of Sloth, Litany of Weakness, Knight's Calling, Know the enemy, Divine Favor, Scorching Ray, Greater Magic Weapon 3rd-Level Dark Knight Techniques—Litany of Defense, Litany of Eloquence, Litany of Entanglement, Litany of Righteousness, Litany of Warding, Vestiment of the Champion, Wrathful Mantle, Fireball, Lightning Bolt, **Power Slice 4th-Level Dark Knight Techniques—Stoneskin, True form, Remove Curse, Locate Creature, Detonate, Deadly Juggernaut, Litany of Sight, Litany of Escape, Fire Shield, **Trance axe (MC) 5th-Level Dark Knight Techniques—Fire Snake, Lightning Arc, Flame Strike, Righteous Might, Fabricate, Rapid Repair, **Lightning Slash 6th-Level Dark Knight Techniques—Globe of invulnerability, Repulsion, Wall of Iron, Battlemind Link, Legend Lore, True Seeing, Greater Heroism 7th-Level Dark Knight Techniques—Chain Lightning, Contagious Flame, Delayed blast fireball, Forcecage, Finger of Death, Resounding Blow, Harm, **Gigantic Slash 8th-Level Dark Knight Techniques—Dimensional lock, Incendiary Cloud, Wall of Lava, Antipathy, Iron Body, Litany of Thunder, Litany of Vengeance, Litany of Madness, Burst of Glory, **Graviton Hammer (MC) 9th-Level Dark Knight Techniques—Freedom, Heroic Invocation, Stay the hand, Sacrificial Oath, Oath of Peace, Unholy/Holy Sword, **Blade Frenzy
  • Dark Knight is the opposite of White Knight. It uses dark spells and attacks, such as Shade Slash, and Zam.
  • Dark Knights are a Star Child class available in Conception 2. They are corrupted versions of Paladins, with a very similar moveset and stat distribution. They wield spears and are very capable fighters. They are not initially unlocked and can only be born via the use of a Fallen Knighthood while Classmating.
  • Dark Knights were formerly a type of enemy you could encounter in an early version of Mount&Blade. They wore the finest armor in Calradia, the Black Armor. Due to their superior equipment, they posed too great a threat, not only to the player, but other lords as well. This contributed to their eventual removal from the game. They were removed from the game between version 0.800 to version 0.894. The Dark Knights can still be found in various mods for the Mount&Blade games. Their armor still exists in the game's files, and you can re-enable it by editing the game. Suprisingly, Dark Knights did not wear black helmets, instead they wore guard helmets. They wore: * Black Armor * Iron/Mail Greaves * Guard Helmet * Gauntlets
  • The Dark Knight is a Hero who becomes available when you have both a level 30 Mage and level 15 Berserker in your roster. The Role of the Dark Knight Magical OR Physical attack damage dealer. Because of the matching physical and magical attack scaling, the Dark Knight is capable of fulfilling either role. Their weakness is that they gain 0 accuracy from Dexterity. Because of this the Dark Knight must first focus on gear that provides accuracy to meet the base accuracy requirement.
  • Dark knight is the class of Garithos in Warcraft III: The Frozen Throne. The class had various other Hero abilities, and had high strength and low agility. It is not known if other Dark Knight exists and it may simply be a unique title of Garithos.
  • Dark Knights can unleash devastating attacks by sacrificing HP.
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