PropertyValue
rdf:type
rdfs:label
  • Whirlwind
  • Whirlwind
  • Whirlwind
rdfs:comment
  • (TBA)
  • |}
  • } <default><b>Nombre</b></default> Puntos de Poder Otros perfiles[/index.php?title=project:&useskin=wikiamobile ] [[project:|(App)]] [/index.php?title=project:&useskin=wikiamobile ] [[project:|(App)]] Tropa M HA HP F R H A L S Oficial M HA HP F R H A L S Equipo Armas Bólter Pistola bólter Bólter de asalto Granada Frag Granada Perforante Espada sierra Espada de energía Puño de combate Arma 1 Arma 2 Arma 3 Arma 4 Arma 5 Arma 6 Arma 7 Arma 8 Arma 9 Arma 10 <default><b>Reglas</b></default> Tipo de unidad Miniaturas adicionales Tamaño de unidad Opciones Habilidades Psíquico Reglas especiales Keywords de Facción Keywords de Unidad
  • File:Whirlwind Icon.pngWhirlwind is strong against File:Thunder Icon.pngThunder and weak against File:Ardor Icon.pngArdor.
  • Whirlwind was a crew that sails the Cobalt Ocean. The crew flew the flag of Crimson.
  • Whirlwind is a motorbike shop owned by Chihiro Fujimi, the founder of the NIT Motor Club. When they were short of money, Keiichi and Belldandy started to work there. This article is a . You can help My English Wiki by expanding it. From MangaWiki, a Wikia wiki.
  • The Whirlwind is a fairly unremarkable plane of average strength whether just starting out or fully powered up. Its selling point is its Force Field sub weapon, which absorbs enemy fire. The Grand Slam Bomber sends out several large planes to bomb the enemy.
  • Description: An air elemental can create a small whirlwind, knocking all enemies to the ground and causing any who fall 1d3 points of slashing damage for every two levels of the elemental.
  • These whirlwinds were a kind of challenge in the Defence Against Dark Art's Store Room located in the Defence Against the Dark Arts tower used for Defence Against the Dark Arts. They will whirl one back to start and hurt if touched.
  • Full: All adjacent foes take 15...51 cold damage. Attacking foes struck by Whirlwind are knocked down. Concise: Hits foes adjacent to you. Deals 15...51 cold damage. Causes knock-down to attacking foes. __TOC__
  • Whirlwind was a supervillain who was recruited by the Mandarin to be one of his minions.
  • Whirlwind is a 3 player StarCraft map.
  • Whirlwind is a novel by Charles L. Grant.
  • Whirlwind requires 50 MP to cast.
  • [[File:File:Whirlwind.png.png|16px]] [[|[]]] Whirlwind is an ability available to the Sith Inquisitor at level 6. It traps the target in a whirlwind for 10 seconds (60 for sorcerer). It costs 20 force, has a range of 30m and has a casting time of 2 seconds with a cooldown of 1 minute. This ability breaks on damage.
  • Whirlwind was a Mastery 5 air spell which allowed the shugenja to create a massive whirlwind of air, spinning at the control of the caster and creating devastation in its wake.
  • Whirlwind is a unicorn-dragon hybrid Skylander in Skylanders: Spyro's Adventure. She is voiced by Salli Saffioti who also voiced Torch, Clawdeen Wolf and Cleo De Nile from "Monster High", and many others.
  • Whirlwind casts an area on the ground that will amplify all Wind element attacks and increase the Flee rate of Wind element characters.
  • <default>Whirlwind</default> File:Updraft.jpg Attribute Previous Next Whirlwind was a Ventus Fighting Style on Bakugan Dimensions. It requires two Ventus Bakugan on your team.
  • Deal 110% damage to 1 enemy and all enemies Adjacent to it.
  • Whirlwind is an eight player map in Sins of a Solar Empire: Diplomacy consisting of 1 star and 69 planets. Official Description: Concentric rings of identical planets circle this ancient and distant star. Your enemies will attempt to surround you and exploit the linear phase lanes formed in this system. Intruders will swarm like flame: like the whirlwind.
  • The Whirlwind is a manned bipedal MT around the size of an AC. It is equipped with a dual rocket launcher with one mounted on each shoulder and a burst rifle mounted in the chest of the unit. In order to use the back mounted rockets the unit needs to kneel. The unit is capable of boosting for short distances by using its boosters.
  • 'Fallen Devil from above, wreaking havoc until he's done.' - DeaCon, Godly Council A Spell that summons two Dust Devils to attack enemy units
  • Whirlwind is the fastest, weakest, and least intelligent of the Elemental Trio. Once Krabnoz learned of this "Project: Elemental Genesis", he sent Voltage to distract the MTF, and Gorga to retrieve them from Germany. The Elemental Trio then joined Krabnoz on his plan for global takeover. Whirlwind's element is air.
  • The Whirlwind (疾風のプロペラ Shippū no Puropera?, Gale Propeller) is an item from The Legend of Zelda: Spirit Tracks. Found in the Forest Temple, the Whirlwind resembles a pinwheel and has a variety of purposes, including blowing out-of-reach items safely onto the ground in order to pick them up, stunning enemies, defeating enemies by blowing things toward them, dispelling Dark Matter, and using certain items such as floating crates as transportation. It can also be used to throw Phantoms possessed by Princess Zelda across chasms. To use it, the player must aim it in the direction they want the Whirlwind to blow and then blow into the Nintendo DS's microphone.
  • __NOWYSIWYG__ Whirlwind Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Whirlwind is a Normal-type move introduced in Generation I. In encounters with wild Pokémon, the move blows them away, ending the battle. In Trainer battles, it switches the opponent's Pokémon with another random Pokémon in his/her party.
  • Kategoria:Szkic right|400px Whirlwind to złoczyńca, który posiada zdolność obracania się szybko tworząc efekt trąby powietrznej. Swoją moc wykorzystuje do własnych celów. David Cannon został stworzony przez Stana Lee i Jacka Kirby'iego.
  • __notoc__ <default><span style="font-weight:bold;">Whirlwind</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 8,000 ‍ Dropped by Dropped by Transmutable Untransmutable Whirlwind increases the flight speed of . As a direct result, this mod also increases throwing distance.
  • David Cannon was always a bad seed. Born a mutant, David used his powers to bully other children and steal food. As an adult, David used his speed to become a figure skater, while moonlighting as a criminal called the Human Top For years, his crimes went unstopped, until Hank Pym (in his Giant-Man identity) and the Wasp caught him. He became their most persistant nemesis, rivaling Egghead in that title. Going underground for awhile, Cannon remerged as Janet Van Dyne's chauffer, using this cover to spy on his enemies, until he revealed it during a confrontation. And like Hank Pym, Cannon also underwent an identity change; altering his costume, Cannon took up the more sinister name of Whirlwind, and continues to plague both Hank Pym and the Avengers.
  • Whirlwind is the best and only artifact sling in ADOM. It has stats of (+12, +12), and grants resistance to fire while equipped in the missile slot (as of version 1.2.0 [1]).
  • One of the favoured Barbarian skills from Diablo 2, appears to have the same effect in Diablo 3
  • Whirlwind is a pinball machine produced by Williams. The table is included in the compilation video game Pinball Hall of Fame The Williams Collection.
  • Whirlwind is an Arms and Fury Warrior AoE ability learned at level 40. At level 55 and for Fury Warriors, it causes their next [Rampage] or [Bloodthirst] to hit 4 additional targets.
  • Perform a whirlwind attack, hitting enemies around you for 120% weapon damage.
  • Whirlwind or No. 6 is a race dog who outstaged Santa's Little Helper in a race. Whirlwind wins the race, winning Barney's bet.
  • «Whirlwind» (ワールウインド, Wāruuindo?) is a 1-hit Two-handed Axe category Sword Skill in Sword Art Online, New ALfheim Online and Project Alicization.
  • The Whirlwind is similar to the Snowman, as it quickly bounces off walls. When struck by it, rivals are sent flying into the air, dropping a shot or item onto the course that can be picked up by another player.
  • Whirlwind is an ability that allows it users to manipulate air and airflow to form powerful whirlwinds that can push around others.
  • In its original form, Whirlwind appears as a small tornado that spins around enemies for a short time before dissipating. It is graphically similar to Cyclone, which generates a larger tornado effect. In the PlayStation 2 remake of Tales of Destiny, the spell has been modified to have a melee context when used by Garr Kelvin, in which, after a short spellcasting delay, he slices at the ground with his sword, generating wind shears from each slash as a cross mark is formed in front of him. The range of this spell is now focused on the area directly in front of Garr, preventing it from being activated against distant enemies. This form is also similar to the strike arte used by flying enemies in Tales of Zestiria.
  • Whirlwind is an ability that will cause the card to undergo three attacks at the same time in its battle cycle, instead of the normally 1 attack: * One card left from opposing enemy * The opposing enemy * One card right from opposing enemy The attacks are all independent, thus the calculation of final effect depends on individual victim cards. For example, a Dervish of Kulnar attacks, since it does not have Flying, it will not hit any flying units. Block will only protect from the individual defending unit. The reacting abilities like retaliate and death aura work as well.
  • The Whirlwind design is not used by the Chaos Space Marine Traitor Legions, although the reasons behind this are unclear as the Whirlwind was used extensively by all the Space Marine Legions during the Great Crusade and Horus Heresy eras. The Whirlwind is armed with a Whirlwind Multiple Missile Launcher that is placed on a rotating turret on the vehicle's dorsal surface that is capable of firing a number of different types of missile ordinance. Unlike the Imperial Guard, Space Marine Chapters do not rely on heavy artillery bombardments and rarely deploy artillery unless it is truly needed. Many times when Whirlwinds are deployed to the battlefield they will only ever deliver a brief yet highly effective barrage against enemy targets, after which the Space Marines will engage any enemy forc
  • Casting Time: 1 action Range: 300 feet Components: V, M (a piece of straw) Duration: Concentration, up to 1 minute A whirlwind howls down to a point on the ground you specify. The whirlwind is a 10-foot-radius, 30-foot-high cylinder centered on that point. Until the spell ends, you can use your action to move the whirlwind up to 30 feet in any direction along the ground. The whirlwind sucks up any Medium or smaller objects that aren’t secured to anything and that aren’t worn or carried by anyone.
owl:sameAs
Generation
  • I
appeal
  • 0
  • 3
side
  • DARKSIDE
Movies
  • 727
  • (Alternate MCU); No Image Male.jpg
Level
  • 5
  • 18
  • 40
  • 80
Char
  • y
Strength
  • 11
Main Character
  • David Cannon; Whirlwind_Disambiguation.jpg
  • David Cannon; David Cannon from Infinity Heist Vol 1 1 002.jpg
Summary
  • Continuous 360 degree strike which deals damage to those around the barbarian. The barbarian can move while this spell is active.
res fire
  • 100
res magic
  • 0
numberOfAttacks
  • 1
animationEffect
  • 0
attackVoc
  • airmon
strikes
  • 5
res physical
  • 100
imageNumber
  • 1
hitChance
  • 250
dmgPerStrike
  • 100
res energy
  • 0
res elec
  • 100
loopAnimation
  • 0
rangeAttack
  • 0
res poison
  • 100
specialAttack
  • 16
idleSound
  • 176
hatesClass
  • 15
res cold
  • 100
dcterms:subject
Primera aparición
job class
GIdentify
  • 86400.0
Factions
  • *G.I. Joe Team
Especie
  • Perro
maxnum
  • 1
Sexo
  • Masculino
kingsrock
  • 0
cardtype
  • Skill
contesttype
  • Smart
Flying
  • 0
crewid
  • 5033292
Cast Time
  • Instant
  • 5.0
foundedyear
  • 2005
shares
  • Even
Habilidades
  • *Lanzadores de Humo: Una vez por partida, en vez de disparar el vehículo puede usar los lanzadores de humo: Hasta la siguiente fase de Disparo, debes restar 1 en las tiradas para impactar para las armas a distancia que hagan objetivo a un tanque con humo. *Explosión: Cuando retires el vehículo del juego, tira 1d6: Con un 6, el vehículo explota y a 6" de él toda miniatura reciba 1d3 heridas mortales.
xpcost
  • 2
magiccoat
  • 1
brightpowder
  • 1
updatemonth
  • 2
eagainst
oceanname
  • Cobalt
opciones
  • El Whirlwind puede reemplazar el Lanzador Whirlwind Venganza por un Lanzador Whirlwind Incendario Castellano. *El Whirlwind puede adquirir unBólter de Asalto. *El Whirlwind puede adquirir un misil Buscador-Asesino.
crewname
  • Whirlwind
ItemType
  • Missile weapon
monsterType
  • 0
AttackType
  • 0
Upgrade
  • N/A
Arma
  • Misil Cazador-Asesino 48" / Pesada 1 / F 8, AP -2, Daño D6 Esta arma sólo puede dispararse una vez por batalla.
  • Lanzador Whirlwind Incendario Castellano 72" / Pesada 2d6 / F 6, AP 0, Daño 1 Esta arma puede tomar como objetivo a unidades fuera de la linea de visión.
  • Lanzador Whirlwind Venganza 72" / Pesada 2d3 / F 7, AP -1, Daño 2 Esta arma puede tomar como objetivo a unidades fuera de la linea de visión.
TCG
  • WhirlwindTCG.jpg
casttime
  • 1.5
Desirability
  • Extremely useful to players who rely on their plentiful supply of rocks to cause large amounts of damage, and considerably more useful in ADOM v. 1.2.0 now that the pool of sling bullets have been expanded to include slaying powers other than demon slaying. It is not quite as potent as Sun's Messenger, though; but at least is a lot easier to carry around than The Far Slayer.
foundedmonth
  • 5
snatch
  • 0
gcd
  • Normal
  • 1.5
heroclass
  • Berserker
foundedday
  • 12
spellresistance
  • no
Affects
  • Selected Target
  • Nearby opponents
seniorofficers
  • None
recast
  • 0.0
Anime
Sprite
Skill Tree
Unlock
  • 7
  • y
tileset
  • Ash
Cooldown
  • 0
  • 6
  • 180
  • 0.0
  • 60.0
  • none
detect
  • 1
Rarity
  • Rare
archetype
  • Warrior
Parry
  • 182
updateyear
  • 2012
Resource
  • Fury
Skill Level
  • 7
updateday
  • 16
playcost
  • 1
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Number
  • 1
Gold
  • 0
Users
Category
  • Status
  • Buff
  • Supportive
Critical
  • *On target: ** - HP **Pushes back 1 cell *On Portal: **Pushes back 2 cells *Spell can be cast on Portal
Found
Range
  • 1
  • Melee
  • 30m
  • p
  • -300.0
pp
  • 20
Voice
Job
  • Racing dog
Key
  • E
Element
  • Water
Field
  • 0
Cast
  • Instant
Equipo
  • Lanzador Whirlwind Venganza
Games
Team
L
  • 8
  • 80
Expansion
  • DJ01
Branch
  • US Army
Gems
  • 0
Power
  • Creates tornado around the user.
Speed
  • 250
Series
  • Original Novels #2
Weapon
  • Twin mounted rotating guns
  • Two-handed Axe
Artifact
  • Yes
Appearance
Bomb
  • Grand Slam Bomber
Discipline
  • Two Handed Mastery
Dexterity
  • 10
Pilot
DL
  • 2
CD
  • 4
Name
  • Whirlwind
Text
  • : Perform an attack with a Melee weapon targeting all adjacent monsters. You make 1 attack roll and each monster rolls its defense dice separately.
Type
ImgSize
  • 200
wheel
  • -
Portrait
  • yes
save
  • fortitude reflex
Romaji
  • Wāruuindo
Caption
  • Artwork of Link using the Whirlwind
Tamaño
  • Una miniatura.
desc
  • 86400.0
  • This is the condensed energy of an ancient, mythical weapon.
  • A deadly physical three-swing combo attack. The first swing deals Air damage to the target, the second swing deals damage over time, and the third swing stuns them. If one swing misses then all subsequent swings also miss.
S
  • 3
dbkwik:spyro/property/wikiPageUsesTemplate
school2e
nolevelup
  • no
ctime
  • 2.0
school3e
school5e
noupgrade
  • no
spheres2e
domains3e
bolterasalto
  • 24
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Author
Ability
  • Man-at-Arms
  • Creates winds
  • Spins at super speed
Manga
  • Progressive Manga Chapter 6
Made
  • Before 1992
Alternate
  • 858
  • 982
  • 9411
  • 11326
  • 11911
  • 20051
  • 21261
  • 22000
  • 33900
  • 89721
  • 89923
  • 807128
  • (Marvel Nexus); No Image Male.jpg
  • (Sigma Universe); No Image Male.jpg
  • (Marvel Unleashed); WhirlwindEarth606.jpg
  • Human Top; David Cannon .jpg
Weight
  • 3
Specialization
  • Arms, Fury
naming
Production
  • 7300
Charges
  • -3
H
  • 11
Kanji
  • ワールウインド
Species
  • Dog
Title
  • Whirlwind
Manufacturer
priority
  • -6
Duration
  • 10
  • instant
  • Until Canceled
Use
  • Stunning enemies
  • Controlling air to create whirlwinds
  • Dispelling Dark Matter
  • Moving far off items
A
  • *
Icon
ha
  • 6
System
Class
F
  • 6
Tipo
  • Vehículo
Politics
  • Autocratic
Description
  • 3.0
  • Whirlwind is the best and only artifact sling in ADOM. It has stats of , and grants resistance to fire while equipped in the missile slot .
  • Causes your next Bloodthirst or Rampage to strike up to 4 additional targets for 50% damage
  • Physical damage.
  • The Eliotrope summons a Wakfu Whirlwind that will push back the target. Cast on a portal, the targets in the area of affect around the portal will be pushed back.
  • Unleashes a whirlwind of steel, striking all enemies within 8 yards for
  • Traps the target in a whirlwind for 60 seconds. Damage causes this effect to end prematurely.
  • Continuous 360 degree strike. The barbarian can move while using this power.
Color
  • Green
  • Redish-Orangish-Brown
Related
  • Ill Wind; Ill Wind .jpg
section
  • synopsis
firstgame
  • Spirit Tracks
Cost
  • 0
  • 2
  • 25
  • 40
  • 49
  • 290310330350370
Material
  • Nonmetallic
Captain
Purpose
  • Battle gun
Symbol
  • }
Tabla de Daños
  • Predator Baal Tabla.png
dbkwik:ohmygoddess/property/wikiPageUsesTemplate
Japanese
  • ふきとばし Blow Away
Alt
  • Whirlwind
Restrictions
  • *2 uses per target
Others
Area
  • 6
  • large
Notes
  • One notable advantage that this power has over other Warrior areas is that the Barbarian can move and attack while the power is active. Unlike other Warrior areas where the Barbarian stands still for several seconds before attacking, Whirlwind can be quite effective if the Barbarian continues attacking or even uses an area skill such as Expansive Wave. The downside is that Whirlwind does not do as much damage as other areas. Documented changes *Version 1.0.0 : Changed to deal set amount of damage every second to enemies in range. Mana cost reduced.
User
Owners
Radius
  • 5.0
Accuracy
  • 100
  • 100.0
School
Casting
  • 2.500000
Video
  • 300
Style
  • DWD
Debut
HP
  • 1000
  • *
Release
  • Januray 1990
Target
  • Area
  • Single
ACC
  • 10
Published
  • 1995-04-20
Sources
  • Whirlwind can be obtained by precrowning, postcrowning, pickpocketing, or as a random drop as any other loot item. It cannot be wished for, and it is very rare to find as a random drop. It is a possible crowning gift for Archers, Bards, Druids, Farmers, and Thieves.
Damage
  • -
  • Slashing Damage :+20,+40,+60,+80,+100; Blunt Damage :+20,+40,+60,+80,+100
Position
  • 10
Experience
  • 250000
Television
  • 8096
  • 12041
  • 91119
  • 534834
  • 730784
  • ; No Image Male.jpg
  • (Assemble!); No Image Male.jpg
  • ;Whirlwind EarthTRN413.png
  • Green Goblin(Avengers: Gods and Marvels); No Image Male.jpg
Effects
  • * Caster has a 100.0% chance of having their primary weapon's autoattack affect multiple targets they are facing, who are within melee range. * Reduces physical damage done to caster by 5%
Secondary
  • Ends wild Pokémon battles and switches out target in Trainer Battles
Usage
  • *Whirls persons around *Hurts
Quote
  • "A barbarian is nothing if not a weapon of mass destruction"
Publisher
R
  • 7
  • Deals 254.8-283.2 Air + 100% of weapon damage. Reduces target's Hit Points by 66-73.3. Stuns target for ability duration, target cannot move or act.
  • Deals 295.3-328.2 Air + 100% of weapon damage. Reduces target's Hit Points by 76.4-84.9. Stuns target for ability duration, target cannot move or act.
  • Deals 317.9-353.3 Air + 100% of weapon damage. Reduces target's Hit Points by 82.3-91.4. Stuns target for ability duration, target cannot move or act.
  • Deals 327.8-364.2 Air + 100% of weapon damage. Reduces target's Hit Points by 84.8-94.3. Stuns target for ability duration, target cannot move or act.
  • Deals 306.4-340.4 Air + 100% of weapon damage. Reduces target's Hit Points by 79.3-88.1. Stuns target for ability duration, target cannot move or act.
  • Deals 274.5-305 Air + 100% of weapon damage. Reduces target's Hit Points by 71-78.9. Stuns target for ability duration, target cannot move or act.
  • Deals 245.5-272.8 Air + 100% of weapon damage. Reduces target's Hit Points by 63.5-70.6. Stuns target for ability duration, target cannot move or act.
  • Deals 284.5-284.5 Air + 100% of weapon damage. Reduces target's Hit Points by 73.6-81.8. Stuns target for ability duration, target cannot move or act.
  • Deals 264.4-293.8 Air + 100% of weapon damage. Reduces target's Hit Points by 68.4-76. Stuns target for ability duration, target cannot move or act.
  • Deals 338.8-376.4 Air + 100% of weapon damage. Reduces target's Hit Points by 87.7-97.4. Stuns target for ability duration, target cannot move or act.
M
  • *
Force
  • 20
Novel
Effect
  • *On target: ** - HP **Pushes back 1 cell *On Portal: **Pushes back 2 cells *Spell can be cast on Portal
Founded
  • yes
Players
  • 3
Contact
  • 0
Designer
  • Software: Bill Pfutzenreuter
  • Artwork: John Youssi
  • Music: Chris Granner
  • Concept+Design: Pat Lawlor
  • Mechanics: John Krutsch, Jack Skalon
Requirements
  • Requires Melee Weapon
  • Endow Blaze Lv. 2
Location
  • Yakushi Village
  • North Ryoshima Coast
Size
  • 128
wikipage disambiguates
Level Unlocked
  • Rank 14
Puntos
  • 6
Weapon Rq.
  • Melee Weapon
keywordsf
  • Imperium, Adeptus Astartes,
keywordsu
  • Vehículo, Whirlwind
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Video Games
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  • (Marvel: Ultimate Alliance 3 (Trachodon56)); Whirlwind_.jpg
Nombre (Por defecto, el de la página)
  • Whirlwind
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granted
AoE
  • 3.400000
  • Single Cell
machtype
  • Towable machine
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  • Force Field
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  • File:Whirlwind Icon.pngWhirlwind is strong against File:Thunder Icon.pngThunder and weak against File:Ardor Icon.pngArdor.
  • Whirlwind was a crew that sails the Cobalt Ocean. The crew flew the flag of Crimson.
  • } <default><b>Nombre</b></default> Puntos de Poder Otros perfiles[/index.php?title=project:&useskin=wikiamobile ] [[project:|(App)]] [/index.php?title=project:&useskin=wikiamobile ] [[project:|(App)]] Tropa M HA HP F R H A L S Oficial M HA HP F R H A L S Equipo Armas Bólter Pistola bólter Bólter de asalto Granada Frag Granada Perforante Espada sierra Espada de energía Puño de combate Arma 1 Arma 2 Arma 3 Arma 4 Arma 5 Arma 6 Arma 7 Arma 8 Arma 9 Arma 10 <default><b>Reglas</b></default> Tipo de unidad Miniaturas adicionales Tamaño de unidad Opciones Habilidades Psíquico Reglas especiales Keywords de Facción Keywords de Unidad thumb|Whirlwind en CombateEl Whirlwind es un vehículo de apoyo artillero imperial basado en la Plantilla de Construcción Estándar (PCE) del chasis del Transporte Blindado de Tropas (TBT) Rhino, empleado principalmente por los Capítulos de Marines Espaciales del Adeptus Astartes. El Whirlwind cumple con el papel de apoyo de artillería, aportando fuego de apoyo contra formaciones enemigas empleando la relativa seguridad de la cobertura geográfica (posiciones tras colinas, bosques u otras obstrucciones a la línea de visión directa). Suele emplearse principalmente para ablandar una posición estática fuertemente defendida o cualquier otro objetivo bien defendido antes de que se produzca el asalto principal de Marines Espaciales. El vehículo está armado con un Lanzamisiles Whirlwind situado en una torreta rotatoria situada en el techo del tanque. Esta plataforma de armamento es capaz de disparar una amplia variedad de tipos de misiles. Los Whirlwind solo están disponibles para las fuerzas de los Marines Espaciales, y suelen desplegarse en grupos de tres unidades. No obstante, existen informes de unidades individuales empleadas en teatros de batalla de pequeño tamaño que se han desenvuelto en solitario tan bien como podría haberlo hecho un grupo completo. Este vehículo no existe en grandes cantidades entre las Legiones Traidoras de los Marines Espaciales del Caos debido a que la PCE necesaria para la construcción del vehículo no estuvo disponible para el Imperio de la Humanidad hasta justo después del final de la Herejía de Horus. Todas y cada una de las unidades que se han podido observar en manos de las Legiones Traidoras provienen, por tanto, de recuperaciones o robos en el campo de batalla.
  • Whirlwind is a motorbike shop owned by Chihiro Fujimi, the founder of the NIT Motor Club. When they were short of money, Keiichi and Belldandy started to work there. This article is a . You can help My English Wiki by expanding it. From MangaWiki, a Wikia wiki.
  • The Whirlwind is a fairly unremarkable plane of average strength whether just starting out or fully powered up. Its selling point is its Force Field sub weapon, which absorbs enemy fire. The Grand Slam Bomber sends out several large planes to bomb the enemy.
  • Casting Time: 1 action Range: 300 feet Components: V, M (a piece of straw) Duration: Concentration, up to 1 minute A whirlwind howls down to a point on the ground you specify. The whirlwind is a 10-foot-radius, 30-foot-high cylinder centered on that point. Until the spell ends, you can use your action to move the whirlwind up to 30 feet in any direction along the ground. The whirlwind sucks up any Medium or smaller objects that aren’t secured to anything and that aren’t worn or carried by anyone. A creature must make a Dexterity saving throw the first time on a turn that it enters the whirlwind or that the whirlwind enters its space, including when the whirlwind first appears. A creature takes 10d6 bludgeoning damage on a failed save, or half as much damage on a successful one. In addition, a Large or smaller creature that fails the save must succeed on a Strength saving throw or become restrained in the whirlwind until the spell ends. When a creature starts its turn restrained by the whirlwind, the creature is pulled 5 feet higher inside it, unless the creature is at the top. A restrained creature moves with the whirlwind and falls when the spell ends, unless the creature has some means to stay aloft. A restrained creature can use an action to make a Strength or Dexterity check against your spell save DC. If successful, the creature is no longer restrained by the whirlwind and is hurled 3d6 × 10 feet away from it in a random direction.
  • Description: An air elemental can create a small whirlwind, knocking all enemies to the ground and causing any who fall 1d3 points of slashing damage for every two levels of the elemental.
  • These whirlwinds were a kind of challenge in the Defence Against Dark Art's Store Room located in the Defence Against the Dark Arts tower used for Defence Against the Dark Arts. They will whirl one back to start and hurt if touched.
  • Full: All adjacent foes take 15...51 cold damage. Attacking foes struck by Whirlwind are knocked down. Concise: Hits foes adjacent to you. Deals 15...51 cold damage. Causes knock-down to attacking foes. __TOC__
  • The Whirlwind design is not used by the Chaos Space Marine Traitor Legions, although the reasons behind this are unclear as the Whirlwind was used extensively by all the Space Marine Legions during the Great Crusade and Horus Heresy eras. The Whirlwind is armed with a Whirlwind Multiple Missile Launcher that is placed on a rotating turret on the vehicle's dorsal surface that is capable of firing a number of different types of missile ordinance. Unlike the Imperial Guard, Space Marine Chapters do not rely on heavy artillery bombardments and rarely deploy artillery unless it is truly needed. Many times when Whirlwinds are deployed to the battlefield they will only ever deliver a brief yet highly effective barrage against enemy targets, after which the Space Marines will engage any enemy forces that remain. When compared to the artillery tanks of the Imperial Guard, such as the Basilisk and the Medusa, the Whirlwind's range is much shorter, but it can unleash its weapon's payload with a much faster reaction time. The Whirlwind is one of only a handful of Space Marine vehicles that are capable of firing at their targets indirectly. This capability, combined with the vehicle's great mobility allow it to fire upon an enemy and then quickly relocate to avoid enemy return fire. Typically, squadrons of Whirlwinds are used to provide artillery fire in support of Space Marine tactical deployments and advances. Though a Whirlwind's missiles lack the capability to penetrate heavy vehicle armour, they can be highly effective against large formations of lightly-armoured infantry or light vehicles. The flexibility of the indirect fire of a Whirlwind should also not be overlooked. Given a pragmatic initial deployment, it can provide fire support to friendly units almost anywhere on the battlefield.The Whirlwind can fire barrage after barrage of missiles into enemy formations or static defences, softening them up before the front-line units arrive and then the Whirlwind can provide tactical support as the Astartes forces require it.
  • Whirlwind was a supervillain who was recruited by the Mandarin to be one of his minions.
  • Whirlwind is a 3 player StarCraft map.
  • Whirlwind is a novel by Charles L. Grant.
  • Whirlwind requires 50 MP to cast.
  • [[File:File:Whirlwind.png.png|16px]] [[|[]]] Whirlwind is an ability available to the Sith Inquisitor at level 6. It traps the target in a whirlwind for 10 seconds (60 for sorcerer). It costs 20 force, has a range of 30m and has a casting time of 2 seconds with a cooldown of 1 minute. This ability breaks on damage.
  • Whirlwind was a Mastery 5 air spell which allowed the shugenja to create a massive whirlwind of air, spinning at the control of the caster and creating devastation in its wake.
  • Whirlwind is a unicorn-dragon hybrid Skylander in Skylanders: Spyro's Adventure. She is voiced by Salli Saffioti who also voiced Torch, Clawdeen Wolf and Cleo De Nile from "Monster High", and many others.
  • Whirlwind casts an area on the ground that will amplify all Wind element attacks and increase the Flee rate of Wind element characters.
  • <default>Whirlwind</default> File:Updraft.jpg Attribute Previous Next Whirlwind was a Ventus Fighting Style on Bakugan Dimensions. It requires two Ventus Bakugan on your team.
  • Deal 110% damage to 1 enemy and all enemies Adjacent to it.
  • Whirlwind is an eight player map in Sins of a Solar Empire: Diplomacy consisting of 1 star and 69 planets. Official Description: Concentric rings of identical planets circle this ancient and distant star. Your enemies will attempt to surround you and exploit the linear phase lanes formed in this system. Intruders will swarm like flame: like the whirlwind.
  • The Whirlwind is a manned bipedal MT around the size of an AC. It is equipped with a dual rocket launcher with one mounted on each shoulder and a burst rifle mounted in the chest of the unit. In order to use the back mounted rockets the unit needs to kneel. The unit is capable of boosting for short distances by using its boosters.
  • 'Fallen Devil from above, wreaking havoc until he's done.' - DeaCon, Godly Council A Spell that summons two Dust Devils to attack enemy units
  • Whirlwind is the fastest, weakest, and least intelligent of the Elemental Trio. Once Krabnoz learned of this "Project: Elemental Genesis", he sent Voltage to distract the MTF, and Gorga to retrieve them from Germany. The Elemental Trio then joined Krabnoz on his plan for global takeover. Whirlwind's element is air.
  • The Whirlwind (疾風のプロペラ Shippū no Puropera?, Gale Propeller) is an item from The Legend of Zelda: Spirit Tracks. Found in the Forest Temple, the Whirlwind resembles a pinwheel and has a variety of purposes, including blowing out-of-reach items safely onto the ground in order to pick them up, stunning enemies, defeating enemies by blowing things toward them, dispelling Dark Matter, and using certain items such as floating crates as transportation. It can also be used to throw Phantoms possessed by Princess Zelda across chasms. To use it, the player must aim it in the direction they want the Whirlwind to blow and then blow into the Nintendo DS's microphone.
  • __NOWYSIWYG__ Whirlwind Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Whirlwind is a Normal-type move introduced in Generation I. In encounters with wild Pokémon, the move blows them away, ending the battle. In Trainer battles, it switches the opponent's Pokémon with another random Pokémon in his/her party.
  • Kategoria:Szkic right|400px Whirlwind to złoczyńca, który posiada zdolność obracania się szybko tworząc efekt trąby powietrznej. Swoją moc wykorzystuje do własnych celów. David Cannon został stworzony przez Stana Lee i Jacka Kirby'iego.
  • __notoc__ <default><span style="font-weight:bold;">Whirlwind</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 8,000 ‍ Dropped by Dropped by Transmutable Untransmutable Whirlwind increases the flight speed of . As a direct result, this mod also increases throwing distance.
  • David Cannon was always a bad seed. Born a mutant, David used his powers to bully other children and steal food. As an adult, David used his speed to become a figure skater, while moonlighting as a criminal called the Human Top For years, his crimes went unstopped, until Hank Pym (in his Giant-Man identity) and the Wasp caught him. He became their most persistant nemesis, rivaling Egghead in that title. Going underground for awhile, Cannon remerged as Janet Van Dyne's chauffer, using this cover to spy on his enemies, until he revealed it during a confrontation. And like Hank Pym, Cannon also underwent an identity change; altering his costume, Cannon took up the more sinister name of Whirlwind, and continues to plague both Hank Pym and the Avengers.
  • Whirlwind is the best and only artifact sling in ADOM. It has stats of (+12, +12), and grants resistance to fire while equipped in the missile slot (as of version 1.2.0 [1]).
  • One of the favoured Barbarian skills from Diablo 2, appears to have the same effect in Diablo 3
  • Whirlwind is a pinball machine produced by Williams. The table is included in the compilation video game Pinball Hall of Fame The Williams Collection.
  • Whirlwind is an Arms and Fury Warrior AoE ability learned at level 40. At level 55 and for Fury Warriors, it causes their next [Rampage] or [Bloodthirst] to hit 4 additional targets.
  • Perform a whirlwind attack, hitting enemies around you for 120% weapon damage.
  • Whirlwind or No. 6 is a race dog who outstaged Santa's Little Helper in a race. Whirlwind wins the race, winning Barney's bet.
  • «Whirlwind» (ワールウインド, Wāruuindo?) is a 1-hit Two-handed Axe category Sword Skill in Sword Art Online, New ALfheim Online and Project Alicization.
  • In its original form, Whirlwind appears as a small tornado that spins around enemies for a short time before dissipating. It is graphically similar to Cyclone, which generates a larger tornado effect. In the PlayStation 2 remake of Tales of Destiny, the spell has been modified to have a melee context when used by Garr Kelvin, in which, after a short spellcasting delay, he slices at the ground with his sword, generating wind shears from each slash as a cross mark is formed in front of him. The range of this spell is now focused on the area directly in front of Garr, preventing it from being activated against distant enemies. This form is also similar to the strike arte used by flying enemies in Tales of Zestiria. In Tales of Graces ƒ, this spell is used by Emeraude and the Little Queen. It summons a sphere of searing winds that also rains lightning around the surroundings. In Tales of Innocence R, this is a strike arte used by QQ Selezneva. She jumps into the air and slams her weapon into the enemy, generating a small whirlwind on impact. In Tales of Symphonia: Dawn of the New World, the Caerurea monster spins to simulate the whirlwind using its leafy appendages. This arte has undergone several permutations in spelling despite referencing the same phenomenon and general effect, with each spelling consistent within the game itself. It was originally written as Wooruuindo (ウォールウインド?) in Tales of Destiny and the Narikiri Dungeon series, but it changed to to Howaaruwindo (ホワールウィンド?) in Tales of Graces ƒ and Tales of Innocence R. It is spelled as Waaruwindo (ワールウィンド?) in Dawn of the New World and Tales of Zestiria.
  • The Whirlwind is similar to the Snowman, as it quickly bounces off walls. When struck by it, rivals are sent flying into the air, dropping a shot or item onto the course that can be picked up by another player.
  • Whirlwind is an ability that allows it users to manipulate air and airflow to form powerful whirlwinds that can push around others.
  • Whirlwind is an ability that will cause the card to undergo three attacks at the same time in its battle cycle, instead of the normally 1 attack: * One card left from opposing enemy * The opposing enemy * One card right from opposing enemy The attacks are all independent, thus the calculation of final effect depends on individual victim cards. For example, a Dervish of Kulnar attacks, since it does not have Flying, it will not hit any flying units. Block will only protect from the individual defending unit. The reacting abilities like retaliate and death aura work as well. If the three units being attacked are Red Tide Berserker, Nightwing Imp, and Shield Rider, the berserker will gain 1 attack, imp taking no damage as it is flying, and rider taking no damage for blocking damage. If an unit is cursed when attacking with whirlwind, each attack is individually counted for missing the attack. The unit will have chance to hit 0, 1, 2, or 3 targets, not 0, 3 if 3 enemies are in range. If an unit is susceptible to die due to retaliate all the available attacks are still performed. If an unit can only target 1 or 2 enemies (likely at the leftmost slot or too few units on opposing side) it will only attack the available enemy/ies. Only if no card is in all the three slots will cause the unit to attack morale point instead. Whirlwind appears as a white fan on victim card(s). It will appear even if the attack is completed blocked. Abilities Primary Abilities
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