PropertyValue
rdf:type
rdfs:label
  • Health Potion
  • Health Potion
  • Health Potion
  • Health potion
  • Health potion
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • Prices: * Castle Keep - 12 gold * Thieves' Store / Church Store - 14 gold * Volcano Store - 13 gold * Swamp Village Store - 11 gold * Snow Store - 18 gold
  • Health Potion is a usable item in Dragon Age II. It restores 60% of the user's health. In the Dragon Age lore, health potions are draughts made from the distilled essence of healing herbs enchanted by Creation magic. The more potent versions can take weeks to brew, but are in high demand amongst those warriors that can afford them.
  • The health potion is a small squared vial made of glass, and is filled with a red substance. The buy and sell values for this item are 10 File:Shoppe coin.png coins.
  • Kategoria:Artykuły wymagające poprawy kategoriiHealth potion (pl. Mikstura zdrowia) – eliksir który pozwala na zaleczenie ran
  • Health Potions restore your health in the Fable games. They are a hero's best friend and a handy item that can stop you from using up your Resurrection Phials.
  • In previous versions of Sherwood, health potions were a common find in dungeon chests. There was also no limit to the number of health potions a player could carry and they could not be bought. They only healed 50% of the total health, with no mana cost.
  • Each health potion has 4 doses. The health potion will heal for 14-15 health. This equals to 60 health an inventory spot.
  • Health potions are a healing item in Divine Divinity.
  • A potion that rejuvenates a percentage of your health.
  • A Health Potion is a potion commonly found in Fate.
  • Also known as a Health Vial, these artifacts are of demonic origin. They provide a small boost to a subject's health when consumed; large doses may even heal major wounds. Possible side effects remain unknown.
  • A Health Potion is a type of potion made from animal extract, and restores 150 health upon consumption.
  • Health Potions are healing items in Quest For Glory V.
  • Health Potions will be your most important item early on in the game when you have no other means to heal yourself apart from rest or special buildings. Health potions come in many forms but at the start you will mainly be using the composit potions.
  • Consuming a [[File:|20px|border|alt=|Health Potion|link=Health Potion]] Health Potion will restore 150 health over 15 seconds after being used. It is a very useful item for nearly every champion early game due to its affordability but loses its effectiveness as champions' levels increase. The maximum health will be too substantial for it to be significant and any damage received would be too great.
Jewels End Amount
  • 4
Mana End Amount
  • 5
Jewels
  • 4
dcterms:subject
itemid
  • 266
droppedBy
marketable
  • yes
itemclass
  • Plants, Animal Products, Food and Drink
  • Plants, Animal Products, Food and Drink
  • Plants, Animal Products, Food and Drink
implemented
  • 8.100000
quest-used
attrib
  • , Restores hit points when used.
supertitle
  • Usable Item
Mana
  • 5
Sell
  • 6
buyfrom
  • Asima ,
  • Digger ,
  • Frederik ,
  • Mehkesh ,
  • Nelly ,
  • Rabaz 310 gp
  • Rachel ,
  • Raffael ,
  • Romir ,
  • Sandra ,
  • Shiriel ,
  • Sigurd ,
  • Tandros ,
  • Topsy ,
  • Xodet .
  • Alaistar, Asima, Asnarus, Chartan, Chuckles, Digger, Frederik, Ghorza, Gnomegica, Hamish, Maun, Mehkesh, Nelly, Rabaz, Rachel, Raffael, Rock In A Hard Place, Romir, Sandra, Shiriel, Siflind, Sigurd, Talila, Tandros, Tarun, Topsy, Valindara, Xodet
  • Asima 45 gp
  • Chuckles 45 gp
  • Digger 45 gp
  • Frederik 45 gp
  • Mehkesh 45 gp
  • Nelly 45 gp
  • Rachel 45 gp
  • Raffael 45 gp
  • Romir 45 gp
  • Sandra 45 gp
  • Shiriel 45 gp
  • Sigurd 45 gp
  • Tandros 45 gp
  • Topsy 45 gp
  • Xodet 45 gp
Rune
  • 380
npcvalue
  • 0
  • 45
actualname
  • health potion
Alchemy
  • 470
npcprice
  • 45
sellto
  • --
  • You can return the vial to magic shops for 5 gp.
  • You can return the Empty Potion Flask (Small) to magic shops for 5 gp.
Item ID
  • gen_im_cns_pot_health_01
usable
  • yes
consumable
  • yes
Buy
  • 35
primarytype
  • Liquids
  • Liquids
  • Liquids
Oil Start Amount
  • 35
dbkwik:dead--rising/property/wikiPageUsesTemplate
dbkwik:deadrising/property/wikiPageUsesTemplate
dbkwik:divinity/property/wikiPageUsesTemplate
dbkwik:dragonage/property/wikiPageUsesTemplate
dbkwik:es.tibia/property/wikiPageUsesTemplate
dbkwik:fable/property/wikiPageUsesTemplate
dbkwik:heroesofthestorm/property/wikiPageUsesTemplate
dbkwik:league-of-legends/property/wikiPageUsesTemplate
dbkwik:leagueoflegends/property/wikiPageUsesTemplate
dbkwik:necronianewworld/property/wikiPageUsesTemplate
dbkwik:runescapefanfiction/property/wikiPageUsesTemplate
dbkwik:shop-heroes/property/wikiPageUsesTemplate
dbkwik:shopheroes/property/wikiPageUsesTemplate
dbkwik:sv.tibia/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
dbkwik:shoppe-keep/property/wikiPageUsesTemplate
Appearances
px
  • 270
Article
  • a
Stackable
  • No.
  • yes
  • Yes.
loc
  • Any Store
Magic
  • 380
Name
MP
  • n/a
Type
AP
  • n/a
Value
  • 45
  • 80
  • 323.400000
dbkwik:gothador/property/wikiPageUsesTemplate
Mana Start Amount
  • 5
Herbs End Amount
  • 64
Herbs Start Amount
  • 80
Jewels Start Amount
  • 4
Crafts To Herbs Perk
  • 8
dbkwik:castlecrashers/property/wikiPageUsesTemplate
dbkwik:horizonzerodawn/property/wikiPageUsesTemplate
dbkwik:pl.elder-scrolls/property/wikiPageUsesTemplate
dbkwik:pl.elderscrolls/property/wikiPageUsesTemplate
Drop
sold
  • Yes
Weight
  • 1
  • 1.800000
  • 2.700000
  • 270
Jewelry
  • 190
Title
  • Health Potion
Oil
  • 35
Icon
  • Health Potion.png
Description
  • 30.0
  • Health potions instantly restore some of the user's health.
Crafts
  • 8
  • 14
  • 15
  • 25
plural
  • ?
Notes
  • Heals the target for 125 to 175 hitpoints, an average of 150. The leftover empty potion flask can be sold back to the potion vendor for 5 gp. For comparisons of healing efficiency, see the GP/HP and the Cap/HP efficiency tables. Notice that you can only use this potion on yourself or another player, it doesn't work for summoned or wild creatures.
  • New potion introduced in the winter update 2007. It regenerates approximately 150 Hit Points. Notice that you can only use this potion on yourself or another player, it doesn't work for summoned or wild creatures.
  • New potion introduced in the winter update 2007. It regenerates approximately 150 hitpoints. Notice that you can only use this potion on yourself or another player; it doesn't work for summoned or wild creatures.
  • See the comparison table hp/gp for more information.
  • It heals around 120 Hit Points . Notice that you can only use this potion on yourself or another player, it doesn't work for summoned or wild creatures. You can return the Empty Potion Flask (Small) to magic shops for 8 gp.
HP
  • +5
Arts
  • 190
Effects
  • Restore health
  • Restores 150 health
Source
  • Merchant Crafting
  • Chests, Dig Spots, Shops, Gifts
Locations
  • Cold Magic 150 Gold *Herb Magic 150 Gold *Herbal Dreams 150 Gold *Mystic Potions 150 Gold *Rare Find 10,000 Gold *Trapper's Tent 150 Gold *Witch Doctor 150 Gold
Obtainable
  • yes
LevelRequired
  • 0
vocrequired
  • None
Component 2 Amount
  • 1
Component 1 Amount
  • 2
Crafts To Mastery
  • 70
Component 2 Start Amount
  • 1
Component 2 End Amount
  • 1
Oil End Amount
  • 35
Component 1 End Amount
  • 1
Crafts To Component 1 Perk
  • 70
Component 1 Start Amount
  • 2
mixable
  • Red Powder - 5
Herbs
  • 64
  • 80
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • Prices: * Castle Keep - 12 gold * Thieves' Store / Church Store - 14 gold * Volcano Store - 13 gold * Swamp Village Store - 11 gold * Snow Store - 18 gold
  • Health Potion is a usable item in Dragon Age II. It restores 60% of the user's health. In the Dragon Age lore, health potions are draughts made from the distilled essence of healing herbs enchanted by Creation magic. The more potent versions can take weeks to brew, but are in high demand amongst those warriors that can afford them.
  • The health potion is a small squared vial made of glass, and is filled with a red substance. The buy and sell values for this item are 10 File:Shoppe coin.png coins.
  • Kategoria:Artykuły wymagające poprawy kategoriiHealth potion (pl. Mikstura zdrowia) – eliksir który pozwala na zaleczenie ran
  • Health Potions restore your health in the Fable games. They are a hero's best friend and a handy item that can stop you from using up your Resurrection Phials.
  • In previous versions of Sherwood, health potions were a common find in dungeon chests. There was also no limit to the number of health potions a player could carry and they could not be bought. They only healed 50% of the total health, with no mana cost.
  • Each health potion has 4 doses. The health potion will heal for 14-15 health. This equals to 60 health an inventory spot.
  • Health Potions will be your most important item early on in the game when you have no other means to heal yourself apart from rest or special buildings. Health potions come in many forms but at the start you will mainly be using the composit potions. * Composit potion is the most basic potion. As size increases the number of charge increases. Note: Drinking more than one charge at a time would not actually heal you anymore, the effects could even be negative. Each charge heals 50 points. * Small * Medium * Large * Hethar potion is a more interesting potion. It heals 10% of the user's health per charge. Depending on how much health the user currently has it can heal great amounts or very little. * Large * Nixo potion is essentially the same as the Composit potion but it heals 100 health. Comes in all sizes. * Small * Medium * Large * Panar potion is a potion that completely heals the user but slowly poisons him until he rests in a town of finds some other means of cureing himself. Good for sticky situations near the end of a quest but terrible for long quests. * Small * Luxer potion this potion is based on chance. There is a 50% chance that the user will be healed within one point of full health. There is however a 50% chance the user will be reduced to one health. Some varieties may actually kill the player if he fails to use the potion sucessfully. * Medium
  • Consuming a [[File:|20px|border|alt=|Health Potion|link=Health Potion]] Health Potion will restore 150 health over 15 seconds after being used. It is a very useful item for nearly every champion early game due to its affordability but loses its effectiveness as champions' levels increase. The maximum health will be too substantial for it to be significant and any damage received would be too great. It used to be highly recommended to buy multiple [[File:|20px|border|alt=|Health Potion|link=Health Potion]] Health Potions when jungling as it provided increased early-game survivability. The % health gain from jungling creeps reduces their utility.
  • Health potions are a healing item in Divine Divinity.
  • A potion that rejuvenates a percentage of your health.
  • A Health Potion is a potion commonly found in Fate.
  • Also known as a Health Vial, these artifacts are of demonic origin. They provide a small boost to a subject's health when consumed; large doses may even heal major wounds. Possible side effects remain unknown.
  • A Health Potion is a type of potion made from animal extract, and restores 150 health upon consumption.
  • Health Potions are healing items in Quest For Glory V.
is Drops of
is Loot of
is Name of
is Requirements of