Property | Value |
rdf:type | |
rdfs:label | - Frost Giant
- Frost Giant
- Frost Giant
- Frost giant
|
rdfs:comment | - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
- Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information
- The Frost Giant is a myth unit available to the Norse if Skadi is worshiped at the Heroic Age, or Hel is worshiped in the Mythic Age.
- The Frost giant is a powerful foe, and a more powerful cousin of the Ice giant. It is combat level 86, and has 6200 lifepoints. It is located in the Asgarnian Ice Caves, in a recent addition. The frost giant has 2 attacks. One is its melee attack. It also has a ranged attack. It will hurl pieces of rock at you. Its max from melee is 296, but its ranged attack can hit up to 345. It is a very powerful opponent, and 43 Prayer is heavily recommended.
- Frost Colossus, Frost Titan, Frost Samsonian, Frost Herculean, Frost Goliath
- The frost giant is an ice unique unit in Stronghold Legends.
- A number of them lived in caverns in the Mountain of Doom on the Forest Moon of Endor. They were ruled by a king, who captured Teebo and Wicket. They were terrified of the fire-breathing dragon-birds of Endor. When the two Ewoks helped them kill a dragon-bird that was harassing their mountain, the Giants helped the Ewoks locate a fire plant, a species unique to the mountain.
- School: Image:Ice.png Pip Cost: 7 Accuracy: 80%% Type: Image:Damage.png Description: Deals 475 Image:Ice.png Image:Damage.png and stun to all enemies Received From: The Troll Bridge Requirements: Required Character Level: Level 48 Spells:
* Frost Beetle
* Snow Serpent
* Volcanic Shield
* Evil Snowman
* Ice Wyvern
* Blizzard
* Balefrost
* Colossus Prerequisite for: Spells:
* Snow Angel Can be purchased with Training Points*: No
- Frost giants, called isejotunen in their own language, are large giants that live in caverns or castles in cold, mountainous environments.
- Frost giant is a type of monster in ADOM. They are strong monsters that can attack from afar with rocks, and can smash doors. They often drop the slings they use when killed. Like most creatures of ice they are immune to cold attacks, but highly vulnerable to fire — something certainly worth bearing in mind for physically weak spellcasters trying to survive against them. Frost giants regularly appear in the Frost Giant Jarl Caves, with a quite large group of them guaranteed to appear in the lesser vault on the last level of the cave.
- Perhaps even more cold and cruel than their male counterparts, female frost giants similarly make their homes in the frozen wastes, leaving their icy strongholds only to raid and plunder. Their pale skin is the bluish-white hue of glacier ice.
- A Frost Giant (Icelandic: jötunn, pl. jötnar) is a member of a race of giant nature spirits with superhuman strength, the enemies of the Æsir and Vanir, two groups of Asgardian gods.
- Eating a Frost giant corpse is a source of cold resistance, but they are usually ignored in this respect in preference of cold-resistant monsters that appear earlier in the game (such as blue jellies and winter wolf cubs). You also get +1 to your strength when you eat a giant corpse. This page is a . You could probably [ expand this page] should you wish to do so.
- Frost Giants are misleadingly strong monsters found at the Grand Mountain Summit, hassling players on their way to and returning from fighting the Yeti at the Frozen Cavern. At a first glance, the Frost Giant's low health makes its equipment, an Orc Double Axe and Half-Plate, seem less intimidating. However, players should be cautious of their Health when facing them, as even the weakest Frost Giants are capable of dealing 10 extra damage from their Strength.
- The Frost Giant were born from the Ymir (making them nephews of the Gods). They went to the realm of Jotunheim (which they turned into a frozen wasteland). Due to this; they are usually called Jotunns. There they became a terribly powerful civilazation built on warfare, under the rule of their powerful king, Utgard Loki. But it wasn't long before the beggining of "Dwarf and Giant War II". The Dwarves had bribed the Gods into helping them. The Frost Giants didn't last long against the combined strength of Gods and Dwarves, and were soon forced to flee back to Jotunheim.
- The frost giants (sometimes referred as ice giants) are a clasification of mountain giants found in cold and snowy regions, they take on a crystalline blue hue to their skin, their bodies packed with white snow. Attacks from frost giants are usually vicious and well-coordinated, although a frost giant avoids a fight in which it suspects it might be overmatched. If it has an advantage at range, it stays back, pummeling its opponents with rocks. If melee combat serves it better, it attempts to sunder its opponent’s weapons, leaving them helpless.
- Triple-Ouch Giant in a Quadruple.. oh, wait, no... here come the Gooeys! Quintuple! Aah! Ice Dungeon. Don't forget the Dragons (D(D(D))), plural, are the fastest-and-strongest, too. At least the Gapers and Ice Dracos ("ice cos") for Dracos are - oh, never mind. Blue to Tracking if they surface. Drops up to 2K gold, at times a Frost Axe, handy for the Volcano or against Lava creatures in the.. Lava Dungeon! Other side of Oberin, requires its own Portal and double-crystals just to get in-and-out. But you can save that return ticket, half the time ;)
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Level | |
Char | |
Strength | |
Alignment | |
PAttack | |
Train Time | |
Age/God | |
CAttack | |
Train At | |
HAttack | |
dcterms:subject | |
dbkwik:stronghold/property/wikiPageUsesTemplate | |
pipcost | |
Drops | |
Unique | |
Corpse | - Eating a frost giant may grant intrinsic cold resistance. It may also increase the PC's strength; this appears to occur as long as the PC's strength is below 35, but the chance for the increase to occur lowers as the PC's strength increases.
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sapience | |
Will | |
walksaround | |
strongagainst | |
DESCRIP | - Deals 475
- and stun to all enemies
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implemented | |
Fort | |
Behavior | - Frost Giants fight to death, push objects and can't be pushed.
- Frost Giants fight to the death, they can push objects and can't be pushed.
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weakagainst | |
1e | |
creatureclass | - Humanoids
- Humanoids
- Humanoids
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Reflex | |
bestiaryclass | |
senseinvis | |
gemw | |
paraimmune | |
Mana | |
DEX | |
fireDmgMod | |
convince | |
MagicRes | |
deathDmgMod | |
feats | |
iceDmgMod | |
immuneto | |
behaviour | - Frost Giants fight to the death, they can push objects and can't be pushed.
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IsHostile | |
walksthrough | |
trainpoint | |
Monster Memory | - These large humanoids generally inhabit high mountainous regions, well above the snowline. The occasional adventurous giant can be found wandering the world looking for challenges of strength to build their prestige and raise their status within the tribe.
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Summon | |
actualname | |
hpDrainDmgMod | |
KPL | |
holyDmgMod | |
energyDmgMod | |
physicalDmgMod | |
Stamina | |
Intelligence | |
SeeInvis | |
str | |
MaxDmg | |
SeeInDark | |
CHA | |
earthDmgMod | |
alignment3e | |
pushable | |
alignment5e | |
bestiarylevel | |
Resistances | |
reqlevel | |
Sprite | |
Unlock | |
pushobjects | |
los | |
type4e | |
isboss | |
bestiarytext | - Still those places are not well suited as they are much too warm for Frost Giants. Cut off from the northern Frost Giant civilisation and living in an inhospitable environment, the Frost Giants are known for their bad temper. Their sole joy seems to be to make other beings feel even more miserable than they do feel themselves. So they enjoy hunting, torturing or just smashing other creatures. Given this attitude, it's not surprising that the Frost Giants, though considerably intelligent, won't waste much time in parleying. If there is a chance to fight, they are using it. Frost Giants are extremely possessive and they fiercely defend their grounds against all intruders.
- The Frost Giants became the ruler of the frozen waste and their icy kingdom grew every day. One day though, the seemingly eternal winter ended. Temperatures were rising again and most Frost Giants fled to the northern home of their ancestors. However, some of them became trapped on their retreat, cut off by the ocean that once used to be a frozen surface which could easily be crossed. Many of those unlucky Frost Giants perished either by the warm temperatures or by enemies who easily overwhelmed them in their weak condition. Some, however, were able to find refuge at places just cold enough to sustain their existence.
- Frost Giants are an extremely ancient race that inhabits the most northern parts of the world. Far to the north where it is cold enough to freeze even air, this race has its original home. In ancient times, when the gods waged war on each other, the world climate was shifting often. At this time, some tribes of the Frost Giants wandered to the south, following the biting cold and expanding their territory. Entire kingdoms crumbled under their feet.
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bestiaryname | |
Rarity | - Rare
- always
- common
- rare
- uncommon
- very rare
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drownDmgMod | |
illusionable | |
resref | - nw_gntfrost, x0_gntfrostfem
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dimage | |
Loot | |
Wis | |
DMG | |
primarytype | |
Real | |
dbkwik:ageofempires/property/wikiPageUsesTemplate | |
dbkwik:ancardia/property/wikiPageUsesTemplate | |
dbkwik:elder-scrolls/property/wikiPageUsesTemplate | |
dbkwik:elderscrolls/property/wikiPageUsesTemplate | |
dbkwik:es.tibia/property/wikiPageUsesTemplate | |
dbkwik:ficspecies/property/wikiPageUsesTemplate | |
dbkwik:fightingfantasy/property/wikiPageUsesTemplate | |
dbkwik:forgotten-realms/property/wikiPageUsesTemplate | |
dbkwik:forgottenrealms/property/wikiPageUsesTemplate | |
dbkwik:gems-of-war/property/wikiPageUsesTemplate | |
dbkwik:lego-games/property/wikiPageUsesTemplate | |
dbkwik:legogames/property/wikiPageUsesTemplate | |
dbkwik:nethack/property/wikiPageUsesTemplate | |
dbkwik:pathfinder/property/wikiPageUsesTemplate | |
dbkwik:runescapefanfiction/property/wikiPageUsesTemplate | |
dbkwik:starwars/property/wikiPageUsesTemplate | |
dbkwik:sv.tibia/property/wikiPageUsesTemplate | |
dbkwik:tibia/property/wikiPageUsesTemplate | |
dbkwik:wizard101/property/wikiPageUsesTemplate | |
dbkwik:wowwiki/property/wikiPageUsesTemplate | |
Homeland | |
Realm | |
Range | |
Special | - *Immune to cold
*Vulnerable to fire
*Throws rocks
*Can break down doors
|
sampleimage | |
AB | |
Challenge | |
Article | |
Faction | |
GP | |
L | |
Skills | |
Speed | |
Page | |
Armor | |
Kingdom | |
Organization | |
Dexterity | |
Habitat | |
Difficulty | |
Introduced | |
Name | - Coins
- 7200.0
- Big
- Iron bar
- Clue scroll
- Ancient effigy
- Big bones
- Rune helm
- Adamant full helm
- Mithril ore
- Water rune
- Adamant sword
- Mithril hatchet
- Adamant longsword
- Adamant scimitar
- Mithril scimitar
- Frost Giant
- Air Brand
- Trout
- Frost Giant
- Frost Giant
- Frost giant
- Frost mace
- Giant Bond
- Throw Axe
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skincolor | |
Type | |
Align | |
Frequency | - Very rare, appears only outside of Gehennom, appears in small groups
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First | - "Monster Manual 1st edition"
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Abilities | |
desc | - Deal [1+Magic] damage to a random enemy, boosted by Skulls. The enemy is Frozen.
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dbkwik:gothador/property/wikiPageUsesTemplate | |
Money Dropped | |
size3e | |
Items Dropped | |
Items Equipped | |
Locations Found | |
challenge3e | |
type3e | |
type5e | |
origin4e | |
subtype3e | |
subtype4e | |
coldimmune | |
dbkwik:nwn/property/wikiPageUsesTemplate | |
dbkwik:initium/property/wikiPageUsesTemplate | |
exp | |
Available | |
con | |
Civilization | |
Language | |
Weight | - 2250
- 15000.0
- Male: 2,400 lbs. ; female: 1,600 lbs.
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Based | |
cr | |
Quantity | |
Population | |
X | |
Environment | |
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A | |
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File | |
Description | - Frost giant is a type of monster in ADOM. They are strong monsters that can attack from afar with rocks, and can smash doors. They often drop the slings they use when killed. Like most creatures of ice they are immune to cold attacks, but highly vulnerable to fire — something certainly worth bearing in mind for physically weak spellcasters trying to survive against them.
Frost giants regularly appear in the Frost Giant Jarl Caves, with a quite large group of them guaranteed to appear in the lesser vault on the last level of the cave.
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Color | |
Cost | |
Distinctions | |
Symbol | |
Ratio | |
plural | |
Stats | - Level: 1, DV: 25, PV: 19, Hits: 142, Attacks: 1, Damage: 10-46. Speed: 100.
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Area | |
Notes | - Similar to a Cyclops Drone. They are the male counterpart of Frost Giantesses.
- Similar to a Cyclops Drone.
- Similar to a cyclops, with almost the same loot.
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Universe | |
int | |
Homeworld | |
Attacks | |
HairColor | |
Accuracy | |
School | |
Sounds | - "Hmm Humansoup!"; "Stand still ya tasy snack!"; "Joh Thun!"; "Hörre Sjan Flan!"; "Bröre Smöde!"; "Forle Bramma".
- "Hmm Humansoup!"; "Stand still ya tasy snack!"; "Joh Thun!"; "Hörre Sjan Flan!"; "Bröre Smöde!"; "Forle Bramma".
|
HP | |
Subtype | |
Climate | |
Order | |
Damage | |
Health | |
Race | |
Experience | |
Unit Type | |
Vision | |
Source | |
Quote | - "He WILL use his axe on anyone found singing "Let it Go"."
|
Trainer | |
M | |
Female | |
Location | |
Size | |
Strategy | - Treat these like a Cyclops Drones.
- Treat these like a Cyclops Drones.
- Treat these like a cyclops.
|
wikipage disambiguates | |
prespell | |
reqspell | - Blizzard
- Colossus
- Frost Beetle
- Snow Serpent
- Evil Snowman
- Balefrost
- Ice Wyvern
- Volcanic Shield
|
genocidable | |
HArmour | |
resistances conveyed | |
nutr | |
CArmour | |
PArmour | |
challenge5e | |
size5e | |
2e | |
3e | |
fireimmune | |
4e | |
abstract | - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
- Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information
- The Frost Giant is a myth unit available to the Norse if Skadi is worshiped at the Heroic Age, or Hel is worshiped in the Mythic Age.
- The Frost giant is a powerful foe, and a more powerful cousin of the Ice giant. It is combat level 86, and has 6200 lifepoints. It is located in the Asgarnian Ice Caves, in a recent addition. The frost giant has 2 attacks. One is its melee attack. It also has a ranged attack. It will hurl pieces of rock at you. Its max from melee is 296, but its ranged attack can hit up to 345. It is a very powerful opponent, and 43 Prayer is heavily recommended.
- Frost Colossus, Frost Titan, Frost Samsonian, Frost Herculean, Frost Goliath
- The frost giant is an ice unique unit in Stronghold Legends.
- A number of them lived in caverns in the Mountain of Doom on the Forest Moon of Endor. They were ruled by a king, who captured Teebo and Wicket. They were terrified of the fire-breathing dragon-birds of Endor. When the two Ewoks helped them kill a dragon-bird that was harassing their mountain, the Giants helped the Ewoks locate a fire plant, a species unique to the mountain.
- Frost Giants are misleadingly strong monsters found at the Grand Mountain Summit, hassling players on their way to and returning from fighting the Yeti at the Frozen Cavern. At a first glance, the Frost Giant's low health makes its equipment, an Orc Double Axe and Half-Plate, seem less intimidating. However, players should be cautious of their Health when facing them, as even the weakest Frost Giants are capable of dealing 10 extra damage from their Strength. Frost Giants are more threatening than they appear to be. Novice adventurers encountering them are likely to be killed. Any player without high block chance and sufficient Slashing damage reduction runs the risk of being killed in a single hit.
- School: Image:Ice.png Pip Cost: 7 Accuracy: 80%% Type: Image:Damage.png Description: Deals 475 Image:Ice.png Image:Damage.png and stun to all enemies Received From: The Troll Bridge Requirements: Required Character Level: Level 48 Spells:
* Frost Beetle
* Snow Serpent
* Volcanic Shield
* Evil Snowman
* Ice Wyvern
* Blizzard
* Balefrost
* Colossus Prerequisite for: Spells:
* Snow Angel Can be purchased with Training Points*: No
- Frost giants, called isejotunen in their own language, are large giants that live in caverns or castles in cold, mountainous environments.
- Frost giant is a type of monster in ADOM. They are strong monsters that can attack from afar with rocks, and can smash doors. They often drop the slings they use when killed. Like most creatures of ice they are immune to cold attacks, but highly vulnerable to fire — something certainly worth bearing in mind for physically weak spellcasters trying to survive against them. Frost giants regularly appear in the Frost Giant Jarl Caves, with a quite large group of them guaranteed to appear in the lesser vault on the last level of the cave.
- The Frost Giant were born from the Ymir (making them nephews of the Gods). They went to the realm of Jotunheim (which they turned into a frozen wasteland). Due to this; they are usually called Jotunns. There they became a terribly powerful civilazation built on warfare, under the rule of their powerful king, Utgard Loki. They were able to use the Bifrost to travel to different worlds. They began to colonize on Midgard (Earth), in both the Artic and Antarctic Circles (which also became permanently frozen). They lived in peace for a while; but became angered when Dwarves began mining on their territory. This lead to "Dwarf and Giant War I". However; the Dwarves never stood a chance against the Frost Giants, and soon lost. But it wasn't long before the beggining of "Dwarf and Giant War II". The Dwarves had bribed the Gods into helping them. The Frost Giants didn't last long against the combined strength of Gods and Dwarves, and were soon forced to flee back to Jotunheim. At the end of the Primeval Age; the Frost Giants declared war on Azgard. But they lost this war as well (but only by a hair). The Frost Giants had adapted over the past two wars, and Odin knew that the next war would either at best (for him) result in the loss of both sides, and at worse (for him) in the victory of the Jotunns. So the Azgardians and the Jotuns signed a treaty declaring that they would be at peace for three ages ( which would be called Ancient, Medieval, and Modern); but that on the fouth age (which would be called Ragnorock) they would ingage in the last great war (which would also be called Ragnorock).
- Perhaps even more cold and cruel than their male counterparts, female frost giants similarly make their homes in the frozen wastes, leaving their icy strongholds only to raid and plunder. Their pale skin is the bluish-white hue of glacier ice.
- A Frost Giant (Icelandic: jötunn, pl. jötnar) is a member of a race of giant nature spirits with superhuman strength, the enemies of the Æsir and Vanir, two groups of Asgardian gods.
- The frost giants (sometimes referred as ice giants) are a clasification of mountain giants found in cold and snowy regions, they take on a crystalline blue hue to their skin, their bodies packed with white snow. Frost giants are mountain giants found in cold and frozen regions of Azeroth. Frost giants are a rare and particularly cruel variety of giant. Some, the Frostmauls, are found in the mountains of Winterspring. Slow and patient, frost giants take great pleasure in wiping out entire herds of others’ domesticated animals or even humanoid settlements. Gangs of them have been known to prepare an attack for over a year, slowly moving and hiding among the mountains, surrounding their target, and cutting off all escape before finally beginning their assault. When the slaughter is over, nothing is left standing, and the corpses are left to rot. Not much is known about frost giant society or mentality, but many scholars theorize that, like some other giants, they are creations of the titans. If this is the case, then their purpose remains a mystery. Perhaps their most famous entry into history occurred 4,000 years ago, when Tyrande Whisperwind saved the frostsaber queen from rampaging Frostmaul giants, thereby securing the frostsabers’ loyalty. A frost giant stands around 20 feet tall and weighs about 15,000 pounds. This huge creature looks like a snowy cliff face come to life. Ice and rock comprise its stout humanoid body, giving it a grizzled and ancient look. Cold, blue eyes peer beneath its snowy brow. Attacks from frost giants are usually vicious and well-coordinated, although a frost giant avoids a fight in which it suspects it might be overmatched. If it has an advantage at range, it stays back, pummeling its opponents with rocks. If melee combat serves it better, it attempts to sunder its opponent’s weapons, leaving them helpless.
- Triple-Ouch Giant in a Quadruple.. oh, wait, no... here come the Gooeys! Quintuple! Aah! Ice Dungeon. Don't forget the Dragons (D(D(D))), plural, are the fastest-and-strongest, too. At least the Gapers and Ice Dracos ("ice cos") for Dracos are - oh, never mind. Blue to Tracking if they surface. Drops up to 2K gold, at times a Frost Axe, handy for the Volcano or against Lava creatures in the.. Lava Dungeon! Other side of Oberin, requires its own Portal and double-crystals just to get in-and-out. But you can save that return ticket, half the time ;) Flaming Swords, anyone? survived to tell the tale?
- Eating a Frost giant corpse is a source of cold resistance, but they are usually ignored in this respect in preference of cold-resistant monsters that appear earlier in the game (such as blue jellies and winter wolf cubs). You also get +1 to your strength when you eat a giant corpse. This page is a . You could probably [ expand this page] should you wish to do so.
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is droppedBy of | |
is tappasav of | |
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is Drop of | |
is Notes of | |
is Race of | |
is Monsters here of | |