PropertyValue
rdfs:label
  • Weapon Proficiency (martial)
  • Weapon proficiency (martial)
rdfs:comment
  • Specifics: This feat allows effective use of all martial weapons. The martial weapons list includes the battleaxe, greataxe, greatsword, halberd, handaxe, heavy flail, light flail, light hammer, longbow, longsword, rapier, scimitar, shortsword, shortbow, throwing axe, trident, and warhammer. Normal: A character cannot equip weapons they are not proficient in. Use: Barbarians, fighters, paladins, and rangers are automatically proficient with all martial weapons.
  • This feat allows the character to use the battleaxe, falchion, flail, greataxe, greatsword, halberd, handaxe, kukri, light hammer, longbow, longsword, rapier, scimitar, scythe, shortsword, shortbow, throwing axe, warhammer, and warmace. Use: Automatic Special: Barbarians, fighters, paladins, rangers, swashbucklers, dwarven defenders, blackguards, duelists and arcane archers are automatically proficient with all martial weapons. They don't need to select this feat. War domain clerics and favored souls are proficient with all martial weapons if their deity's favored weapon is a martial weapon.
dcterms:subject
Specifics
  • This feat allows the character to use the battleaxe, falchion, flail, greataxe, greatsword, halberd, handaxe, kukri, light hammer, longbow, longsword, rapier, scimitar, scythe, shortsword, shortbow, throwing axe, warhammer, and warmace.
prereq
  • None
req
dbkwik:nwn2/property/wikiPageUsesTemplate
Type
  • general
  • Proficiency
desc
  • Normal: A character cannot equip weapons they are not proficient in.
  • This feat allows effective use of all martial weapons. The martial weapons list includes the battleaxe, greataxe, greatsword, halberd, handaxe, heavy flail, light flail, light hammer, longbow, longsword, rapier, scimitar, shortsword, shortbow, throwing axe, trident, and warhammer.
dbkwik:nwn/property/wikiPageUsesTemplate
Use
  • Automatic
  • Barbarians, fighters, paladins, and rangers are automatically proficient with all martial weapons.
Icon
  • ife_weppro_mar.gif
Class
  • champion of Torm
  • fighter
  • ranger
  • paladin
  • arcane archer
  • barbarian
  • blackguard
  • dwarven defender
abstract
  • Specifics: This feat allows effective use of all martial weapons. The martial weapons list includes the battleaxe, greataxe, greatsword, halberd, handaxe, heavy flail, light flail, light hammer, longbow, longsword, rapier, scimitar, shortsword, shortbow, throwing axe, trident, and warhammer. Normal: A character cannot equip weapons they are not proficient in. Use: Barbarians, fighters, paladins, and rangers are automatically proficient with all martial weapons.
  • This feat allows the character to use the battleaxe, falchion, flail, greataxe, greatsword, halberd, handaxe, kukri, light hammer, longbow, longsword, rapier, scimitar, scythe, shortsword, shortbow, throwing axe, warhammer, and warmace. Use: Automatic Special: Barbarians, fighters, paladins, rangers, swashbucklers, dwarven defenders, blackguards, duelists and arcane archers are automatically proficient with all martial weapons. They don't need to select this feat. War domain clerics and favored souls are proficient with all martial weapons if their deity's favored weapon is a martial weapon.
is feats of
is bonusfeat of
is proficiency of