PropertyValue
rdf:type
rdfs:label
  • Dark magic
  • Dark Magic
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  • Dark Magic is a powerful force that can be harnessed and used by powerful warlocks and deities. It predates the entire universe, including Toad. Dark Magic draws power from The Dark Dimension, and with strong spells It can break down the barrier between the Dark Dimension and other universes and the wielded can summon Dark Dimension creatures to do their bidding. The Dark Magic and The Dark Dimension are extremely powerful forces and are nearly impossible to stop. The Evil Kinopio Curse is capable of giving Dark Magic to people.
  • The Dark Magic or Dhar is a lore of magic employed by spellcasters of the Warhammer World. It is used extensively by the Dark Elves and is practised by some of the Old World's rogue and chaos sorcerers. Skaven magic is derived from Dhar. Dhar is a combination wind, and so like High Magic (Qhaysh), it is a coalesced form of all the eight winds of magic.
  • Dark magic was a form of magic consisting of very powerful spells, such as the Energy shaft, that were considered dangerous by most magicians. Spellcasters of darker, more egocentric dispositions, such as Murtagh, or a Shade, were only too eager to utilize Dark magic.
  • Dark Magic, also known as the Black Arts, was the use of supernatural powers or magic for evil and selfish purposes, usually for the intent to cause harm to others. This sinister sorcery, often associated with Voodoo, was mainly used in the Caribbean and other untamed regions of the world. Blackbeard used the ritualistic practices of the Black Arts to create zombies, voodoo dolls, and darts with a sleep-inducing elixir.
  • Dark Magic , also called Dark Arts and Dark Magick, is a recurring skill set and type of magic in the Final Fantasy series.
  • Dark Magic is a Sorcerer skill line in The Elder Scrolls Online.
  • Dark magic is used to inflict harm on others. A very common example is creatures who eminate magical fear along with Muriel, who is a user of dark magic. Dark magic users aren't nessesarily all bad, as seen with Seth Sorenson, he is a Shadow Charmer so therefore is a user of Dark Magic, but uses it for completely good purposes such as to help the Knights of the Dawn.
  • Dark Magic (闇魔法 Yami Mahō lit. Darkness Magic) is one of the three types of Magic, along with Light Magic and Anima Magic, in the Fire Emblem series. Powerful yet inaccurate, it is also one of the rarest classes of magic in the series. It can be seen as the magical equivalent to the Axe.
  • However, there are some applications of magic and some spells which are used only with the purpose of doing evil or inflicting harm upon someone. Witches and warlocks very powerful as Morgana are very skilled in this field of magic. The main applications are:
  • Young Savannah Dubrinsky was a mistress of illusion, a world-famous magician capable of mesmerizing millions. But there was one—Gregori, the Dark One—who held her in terrifying thrall. Whose cold silver eyes and heated sensuality sent shivers of danger, of desire, down her slender spine.
  • Dark Magic development was initiated in July 2008. Originally, the faction was smaller than a Magitech faction because of the lack of units. Eventually, a Magitech-sized version was made. Many initial ideas for units and upgrades were thrown simply because they caused imbalance with Tech and Magic. Similarly, many of the units were renamed and redesigned from the initial concepts. Units such as the Tree Walker and the Griffin were disposed of for various reasons. Units were also renamed, like the Witch, renamed to the Sorceress.
Leader
  • -scowl-
Level
  • 17
Alignment
  • Family
  • Realm
  • Cunning
Version
  • 10.080000
dcterms:subject
Previous-link
  • No Place For Me
Storyline Number
  • IV
Previous Quest Type
  • City
questgiver-pic
  • Maester Lucas.jpg
QuestGiver
  • Maester Lucas
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Previous
  • No Place For Me
Banner
  • World Lonely Tower.jpg
Server
  • rushu
Release Date
  • July 2000
Text
  • "Learn what you can, Maester. All knowledge is valuable."
  • "Do you disapprove of having her here, Maester?"
  • "No!" He still looks dazzled. "I think I learned more from her than my entire time studying for my Valyrian ring."
  • "If she disobeys my rule or threatens my people, kill her, no questions asked."
  • "Udemi has... interesting theories on the nature of the universe," Maester Lucas tells you with a stunned look. "The Citadel would bar her forever."
  • Eutimio shudders. "In the Free Cities, maegi are called witches, barbarians. I saw her kill a man and summon shadows from his blood. She scares me."
  • "Eutimio? You saw her in battle. Will she be an asset?"
  • "Rona? Any thoughts on whether having our own maegi could damage us?"
  • "Feared and hated isn't always a bad thing to be. Spread rumors of her presence here."
  • "I know little of maegi, save that they are feared and hated in Essos," Rona says slowly. "They're accused of summoning demons with dark magic."
Type
  • City
Storyline
  • A Surprise Arrival
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dbkwik:guildopedia/property/wikiPageUsesTemplate
Members
  • 1
Link
Speaker
  • Maester Lucas
  • Rona Grey
  • Eutimio
Preceded By
Official Page
Pages
  • 358
Volume
  • Forging Bonds
Preview
Setting
  • New Orleans
Mixed
  • y
Inactive
  • y
Filesize
  • 36.3 MB
Publisher
  • Love Spell
Followed By
ISBN
  • ISBN 0505523892
Creator
  • Modman and the GLADE Team
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Faction name
Archive format
  • 7
Techtree
Lifemates
abstract
  • Dark Magic is a powerful force that can be harnessed and used by powerful warlocks and deities. It predates the entire universe, including Toad. Dark Magic draws power from The Dark Dimension, and with strong spells It can break down the barrier between the Dark Dimension and other universes and the wielded can summon Dark Dimension creatures to do their bidding. The Dark Magic and The Dark Dimension are extremely powerful forces and are nearly impossible to stop. The Evil Kinopio Curse is capable of giving Dark Magic to people.
  • However, there are some applications of magic and some spells which are used only with the purpose of doing evil or inflicting harm upon someone. Witches and warlocks very powerful as Morgana are very skilled in this field of magic. The main applications are: * The use of poppets to inflict pain on the person that the doll represents (The Dragon's Call). * The creation of an Afanc with the plague this creature's venom produces (The Mark of Nimueh). * Necromancy (Excalibur, The Sins of the Father, The Fires of Idirsholas, The Tears of Uther Pendragon: Part Two, Lancelot du Lac). * Enchanting a mandrake root to traumatize the spell's victim with hallucinations (The Tears of Uther Pendragon). * The ability of possessing someone (The Curse of Cornelius Sigan, Goblin's Gold, The Changeling, A Herald of the New Age). * The curse by which a sorcerer can transform someone into a Bastet (The Lady of the Lake). * The use of a Phoenix Eye, binding it to a person's likeness (The Eye of the Phoenix). * The Cup ritual that can give someone immortality (The Coming of Arthur: Part One). * The blood sacrifice performed by the High Priestesses of the Old Religion to release the Dorocha (The Darkest Hour: Part One). * The enchantment Morgana cast on her pendant, binding it to the left hand path, so that it would counteract any healing magic (The Wicked Day). * The Fomorroh, used by the High Priestesses to enslave their enemies' minds (A Servant of Two Masters). * The mental torture used by the Catha (The Secret Sharer). * Morgana's magical coin (Lancelot du Lac). * The pentacle for necromancy, used by Merlin (Lancelot du Lac). * The use of a Nathair, a serpent used by High Priestesses that causes pain beyond any imagination (The Sword in the Stone: Part One). * Merlin's curse on a poppet that represented Morgana and consumed her powers, leaving her unable to use magic (The Sword in the Stone: Part Two). * The conjuring of magical and poisonous snakes with which a sorcerer can implant horrible visions in the mind of those who get bitten (The Dark Tower). * The ancient ritual of the "Teine Diaga", the "sacred fire", which used the mandrake root to bring unimaginable terror to the victim (their screams could be heard twenty leagues away). When it was finally over, their will was no longer their own, they were slaves of the High Priestesses for eternity (The Dark Tower). * The Ragaid, a dark spell which caused the skin to grow across the victim's face until he suffocated (The Kindness of Strangers). * The use of a Gean Canach, magical creature similar to an enormous slug, fearsome for those who have magic. It was forged by the tears of the Earth Mother Nemaine and it devours the magic of others, draining them of their power (The Diamond of the Day: Part One).
  • The Dark Magic or Dhar is a lore of magic employed by spellcasters of the Warhammer World. It is used extensively by the Dark Elves and is practised by some of the Old World's rogue and chaos sorcerers. Skaven magic is derived from Dhar. Dhar is a combination wind, and so like High Magic (Qhaysh), it is a coalesced form of all the eight winds of magic.
  • Dark magic was a form of magic consisting of very powerful spells, such as the Energy shaft, that were considered dangerous by most magicians. Spellcasters of darker, more egocentric dispositions, such as Murtagh, or a Shade, were only too eager to utilize Dark magic.
  • Young Savannah Dubrinsky was a mistress of illusion, a world-famous magician capable of mesmerizing millions. But there was one—Gregori, the Dark One—who held her in terrifying thrall. Whose cold silver eyes and heated sensuality sent shivers of danger, of desire, down her slender spine. With a dark magic all his own, Gregori—the implacable hunter, the legendary healer, the most powerful of Carpathian males—whispered in Savannah's mind that he was her destiny. That she had been born to save his immortal soul. And now, here in New Orleans, the hour had finally come to claim her. To make her completely his. In a ritual as old as time... and as inescapable as eternity.
  • Dark Magic (闇魔法 Yami Mahō lit. Darkness Magic) is one of the three types of Magic, along with Light Magic and Anima Magic, in the Fire Emblem series. Powerful yet inaccurate, it is also one of the rarest classes of magic in the series. It can be seen as the magical equivalent to the Axe. Dark Magic is sometimes referred to as "elder magic". These practitioners prefer to call it '"elder magic", because they believe the word "dark" suggests that it is evil. These users like to remind the world that it is the wielder, not the magic itself, that is typically the source of evil. In fact, In Fire Emblem: The Sacred Stones, Knoll points out that dark magic's power comes from knowledge, not the desire to harm others. On the other hand, in Fire Emblem: The Blazing Blade, it is stated by Canas that Dark Magic comes from darkness and that one must invite the darkness into oneself to use it; he also states that one must not allow the darkness full control. The hero Bramimond, however, allowed darkness full control over himself to obtain the power of The Revealing Darkness, Apocalypse, which erased his personality, instead mirroring others speaking to him. Canas also has three brothers who met a similar fate. While Dark Magic as a whole is not evil, some specific tomes do have negative effects; for instance, in Fire Emblem: Genealogy of the Holy War, the dark magic tome of Loptyr is pure evil, as it transfers the will of its namesake to overcome and control its wielder. Playable Dark Magic users are often very rare in the Fire Emblem series. It was not until Fire Emblem: Thracia 776 that the first playable Dark Magic user, Salem was introduced. In Fire Emblem: The Blazing Blade, Canas is the only dedicated Dark Magic user, and appears in a side-chapter, Athos is also able to use Dark Magic, as well as every other kind. Another example is in Fire Emblem: Radiant Dawn. Both playable Dark Magic users, Pelleas and Lehran, can only be unlocked after the game has been completed once, even then, Lehran has additional conditions that must be met before he is recruited (and even then he is only available for the last chapter and must be given a Dark Tome). There are also fewer Dark Magic Tomes compared to Light and Anima Magic, though most Dark Magic Tomes have very unique and tactical uses. Flux, for instance, is the basic Dark Tome, while Luna deals direct damage regardless of the defender's Resistance, as well as having a high critical rate. Nosferatu leeches enemy Hit Points. The tome Eclipse, depending on the game's variation, can either cut enemy Hit Points in half, or reduce enemy Hit Points to 1; in both cases, the spell negates the defender's Resistance. Dark Magic is generally the most powerful magic available. Dark Magic typically deals the most damage, but is the least accurate. In addition, Dark Magic tomes are often the heaviest to wield, making it extremely difficult for Dark Magic users, especially those with a low Constitution, to execute consecutive hits against enemies. However, these are usually not insurmountable weaknesses, as Dark Magic users generally have high enough accuracy to hit consistently. In most Fire Emblem games, the classes that use Dark Magic are specialized. Shaman and Druids, their promotion are the only classes to use it in the GBA games. In other games, those roles are often replaced by the Dark Mage and Sorcerer classes. A few other classes can use Dark magic, most of these are character specific. The Necromancer class is unique to Lyon, and the Dark Druid and Archsage classes from The Blazing Blade are unique to the characters Nergal and Athos, respectively. In The Sacred Stones, a new Dark Magic Class was introduced, Summoner. Summoners could use Dark Magic, Staves, and have the ability to summon Phantoms. The class is unique to The Sacred Stones, although one non-playable Summoner, Izuka, appears in Fire Emblem: Radiant Dawn as a third-tier unit, who instead summons Feral Ones.
  • Dark Magic development was initiated in July 2008. Originally, the faction was smaller than a Magitech faction because of the lack of units. Eventually, a Magitech-sized version was made. Many initial ideas for units and upgrades were thrown simply because they caused imbalance with Tech and Magic. Similarly, many of the units were renamed and redesigned from the initial concepts. Units such as the Tree Walker and the Griffin were disposed of for various reasons. Units were also renamed, like the Witch, renamed to the Sorceress. The initial release of Dark Magic included no new 3D models. All models were re-textured Magitech models, so the initial release did not bring very much interest. New patches and releases continued to be created afterward, fixing various balance issues or including new re-texturings. In June of 2009, Modman began a team of developers to efficiently create Glest factions. Gameboy, citing a previous attempt of his to create a similar team, proposed the name GLADE team. The name GLADE, an acronym for GLest Association of Development Enthusiasts, became official the next day. The head of the GLADE Team, John.d.h proposed that the initial project of the GLADE Team be Dark Magic.
  • Dark Magic, also known as the Black Arts, was the use of supernatural powers or magic for evil and selfish purposes, usually for the intent to cause harm to others. This sinister sorcery, often associated with Voodoo, was mainly used in the Caribbean and other untamed regions of the world. Blackbeard used the ritualistic practices of the Black Arts to create zombies, voodoo dolls, and darts with a sleep-inducing elixir.
  • Dark Magic , also called Dark Arts and Dark Magick, is a recurring skill set and type of magic in the Final Fantasy series.
  • Dark Magic is a Sorcerer skill line in The Elder Scrolls Online.
  • Dark magic is used to inflict harm on others. A very common example is creatures who eminate magical fear along with Muriel, who is a user of dark magic. Dark magic users aren't nessesarily all bad, as seen with Seth Sorenson, he is a Shadow Charmer so therefore is a user of Dark Magic, but uses it for completely good purposes such as to help the Knights of the Dawn.
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