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Crimson is a stage that first appeared in the Japanese PlayStation 2 version of Dead or Alive 2. You can use the box below to create new pages for this mini-wiki. preload=Crimson/preload editintro=Crimson/editintro width=25 Crimson's test Wiki Crimson (クリムゾン) is a villian from the anime and manga series of Bobobo-bo Bo-bobo. He is a member of the Reverse Maruhage Empire. Crimson was the assistant to Regent. A young female, Crimson was once human but was given superhuman powers and abilities by Regent. Crimson served Regent up until the Destroyer was ready to assume his/its role. (Star Trek: The Section 31 Files) Crimson was responsible for planting a piece of Novachron technology where Takila Mak would eventually obtain it, in the hands of a Ferengi trader. She also traveled back in time with Regent to the mirror universe's 22nd century, where they took away the futuristic starship USS Defiant from Empress Hoshi Sato. "Crimson" is a turn-based pirate warfare strategy game for iPad. Crimson was the first project to be launched under the Bungie Aerospace partnership program. The game is developed by Seattle-based developer Harebrained Schemes and published by Bungie Aerospace. Bungie.net also provides stats, various online support tools, and discussion forums for Crimson. Because the title "Crimson" was trademarked by Bungie, not by Harebrained, it was previously speculated to be the name of an upcoming Bungie title. This rumor, however, was proven false by an official Bungie press release. Crimson was a fantasy/horror comic book series created by artist Humberto Ramos and scripter Brian Augustyn from story concepts by script F.G. Haghenbeck and Oscar Pinto. It was published by Wildstorm Comics' Cliffhanger imprint of creator-owned comics. The series debuted in 1998 and ran for twenty-four issues. Also published were a special issue as well as a one-shot starring the villainous Scarlet X. It featured the origin of Joe the Indian. This article is a stub you can help The Image:Image Comics logo.gif Comics Wiki by expanding it. Crimson is a track#3 song sung by the seiyuu of Sha Gojyo, Hiroaki Hirata. This song is from the Album/Collection: Gensomaden Saiyuki Requiem Character Song Mini-Album "four songs". Crimson is a Bakugan Combination. Crimson es el vigésimo cuarto soundtrack de Naruto Shippūden 5: Prisión de Sangre Original Soundtrack compuesto por Takanashi Yasuharu. Categoría:Banda sonora Categoría:Soundtracks Crimson é un álbum de Alkaline Trio, editado o 23 de maio do 2005. Crimson are an Illegal Organisation that are renowned for thier Black Markets and Raiding Parties. Crimson is a character from All Hail King Julien. She is Clover's twin sister, and King Julien's ex fiancé. "She leaves a trail of destruction wherever she goes, and when there's no more damage to be done, she moves on!" ~Clover warning King Julien. Crimson is the rhino that Frost the Hunter rides in battle. This article is a . You can help My English Wiki by expanding it. His first team includes ExTyrannomon,S-Mammothmon and Deltamon His second team includes Myotismon , V-Myotismon and Pumpkinmon In the final battle against him, he absorbs the power of the three Chaos Generals and fights on his own as Neo Crimson. In the final battle against OverLord GAIA, the CPU states that it expected Crimson, since it believed he was the most powerful program in its world. Kategorie:Infobox benötigt thumb|Crimson Crimson ist eine der zwei Sklavinnen/Bodyguards von Eulogy Jones aus Paradise Falls im Jahre 2277. Es existieren mehrere Synonyme zu Crimson im Halo-Universum: * Feuerteam Crimson – Ein SPARTAN-IV-Feuerteam stationiert an Bord der UNSC Infinity. * Crimson-Kartenpaket – Das erste Kartenpaket für Halo 4. * Crimson im Alleingang – Ein Erfolg in Halo 4. * Crimson gewidmet – Ein weiterer Erfolg in Halo 4. Crimson es un poderoso Vampiro monstruo aparece en el libro de historietas prólogo de Ninja Gaiden Sigma 2: La Guerra del Vampiro, dibujado y escrito por el Team Ninja. Crimson is a character appearing in Pokémon: DP Galactic Battles. Lois tries on lipstick laced with red kryptonite and becomes overwhelmed with a desire for Clark and makes her move. Clark is infected when she kisses him. As Kal, he lets his feelings and emotions be known about several recent events in his life, and makes another plea to Lana to not marry Lex. Crimson oraz Clover zostały złapane przez łowców niewolników z Paradise Falls kilka miesięcy temu. Zostały poddane systematycznemu praniu mózgu tak aby były całkowicie wierne swojemu nowemu panu, Eulogy Jonesowi. Obie służą przywódcy łowców za ochronę oraz spełniają jego seksualne zachcianki. Często przez ścianę słychać jak proszą swojego pana o przebaczenie. Nie można z nimi porozmawiać jeśli w pobliżu nie znajduje się Jones. Crimson oraz Clover nie znoszą się nawzajem. Często pod nieobecność swojego pana się kłócą o to, która z nich jest ważniejsza. Crimson could refer to: * Crimson Eclipse * Crimson Sunrise Crimson is one of Eulogy Jones's two slaves/bodyguards in Paradise Falls in the year 2277. 'Crimson is a powerful Vampire fiend featured in Ninja Gaiden Sigma 2s prologue comic book: The Vampire War, drawn and written by Team Ninja. Tommy Mercer (February 21, 1985) is an American professional wrestler, he is best known for his time at Total Nonstop Action Wrestling (TNA) under the ring name Crimson. He also works for various promotions on the independent circuit, including Absolute Intense Wrestling (AIW), NWA Main Event, Main Event Championship Wrestling and Showtime All-Star Wrestling (SAW). Mercer served five years in the United States Army, which included two tours of Iraq as part of Operation Iraqi Freedom. Crimson es el quinto álbum de estudio de Alkaline Trio. Fue grabado en 2004 en los Conway Studios (Los Ángeles, California) y Vagrant lo lanzó el 24 de mayo de 2005. Jerry Finn produce íntegramente, esta vez, el nuevo material de la banda. Red Agent #4867-33 a.k.a. "Crimson" was created by http://yaoi.y-gallery.net/user/mouser26/ Mouser26 on Y!Gallery for the club Rookie Mistakes. This song was made for MEIKO's Anniversary Celebration 2008. Crimson – postać, występująca w Gothic II: Noc Kruka. Jest to mincerz i bandyta z doliny Jarkendaru. Crimson was a nightclub frequented by Claudette Wyms and Ida. Crimson is a prefix that can appear on Magic Items and Charms, providing resistance to fire. It can also appear on Jewels, for a bonus to Minimum Damage. Crimson is part of the review after one of the Team Tactics class exercises. Crimson, with the rest of Omega Squad, faces Bladedancer in a Team Tactics Red Team exercise. The Crimson design is available in the Shop for 40,000 uridium and is also available in Auction in the hourly tab. Crimson was the younger brother of Jason Blair. His original name was Chris, sibling of Jason. He cried for help but his brother misjudged and abandoned him when the Wade Elementary School incident occurred. He is now known as Crimson, the strong and fearless warrior shaped by A.T.C. bio-experiment. He appears as one of the playable characters in ATC side in FEAR Online. __FORCETOC__ Image:Help.png Crimson(クリムゾン) ist eine spielbare Charakterin in Fire Emblem Fates Vermächnis. Sie wird von Ayano Ishikawa in der japanischen Version gesprochen. Crimson is a City of Heroes contact located in Peregrine Island at coordinates (2303, 5.5, -256). Crimson is a Mutation origin contact. His level range is 45-50. __TOC__ Many times throughout the series, stronger variations of enemies have appeared; many times, these foes are Crimson in color. These come in both officially mutant and non-mutant varieties. They appear in nearly every game, although they do not appear in Earth Defense Force Insect Armageddon -- instead, "Ravager" versions of the buggernauts appear. Please check out Hexadecimal Chart to see what codes are available to name. The hexadecimal code that matches this color is DC143C Crimson is a playable shapeshifter hero in Fable Fortune.
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You raided the Malta lab and put a final end to the Revenant Hero Project. After defeating all members of the Carnival of Shadows on the scene, you left several Artemis blades around, as per Crimson's instructions. Your timely intervention saved Jack Firenze from the Malta Group. You defeated Knight Blue 1-0! You stopped Malta in time and saved the passenger liner. You also found some orders with interesting implications. You rescued the Chinese ambassador and the other captives from the Malta Group's agents. You got the information you needed from the Malta Group informant. You shut down this monitoring station and got copies of all their recordings. Indigo could probably help correlate them. You found several key pieces of information at the hidden Malta base. Failure: You were unable to save the negotiator C'Kelkah from assassination by the Malta Group. You are uncertain if the peace talks will continue. You shut down the Titan center, and put an end to Joe's pain. You cleared out the base and compromised Malta's computer network. You destroyed the Titan and defeated its support crew. You defeated Jack Firenze! You shut down the Malta lab. The words of Helix Black 0-9-0 spoke after his defeat still echo in your mind. You were able to protect Yasha Kristovitch from the Knives of Artemis. You arrived in Oranbega only to find that Dyaomesk had already escaped the Malta Group's agents. You have shut down Project: Wildflower. The nanites are consuming each other, and the world has been saved from the Malta Group. You rescued Ambassador Zheng Xiaoxuan and defeated his captors. You rescued Dr. Lamarr, who told you the truth about Project: Wildflower and how to stop it. You defeated all of the Knives of Artemis in the caves, took several of their signature blades, and left the cracked masks behind. Success: You saved the Traditionalist Rikti negotiator C'Kelkah from assassination by the Malta Group. The peace talks should be able to continue. You disrupted the negotiations between this group of Nemesis Army soldiers and members of the Malta Group. You also found that several of the Nemesis Army soldiers were wearing recording devices. You have defeated the shape-shifter Moment and broken his grip on the Chinese embassy. Missing completion text You rescued the Able Family from the Malta Group. You defeated the leader of the Titan assembly base, and found some valuable information You freed Dr. Spendler, and found some important orders on her defeated captors. You found records that explain the reason for the Malta Group's interest in the Able family. You saved Melvin Langley and learned the true identity of the Malta Group's Director 17. You saved Mrs. Candice Boxer from the Malta Group, and listened to her story. You found evidence of Joe's transfer to a secret Malta facility. You defeated the base's leadership and found several clues. You rescued Leung Linwei from the Malta Group and defeated her captors. You defeated Knight Red 0-1 and found a laptop full of encrypted information. You have stopped the Nemesis Army's plot to infiltrate the Malta Group and defeated Nemesis. Or have you?
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Once rescued: "To you: My thanks. Understand: All humans: Not similar: These humans. Negotiations: Re-commence." If lost: "Help: Needed! Speed: Essential!" If refound: "Your assistance: Most welcome." At the mission exit: Lasting peace: My wish. Realization: Your wish as well. Malta Operative: "I can't wait to shoot this thing." You found these papers in the offices of Prison Control Handling, a government contractor who was helping to manage Ziggursky prison. Contrary to PCH's claims, you did find a reference to Mrs. Boxer's son. It seems that he and several other prisoners were transferred to an unspecified medical facility for some kind of operation. The medical records show that the men were all sedated to prevent escape attempts, so it seems unlikely that this operation was voluntary. While the address of the facility isn't mentioned, it seems that the driver must have gotten lost on the way. There's a small map to the facility drawn on a copy of the transfer receipt. Crimson told me you were coming, . Let me take a look at that laptop. Clever, but nothing I can't handle. Give me a second. Oh, while I'm working, Crimson asked me to research a group called the 'Knights of Malta.' Turns out that our Malta Group weren't the first ones to use the Island of Malta as a base. The Knights of Malta were supposedly a splinter group from the Knights Templar, which is another secret society. The Knights of Malta split off from the Templars over a question of what the group's purpose was. That was like in the 1600's. The Knights of Malta wanted to use their secret society to influence the rulers of Europe. Set themselves up as rulers from behind the scenes, that kind of thing. The Knights of Malta faded into history without having a big impact, and the Templars were declared heretics by the church and destroyed. Got it! Whoah! Crimson's gonna blow his top! This laptop has part of an organization chart and a mission timeline. These Knights of Malta guys have agents spread throughout Malta! It makes me so mad. Hmm, a lot of these guys are sleeper agents, long term covert infiltrators. They'd have to have been in place for decades. According to their timeline, they're planning on a big wake up, and soon. With their agents in place, they could take over the Malta Group and get their own private covert army! Unless we can stop them. According to this, they're waiting for the go signal. Your presence at the airplane attack seems to have disrupted their time table, but as long as the signal isn't sent, their agents will wait for a while. I'm sending you to take down the operative in charge of sending the activate signal, code-named Knight Blue 1-0. Defeat him and his people, and maybe we can avert this for awhile. "Once C'Kelkah is executed, this peace will be dead as well." Wow, , this is some juicy stuff. Give me a moment to look through all of this. Hmmm. Interesting. These are the weirdest time and date stamps. Ah-ha! Okay! All of this data was being fed to a central point. My guess is that there are probably several monitoring stations like this one, all watching over Nemesis Army negotiation teams. I don't know if they're all talking to our 'friends', or if other groups are involved. A lot of villain organizations have been trying to move in on the Nemesis Army, now that it looks like Nemesis is gone. But seeing this effort on recording and analyzing, looking for other groups to show interest? This looks like part of a larger plan. I'm like everyone else, . I really hope that Nemesis is gone forever. I know that we can't count on that. If this really is some elaborate plan to draw in and subvert other groups by tricking them into accepting Nemesis agents, then it can't be allowed to continue. I've been able to trace enough back that I should have the location of the central monitoring depository. I don't know what you'll find in there, but I'd recommend that you take friends along. Malta Operative 2: "MHI, repeat, we have a MHI!" The Knives of Artemis and the Carnival of Shadows have started fighting each other, thanks to your work. Those two groups don't have the friendliest relationship in the first place so it should take them a while to calm down and figure out that neither of them started this. That should give us enough time for you to accomplish the whole goal of this operation. With the Knives distracted, this is the first, best, and probably only opportunity to get a dangerous little something out of their possession. It's a series of file, codes actually, long numerical codes. The Knives got hold of them while on an operation for Malta in the Balkans, and they got a bit lost in the shuffle. With things disorganized, they could be taken from the Knives' without them ever realizing what they really are. Of course, I can't tell you what they're codes for, or what they could be used to, but it's important that neither the Knives nor their employers in Malta realize that they ever even had them. I know where the codes are kept. Get them, and you can ignore as much as you can of what's going on between the Carnival and the Knives. Well, I suppose you could spend some time feeling very satisfied, but you should keep your mind on the goal. It looks like Dyaomesk saw the attack coming and had already escaped before you even got there. Dyaomesk has always been kind of skittish, I suspect that he didn't quite trust you. Now, he has no choice. It seems that the Knives of Artemis were doing the clean-up work for our 'friends', and they've got him cornered in an old section of a graveyard. This could the be last chance to get him out of danger. You've got to get him before the Knives of Artemis can. You're able to stop this machine from erasing itself, but are only able to find a few fragments of its previous contents. Those fragments definitely indicate the outlines of a much larger plan: '... control of this operation has been given to Director 17 by the Council of Directors. Director 17 has placed the final phase of this operation under Red Division. Three special branches of Red Division have been set up and assigned control over each part of Operation code-name: World Wide Red. Group Kingdom Red: After you rescued him from the Malta Group, ex-CIA clerk Melvin Langley told you: 'I did just like Mr. Crimson told me, and was able to trace who had sent the messages Miss Indigo had seen and who they went to. When they grabbed me, I knew I was right. You're not going to believe this, , but Director 17, one of the very board members of the Malta Group, one of the leaders of Malta's post-Cold War new guard, is none other than:' 'Jack Firenze, head of the CIA's China affairs bureau.' You found these bottles of strange pills inside a Malta base. The pills are a metallic grey in color, quite large, and are filled with a shimmering gel. The instructions on each bottle are to take the pills after being exposed to a 'bloom' to prevent infection by Project: Wildflower. These codes consist of pages upon pages of long numbers, printed by an old dot-matrix printer on paper bearing what looks like a watermark and letterhead in Russian. The seal on the letterhead is that of the former Union of Soviet Socialist Republics. After you rescued him from Malta Group agents, CIA operative Jack Firenze told you: 'Those Malta goons attacked while the Freakshow were trying to grab us. From what they said, they were planning to make us alter the agreements to favor their agenda, but when the Freakshow attacked they had to alter their plans as well. I really owe you one. I'll make sure that none of our people have been compromised. After you rescued her from Malta Group agents for the second time, Leung Linwei told you: 'I owe you my life a second time. Perhaps in return I can help you, though it will be helping me as well. 'The ambassador has been behaving very erratically. I was concerned that he was becoming a danger to our people achieving a beneficial outcome in these talks. So I lodged a formal complaint. When the ambassador found out, he grew very angry. When he realized that I had used so many channels to ensure my complaint got through, he became furious. He shouted and yelled and then, while he raged, he began to change. He was already not the Zheng Xiaoxuan I had worked with, but now before my eyes his body rippled like water and he began to shift between monstrous forums. I was overcome with revulsion and fear. I ran, but I did not get out of the embassy before these men caught me. 'They brought me back before the thing that was masquerading as Zheng Xiaoxuan. It looked almost like him now, but was sweating profusely. The soldiers called it 'Moment'. It told them to dispose of me, and make it look like the Freakshow was responsible. As they were dragging me out, this Moment creature said that it was losing cohesion, and that it would need to visit the real ambassador soon. This may mean that the real Zheng Xiaoxuan is alive, but after seeing that monster, I do not have much hope.' Assigned to mission phase 2a - Complete Project: Wildflower on schedule. You found this message in a Malta Titan assembly base. It's a memo from the assembly base's leader to a field agent to make sure that Director 17 has been notified that a second Kronos class Titan has been made ready ahead if schedule to be used against you. Even more important, though, are the special instructions for where and how to deliver the message. The field operative is instructed how to make sure that Director 17 receives the message covertly at his cover job working in the CIA. Malta Operative 1: "When do we put that traitor Spendler out of our misery?" You found this file in the Falcone Pharmaceuticals, a front company for the Malta Group. The file is from the fertility clinic that Tom and Anita Able consulted, which helped produce their son, Robert. The file shows that the couple were unknowingly used in a biological experiment by a faction within the Malta Group. According to the file, the Ables were chosen from among several couples for their close physical resemblance with a tissue donor the Malta Group wanted to make a genetic duplicate of. They produced a clone and implanted it into Anita Able instead of the child they'd hoped to conceive, all without the Ables' knowledge or consent. The man the Ables were used to clone was none other than Roger Vrabel, the original head of the Malta Group. It's good to see you, . I've found a small facility that's being used as a front by our 'friends'. It was used as a secure data transfer node until recently, but with all the trouble they've had with your interference in Operation World Wide Red, they haven't finished fixing things there. This presents a perfect opportunity to compromise part of their network and do some snooping. What I need you do to is to physically infiltrate that base, defeat any and all Malta operatives there so they can't sound the alarm, and then use a little device I'll give you to get into their network. Easy! The guard should be light, so this one shouldn't be too much trouble for you. You found this e-mail on a computer in a Malta Group base. It requests a new supply of several rare radioactive isotopes for Dr. Lamarr's work to help regulate the 'bloom rate'. After the request, the author spends several paragraphs complaining about how Dr. Lamarr has become harder to manage as Project: WIldflower draws near completion. The author also mentions Dr. Lamarr's growing distress about the weaponization of her research. The surviving Circle sorcerer you saved from the Malta Group attack in Oranbega told you: 'I am not the one called Dyaomesk, for he has fled this place in his foolish panic. He sought protection from these outsiders with other outsiders. This lack of faith in the power of the Circle betrays a traitorous cowardice, and in one we once trusted to work our will in the world above. He is shunned by us, and forbidden this place until the world of mankind has perished. He has chosen his protectors, and shall profit or perish by that choice.' 'You may go safely from our halls. I can see that you work with those Dyaomesk made his deals with, and we shall honor them.' The spare parts you found seem almost puzzling at first. Though they're clearly Nemesis technology, they clearly aren't for repairing an automaton. In fact, they seem like just what you'd need to repair a biological support system that was based on Nemesis technology. Indigo's words return to mind. If Nemesis were alive, this would be the kind of plan he'd do. And if Nemesis were alive, he'd need parts like these to maintain his armor. You found the gruesome sight inside this refrigerated container in a secret Malta Group lab that was producing Titan robots. Rack upon rack of disembodied human brains and nervous systems, each suspended in an individual container of sustaining bio-gel and labeled with a name and date of acquisition. The container marked 'Boxer, J.' is empty, as were several others. Combat start: After you rescued her from the Malta Group captors, Dr. Hedia Lamarr told you: 'I'm glad to see you, , but I wish you'd arrived sooner. Wildflower is complete! They're going to release it! I can't believe this is happening!' 'When these men first came, they were disguised as members of the government. Everything checked out; they said they wanted to see if my nanotechnology could be adapted for all kinds of uses. I was so excited. It was supposed to be a top secret government research position. By the time I realized that they weren't with the government at all, it was too late. Oh, I should have just made them shoot me rather than let this happen.' 'My original idea, you see, was to make a kind of artificial symbiotic ecosystem. It would have been so neat! It was designed to stay within defined borders, police its own growth, and not interfere with normal life. You wouldn't even be able to see it! All the while, it could collect pollutants or even build things. I figured it was decades away, but what a thing to devotee your life's work to!' 'But these people, they wanted to reprogram the nanocology into a weapon. Something they could have spread invisibility over the entire world, and then activate at any time to kill any infected target. An invisible distributed global assassin. That's what my life's work was to them. That's Project: Wildflower.' 'They were going to start by killing powerful heroes they're afraid of or can't control. They had samples and files on thousands of heroes, and can kill them all with the press of a button. The biggest mass hero death since the Rikti War, and it would be all my fault.' 'The development on Wildflower is already over, , but it's not too late to stop them. I know where they've set up the nano-breeders. I can help you get there. If we can reset the Wildflower nanites to disassemble each other, we can snip Wildflower off at the bud before it blooms.' Assigned to mission phase 1 - Destabilize US/China relations. Gunslinger: "MHI! Secure the hostage!" Malta Operative 2: "Peace with the Rikti. The thought makes me sick." After you defeated him in the Malta Group Titan Assembly base, Dreadnought Red 3-9-0 cursed: 'You think you've won, ? hardly! You're already too late! We've finished a second Kronos class Titan, and it will crush you at the Director's orders. This is one base of many, one base we can afford to lose. You'll never stop the Malta Group! Never!' These stacks of reports detail what the Malta Group knows and believes about the state of affairs in Asia. The reports center a great deal on China, detailing Malta's main worry: That the Chinese have been building up a massive force of government-controlled paranormals to use in an attack on a western power. The report focuses on the gap between the number of trained paranormals in western armed forces and what it assumes the Chinese have. Throughout, the report mentions the cancellation of the Might for Right act and the 'disastrous' effect it had on controlling America and the West's meta-human community. Before combat: "! Make sure the 'Hero' doesn't find that Rikti!" I'm glad to see you, . I think you're just the person to help handle this. I don't know what you know about the current state of Rikti affairs, but the Rikti trapped on Earth seem to be factionalizing around different philosophies. I don't know the whole run-down of how and why it happened, but the two factions call themselves the Traditionalists and the Restructurists. The important this is that the Traditionalists are willing to talk cease-fire, and our government has been trying to work one out with that faction. This is where our 'friends' come in. They're planning to sabotage the talks. They've kidnapped two of the negotiators, one human and one Rikti, and are going to pin their deaths on the other side. Understanding why is part of their weird psychology. As far as our 'friends' are concerned, they would rather have an enemy they can made people afraid of and rally against, than a possible friend. From their point of view, it's safer and more useful for their own agenda if they have hostile Rikti aliens as a threat they can pull out at any time to scare people. If we had a cease-fire, that might lead to peace, or worse. I don't know how you feel about the Rikti, but I think you can agree that preventing our 'friends' from using them as a boogey man is a good thing. So, I'm going to give you the locations of where they're holding both negotiators. The first one is Dr. Helen Spendler. I'll show you where our 'friends' are keeping her. After his defeat, Jack Firenze, aka Director 17 of the Malta Group, cursed you by saying: 'Where were you getting your information? Tell me! Who was helping you? How were you able to tear down so much, expose so much? You so-called heroes never understood. Now you've ruined it. I've already seen the news. they call us a criminal conspiracy in the intelligence community. They'll all search for us, try to weed us out just to protect their jobs. We would have brought a new era of peace and security through this war. We would have brought everyone freedom, freedom and democracy under our control.' 'But it's not over! Even if this is the end of me, I still have one card left to play. When I realized extraction wasn't coming, I activated my second Kronos Titan. it will crash right through the War Wall, and level this area of the city! Not even you can stop it! Ah-ha-ha-ha!!!' These white porcelain masks are the type normally worn by the members of the Carnival of Shadows. They've been cracked and broken in battle, and now possess none of their former powers. 118860.0 You found these technical drawings on a computer in a Malta Group lab. They show how the Malta Group's Titan combat robots are controlled. The first and most disturbing thing you see is that the Titans aren't robots at all, but cyborgs that use a human brain to augment their battle computers. The computers, in turn, condition the brain to keep it in line. Curiously, some of the notation in the margins of the scanned images are in Cyrillic. "Thank you, , and not just for my own life. They were going to frame my death on the Traditionalist Rikti!" After you defeated them, one of the Malta Group soldiers broke down and taunted you: 'We don't know about any China connection. Director 17 just told us to move operation to here and wait to take you out when you showed. We know every move you're making, ! You might as well give in to our control and join the winning side.' You found the bodies of the Crey scientists who had been slain in an execution-like style by agents of the Malta Group. These men will never be able to tell anyone what the Malta Group wanted. You found these surveillance devices on several of the Nemesis Army negotiators. These are clearly Nemesis technology, designed to record audio and video and send it back to another location. With a bit of work , you can trace the signal to its destination point. Malta Operative: "Secure the prisoner!" You found dozens of different recordings made by Nemesis Army troops of their negotiations with Malta Group operatives. Each time, the Malta Group is trying to subvert the Nemesis troops into joining them. Each record is accompanied by a report by the Nemesis troops about how much the Malta Group negotiators believed them. After his defeat, the Malta operative called Helix Black said the following to you: 'You're taking our future away from us. When the Cold War ended and the Berlin Wall fell, that's when it all went wrong. Younger agents asked what we were supposed to do now, and we didn't have an answer. So they made up a new one. There weren't any communists left to fight, so we'd help expand democracy and capitalism. Expand them by any means necessary. That was the new guard. That's when Malta started to change. 'Before, everything we did we did to protect the Western world. The new guard, they say they're doing that, but they also want wealth and power and even more control. If we could just have gotten Roger back. Re-made him in Robert. He'd run Malta for years. He'd get it on track. He would have changed everything! It all would have been right again!' Once rescued: Good to see you, . Crimson alerted me to what's going on. Malta Group operatives shipped several shipments of equipment out of that lab before you arrived. I was able to pull some strings and had the police stop all the trucks leaving the city, so at the very least our 'friends' didn't get away with any blank Crey Revenants. However, there's a lot that's still missing, including genetic profiles on hundreds of heroes, stored para-personality templates, and all kinds of things. Fortunately, we got a lucky break. An informant from within Malta has contacted someone in my network, saying he knows where the rest of the stolen Revenant Hero technology is. Unfortunately, I think our informant is about to get taken out by the Knives of Artemis. I need you to find the Malta informant before the Knives can finish him off. You'll have to take the Light Rail to the meet. The idea of our 'friends' being able to mass produce super humans scares me, . I'd hate to see what they could do with that kind of power. 2 I'm sure Crimson told you the bare basics and nothing more, , so I'll give you a bit more background. The informant is a member of the Circle of Thorns called Dyaomesk. He claims to be some kind of ancient sorcerer-ghost, but a lot of people claim to be a lot of things, and I've only ever seen him walking around in a body. Ghost or not, the danger he's in is real. After I discovered him, Dyaomesk and I worked out a little arrangement where he provides information to me, and in exchange I make sure our mutual 'friends' never find him. Unfortunately, it looks like they were able to locate him despite my efforts. Operatives have infiltrated Oranbega, the Circle's underground city, and are trying to catch Dyaomesk. I need you to get him out of harm's way. After you saved him from assassination by the Knives of Artemis, the Russian Ambassador Yasha Kristovitch told you: 'You have my thanks. This is certainly a strange end to a strange day, but it is better than I might have seen otherwise. This has been an unusual day in general. First, Zheng throws out all that we had agreed to speak on, and then he starts talking about curious topics. He talks about decadence of America, he talks about how America is threatening his country and stifling its growth. He talks greatly about defense forces of Japan, as if testing my reaction. All very worrisome, and all very unlike Ambassador Zheng Xiaoxuan. He is not a communist hard-liner or a military expansionist. He is a businessman and as close to capitalist as he can be. I, of course, cannot reveal details of all we spoke about, but it would have been a most disruptive position to take in negotiation. 'When I tried to calm him, he grew bellicose and belligerent. I left before I was thrown out.' Also assigned to mission phase 2b - Activate Project: Wildflower on schedule. Once you rescued him from the Malta Group, the real Ambassador Zheng Xiaoxuan told you: 'I did not know if I was going to live to see another day! Many in our government think that America's masses of uncontrolled meta-humans are a danger to stability, but that is because they have not seen heroes like you in action. True champions of the people, in the same tradition as our stories of Wuxia and legendary heroes. It is a shame that so many of my people's meta-humans were hunted down or went into hiding during the cultural revolution. It will be a long time before we truly recover. 'But that is not important right now. These men who abducted me, they called themselves the Malta Group. They took me shortly after the Freakshow attacked. They had a strange man with them called Moment. He clasped my hand and changed shape to look just like me! This 'Moment' has come back several times since then, to 'synchronize genetics', he said; and interrogate me for information. From what he's asked, I am very worried about the problems he could be causing while he hides behind my face! You have my thanks a thousand times over. I must contact my government and explain what has really happened. 'Wait! There is one last thing. I was not the only captive here. There was also a woman, a Dr. Lamarr. I wasn't able to speak with her, but I believe that she was being forced to work on some kind of project, though I am more of a business man and politician than a scientist or engineer and so can tell you little about what sort of project it could have been.' "Your interference ends here, ." You found this print-out of an email to Babel Red Beta, the leader of the Malta Group Operations team who had kidnapped Earth's negotiator with the Traditionalist Rikti. The orders state that Babel Red Beta's counterpart, Babel Red Alpha, is to move up his schedule and kill the Rikti Traditionalist negotiator, a scientist called C'Kelkah, ahead of schedule at a specified location. Duties: 1 - Protect Director 17 The Able family's been under surveillance by our 'friends' for several years. They get visits from Malta operatives, usually twice a year, even though they've moved several times. Other than that, they're completely unremarkable. He's an mechanical engineer specializing in air conditioning systems, she's an administrative assistant with a degree in English, they vote conservatively, and have excellent savings. They've never had marital counseling and neither of them have any criminal record. Robert is a good student who used to have a weight problem until he hit a growth spurt two years ago. He'll probably be joining the army to get enough money for school, unless he gets some student aid. Nice enough people, but not the sort of folks Malta would be interested in. Except that Robert was conceived en vitro at a clinic called Genrove Fertility. Shortly afterward, agents of our 'friends' started visiting the Able family. I have the feeling these two events are related. The Genrove clinic itself was destroyed in the war, but their records are being kept by the company that owned them. That company is Falcone Pharmaceuticals, a front for our 'friends' from Malta. I'll give you the location, you'll need to find the file on what makes the Ables special. After you get them, take them to Crimson. If we're right, then he should have the net step ready for you. The contents of this laptop have been well encrypted and protected. You found these meticulous battle plans in a Nemesis base. They note where a high-ranking Malta Group operative and cell leader will be going to conclude what he will believe to be a deal to annex a portion of the Nemesis Army. What he doesn't know is that he and his men will be the ones getting annexed by Nemesis! After you saved him from the Malta Agents, CIA China Bureau Chief Jack Firenze told you:'My people haven't seen any strange foreign networks operating in China, but I have been getting reports of some strange things. There have been foreign agents meeting with certain politically minded elements within the Chinese military. We haven't been able to gather much information about what's being talked about, but if I were to hazard a guess, they might be discussing plans for a covert coup de tat of all or part of the Chinese government. This "Covert group" you mention could be trying to gain favor with these rogue military elements so that they'd have access to China after the coup.'Our signal intelligence boys have traced some of this information to a nest of unknown agents in the city. I'll give you what I can. Maybe we can help each other out on this one.' After you rescued him from the Knives of Artemis and the Malta Group, the Circle of Thorns sorcerer Dyaomesk told you: 'This would likely have gone better had I stayed the course and hid in Oranbega. It was their fault that this all happened! I only did my job. I was ordered to observe the outside world, and stumbled onto your 'Cold War.' I met Roger Vrabel and learned of his Titan project, and though I thought of the plan myself, the Circle were the ones who gave me approval to carry it out. I took a body and offered my services to help him hunt down other mages for this group. I intended to provide him the average and funnel the best along to the Circle for our own use, all the while working to indoctrinate Vrabel into our service. Sadly, Vrabel could not be subverted, so I falsified my own death and returned to the safety of Oranbega. But now that the aliens have broken our wards, I knew it was only a matter of time before I was found. The Circle kept sending me out on missions! It was unfair! They must have known I would be found out. I knew they would try to hunt me down. Your associates found me first and promised some measure of safety in exchange for information and further spy work.' 'Now it seems that it's all been brought down upon me. I must remand myself to your custody and prepare myself for any indignity I must now suffer to save my existence. Oh, to have fallen to such a sorry state due to the incompetence of others! I must use your vulgar modern vernacular to properly compound insult upon indignity and state: This blows.' Assigned to mission support. Indigo gave you this cobbled-together device. Once it's connected to a computer network, it should allow her access no matter how secure the network's connections might be. You found these dossiers on several prominent Chinese politicians in a safe on a Malta Group base. They range from the mildly scandalous to corrupt to nearly treasonous. With all of this material available for blackmail, Malta could probably keep a lot of politician's mouths shut about any actions they had Moment take disguised as Ambassador Zheng. You notice that much of this blackmail material was dug up by Moment himself. Several pages have hand-written notes in small cursive lettering with funny stories, small details, and humorous sketches of various interesting people Moment met while gathering this information. These papers are contracts for employment within the Malta Group. The contract specifically states that the person signing it will leave the Nemesis Army and give over all Nemesis technology the possess, along with any Nemesis Army related information, and in exchange receive a very well paid contract to work for the Malta Group. Malta Operative 1: "It's ! How did that mask find us?" After you rescued him from an imminent execution at the hands of Malta Group agents, a Crey researcher told you: 'They came in here with fake paperwork, and we didn't know what to think. Fergusun thought they might be government types here to check our security. Then they rounded everyone up, and just shot anyone who didn't cooperate, and had deadly robots that killed the protectors we had as guards. I'm smart enough to know how to survive, I helped them with whatever they asked. 'They were after our Revenants. I guess it doesn't matter now, but this lab, it is, or it was, part of the Revenant Hero Project. We had dozens of blanks stored, hundreds of tissue samples, full templating apparatus and dozens of para-personalities ready for use. They took it all, then they started killing everyone, whether we'd helped or not. I think I'm the last one left. 'I don't care if you know all of that, . I'll go to jail willingly. I'm smart enough to know when not to be trouble.' After you rescued him from the Knives of Artemis, the Malta Group informant told you: 'I'll give you the location of where Malta's setting up the Revenant Hero Project, as long as you can take it out. They had a lab all ready and waiting to go once the assault team had captured the equipment. 'The higher-ups like the idea of being able to use the Countess' technology to make an army of duplicate meta-humans. I won't give you some sob story about how I'm a good person in a bad situation, but I'm a least smart enough to realize that if the top brass could whip up a meta-human army from scratch, then they're not going to need us anymore. We'd all instantly go from assets to liabilities, and I think you can guess what would happen to us next. I'm not helping you. I'm trying to save myself. 'I'd try to tell you that it's not a trap, but you'd have no reason to believe me. So, take it or leave it.' You found these secret orders while trying to stop the Malta Group from shooting down a passenger jet. The orders aren't from the Malta Group, however, but are from another organization, called the Knights of Malta. They explain to the operative how he was to usurp control of a cell of Malta agents and conduct this attack without knowledge of his bosses within the Malta Group. It also lists when and where he was supposed to meet with his superior in the Knights of Malta after the mission. Group Omnivore Red has been given control of Dr. Hedia Lamarr until the completion of Project: Wildflower. Group Dreadnaught Red: These are the kind of blades normally used by the Knives of Artemis. You captured these blade in battle on Crimson's request. Combat Start: Malta Operative 1: "You won't save that Rikti scum!" Malta Operative 1: "Make sure the area is secure. We want no witnesses." Ambush dialog: Group Kingdom Red has been assigned special operative codename: Moment until completion of phase 1. Group Omnivore Red: After you rescued Tom Able from the Malta Group, he spoke to you with a broken expression and eyes filled with sorrow: 'They told me this would happen one day. They told us we couldn't run, and they proved it. They'd always come to check, every year. They would just tell us to accept it, or else they'd, they'd... 'I'm sorry, , but my wife and I, we're just normal people who've been powerless against these men for so many years. I can't tell you anything. I wish I could, but there's nothing I can do.' You found these data files on one of the nanite control computers used to program Project: Wildflower. These files contain all of the information needed for the Wildflower nanites to target specific people for assassination. You notice that the Malta Group had assigned your death a very high priority. After you rescued her from agents of the Malta Group, Candice Boxer told you: 'I'm so glad you came and saved me, . All of this trouble started when I stopped hearing from my son, Joe. Joe was in prison, you see. Much as a mother hates to say it, my Joe wasn't always a good boy. Drugs, gangs, and worse. He broke my heart for many years. My only comfort was that he never got in with anything really horrid, like the Freakshow. This latest time, though, I think he was turning things around. He was trying to finish his high school degree in Ziggursky, and he wanted to be part of his son's life. He wrote me every week, and my heart was full of hope for the first time in many years.' 'But then the letters stopped. I didn't think too much of it at first,but then I tried to visit him and no one in the Ziggursky administration had heard of my son. He wasn't in any of the prison records, even! I started to snoop around a it, when a guard who'd always been nice told me that a new government contractor had taken over record keeping at Ziggursky. I tried to get my son's records from them, but they said I'd need a court order. Well, I was going to do just that, but then these men came. They took me from my home, and I think they were going to kill me to keep me quiet!' 'Oh, , I know you must hear these stories every day. My boy Joe wasn't an angel, but I'm very worried about him. Perhaps you could check in with that contractor, Prison Control Handling, and see what's happened to my son?'
n78:
Greater Devoured Briefing Zeus Class Titan Gunslinger normal
n161:
-256
n42:
The Cast of Crimson. Art by Humberto Ramos Crimson in Dead or Alive 5 Last Round.
n239:
Fable Fortune
n473:
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Much of the interior of this older office building has been converted into a high-tech production machinery for nanites. As you enter the lab, you hear a muffled cry for help, and find that Dr. Lamarr is gone! The cracked plaster and moldering carpet of this place makes it seem like an unlikely home for a spy organization. Perhaps that unlikeliness is what would make it work well. This broken-down old warehouse seems like a strange place to hold any kind of function, but then, the Carnival of Shadows are strange people. Everything explodes into chaos the moment you enter the building! Malta Group operatives remove disguises and ready themselves to attack! The Malta Group has re-conditioned this abandoned Council base. Indigo's information has led you to this old warehouse. The black vans outside show that this is the right spot. You're angry at having been duped by Jack Firenze. You won't be leaving here without him in tow. The Russian Ambassador Yasha Kristovitch is somewhere among these streets, but so are the huntresses who stalk him. The women's screams you hear are not of terror, but of fury. You push the implications of battling conspiracies within conspiracies to the back of your mind. Right now, you have a job to do. In a sub-basement hidden beneath an ordinary warehouse, you've uncovered an advanced robotic fabrication plant. Just the place to assemble a Kronos class Titan cyborg. Though this might be a pleasant place to experience the great outdoors, you know that agents of the Malta Group aren't out here to relax. The damp chill air of this cavern clings to every surface. Every step seems to echo far into the labyrinthine darkness. As you enter the offices of Falcone Pharmaceuticals, you notice a pronounced lack of office workers. Like Indigo said, this company appears to be a front for the Malta Group! Though the high tech machines and computers of this lab all hum with power, the entire lab is deathly quiet. This hidden lab beneath the city streets is filled with stolen Crey equipment. This appears to be a normal office, until you notice the thin layer of dust on all of the office supplies. No one has used this as a place of business in some time. With the information from Indigo and Crimson, you've found the secret entrance to this laboratory complex hidden beneath the city. The occasional sound of a weapon being cleaned or readied echoes through the caverns. It looks like the Malta Group operatives who'd come here expecting intense negotiations got an intense fire fight instead. They seem to be holding their own, but if Nemesis himself is truly here, it can't last. You hear the clicks as Malta's security cameras begin snapping stills of your face. This blasted section of the city hasn't been renovated since the Rikti War. The Malta Group must think it's the perfect backdrop to execute a Rikti negotiator and hope of peace along with her. Hidden deep under the streets of the city, this hidden lab was all but undetectable. The signals you traced have led you here. Hidden in the city sewers, a gleaming high tech lab sprawls before you. All imprinted with the indelible mark of the Nemesis Army. The sea breeze blows across your face, temporarily taking you away from the deadly business at hand. Crimson's directions have led you to a series of caves near the surface. You've already spotted at least one Malta soldier walking patrol. You spot a Malta agent and follow him into a sub-basement of the warehouse. You emerge in a high tech facility hidden beneath the city streets. The coastal wilderness near Paragon City seems like a strange place to meet a covert operative, but the apparent unlikeliness of the location may be the best reason for it. Both the Malta Group and the Nemesis army are incredibly dangerous by themselves. Any potential alliance between them must be stopped. The moment you step into the Prison Control Handling Office, you can tell that something isn't right. The creaking ceiling of this old warehouse indicates its state of disrepair. This abandoned warehouse has recently seen a pitched battle. Along with the normal detritus of Freakshow habitation, there are bullet casings and spent clips in every corner, scorings from power blasts and electricity, and plenty of bloodstains. Somehow, you're not surprised to find out a fleeing Circle Sorcerer would seek safety in a graveyard. The oppressive weight of the ancient ruins of Oranbega is somehow thrown off-balance by the harsh smell of cordite and C4. This is one of several small government offices scattered about Paragon City. Though it should be completely unremarkable, the sounds of heavy weapons being readied alerts you to impeding danger. The mysterious nature of this Malta Group cell's operations are in the back of your mind. If there are any answers to be had, they'll be in this high tech base. Indigo's information was correct once more. Hidden behind a facade of normal office space, you've found another secret Nemesis hideout! This small patch of forest is already aflame from the Kronos class Titan's attack on the War Wall! Malta operatives and engineers scramble about, ready to attack you and defend the Titan.
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Destroy Titan Center Meet with Indigo Defeat all carnies in warehouse Stop Project: Wildflower Defeat base leader & his crew Defeat lead kidnapper & his men Rescue ambassador & hostages Defeat monitoring station leader Arrest airplane attack commander Find Joe's Records Find abducted agent Protect Russian ambassador Capture all Firenze's men Defeat Knight Blue 1-0 Defeat all Knives in caves Defeat all Malta agents in base Save Able family Take laptop to Indigo Recover the codes 9000.0 Deliver files to Crimson Meet with Jack Firenze Stop Nemesis! Defeat lead kidnapper & his crew Stop all Wildflower agents Defeat lead negotiators 5400.0 Protect Dyaomesk Find info at monitoring base Find the Able's files Defeat base leader & his men Meet the Informant Defeat Helix Black 0-9-0 Search Malta base for clues Defeat Moment & his men Defeat all Malta agents at company Defeat all Malta in lab Save Dyaomesk Rescue Mrs. Boxer Take recordings to Indigo 7200.0
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10 8 4 2 3 Rescue captured agent Protect Kristovitch Find the codes Find negotiation clues Discover Malta goals Find Malta mainframe Find Dyaomesk Rescue Leung Linwei Compromise the network Save Mrs. Boxer Rescue the real ambassador Find information Seek clues Locate C'Kelkah ** Lead C'Kelkah out of area Find the informant Find the Able's files Search for useful intelligence Find Joe's files Find Jack Firenze Find Dr. Lamarr Rescue Dr. Spendler
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Crimson is a Bakugan Combination. Crimson was the assistant to Regent. A young female, Crimson was once human but was given superhuman powers and abilities by Regent. Crimson served Regent up until the Destroyer was ready to assume his/its role. (Star Trek: The Section 31 Files) Crimson was responsible for planting a piece of Novachron technology where Takila Mak would eventually obtain it, in the hands of a Ferengi trader. She also traveled back in time with Regent to the mirror universe's 22nd century, where they took away the futuristic starship USS Defiant from Empress Hoshi Sato. When the crew of the Nosferatu was taken captive by Equity Corps and the Divine Celestial Imperium, Crimson tortured Korg with her sword, cutting out the Klingon's left eye. Regent intervened and prevented her from killing him. Crimson is a City of Heroes contact located in Peregrine Island at coordinates (2303, 5.5, -256). Crimson is a Mutation origin contact. His level range is 45-50. __TOC__ __FORCETOC__ Image:Help.png Lois tries on lipstick laced with red kryptonite and becomes overwhelmed with a desire for Clark and makes her move. Clark is infected when she kisses him. As Kal, he lets his feelings and emotions be known about several recent events in his life, and makes another plea to Lana to not marry Lex. 'Crimson is a powerful Vampire fiend featured in Ninja Gaiden Sigma 2s prologue comic book: The Vampire War, drawn and written by Team Ninja. Crimson is a playable shapeshifter hero in Fable Fortune. Crimson is a stage that first appeared in the Japanese PlayStation 2 version of Dead or Alive 2. His first team includes ExTyrannomon,S-Mammothmon and Deltamon His second team includes Myotismon , V-Myotismon and Pumpkinmon In the final battle against him, he absorbs the power of the three Chaos Generals and fights on his own as Neo Crimson. In the final battle against OverLord GAIA, the CPU states that it expected Crimson, since it believed he was the most powerful program in its world. Crimson is part of the review after one of the Team Tactics class exercises. Crimson, with the rest of Omega Squad, faces Bladedancer in a Team Tactics Red Team exercise. Kategorie:Infobox benötigt thumb|Crimson Crimson ist eine der zwei Sklavinnen/Bodyguards von Eulogy Jones aus Paradise Falls im Jahre 2277. Crimson is a track#3 song sung by the seiyuu of Sha Gojyo, Hiroaki Hirata. This song is from the Album/Collection: Gensomaden Saiyuki Requiem Character Song Mini-Album "four songs". Es existieren mehrere Synonyme zu Crimson im Halo-Universum: * Feuerteam Crimson – Ein SPARTAN-IV-Feuerteam stationiert an Bord der UNSC Infinity. * Crimson-Kartenpaket – Das erste Kartenpaket für Halo 4. * Crimson im Alleingang – Ein Erfolg in Halo 4. * Crimson gewidmet – Ein weiterer Erfolg in Halo 4. Tommy Mercer (February 21, 1985) is an American professional wrestler, he is best known for his time at Total Nonstop Action Wrestling (TNA) under the ring name Crimson. He also works for various promotions on the independent circuit, including Absolute Intense Wrestling (AIW), NWA Main Event, Main Event Championship Wrestling and Showtime All-Star Wrestling (SAW). Mercer served five years in the United States Army, which included two tours of Iraq as part of Operation Iraqi Freedom. Crimson is the rhino that Frost the Hunter rides in battle. This article is a . You can help My English Wiki by expanding it. Crimson (クリムゾン) is a villian from the anime and manga series of Bobobo-bo Bo-bobo. He is a member of the Reverse Maruhage Empire. Crimson are an Illegal Organisation that are renowned for thier Black Markets and Raiding Parties. Crimson could refer to: * Crimson Eclipse * Crimson Sunrise Many times throughout the series, stronger variations of enemies have appeared; many times, these foes are Crimson in color. These come in both officially mutant and non-mutant varieties. They appear in nearly every game, although they do not appear in Earth Defense Force Insect Armageddon -- instead, "Ravager" versions of the buggernauts appear. You can use the box below to create new pages for this mini-wiki. preload=Crimson/preload editintro=Crimson/editintro width=25 Crimson's test Wiki Red Agent #4867-33 a.k.a. "Crimson" was created by http://yaoi.y-gallery.net/user/mouser26/ Mouser26 on Y!Gallery for the club Rookie Mistakes. Crimson é un álbum de Alkaline Trio, editado o 23 de maio do 2005. Crimson es el vigésimo cuarto soundtrack de Naruto Shippūden 5: Prisión de Sangre Original Soundtrack compuesto por Takanashi Yasuharu. Categoría:Banda sonora Categoría:Soundtracks Crimson is a character from All Hail King Julien. She is Clover's twin sister, and King Julien's ex fiancé. "She leaves a trail of destruction wherever she goes, and when there's no more damage to be done, she moves on!" ~Clover warning King Julien. Please check out Hexadecimal Chart to see what codes are available to name. The hexadecimal code that matches this color is DC143C Crimson was a nightclub frequented by Claudette Wyms and Ida. Crimson is a prefix that can appear on Magic Items and Charms, providing resistance to fire. It can also appear on Jewels, for a bonus to Minimum Damage. Crimson es un poderoso Vampiro monstruo aparece en el libro de historietas prólogo de Ninja Gaiden Sigma 2: La Guerra del Vampiro, dibujado y escrito por el Team Ninja. Crimson oraz Clover zostały złapane przez łowców niewolników z Paradise Falls kilka miesięcy temu. Zostały poddane systematycznemu praniu mózgu tak aby były całkowicie wierne swojemu nowemu panu, Eulogy Jonesowi. Obie służą przywódcy łowców za ochronę oraz spełniają jego seksualne zachcianki. Często przez ścianę słychać jak proszą swojego pana o przebaczenie. Nie można z nimi porozmawiać jeśli w pobliżu nie znajduje się Jones. Crimson oraz Clover nie znoszą się nawzajem. Często pod nieobecność swojego pana się kłócą o to, która z nich jest ważniejsza. Crimson is one of Eulogy Jones's two slaves/bodyguards in Paradise Falls in the year 2277. Crimson was a fantasy/horror comic book series created by artist Humberto Ramos and scripter Brian Augustyn from story concepts by script F.G. Haghenbeck and Oscar Pinto. It was published by Wildstorm Comics' Cliffhanger imprint of creator-owned comics. Crimson starred a young man named Alex Elder who, after disobeying his parents, went out for the night with a group of friends. Attacked by a gang of vampires, all were murdered save Alex, who was instead bitten by the gang leader. The series followed Alex as he attempted to adjust to life as a vampire. The title featured not only vampires, but werewolves and other supernatural elements, as well as Biblical themes. The series debuted in 1998 and ran for twenty-four issues. Also published were a special issue as well as a one-shot starring the villainous Scarlet X. It featured the origin of Joe the Indian. This article is a stub you can help The Image:Image Comics logo.gif Comics Wiki by expanding it. Crimson was the younger brother of Jason Blair. His original name was Chris, sibling of Jason. He cried for help but his brother misjudged and abandoned him when the Wade Elementary School incident occurred. He is now known as Crimson, the strong and fearless warrior shaped by A.T.C. bio-experiment. He appears as one of the playable characters in ATC side in FEAR Online. This song was made for MEIKO's Anniversary Celebration 2008. Crimson es el quinto álbum de estudio de Alkaline Trio. Fue grabado en 2004 en los Conway Studios (Los Ángeles, California) y Vagrant lo lanzó el 24 de mayo de 2005. Jerry Finn produce íntegramente, esta vez, el nuevo material de la banda. En los créditos del álbum, se puede comprobar que presentan a Nolan McGuire como guitarrista ocasional y de apoyo para los conciertos. McGuire, es aquel famoso "intruso" que levantó tanta polémica en las giras al descubrirse que tocaba en algunas canciones, escondido detrás de los altavoces. También está la artista canadiense Heather Hannoura, diseñadora de gran parte del marketing de la banda y amiga del grupo, que en este disco firma el diseño de la portada así como voces secundarias en el tema "Sadie". Crimson – postać, występująca w Gothic II: Noc Kruka. Jest to mincerz i bandyta z doliny Jarkendaru. Crimson(クリムゾン) ist eine spielbare Charakterin in Fire Emblem Fates Vermächnis. Sie wird von Ayano Ishikawa in der japanischen Version gesprochen. The Crimson design is available in the Shop for 40,000 uridium and is also available in Auction in the hourly tab. "Crimson" is a turn-based pirate warfare strategy game for iPad. Crimson was the first project to be launched under the Bungie Aerospace partnership program. The game is developed by Seattle-based developer Harebrained Schemes and published by Bungie Aerospace. Bungie.net also provides stats, various online support tools, and discussion forums for Crimson. Because the title "Crimson" was trademarked by Bungie, not by Harebrained, it was previously speculated to be the name of an upcoming Bungie title. This rumor, however, was proven false by an official Bungie press release. Crimson is currently available for the iPad and iPad2 only. It is speculated and has been suggested by Bungie employees (but not officially confirmed at this time) that further updates will likely make the game available for other mobile devices and, perhaps, PC and/or consoles. Crimson launched on September 1, 2011 as a free download for any iPad user. There are two game modes: "sagas" (single player missions) and "duels" (local two-player competitive games). The first "chapter" of sagas titled "Tales of Captain Blood: Chapter 1" is included with the free download and contains eight missions. Additional chapters are available via in-game purchase. "Tales of Captain Blood: Chapter 2" has been released for $1.99 and "Tales of Captain Blood: Chapter 3" is listed as "Coming Soon" (as of October 2011). The duels included with the free download include "VIP Defense" (defend a helpless ship against enemy attack) and "Shipwreck" (race to rescue shipwrecked crews and use their abilities to defeat the enemy). Additional duels are listed as "Coming Soon." In the duels, players take turns setting up their moves, handing off the device to the other player once finished . After each player has set up their ships' moves for the next turn, the turn plays out those moves simultaneously. For more information about Crimson check out its offical page on Bungie.net. * MTV Gaming News: Bungie Aerospace Is A Mobile Publishing Group, 'Crimson' Is First Title * Kotaku.com: Bungie Aerospace Is an Unexpected Twist from the Makers of Halo * IGN: 'More info on Bungie's next game' * Gamespot: 'Bungie Areospace trademarks 'Crimson * SiteLink: 'CRIMSON' Crimson is a character appearing in Pokémon: DP Galactic Battles.
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