PropertyValue
rdf:type
rdfs:label
  • Templar
  • Templar
  • Templar
  • Templar
  • Templar
rdfs:comment
  • Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information
  • They are made for tanking and have the best defense in all races. Attempting to update for patch 9.1 (Started editing on 10/27/2014 by Bacon ) More updates 05/13/2015 Below. __TOC__
  • The templar is one of the two classes that a healer can become at level 50. They are capable of both magical and physical attacks, and can heal as well.
  • [verbe du premier groupe] [temˈplaɾ] Catégorie:Verbe du premier groupe 1. * tempérer, modérer 2. * forger, tremper (typiquement un métal)
  • Templar is a red-and-gold armored Gaia-Titan. His face masked behind an armored helmet like the Caliban Titans, he is a fierce swordsman in battle. A mane of long, green hair flows down to his knees. His Amulet is in the possession of Lucas Casterwill.
  • Termin Templariusz może odnosić się do: * Templariuszy Srebrzystego Świtu - klasy prestiżowej w Warcraft RPG. * Abisalnych Templariuszy - gatunku wrogów w World of Warcraft.
  • En la herga flamenka eh zinónimo de afinar.
  • Sexiest Mofo.
  • Templar eventually became Black Talon.
  • Templars are the final stage of Project: ReGenesis and one of the deadliest foes in Renegade.
  • don't lvl the skill lon shild only the skil after!
  • The Templar is the main tanking class of Aion with many defense increasing skills that allow for the Templar to achieve a nearly invincible state for a period of time.
  • The Templar is one of the five playable classes in The Elder Scrolls Online.
  • Elite soldiers who serve in the Sun Dome Templars Source: Pavis: Gateway to Adventure
  • File:Templar.gif Write the text of your article here!
  • Templar was a Norwegian ice hockey team. They played in the Norwegian 1. Divisjon from 1947-1951.
  • Templar to postać bardziej przeznaczona do bicia mobów niż buffowania. Ma dość silne obrażenia magiczne i bardzo dużo ataków obszarowych. Jest przydatna w party. Również ta klasa jest dobra na PvP. Dlaczego? Ilość buffów wspomagająca postać jest bardzo duża. Źródło -
  • Templars are the favored knights of their god, defending the faith more effectively than a steel wall. A few templars placed at the entrance to a place of worship is enough to keep most dragons out. Adventurers: Templars rarely adventure. Their abilities are best used for defense, something adventurers do not always do. Some templars do leave, often to find and defend some holy site, or something similar. Alignment: Templars may be of any alignment, but have the same limits to their alignment as a cleric of that same deity.
  • Templar was a Knight of Monitor, a city on the Serpent Isle in Ultima VII Part Two. A member of the Bear Command, Templar served as Chief Military Adviser concerning the eternal enemies of Monitor, the Goblins, of which he was officially the most knowledgeable. Templar was the sole survivor of a carefully planned ambush on a Bear patrol that lead to the death of Astrid, the current Champion Knight, and the loss of the Helm of Monitor. He was injured, but quickly recovered. Like most of the Bears, Templar believed the ambush was the result of treachery. When the Avatar arrived on the Serpent Isle shortly thereafter, Templar shared what he knew about Goblin culture. The Avatar successfully slew the Goblin King Pomdirgun and recovered the Helm.
  • El Templar (프리메이슨단 Templario), apodado el "Ultimo Guardian", es la clase que procede de un Knight al llegar al nivel 130, con el estatus de Hero. Los Templars, son poderosos guerreros guardianes, cuyo deber es proteger Madrigal y a los que habitan en ella, incluyendo a sus amigos, sin importar el peligro o la maldad que deban enfrentar. Usando armaduras y armas legendarias con un poder inigualable.
  • Some fighting men ally themselves directly with one of the religious groups of the Old World by joining a military order within their particular religion. As such, they become known as Knights of the Temple or Knights Templar. Templars may enter the service of a deity for a fixed period or, more rarely, for life. Sometimes a Knight will become a Templar for a time as a penance for oath-breaking or for violating some other taboo. All military orders demand absolute obedience and a high standard of martial prowess; the Knights come under the command of the temple authorities and live within the temple precincts. It is their duty to provide guards for the temple and for important religious dignitaries and to provide whatever military force might be required by the heads of the religion for th
  • The Templar is a class in Puzzle Quest 2. They have many defensive spells. Templars are the only class that can use Plate Armor and Tower Shields. They start off with 2 Strength, 1 Agility, 4 Stamina, 1 Intelligence and 3 Morale. Level 1: Defensive Wall: Destroys all purple gems on the board, adding 5+ to the caster's defense for each Gem destroyed. Uses 3 Green Mana and 4 Purple Mana. Level 2: Shield Bash: Deals 1 point of damage plus 1 more for every 5 Defense the caster has. Removes all status effects on the caster. Uses 7 Red Mana.
  • These are the followers of the ancient rites and rituals of the Knights Templar whose writings and disciplines foresaw the demonic invasion centuries ago. Since the Dark Ages their order has been prepared for this apocalypse, training in the ways of holy magic and organizing their followers for the eventual war against the forces of Hell.
Attack
  • 3
dcterms:subject
АТК за ур
  • 21
Раса
  • Human
Базовые ХП
  • 533
imgdesc
  • A Nod Templar, note the heavy armour and musculature.
New Header
armortype
  • SkinFlesh, ShieldKevlar
Рейтинг
  • 2
supertitle
  • Specialization
Mana
  • Brown/Blue
Ожидание
  • 4
useguns
Цена в колоде
  • 5
Имя
  • Templar
usearmor
  • N/A
ХП за ур
  • 28
Базовая АТК
  • 156
Rarity
  • Rare
Умение
  • Battleblow 3
  • Stabthrough 2
  • Warlust 2
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dbkwik:gems-of-war/property/wikiPageUsesTemplate
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Users
Defense
  • 4
Faction
L
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
Kingdom
Role
  • Elite mutant
  • Tank *
Introduced
  • 1
Name
Type
Portrait
  • File:Templar.gif
First
  • "The Spiral War"
desc
  • Give all allies [0+Magic] Armor, and transform all Red Gems to Green to Boost the effect.
JOB CHANGE
  • 3
JOB WEAPON
  • 3600.0
PREVIOUS JOB
  • Knight
dbkwik:ru.deck-heroes/property/wikiPageUsesTemplate
dbkwik:thedepths/property/wikiPageUsesTemplate
Ability
  • Tactics
X
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
A
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
Icon
  • Templaricon.png
Class
  • Warrior
File
  • Spell_Templar.png
Description
  • Mages who refuse the Circle's control become apostates and live in fear of a templar's powers--the ability to dispel and resist magic. As servants of the Chantry, the templars have been the most effective means of controlling the spread and use of arcane power for centuries.
Color
  • Blue
  • Brown
Cost
  • 10
dbkwik:es.flyff/property/wikiPageUsesTemplate
Notes
  • In multiplayer mode with extras enabled, if a Templar is killed, he nets 25 points, while each point of damage dealt to him is worth 0.012 points
Sight
  • 75
HP
  • 200
Order
  • 1
  • 2
  • 3
Race
  • Deva
Quote
  • "Armor - you can never wear enough."
M
  • 1
  • 2
  • 3
Shield
  • 100
Location
  • Monitor
wikipage disambiguates
Добыча
  • Maze, Lucky Spin, Coin Bag
abstract
  • Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information
  • They are made for tanking and have the best defense in all races. Attempting to update for patch 9.1 (Started editing on 10/27/2014 by Bacon ) More updates 05/13/2015 Below. __TOC__
  • The templar is one of the two classes that a healer can become at level 50. They are capable of both magical and physical attacks, and can heal as well.
  • The Templar is a class in Puzzle Quest 2. They have many defensive spells. Templars are the only class that can use Plate Armor and Tower Shields. They start off with 2 Strength, 1 Agility, 4 Stamina, 1 Intelligence and 3 Morale. Level 1: Defensive Wall: Destroys all purple gems on the board, adding 5+ to the caster's defense for each Gem destroyed. Uses 3 Green Mana and 4 Purple Mana. Level 2: Shield Bash: Deals 1 point of damage plus 1 more for every 5 Defense the caster has. Removes all status effects on the caster. Uses 7 Red Mana. Level 3: Focus: Select any gem. It is converted into an Action Gem. Uses 3 Blue Mana and 3 Yellow Mana. Level 4: Intimidate: Drains 5 Action Points from the opponent, and adds it to the caster's total. Uses 3 Purple Mana. Level 5: Rush: The opponent misses 2 turns + 1 more turn for every 7 Yellow Mana the caster has. Uses 7 Yellow Mana and 3 Green Mana. Level 6: Brace: Any block made by the caster deflects 75% of damage, rather than 50%, for 5 turns + 1 turn per 6 Yellow Mana. Does not end the current turn. Uses 5 Yellow Mana. Level 7: Barrier: Convert all Action Gems into Green Gems, giving 1 Action Point for every 2 Gems converted. Uses 6 Blue Mana and 6 Purple Mana. Level 8: Counter Attack: Any successful Block reflects 5 damage back at the opponent. Lasts for 5 turns + 1 turn per 6 points of Blue Mana. Uses 7 Blue Mana and 2 Red Mana. Level 10: Reinforce: Destroys all Action Gems on the battle board, healing the caster 1 Life Point for every Gem destroyed. Uses 3 Green Mana and 4 Purple Mana. Level 12: Hold the Line: The caster is immune to Stun, Daze and Fear effects for 8 turns, + 1 turn per 6 points of Yellow Mana. Uses 6 Yellow Mana and 6 Green Mana. Level 15: Fist of Light: Converts all Yellow Gems on the battle board to Action Gems. Uses 8 Yellow Mana and 6 Red Mana. Level 20: Drain Power: The next weapon attack made by the caster drains each of the opponent's Mana Reserves by half of the damage caused. Uses 6 Green Mana and 6 Purple Mana. Level 25: Hand of God: Randomly creates 15 Action Gems on the battle board. Uses 15 Blue Mana and 15 Green Mana. Level 30: Overshadow: Halves the opponent's Defense, adding it to the caster's Defense for 10 turns. Level 35: Divine Power: Distributes 1 point of Mana plus an additional point for every 10 of the caster's Defense value to each of their Mana Reserves. Level 40: Last Stand: Creates a random + 5 Skull on the board for every 25 Life Points the caster has lost. This spell can only be cast once per battle. Level 50: Heaven's Wrath: Every Action Gem on the battle board explodes, destroying all surrounding Gems. Full effect is gained for all Gems destroyed.
  • [verbe du premier groupe] [temˈplaɾ] Catégorie:Verbe du premier groupe 1. * tempérer, modérer 2. * forger, tremper (typiquement un métal)
  • Templar is a red-and-gold armored Gaia-Titan. His face masked behind an armored helmet like the Caliban Titans, he is a fierce swordsman in battle. A mane of long, green hair flows down to his knees. His Amulet is in the possession of Lucas Casterwill.
  • Templar was a Knight of Monitor, a city on the Serpent Isle in Ultima VII Part Two. A member of the Bear Command, Templar served as Chief Military Adviser concerning the eternal enemies of Monitor, the Goblins, of which he was officially the most knowledgeable. Templar was the sole survivor of a carefully planned ambush on a Bear patrol that lead to the death of Astrid, the current Champion Knight, and the loss of the Helm of Monitor. He was injured, but quickly recovered. Like most of the Bears, Templar believed the ambush was the result of treachery. When the Avatar arrived on the Serpent Isle shortly thereafter, Templar shared what he knew about Goblin culture. The Avatar successfully slew the Goblin King Pomdirgun and recovered the Helm. Like most of the people of Monitor, Templar was killed when the Bane of Wantonness (possessing the body of Dupre) conquered the city at the head of a huge army of Goblins and other ferocious monsters.
  • Termin Templariusz może odnosić się do: * Templariuszy Srebrzystego Świtu - klasy prestiżowej w Warcraft RPG. * Abisalnych Templariuszy - gatunku wrogów w World of Warcraft.
  • En la herga flamenka eh zinónimo de afinar.
  • These are the followers of the ancient rites and rituals of the Knights Templar whose writings and disciplines foresaw the demonic invasion centuries ago. Since the Dark Ages their order has been prepared for this apocalypse, training in the ways of holy magic and organizing their followers for the eventual war against the forces of Hell. Templars are the true believers, the keepers of the faith, and the destroyers of evil. They are extremely organized and regimented, their centuries of preparation giving them the best basic footing for waging war against the demons. They also control and defend the London Underground, which serves as mankind’s sanctuary. Templars utilize the basic military model of the secular world. Their ability to achieve discipline and uniformity, however, is what sets them apart. They have a clear separation within their hierarchy when dealing with societal administration and battle, and their chain of command is clear and strictly adhered to, making them extremely effective when fighting in groups. The order of divine warriors and righteous swordsmens is, and by large, composed of noble men and women who wish to preserve humanity and smite the Great Dark that has fallen upon our world. After the Earth has been all by destroyed at the tooth and claw of the Demons, the Templar deemed themeselves necessary leadership caste of London's remnant force, serving as the frontline in this righteous battle.
  • Sexiest Mofo.
  • Templar eventually became Black Talon.
  • Templars are the favored knights of their god, defending the faith more effectively than a steel wall. A few templars placed at the entrance to a place of worship is enough to keep most dragons out. Adventurers: Templars rarely adventure. Their abilities are best used for defense, something adventurers do not always do. Some templars do leave, often to find and defend some holy site, or something similar. Characteristics: Templars are steadfast and strong. A templars is as likely to abandon his post as a dragon is to abandon his hoard. There is a certain amount of arrogance as well. A templars is the first and best line of defense for his religion, and he knows it. Alignment: Templars may be of any alignment, but have the same limits to their alignment as a cleric of that same deity. Religion: Templars belong to any and every religion. However, martial minded churches are more likely to use them than a church of rogues. Background: Templars are frequently inducted young, when they begin to show interest in the faith. They are either trained by older templars or knights of the church. Races: Just as any religion may sponsor a templar, so may any race. Dwarves and orcs make exceptional templars, however, due to their great Strength and Constitution scores. Other Classes: Templars function best when they have something to protect. Therefore, clerics, sorcerers, and wizards all make excellent company. Role: Templars are the first line of defense. Period. They defend the weaker members of the party, waiting for bear’s endurance and similar spells.
  • Some fighting men ally themselves directly with one of the religious groups of the Old World by joining a military order within their particular religion. As such, they become known as Knights of the Temple or Knights Templar. Templars may enter the service of a deity for a fixed period or, more rarely, for life. Sometimes a Knight will become a Templar for a time as a penance for oath-breaking or for violating some other taboo. All military orders demand absolute obedience and a high standard of martial prowess; the Knights come under the command of the temple authorities and live within the temple precincts. It is their duty to provide guards for the temple and for important religious dignitaries and to provide whatever military force might be required by the heads of the religion for the destruction of heresies, the prosecution of holy wars, and the protection of the faithful from persecution or infidel attacks. * Disarm * Dodge Blow * Read/Write * Ride: Horse * Secret Language: Battle Tongue * Secret Signs: Templar * Strike Mighty Blow * Strike To Stun * Full Plate Armor * Horseman's Axe or Flail * Lance * Religious symbol * Shield * Warhorse with saddle and harness * 3D6 Gold Crowns * Freelance * Initiate * Mercenary Captain * Witch-Hunter
  • Templars are the final stage of Project: ReGenesis and one of the deadliest foes in Renegade.
  • don't lvl the skill lon shild only the skil after!
  • El Templar (프리메이슨단 Templario), apodado el "Ultimo Guardian", es la clase que procede de un Knight al llegar al nivel 130, con el estatus de Hero. Los Templars, son poderosos guerreros guardianes, cuyo deber es proteger Madrigal y a los que habitan en ella, incluyendo a sus amigos, sin importar el peligro o la maldad que deban enfrentar. Usando armaduras y armas legendarias con un poder inigualable. Sus poderosos skills les ayudan a ganar sus batallas más rápido de lo usual, con una gran cantidad de defensa, fuerza (Strengh - Str) y puntos de vida (Stamina - Sta) inspiran a otros a pelear por la justicia.
  • The Templar is the main tanking class of Aion with many defense increasing skills that allow for the Templar to achieve a nearly invincible state for a period of time.
  • The Templar is one of the five playable classes in The Elder Scrolls Online.
  • Elite soldiers who serve in the Sun Dome Templars Source: Pavis: Gateway to Adventure
  • File:Templar.gif Write the text of your article here!
  • Templar was a Norwegian ice hockey team. They played in the Norwegian 1. Divisjon from 1947-1951.
  • Templar to postać bardziej przeznaczona do bicia mobów niż buffowania. Ma dość silne obrażenia magiczne i bardzo dużo ataków obszarowych. Jest przydatna w party. Również ta klasa jest dobra na PvP. Dlaczego? Ilość buffów wspomagająca postać jest bardzo duża. Źródło -
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