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rdfs:comment | - Dispel (解除魔法(ディスベル) Disuperu) is a Caster Magic that causes the annulment of a spell.
- Dispel (anchisuperu, or Antispell, in Japanese) is a defensive spell used in the Shining Force games.
- |-|KMS 1.2.257= File:Skill Dispel.png 디스펠
* Class: Priest
* Type: Active
* Maximum Level: 10
- Dispel refers to the general game mechanic of removing Buffs and Debuffs. All of these effects belong to a Dispel Type. Most dispel abilities remove effects from a specific dispel type, but in some cases they remove depending on a specific mechanic (for example, Luffa removes bleed effects). For a list of dispel abilities for specific dispel types, see Curse, Disease, Magic, Poison, and Typeless.
- Steal phozons from any living body at the area.
- Dispel is the concept of dispelling magic from a character. The character can be a Main Character, Mercenary or Monster, ally or enemy. Thus, it can be used offensively or defensively. Dispelling can come from Scrolls or Skills.
- Dispel is a mage spell from the Spirit tree in Dragon Age: Inquisition.
- To Dispel was to destroy your opponent's Defense on Bakugan Dimensions. To perform this, you have to go into an Advanced Fighting Mode, then hover your cursor over the opponent's Defense. A hammer will then appear over your opponent's Defense. Click on the hammer to dispel your opponent's Defense. It can only be used on your first action. However, there is a glitch that goes along with this; when you attempt to dispel an opponent's Defense, instead of dispelling it, the image of the Defense disappears and the dispel noise is heard on your side until you dispel a Defense successfully. Also, sometimes you will use a dispel and hear the breaking sound, but you will still be able to attack and the opponents defense will still be active.
- Dispel is a skill in the Heavenly Light skill tree of the Mage class. Removes 1 type of DoT damage (Bleed, Burn, Poison, etc.) for each point in this skill. Not really useful.
- Dispel is a first-level order magic spell in Heroes of Might and Magic IV that costs two spell points and removes all spells, both beneficial and harmful, from the target. It has no effect on Poison or Plague.
- Dispel is a spell which cancels out other magic, essentially a magical energy that pulls manifestations back into being magical energy or, perhaps, an antimagic which cancels it out. A dispel must be of equal intensity to completely cancel a spell. A power differential results in only spell reduction.
- Dispels X buffs from an enemy. If used against a target under the influence of [Vega], each remaining turn of [Vega] counts as a separate buff for the purposes of this effect.
- Dispel is a recurring magic skill which removes status effects. Sometimes, Dispel is split into a variant that removes buffs from enemies and one that removed debuffs from allies. On Level 1, the spell revokes a single status effect from the target, additional levels remove more effects. When cast upon an evoked or invoked creature, the effect is the same as Death.
- Dispel refers to a spell or ability that removes one or more from a target. There are numerous ways an effect can be dispelled, be it a spell, blood pact, job ability, weapon effect, or monster special attack. The following jobs are able to dispel in one form or another: The following Weapons are able to dispel via various methods:
- Level: 4 MP Cost: 20 Casting Time: 1D Effect: Removes a strengthening magic effect from one enemy. (Shield/Shieldus, Barricade/Barricadus, Cover/Covera/Coverus. Does not remove Reflect) Obtained: After Sarah joins the party.
- Nullifies an opponent's enemy card without fail for one use. Nothing happens if your opponent has no enemy card in play.
- Generalmente classificato come magia bianca, si tratta spesso di un incantesimo di alto livello e uno dei più utili di cui un mago bianco, o un qualunque utilizzatore di magia, possa disporre. Dispel rimuove gli status positivi e, occasionalmente, alcuni status negativi a un bersaglio, oltrepassando sovente la protezione di Reflex. Vedi anche: Dispega e Dispelja
- Dispel cancels all buff effects, including status ailments, on the target by a chance. Each successful cast consumes 1 Yellow Gemstone. This skill is commonly mispelled as Dispell.
- Dispel negates, suppresses, or removes one or more existing spells or other effects on a creature, item, or area. Dispel usually refers to a dispel magic spell, though other forms of dispelling are possible. Certain spells cannot be dispelled, as noted in the individual spell descriptions.
- When the spell is activated, the targeted ally is surrounded with light and healed from magical ailments. In earlier games, it could nullify the effect of statistical de-buffs, while Recover would be used to cure all types of status ailments. However, later games separate specific ailments into physical and magical categories, redefining the focus of Recover as a physical ailment recovery spell while using Dispel to cure the remaining possible ailments, though statistical de-buffs are often classed as magical ailments.
- Dispel (Rozproszyć) , znane również jako XFER (prawdopodobnie skrót od TRANSFER), Erase (Wymazać) oraz DeSpell, to zaklęcie, które najczęściej należy do White Magic (Białej Magii) w różnych grach z serii Final Fantasy. Usuwa pozytywne i niektóre, oparte na magii, negatywne zmiany statusu ze swojego celu. Nie ma pełnej gwarancji, że Dispel zadziała, nawet jeżeli cel posiada pozytywny status. W niektórych grach występuje obszarowa wersja tej umiejętności, Dispelga. Zwykle Dispel nie może zostać odbite i jest w stanie usunąć status Reflect (Odbicie), jeżeli nie jest on stałym atrybutem danego celu.
- Dispel has appeared with two different Japanese names in the series. The first is "despell", "spell" prefixed with "de-" . This is likely a variation on the word "dispel" used to conform to the four-character limit in the original title, while also performing as a pun referencing that it undoes the effects of spells (infliction of statuses). The name may be in reference to the Dispel magic from Dungeons & Dragons.
- Dispelling is an attempt to remove existing spell effects on a creature or from an area of effect. This usually involves dispel magic or a related spell (lesser dispel, greater dispelling, and Mordenkainen's disjunction), but other sources of dispelling exist. Generally, if a dispel is targeted on a single creature, then it will attempt to remove all spell effects from that creature, but if used as an area of effect, then it will attempt to remove all spells with an overlapping area of effect as well as one or two effects from each creature in the area.
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Draw Points | - Winhill town square, Deep Sea Research Center second level, Ultimecia Castle - Chapel, Monterosa Plateau
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Refine | - Supt Mag-RF: Magic Stone x1 - Dispel x5; Wizard Stone x1 - Dispel x20; Saw Blade x1 - Dispel x20
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desc | - Dispel the magic debuff on a player, and make the player immune from the amgic debuff for 4 seconds.
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Draw | - Level 20-100: Death Claw, GIM52A
- Level 30-100: Blood Soul, Elite Soldier, Hexadragon, Mesmerize, Oilboyle
- Level 1-100: Abadon, Bahamut, Droma, Edea, Elastoid, Helix, Right Orb, Rinoa, Seifer, Turtapod, Ultima Weapon
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Description | - You remove hostile magic and status effects from allies while stripping beneficial effects from enemies.
- The caster's energy purges all kinds of support, rendering all special abilities useless.
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abstract | - Dispel (解除魔法(ディスベル) Disuperu) is a Caster Magic that causes the annulment of a spell.
- Dispel has appeared with two different Japanese names in the series. The first is "despell", "spell" prefixed with "de-" . This is likely a variation on the word "dispel" used to conform to the four-character limit in the original title, while also performing as a pun referencing that it undoes the effects of spells (infliction of statuses). The Japanese name "Dispel" (written with five characters in its katakana form) is used in Final Fantasy IV and Final Fantasy V where the character limit for ability names was extended. In these games it appears as the only White or Black Magic spell that has a name longer than four characters (at the time the suffix wasn't used and the extra Cure spell used a suffix). In titles thereafter it has been referred to in Japanese as Despell with the exception of Final Fantasy XI. The name may be in reference to the Dispel magic from Dungeons & Dragons. The original Final Fantasy Tactics release mistranslated the ability as "Despair". There are a few circumstances where an English ending "r" sound is transliterated into Japanese as (although that would more likely be ), however in this case the common Japanese form is .
- Dispel (anchisuperu, or Antispell, in Japanese) is a defensive spell used in the Shining Force games.
- |-|KMS 1.2.257= File:Skill Dispel.png 디스펠
* Class: Priest
* Type: Active
* Maximum Level: 10
- Dispel refers to the general game mechanic of removing Buffs and Debuffs. All of these effects belong to a Dispel Type. Most dispel abilities remove effects from a specific dispel type, but in some cases they remove depending on a specific mechanic (for example, Luffa removes bleed effects). For a list of dispel abilities for specific dispel types, see Curse, Disease, Magic, Poison, and Typeless.
- Steal phozons from any living body at the area.
- Dispel is the concept of dispelling magic from a character. The character can be a Main Character, Mercenary or Monster, ally or enemy. Thus, it can be used offensively or defensively. Dispelling can come from Scrolls or Skills.
- Dispel is a mage spell from the Spirit tree in Dragon Age: Inquisition.
- To Dispel was to destroy your opponent's Defense on Bakugan Dimensions. To perform this, you have to go into an Advanced Fighting Mode, then hover your cursor over the opponent's Defense. A hammer will then appear over your opponent's Defense. Click on the hammer to dispel your opponent's Defense. It can only be used on your first action. However, there is a glitch that goes along with this; when you attempt to dispel an opponent's Defense, instead of dispelling it, the image of the Defense disappears and the dispel noise is heard on your side until you dispel a Defense successfully. Also, sometimes you will use a dispel and hear the breaking sound, but you will still be able to attack and the opponents defense will still be active.
- Dispelling is an attempt to remove existing spell effects on a creature or from an area of effect. This usually involves dispel magic or a related spell (lesser dispel, greater dispelling, and Mordenkainen's disjunction), but other sources of dispelling exist. Generally, if a dispel is targeted on a single creature, then it will attempt to remove all spell effects from that creature, but if used as an area of effect, then it will attempt to remove all spells with an overlapping area of effect as well as one or two effects from each creature in the area. Typically, only spells (and feats that duplicate spells) can be dispelled, but there are exceptions as noted in individual spell and ability descriptions. Of particular note, most feats that do not duplicate a spell cannot have their effects dispelled (e.g. wild shape). Furthermore, petrified creatures are immune to dispels that are the result of casting dispel magic or a related spell. (A builder can also prevent these spells from affecting a specific creature by setting the local integer X1_L_IMMUNE_TO_DISPEL on the creature to the value 10.)
- Dispel is a skill in the Heavenly Light skill tree of the Mage class. Removes 1 type of DoT damage (Bleed, Burn, Poison, etc.) for each point in this skill. Not really useful.
- Dispel is a first-level order magic spell in Heroes of Might and Magic IV that costs two spell points and removes all spells, both beneficial and harmful, from the target. It has no effect on Poison or Plague.
- Dispel is a spell which cancels out other magic, essentially a magical energy that pulls manifestations back into being magical energy or, perhaps, an antimagic which cancels it out. A dispel must be of equal intensity to completely cancel a spell. A power differential results in only spell reduction.
- Dispels X buffs from an enemy. If used against a target under the influence of [Vega], each remaining turn of [Vega] counts as a separate buff for the purposes of this effect.
- Dispel is a recurring magic skill which removes status effects. Sometimes, Dispel is split into a variant that removes buffs from enemies and one that removed debuffs from allies. On Level 1, the spell revokes a single status effect from the target, additional levels remove more effects. When cast upon an evoked or invoked creature, the effect is the same as Death.
- Dispel refers to a spell or ability that removes one or more from a target. There are numerous ways an effect can be dispelled, be it a spell, blood pact, job ability, weapon effect, or monster special attack. The following jobs are able to dispel in one form or another: The following Weapons are able to dispel via various methods:
- When the spell is activated, the targeted ally is surrounded with light and healed from magical ailments. In earlier games, it could nullify the effect of statistical de-buffs, while Recover would be used to cure all types of status ailments. However, later games separate specific ailments into physical and magical categories, redefining the focus of Recover as a physical ailment recovery spell while using Dispel to cure the remaining possible ailments, though statistical de-buffs are often classed as magical ailments. In Tales of Symphonia, Raine Sage is able to learn either Anti-Magic or Nullify after achieving mastery of Dispel, depending on her preference toward "Strike" or "Technical" arte branches. In the game's sequel, Dispel is an Earth-elemental spell that will influence the Elemental Grid when used. In Tales of VS., this spell also deals damage to any enemy near the target.
- Level: 4 MP Cost: 20 Casting Time: 1D Effect: Removes a strengthening magic effect from one enemy. (Shield/Shieldus, Barricade/Barricadus, Cover/Covera/Coverus. Does not remove Reflect) Obtained: After Sarah joins the party.
- Nullifies an opponent's enemy card without fail for one use. Nothing happens if your opponent has no enemy card in play.
- Dispel (Rozproszyć) , znane również jako XFER (prawdopodobnie skrót od TRANSFER), Erase (Wymazać) oraz DeSpell, to zaklęcie, które najczęściej należy do White Magic (Białej Magii) w różnych grach z serii Final Fantasy. Usuwa pozytywne i niektóre, oparte na magii, negatywne zmiany statusu ze swojego celu. Nie ma pełnej gwarancji, że Dispel zadziała, nawet jeżeli cel posiada pozytywny status. W niektórych grach występuje obszarowa wersja tej umiejętności, Dispelga. Zwykle Dispel nie może zostać odbite i jest w stanie usunąć status Reflect (Odbicie), jeżeli nie jest on stałym atrybutem danego celu. Zobacz także: Dispelga
- Generalmente classificato come magia bianca, si tratta spesso di un incantesimo di alto livello e uno dei più utili di cui un mago bianco, o un qualunque utilizzatore di magia, possa disporre. Dispel rimuove gli status positivi e, occasionalmente, alcuni status negativi a un bersaglio, oltrepassando sovente la protezione di Reflex. Vedi anche: Dispega e Dispelja
- Dispel cancels all buff effects, including status ailments, on the target by a chance. Each successful cast consumes 1 Yellow Gemstone. This skill is commonly mispelled as Dispell.
- Dispel negates, suppresses, or removes one or more existing spells or other effects on a creature, item, or area. Dispel usually refers to a dispel magic spell, though other forms of dispelling are possible. Certain spells cannot be dispelled, as noted in the individual spell descriptions.
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