PropertyValue
rdf:type
rdfs:label
  • Pit Fiend
  • Pit fiend
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • Pit Fiends are the lord of devils, with great strength and deadly power. They are among the highest ranking, second only to the archdevils.
  • Part of: The Revolt of Gloomingdeep.
  • The pit fiend, &, is a demon in NetHack. It possesses a grabbing attack which holds you. If a pit fiend falls into a pit, there is a "How pitiful! Isn't that the pits?" message. This page is a . You could probably [ expand this page] should you wish to do so.
  • Pit Fiend is an enemy fought at Sochen Cave Palace. It is not a very powerful foe, attacking primarily with physical attacks, but is also capable of using Aerora, Sleep, Drain, Fear, and Toxify. Pit Fiends are a prime source of Scorpio Gems.
  • Pit Fiends are powerful devils encountered in-game or summoned by the Gate spell. They are immune to +2 weapons or lower, regenerate 3HP/round, and attack can claws as well as cast three spells: Miscast Magic, Lightning Bolt and Cause Critical Wounds.
  • Race: outsider Alignment: lawful evil Armor class: 30 Hit points: 123 Attack bonus: +19/+14/+9 Damage: variant 1: d6+7 / d6+7 / 2d6+7 (claw / claw / bite creature weapons) variant 2: d6+7 / d4+7 / 2d4+7 (claw / bite / slam creature weapons) Hit dice (level): 13 Challenge rating: 15 Size: large Spell resistance: 28 or 24 Trained skills:(‡) concentration (24), hide (5), listen (26), move silently (18), search (26), spellcraft (26), spot (26) Feats: cleave, darkvision, great cleave, improved initiative (variant 1 only), power attack, weapon proficiency (creature)
  • Hit Dice: 18d8+144 (225 hp) Initiative: +12 Speed: 40 ft. (8 squares), fly 60 ft. (average) AC: 40 (-1 size, +8 Dex, +23 natural) touch 17, flat-footed 32 Base Attack/Grapple: +18/+35 Attack: Claw +30 melee (2d8+13) Full Attack: 2 claws +30 melee (2d8+13) and 2 wings +28 melee (2d6+6) and bite +28 melee (4d6+6 plus poison plus disease) and tail slap +28 melee (2d8+6) Space/Reach: 10 ft./10 ft. Special Attacks: Constrict 2d8+26, fear aura, improved grab, spell-like abilities, summon devil Saves: Fort +19, Ref +19, Will +21 Abilities: Str 37, Dex 27, Con 27, Int 26, Wis 26, Cha 26 Challenge Rating:
owl:sameAs
Level
  • 13
Strength
  • 18
Alignment
dcterms:subject
Spells
  • 8
Will
  • 13
implemented
  • 10.940000
Fort
  • 13
1e
  • 250
creatureclass
  • Demons
alignment2e
Reflex
  • 9
no of attacks
  • 5
DEX
  • 13
fireDmgMod
  • 100
deathDmgMod
  • 100
feats
Hit points
  • 80
iceDmgMod
  • 100
size2e
  • Large
actualname
  • pit fiend
hpDrainDmgMod
  • 100
holyDmgMod
  • 100
energyDmgMod
  • 100
physicalDmgMod
  • 100
Stamina
  • 15
Intelligence
  • 9
  • Low
str
  • 25
CHA
  • 16
earthDmgMod
  • 100
alignment3e
  • Always lawful evil
alignment5e
Resistances
  • Fire, poison
xp value
  • 12500
Wisdom
  • 16
type4e
isboss
  • no
thac
  • 7
drownDmgMod
  • 100
resref
  • nw_devil001, x2_pitfiend001
Wis
  • 20
primarytype
  • Pit Demons
Charisma
  • 25
dbkwik:baldursgate/property/wikiPageUsesTemplate
dbkwik:fightingfantasy/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
dbkwik:forgottenrealms/property/wikiPageUsesTemplate
dbkwik:mightandmagic/property/wikiPageUsesTemplate
dbkwik:nethack/property/wikiPageUsesTemplate
dbkwik:nwn2/property/wikiPageUsesTemplate
dbkwik:pathfinder/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
dbkwik:freed20/property/wikiPageUsesTemplate
sampleimage
  • 180
AB
  • +19/+14/+9
Challenge
  • CR 20
Article
  • a
Skills
Speed
  • 6
Dexterity
  • 17
Habitat
  • Desert, Jungle, Plains
Difficulty
  • 16
DR
  • 25
Name
  • Pit Fiend
  • Pit fiend
SR
  • 28
Type
Align
  • -13
Frequency
  • Rare, appears only in Gehennom
First
size3e
  • Large
challenge3e
  • 20
Regen
  • 5
type3e
type5e
origin4e
subtype3e
subtype4e
dbkwik:nwn/property/wikiPageUsesTemplate
exp
  • 0
con
  • 21
Language
  • Celestial, Common, Draconic, Infernal, Telepathy
Weight
  • 800
  • 1450
Poly
  • 6
Constitution
  • 9
cr
  • 15
Base
  • -5
Environment
Height
  • 12'
mr
  • 65
HD
  • 13
Skill
  • 12
AC
  • -3
  • 30
plural
  • pit fiends
Area
int
  • 20
Attacks
  • 3
  • 345600.0
acidresist
  • 20
HP
  • 123
  • 1050
Subtype
  • devil, evil, extraplanar, lawful
Damage
  • variant 1: d6+7 / d6+7 / 2d6+7
  • variant 2: d6+7 / d4+7 / 2d4+7
Race
Experience
  • 404
Vision
Source
Death
  • 5
Location
Size
  • Large
  • large
wikipage disambiguates
Reaction
  • Unfriendly
numberencountered
  • 1
weaponused
  • Large Claws and Large Bite
genocidable
  • No
wands
  • 7
resistances conveyed
  • None
nutr
  • 400
breath
  • 5
challenge5e
  • 20
size5e
  • Large
subtype5e
2e
  • 250
3e
  • 250
coldresist
  • 20
fireimmune
  • 100.0
4e
  • 250
fire %
  • 100
magic %
  • 50
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • Pit Fiends are the lord of devils, with great strength and deadly power. They are among the highest ranking, second only to the archdevils.
  • Part of: The Revolt of Gloomingdeep.
  • The pit fiend, &, is a demon in NetHack. It possesses a grabbing attack which holds you. If a pit fiend falls into a pit, there is a "How pitiful! Isn't that the pits?" message. This page is a . You could probably [ expand this page] should you wish to do so.
  • Pit Fiend is an enemy fought at Sochen Cave Palace. It is not a very powerful foe, attacking primarily with physical attacks, but is also capable of using Aerora, Sleep, Drain, Fear, and Toxify. Pit Fiends are a prime source of Scorpio Gems.
  • Hit Dice: 18d8+144 (225 hp) Initiative: +12 Speed: 40 ft. (8 squares), fly 60 ft. (average) AC: 40 (-1 size, +8 Dex, +23 natural) touch 17, flat-footed 32 Base Attack/Grapple: +18/+35 Attack: Claw +30 melee (2d8+13) Full Attack: 2 claws +30 melee (2d8+13) and 2 wings +28 melee (2d6+6) and bite +28 melee (4d6+6 plus poison plus disease) and tail slap +28 melee (2d8+6) Space/Reach: 10 ft./10 ft. Special Attacks: Constrict 2d8+26, fear aura, improved grab, spell-like abilities, summon devil Special Qualities: Damage reduction 15/good and silver, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, regeneration 5, see in darkness, spell resistance 32, telepathy 100 ft. Saves: Fort +19, Ref +19, Will +21 Abilities: Str 37, Dex 27, Con 27, Int 26, Wis 26, Cha 26 Skills: Balance +10, Bluff +29, Climb +34, Concentration +29, Diplomacy +10, Disguise +29 (+31 acting), Hide +25, Intimidate +31, Jump +40, Knowledge (arcana) +29, Knowledge (nature) +10, Knowledge (the planes) +29, Knowledge (religion) +29, Listen +29, Move Silently +29, Search +29, Spellcraft +31, Spot +29, Survival +8 (+10 on other planes, +10 when tracking), Tumble +31 Feats: Cleave, Great Cleave, Improved Initiative, Iron Will, Multiattack, Power Attack, Quicken Spell-Like Ability (fireball) Environment: A lawful evil-aligned plane Organization: Solitary, pair, team (3-4), or troupe (1-2 pit fiends, 2-5 horned devils, and 2-5 barbed devils) Challenge Rating: Treasure: Standard coins; double goods; standard items Alignment: Always lawful evil Advancement: 19-36 HD (Large); 37-54 HD (Huge) Level Adjustment: -
  • Pit Fiends are powerful devils encountered in-game or summoned by the Gate spell. They are immune to +2 weapons or lower, regenerate 3HP/round, and attack can claws as well as cast three spells: Miscast Magic, Lightning Bolt and Cause Critical Wounds.
  • Race: outsider Alignment: lawful evil Armor class: 30 Hit points: 123 Attack bonus: +19/+14/+9 Damage: variant 1: d6+7 / d6+7 / 2d6+7 (claw / claw / bite creature weapons) variant 2: d6+7 / d4+7 / 2d4+7 (claw / bite / slam creature weapons) Hit dice (level): 13 Challenge rating: 15 Size: large Spell resistance: 28 or 24 Trained skills:(‡) concentration (24), hide (5), listen (26), move silently (18), search (26), spellcraft (26), spot (26) Feats: cleave, darkvision, great cleave, improved initiative (variant 1 only), power attack, weapon proficiency (creature)
is Race of