PropertyValue
rdf:type
rdfs:label
  • Fiend
  • Fiend
  • Fiend
rdfs:comment
  • No Information available on this race yet.
  • A fiend is an evil creature from one of the Fiendish Planes. They are not just evil, but born of Evil; primal malevolence is one of the roots of their nature, and the evil essence of the fiendish planes permeates every part of their bodies.
  • Fiends are outsiders of wholly evil alignment and hail from the Lower Planes. The two most common types of fiends are the tanar'ri and the baatezu, who hold an eternal enmity for one another and wage the Blood War against one another. Other less common fiends include the yugoloths, night hags, and rakshasas. Planetouched descendants of fiends are known as Tieflings.
  • The fiend is a zerg variant strain of the mutalisk that appears in Heart of the Swarm beta files.
  • The fiends are a demonic race that are notable for having a face on their chest, six horns coming out of their cylindrical head, a mouth full of large jagged teeth which almost completely circle their head, a small goatee, and a diamond shaped jewel lodged in their forehead. They also have spines coming out of the back part of their hooves and hands.
  • A servant demon of Cacodemon. * They are usually winged with claws and tails.
  • The Fiends (also known as Mystics in the SNES/PS version) are magical beings, originating from the Kingdom of Zeal in Chrono Trigger. Only one confirmed Fiend appears in Chrono Cross, a transdimensional being with the ability to shapeshift. Her name is Sprigg. Previously believed to be a Demi-human, the art book Missing Pieces confirmed she belongs to the Fiend family instead.
  • The "Fiend" was the disguise of Dan Fluunk.
  • The fiend is a large, quadrupedal creature native to the Andromeda Galaxy. Fiends can be found on Kadara and are an adversary to the Andromeda Initiative squad. It is protected by armor. Its abilities include a backhand swipe, grab and gnaw, and dash. Fiend blood is blue.
  • Los malignos o fiends son una raza demoníaca notable por tener el rostro en el pecho, seis cuernos salidos de su cilíndrica cabeza, una boca llena de grandes dientes irregulares que cubren su cabeza casi por completo, una pequeña barba de chivo, una joya en forma de diamante alojada en su frente. También tienen espinas que salen de la parte trasera de sus manos y patas.
  • Every level a Fiend gains 1 Endurance (30 hp) and 3.5 Dexterity.
  • A fiend is a type of demon which usually has an elemental property. There are various different types:
  • Fiend is a Terrorist featured in the Tour of Duty mode of Counter-Strike: Condition Zero.
  • Fiend is the second variant of Bat Demon seen in Diablo II. It is very similar to Desert Wing in most cases, albeit a bit stronger. It is seen in the tombs deeper into the desert of Aranoch. Bat Demon Desert Wing • Fiend • Gloom Bat • Blood Diver • Dark Familiar Image:Act1Q6.gif This monster article is a . You can help the Diablo Wiki to become more awesome by expanding it.
  • Fiend (Polish: Bies) is a brawny three-eyed ungulate monster with antlers that resembles a were-elk. It appears in The Witcher 3: Wild Hunt. The beast "has a special ram attack , intelligently combined with a hypnotic spell emitted by its third eye which disorients and enshrouds Geralt in darkness".
  • The Fiend (魔人?, lit. "devil person") is a race of demons, often powerful in major attributes. With a few exceptions, the Fiends are dominantly portrayed as clothed skeletons due to the fact that they are often the incarnations of death or evil in various form, and even then, most of the exceptions tend to be closely associated with death and disaster of sorts. In some games, such as Shin Megami Tensei III: Nocturne and Shin Megami Tensei: Devil Summoner, some bosses of the Fiend race are demon-related humans, like Dante and Sid Davis.
  • A Fiend is a type of Demon. The class tend to be diminutive, especially with respect to their average demonic kin. Individually, they can be considered the least in combat ability and capability within the demon races. This does not discount the existence of various hero members of the class and some more powerful breeds. Nor should their separate size and power dismiss that en mass, a horde of fiends would be a serious threat. Fortunately, most found in the world tend to be non-hostile or individually aggressive.
  • Fiends (悪(あく)魔(ま) Akuma "Demon") are a monster Type consisting of cards resembling demons and devils, as well as many other vile, twisted beasts or mischievous beings. Fiends are almost exclusively DARK-Attribute, as there are hundreds of DARK Fiends but only a few of other Attributes. Fiends are one of the most established and powerful Types in the entire Yu-Gi-Oh! franchise. As such, there is no specific dueling strategy built around them and their play style, although the majority focus on offensive tactics and destroying the opponent's cards, as well as pressuring the opponent by cornering them with stun and lockdown effects, banishing effects, or deck milling.
  • Formerly the wizard, Shal, the Fiend is an evil human who has been completely consumed by raw Chaos. He makes his home in the caves surrounding Serpent's Fang, and is utterly insane. The Avatar encountered the Fiend during the quest for the Silver Seed, as he had within his lair one of the four Orbs required to gain access to the chamber where the Seed was kept. The Ring of Reagents was created by Shal with the aid of the Serpent of Chaos at the cost of Shal ‘losing himself’ to pure chaos and becoming the creature known as the Fiend.
  • The Fiend is the dark made flesh. It goes by many names including "Old Nick" and "The Devil." In The Spook's Battle, the united witches of Pendle manage to summon the Fiend, and give him flesh, and control him for two days, in which he chases Tom back to his old farmhouse, where he hides in his mother's locked room, a safe haven. Whilst in the room, the Fiend tries to trick him to leaving it, but Tom's will is strong, and the Fiend leaves when the witches hold over him vanishes.
  • File:Quake1.gif In Quake, a Fiend or Demon (as called in the model files, such as demon.mdl) is a four-legged, monkey-like beast that uses its claws to slash a target. In addition, it is very fast and can leap great distances. Fiends stand approximately 6 feet tall (their back rises above their head) and have a muscular appearance.
owl:sameAs
image name
  • GoblinKing-TF04-JP-VG.jpg
Leader
Level
  • 13
Attack
  • *Jump *Claw
montura
  • Vuelan por cuenta propia
clases
Facción
dcterms:subject
Ice
  • 0
Planeta
  • Desconocido
Drops
Furigana
  • あくま
Portuguese
  • Demônio
Lightning
  • 0
support list
  • List of Fiend-Type support cards
DEX
  • 55
japanese translated
  • Demon
Tactics
  • Third eye attack / hypnotism
Agi
  • 25
holy
  • 0
Líder
Stamina
  • 8
Intelligence
  • Average
str
  • 35
anti-support list
  • List of Fiend-Type anti-support cards
susceptibility
Immunity
Loot
  • Fiend mutagen
  • Raw meat
  • Monster hair
  • Lesser blue mutagen
  • Monster bone
  • Fiend dung
  • Fiend trophy
  • Fiend's eye
  • Fifth essence
DMG
  • 15
gib
  • -80
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Found
Realm
  • Gothador
End
  • 30
Reason
  • To scare people away so the Burlington Library would close
Nombre
  • Malignos
Water
  • 60
Faction
GP
  • 15
Eyes
  • Red
Skills
  • Enchanted Armour *First Strike
lenguaje
Armor
  • 1
Blood
  • 0
Fire
  • 0
Habitat
  • Deserts and Ruins
Actor
Name
  • Fiends
  • Fiend
Type
  • Daemons
  • Humanoid/Monster
Portrait
  • Image:Fiend.gif
occurrence
  • Ancient ruins
Secondary weapon
  • 50
Italian
  • Demone
Romaji
  • Akuma
Caption
  • Hostile
  • Fiends from the Chrono Resurrection Project.
FirstApp
  • :
List
  • List of Fiend-Type monsters
dbkwik:gothador/property/wikiPageUsesTemplate
hell act
  • 2
hell damres
  • 15
normal magres
  • 0
nightmare de
  • 85
nightmare act
  • 2
normal cr
  • 0
hell magres
  • 25
nightmare cr
  • 0
nightmare im
  • —
nightmare dam
  • 26
  • 32
normal damres
  • 0
normal type
  • Animal
nightmare magres
  • 0
hell fr
  • 0
normal ar
  • 174
  • 313
normal dam
  • 8
hell exp
  • 34432
hell type
  • Animal
nightmare fr
  • 0
normal pr
  • 0
hell im
  • Lightning
nightmare ar
  • 980
  • 1980
nightmare type
  • Animal
nightmare block
  • 19
hell chill
  • 33
hell dam
  • 59
  • 72
normal fr
  • 0
normal de
  • 100
Co-op
  • Good
hell lr
  • 110
normal im
  • —
Normal Level
  • 19
hell level
  • 79
nightmare def
  • 765
normal chill
  • 50
nightmare chill
  • 40
hell block
  • 19
normal lr
  • 0
normal act
  • 2
nightmare hp
  • 702
hell def
  • 1700
normal block
  • 19
normal exp
  • 223
nightmare pr
  • 0
hell pr
  • 0
hell cr
  • 0
hell hp
  • 2883
hell ar
  • 3180
  • 6360
hell de
  • 75
nightmare level
  • 50
normal hp
  • 31
nightmare damres
  • 0
nightmare exp
  • 5294
normal def
  • 95
nightmare lr
  • 0
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French
  • Démon
Language
  • Eredun
Move
  • 5
trans
  • 0
Primary Weapon
  • 50
Height
  • 9
Species
  • Daemons of Slaanesh
ATT
  • 36
Identity
DEF
  • 35
XP
  • 650
Skill
  • 6
  • Ok
Class
AC
  • 25
Mount
  • Self-powered flight
German
  • Unterweltler
Japanese
  • 悪魔
Spanish
  • Demonio
Dark
  • 0
Character
int
  • 4
Imagen
  • Fiend.jpg
Homeworld
  • Unknown
Attacks
  • 1
HP
  • 44
  • 300
  • 900
Target
  • Single
Capital
  • Bastión de la Legión en algún lugar del Vacío Abisal
  • Legion Stronghold, somewhere in the Twisting Nether
Gender
  • Male
Chinese
  • 惡魔 Èmó / Ok3 mo1
Korean
  • 악마 Angma
Variations
English
  • Fiend
Year
Location
  • Serpent's Fang
wikipage disambiguates
Reaction
  • Hostile
Bravery
  • High
numberencountered
  • 1
Estatura
  • 2.740000
INI
  • 50
atk type
  • Melee
resist water
  • 5.0
resist mind
  • 5.0
resist air
  • 5.0
atk src
  • Weapon
resist fire
  • 35.0
cov
  • 0
resist death
  • 15.0
resist earth
  • 15.0
atk pow
  • 250
Abil
abstract
  • No Information available on this race yet.
  • A fiend is an evil creature from one of the Fiendish Planes. They are not just evil, but born of Evil; primal malevolence is one of the roots of their nature, and the evil essence of the fiendish planes permeates every part of their bodies.
  • Fiends are outsiders of wholly evil alignment and hail from the Lower Planes. The two most common types of fiends are the tanar'ri and the baatezu, who hold an eternal enmity for one another and wage the Blood War against one another. Other less common fiends include the yugoloths, night hags, and rakshasas. Planetouched descendants of fiends are known as Tieflings.
  • The fiend is a zerg variant strain of the mutalisk that appears in Heart of the Swarm beta files.
  • The fiends are a demonic race that are notable for having a face on their chest, six horns coming out of their cylindrical head, a mouth full of large jagged teeth which almost completely circle their head, a small goatee, and a diamond shaped jewel lodged in their forehead. They also have spines coming out of the back part of their hooves and hands.
  • A servant demon of Cacodemon. * They are usually winged with claws and tails.
  • File:Quake1.gif In Quake, a Fiend or Demon (as called in the model files, such as demon.mdl) is a four-legged, monkey-like beast that uses its claws to slash a target. In addition, it is very fast and can leap great distances. Fiends stand approximately 6 feet tall (their back rises above their head) and have a muscular appearance. Fiends have beige, adrenaline-flushed skin and a mouth full of sharp teeth. They also have two horn-like appendages growing from out of their head, and the area around their mouth is soaked with blood. Their hands are simply large, curved claws. They have long hind legs to leap with and feet that are large flat hooves. If they are stationary, they are crouched into a ball which makes them difficult to see if the player is in a hurry. In combat, Fiends make an odd snarling noise and charge at an alarming speed towards their prey. They appear to have hooves for feet and powerful legs and haunches which allow them to jump great distances, and which can cause significant harm to anyone unfortunate enough to make contact with the leap. When they get close enough, they roar loudly and leap to point-blank range, slashing away with their claws. When they are killed, Fiends give out a low growl.
  • The Fiends (also known as Mystics in the SNES/PS version) are magical beings, originating from the Kingdom of Zeal in Chrono Trigger. Only one confirmed Fiend appears in Chrono Cross, a transdimensional being with the ability to shapeshift. Her name is Sprigg. Previously believed to be a Demi-human, the art book Missing Pieces confirmed she belongs to the Fiend family instead.
  • Fiends (悪(あく)魔(ま) Akuma "Demon") are a monster Type consisting of cards resembling demons and devils, as well as many other vile, twisted beasts or mischievous beings. Fiends are almost exclusively DARK-Attribute, as there are hundreds of DARK Fiends but only a few of other Attributes. Fiends are one of the most established and powerful Types in the entire Yu-Gi-Oh! franchise. As such, there is no specific dueling strategy built around them and their play style, although the majority focus on offensive tactics and destroying the opponent's cards, as well as pressuring the opponent by cornering them with stun and lockdown effects, banishing effects, or deck milling. Fiends are most notably used by PaniK, Yami Bakura, Yami Marik and Declan Akaba. Some of both Yami Yugi, Yugi Muto and Jack Atlas's most well known monsters are Fiends, and Sylvio Sawatari's final deck is made up of Fiends. Otherwise, Fiends are generally cards used by small antagonistic characters in Yu-Gi-Oh! media. Fiend-Type monsters have their own Structure Deck; Structure Deck: Devil's Gate/Gates of the Underworld Structure Deck , which focused on "Dark World" monsters, and Structure Deck: Pendulum Domination, which focused on "D/D" monsters. Fiend archetypes and series include "Archfiend", "Dark World", "Evil HERO", "Djinn of Rituals", "Fabled", "Steelswarm", "Wicked God", "Resonator", "Crashbug", "D/D", "Infernoid", "Magical Musket", "Abyss Actor", and "Tindangle".
  • The "Fiend" was the disguise of Dan Fluunk.
  • The fiend is a large, quadrupedal creature native to the Andromeda Galaxy. Fiends can be found on Kadara and are an adversary to the Andromeda Initiative squad. It is protected by armor. Its abilities include a backhand swipe, grab and gnaw, and dash. Fiend blood is blue.
  • Formerly the wizard, Shal, the Fiend is an evil human who has been completely consumed by raw Chaos. He makes his home in the caves surrounding Serpent's Fang, and is utterly insane. The Avatar encountered the Fiend during the quest for the Silver Seed, as he had within his lair one of the four Orbs required to gain access to the chamber where the Seed was kept. The Ring of Reagents was created by Shal with the aid of the Serpent of Chaos at the cost of Shal ‘losing himself’ to pure chaos and becoming the creature known as the Fiend. The Avatar has the option to deny returning the ring to the Fiend, which will cause him to attack.
  • Los malignos o fiends son una raza demoníaca notable por tener el rostro en el pecho, seis cuernos salidos de su cilíndrica cabeza, una boca llena de grandes dientes irregulares que cubren su cabeza casi por completo, una pequeña barba de chivo, una joya en forma de diamante alojada en su frente. También tienen espinas que salen de la parte trasera de sus manos y patas.
  • Every level a Fiend gains 1 Endurance (30 hp) and 3.5 Dexterity.
  • A fiend is a type of demon which usually has an elemental property. There are various different types:
  • The Fiend is the dark made flesh. It goes by many names including "Old Nick" and "The Devil." In The Spook's Battle, the united witches of Pendle manage to summon the Fiend, and give him flesh, and control him for two days, in which he chases Tom back to his old farmhouse, where he hides in his mother's locked room, a safe haven. Whilst in the room, the Fiend tries to trick him to leaving it, but Tom's will is strong, and the Fiend leaves when the witches hold over him vanishes. In The Spook's Mistake, you learn that the Fiend has fathered many a child, including some by the witch assasin, Grimalkin. The Fiend also tells Tom at the end that Alice Deane is not the daughter of a Deane and Malkin, but is in fact the daughter of the Fiend and Bony Lizzie, who was previously thought to be her Aunt, instead of Mother. Tom doesnt believe the Fiend however, one of his many names is, 'Father of Lies'. ALthough, Tom does have his doubts, as he did previously see the very strong family resembalence between Bony Lizzie and Alice.
  • Fiend is a Terrorist featured in the Tour of Duty mode of Counter-Strike: Condition Zero.
  • Fiend is the second variant of Bat Demon seen in Diablo II. It is very similar to Desert Wing in most cases, albeit a bit stronger. It is seen in the tombs deeper into the desert of Aranoch. Bat Demon Desert Wing • Fiend • Gloom Bat • Blood Diver • Dark Familiar Image:Act1Q6.gif This monster article is a . You can help the Diablo Wiki to become more awesome by expanding it.
  • A Fiend is a type of Demon. The class tend to be diminutive, especially with respect to their average demonic kin. Individually, they can be considered the least in combat ability and capability within the demon races. This does not discount the existence of various hero members of the class and some more powerful breeds. Nor should their separate size and power dismiss that en mass, a horde of fiends would be a serious threat. Fortunately, most found in the world tend to be non-hostile or individually aggressive. Within the class, fiends can be divided into orders that are elementally aligned. Most known breeds may be split into fire and water groups, with the water subgroup - ice. There are also reports that some of the wraiths found in the wilderness appear to have been fiends in their former life. Some of the known varieties are as follows: * Icefiend, found in cold regions, have been known to be environmentally threatened * Luminescent Icefiend, a boss monster found in Daemonheim * Pyrefiend, slayer monsters that require 30 Slayer to be harmed * Revenant pyrefiend, a ghost of a pyrefiend slain in the God Wars, found in the Forinthry Dungeon * Pyrelord, a Summoning familiar which is a type of pyrefiend from the Spirit Plane * Waterfiend, which reside in the Ancient Cavern, the Chaos Tunnels and Ghorrock fortress
  • Fiend (Polish: Bies) is a brawny three-eyed ungulate monster with antlers that resembles a were-elk. It appears in The Witcher 3: Wild Hunt. The beast "has a special ram attack , intelligently combined with a hypnotic spell emitted by its third eye which disorients and enshrouds Geralt in darkness".
  • The Fiend (魔人?, lit. "devil person") is a race of demons, often powerful in major attributes. With a few exceptions, the Fiends are dominantly portrayed as clothed skeletons due to the fact that they are often the incarnations of death or evil in various form, and even then, most of the exceptions tend to be closely associated with death and disaster of sorts. In some games, such as Shin Megami Tensei III: Nocturne and Shin Megami Tensei: Devil Summoner, some bosses of the Fiend race are demon-related humans, like Dante and Sid Davis.
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