PropertyValue
rdf:type
rdfs:label
  • TibiaWiki:Contests/Create a Creature/Submissions4
rdfs:comment
  • This page will list all submissions of the TibiaWiki:Contest held during September 2010. All submissions will get a status which is either "accepted" or "rejected". If your status is rejected, you will get a message on your talk page which explains how you can improve your submission to get accepted. See other submissions: __TOC__
immunities
  • Ignore
  • Invisibility
  • Fire
  • Earth Damage
  • Paralysis
  • Drunkenness
  • Holy Damage
  • Death Damage
  • Energy
  • Life Drain
  • Death
  • Earth
  • dbkwik:resource/0xryRWCQJw_Aap2u1v1UZQ==
  • Paralisis
  • Drunkness
  • Paralyze
  • Ice
  • Invisibility
  • Nothing
  • None.
  • Invisibility, Drunkeness, Paralysis
  • Invisibility, Paralysis
  • Invisibility, Paralysis.
  • Invisibility.
  • Nothing.
  • <Invisibility, paralysis, Ice Damage.
  • Earth and ice attacks
  • Earth, Ice, Invisibility, Paralysis.
  • Invisibility ,
  • Invisibility, Death, Paralyze.
  • Invisibility,Death,Holy,Fire
  • Invisibility,Earth,Fire,Ice,Energy
  • Invisibility,Paralyze,Death,Fire.
  • Strong against holy damage
  • Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain, Invisibility, Paralysis, Drunkenness
  • immune to poison, strong to physical, weak to holy and ice
  • Fire, Earth, Life Drain, Invisibility, Paralysis, Convince, Drown, Energy
  • Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain, Invisibility, Paralysis, Drunkenness.
Behavior
  • Unknown.
  • Be careful with the beam, sometimes they do nasty combos. They also retarget easily and will run through fire to get to their target.
secondarytype
  • Animals
  • Demon
  • Demons
  • Druid
  • Human
  • Humans
  • Rats
  • Raven
  • Warrior
  • Outlaws
  • Horse
  • Unknown
  • Mosquito
  • Noob
  • Undead Humanoids
  • --
  • ??
  • Mutated
  • none
  • <add secondarytype here
  • Outlaw Bosses
  • <Leprechaun
  • Seductress
  • quaras
creatureclass
  • Mammals
  • Humanoids
  • Animals
  • Bosses
  • Demon
  • Demons
  • Dragons
  • Elementals
  • Humanoids
  • Humans
  • Magical creatures
  • Mammals
  • Reptiles
  • Sorcerers
  • Undead
  • Elemental
  • Hybrids
  • Arthropods
  • Insect
  • Magical Creatures
  • Misc
  • Worm
  • Unknown
  • Beast
  • Mythical
  • The Undead
  • Mammal
  • Event Creatures
  • Undead Humanoids
  • human
  • Boss Druids
  • Humanoids,Undead
  • Mechanical Dragon
  • Unsuccessful Experiments
  • quaras
fireDmgMod
  • -100
  • 0
  • 20
  • 50
  • 80
  • 90
  • 95
  • 99
  • 100
  • 105
  • 120
  • 200
  • 0.0
  • 100.0
  • 110.0
  • 20.0
  • 50.0
  • 80.0
  • 85.0
  • 90.0
  • 95.0
  • 120.0
  • 125.0
  • 115.0
  • +105%
  • 130.0
  • 74.0
convince
  • --
deathDmgMod
  • -45
  • 0
  • 50
  • 80
  • 95
  • 98
  • 100
  • 105
  • 110
  • 200
  • 0.0
  • 100.0
  • 105.0
  • 110.0
  • 20.0
  • 40.0
  • 50.0
  • 75.0
  • 80.0
  • 90.0
  • 125.0
  • 96.0
  • +70%
  • 81.0
  • + 70%
iceDmgMod
  • -30
  • 0
  • 50
  • 60
  • 74
  • 80
  • 90
  • 95
  • 100
  • 105
  • 110
  • 130
  • 200
  • 0.0
  • 100.0
  • 105.0
  • 110.0
  • 35.0
  • 50.0
  • 70.0
  • 80.0
  • 85.0
  • 90.0
  • 95.0
  • 99.0
  • 120.0
  • 78.0
  • 130.0
  • -15.0
  • +30%
  • + 95%
behaviour
  • 10800.0
  • Fights until death.
  • Runs away in low health
  • Fight until death.
  • Fights to the death.
  • Runs away in low health.
  • Runs in low health.
  • Fights until death
  • Hawkmen heal slowly and cast Blood Rage on self often, making their damage increase by a lot. They do not run in low health.
  • Mercenaries are dangerous if found in groups and are very fast on horseback, they will fight to death ... Beware, they are greedy for money.
  • Natura attacks only when you hit him. If you attack natura be prepared to fight with him until death.
  • Runs away in low health, and they rarely change attack
  • The totems are unable to move, but the four parts of it will be able to hit you at any place on the screen.
  • Fights until death. While in a fight he teleports himself to different locations around his target and shoots his powerful attacks.
  • verry fast due to his haste, and fight to the death
  • Keeps it's distance, resorting to stronger attacks and melee when cornered. Without hesitating to kill it's minions, the Environmentalist will deliver highly unpredictable combinations of death and elemental damage.
  • Tries to stay at a distance, while casting destructive magic,Runs away in low health.
  • Little Gnome is vicious, but runs in low health. It attacks maintaining a distance.
  • Attack the enemy with powerful meelee attacks and follows until death.
  • They are similars to worker golems but more strongers, they are created with iron very strong to fisical damage.
  • Attacks until death, may change target.
  • Attacks until death.
  • Aladdin teleports to another place in the room when his HP Bar changes colour.
  • Figh Until death. Changes target frequently.
  • Fighs to the death.
  • Fight till the end. Strong haste And Paralyze.
  • Fight until death
  • Fights to the Death, changes target quickly
  • Fights to the death and changes target quickly.
  • Fights to the death, changes target quickly
  • Rainbow Dragons runs in very low health. It retargets very easy.
  • He fight to the death.
  • It fights until the death.
  • Fast and very strong creatures, can be very dangerous. They are predators in the deserts. Covered for stone scale armor, have good resistance to several type of attacks. This creature fights until dead. If you want avoid fight against it, can run, they chase for short time or change to level
  • It will run away with 100 hp or less. When it reaches a wall, it will turn around and run away again.
  • Retargets very fast, Fights untill death.
  • Run while attacking
  • Run while attacking.
  • Runs away in low health, And Paralyzer and flees.
  • Runs away in yellow health.
  • Runs away, when have red hp.
  • Fights until death, changes target very often. They can deal a hard combos and could easy bring to death a low lever players.
  • The Demon Fork fights until it dies.
  • It will try to manipulate everyone in the room wich will cause a serious chaos..Retargets
  • Will run when approached by aggressive monster
  • Its malicious,and will kill on sight,retargets often.
  • They are very slow and chase their targets until death. Noobs aren't dangerous, although they can be really annoying. They summon many copies of themselves and usually swarm their target quickly. Some noobs also throw gold coins, worms and labels on a player's depot locker. They usually come in groups of 2 or more. Noobs do not run in low health, instead they will chase their target and ask for a free heal.
  • use Paralyze on enemy when get low health
  • The Viking fights to death and retargets to the lowets levlel player.
  • A Wisp Hunter keeps 2 sqm distance while attacking, they will fight until death
  • In red health will try to keep distance while shooting Holy Missile.
  • Will try to keep a distance for opponents, runs away in low health.
  • They chase until death. Paralyzing more often if you keep distance. Moves and kills weaker monsters.
  • Always run from their target, comes in huge groups.
  • These undead creatures are very many strong that the Undead Jester and can kill quickly players below Level 20 with bad equipment. They ran in yellow at red HP and return to combat after self-healing. They spawn in group to 2 or more next to placement to the last Undead Jester’s Raid. No follow for long time to players if this no attack.
  • Summons any of the four elements at random summons up to 3 at a time. will also attack with ice and fire in waves. stays farther away, in low health comes close and attacks.
  • They fight to the death, but attack more frequently when low on health points.
  • They're eggs of destruiction. They have no brain, but they know that they need to kill. Killer is their nickname, you may not stay stopped in front of them, or sure you'll lose your life. Run while you can, save your life! .
  • Runs from players, doesn't attack unless trapped or low red health
  • Slow but aggressive creatures, avoid face more than one in the same time. NEVER trap this creature if is red hp, because they explode and deal strong damage. Be careful, if a trapped creature call to near Fierce Zealot, can cause a massive explosion and kill you.
  • Herman the orc thief will always try to run away from you.
  • Headhunters mostly come in groups along with Wild Warriors and/or Bandits. They fight until death and throws axes if you try to escape.
  • Keeps distance to the opponent and shoots his magical attacks. Runs away at red health.
  • They run when they have 100 hit points or less left
  • Runs away at low health to turn back again with fearsome attacks
  • A very fast creature. Not that hard to kill but will steadily suck your blood and weaken your health. Spawns numerous baby bloodsuckers. Attacks until the bitter end.
Summon
  • --
hpDrainDmgMod
  • -100
  • 0
  • 15
  • 50
  • 100
  • 200
  • 0.0
  • 100.0
  • 15.0
  • 20.0
  • 50.0
  • 80.0
  • 85.0
  • 90.0
  • 30.0
  • -100.0
holyDmgMod
  • -40
  • 0
  • 55
  • 90
  • 95
  • 100
  • 105
  • 110
  • 130
  • 200
  • 0.0
  • 100.0
  • 105.0
  • 110.0
  • 40.0
  • 50.0
  • 55.0
  • 80.0
  • 90.0
  • 95.0
  • 120.0
  • 125.0
  • 10.0
  • 115.0
  • 150.0
  • 101.0
  • + 90%
  • +101%
energyDmgMod
  • -100
  • -50
  • -20
  • 0
  • 20
  • 50
  • 74
  • 75
  • 80
  • 85
  • 90
  • 95
  • 100
  • 200
  • 0.0
  • 100.0
  • 105.0
  • 110.0
  • 50.0
  • 60.0
  • 70.0
  • 80.0
  • 85.0
  • 90.0
  • 99.0
  • 120.0
  • 65.0
  • -100.0
  • -5.0
  • 81.0
physicalDmgMod
  • -10
  • 0
  • 10
  • 20
  • 50
  • 75
  • 80
  • 85
  • 90
  • 95
  • 100
  • 101
  • 105
  • 107
  • 110
  • 120
  • 0.0
  • 1.0
  • 100.0
  • 105.0
  • 110.0
  • 40.0
  • 50.0
  • 70.0
  • 80.0
  • 85.0
  • 90.0
  • 95.0
  • 120.0
  • 65.0
  • 115.0
  • 130.0
  • -20.0
  • +109%
  • + 50%
MaxDmg
  • 0
  • 10
  • 18
  • 60
  • 75
  • 90
  • 92
  • 100
  • 105
  • 156
  • 160
  • 175
  • 200
  • 210
  • 228
  • 270
  • 300
  • 350
  • 390
  • 410
  • 420
  • 430
  • 450
  • 470
  • 480
  • 500
  • 550
  • 600
  • 610
  • 650
  • 700
  • 750
  • 800
  • 900
  • 950
  • 990
  • 1000
  • 1050
  • 1100
  • 1120
  • 1200
  • 1290
  • 1300
  • 1350
  • 1370
  • 1500
  • 1800
  • 2000
  • 2050
  • 2200
  • 2300
  • 2700
  • 2800
  • 3800
  • 4895
  • 4900
  • 6836
  • 8495
  • 9300
  • 13000
  • 350.0
  • ~5800
  • With Summons 400 hp per turn
  • ~ 800 hp per turn.
earthDmgMod
  • -100
  • -90
  • -80
  • 0
  • 50
  • 80
  • 90
  • 100
  • 200
  • 0.0
  • 100.0
  • 105.0
  • 110.0
  • 20.0
  • 40.0
  • 50.0
  • 60.0
  • 75.0
  • 80.0
  • 85.0
  • 90.0
  • 95.0
  • 99.0
  • 125.0
  • 115.0
  • -100.0
  • -15.0
pushable
  • Not
  • Yes
  • No
  • no
  • yes
  • not
  • No, But the elementals you can push.
  • no>
pushobjects
  • Yes
  • No
  • no
  • yes
  • Yes,He will desintegrate all in his path.
isboss
  • Bosses
  • Boss
  • Yes
  • No
  • no
  • yes
  • not
  • yes is boss
  • yes is if boss
drownDmgMod
  • -100
  • -30
  • 0
  • 10
  • 100
  • 200
  • 0.0
  • 100.0
  • 110.0
  • 50.0
  • 90.0
  • 99.0
  • 120.0
  • 10.0
  • -100.0
  • 130.0
Loot
  • 0
  • 1
  • 15
  • 50
  • Fire Sword
  • dbkwik:resource/yPITq2eHaEoEQdU5z8-SlQ==
  • Magma Legs
  • Wand of Decay
  • Wand of Voodoo
  • Underworld Rod
  • Fire Axe
  • Necrotic Rod
  • >
  • gold coins, platinum coins, Nails, leather boots, leather legs, coat, pure energy.
  • Any instrument,0-100 gold,Leg warmers
  • if no explode; 0-50 gp, torch, blank rune, mana potion , Wand of Dragonbreath , Wand of Inferno .
  • Nothing, his body turns into sand
  • Won't give any loot because you can't kill it.
  • Won't give any loot because you can't kill them.
  • Spike Sword , 0-57 Gold Coin, 0-1 Platinum Coin, Small Health Potion.
  • Ancestral's String Eye of the master Golden axe,Thunder Sword Magic Hammer
  • <Heaven Blossons,Enchateds branch,yellow rose ,Flower Cape,Spider silk,0-110gps,0-14 worns,Boots Of Flower,Light Florest,Red Rose,.
  • Bartok Scale , 0-720 gp, 0-25 Platinum Coins, 0-4 Green Mushroom, 5-10 Burst Arrows,0-5 Ultimate health potions, Mace, Energy Ring, Necrotic Rod , Amazon Armor .
  • Boots Of Haste , Strong mana potion, strong health potion, Ring Of the Sky, spellbook of lost souls , Brown Mushrooms, blank rune, hat of mad , black piece of cloth , platinum amulet , haunted blade ,Amazon Helmet , Magic Plate armor , zaoan legs .
  • Watch, 0-423 gp, 0-7 platinum coins, 0-2 crystal coins, 0-15 Fire Mushrooms, 0-26 Blank Runes, 0-9 Time Rings, Wand of Inferno, Wand of Starstorm, Hailstorm Rod, Springsprout Rod, Wand of Voodoo , Underworld Rod , Jade Hat , Stuffed Toad , Boots of Haste , Marlin , Panda Teddy , Cobra Crown , Yalahari Mask , Zaoan Armor , Royal Draken Mail , Golden Rune Emblem (Paralyze) , Silver Rune Emblem (Sudden Death) , 0-15 Small Topaz , Blessed Shield
  • topper magic , Bag Of Golds , Wand of voodoo , Tentacles , vials Black Ink , 0-140 gps ,Octopus Eye , Heavily Bound Book .
  • Flask of stolen blood , stealth ring, silver stinger , bloody shield , bloody helmet
  • magic plate armor , teddy bear , Golden Boots , Cats heart , Claws Of Cat , Cat doll , Boots of haste , Tempest Shield , Great mana Potion , 0-5 Blank runes , Demon Shield , Soul Stone , Grey Tome , Antidote Of Necromances , Master archer armor , backpack Of Holding , Yellow Rose , Amulet Of'Sandra.
  • Skullcracker Armor,Magic Light Wand,Jake's doll,0-566gold,0-13 platinum coins,Magic plate armor,Cruel source of Energy,Yellow gem, Green gem,0-3 soul rubies.Bunny slippers0-6Gold Ingot.
  • Boots of haste,All kind of rods,Tempest Shield All kinds of spellbooks,All kinds of robes, Piece of Angel Dust
  • Old and Used Backpack ,0-50 gp, 0-15 Throwing Star, Studded Helmet, Studded Legs, Studded Shield, Orc Leather, Orc Tooth, Orc Helmet
primarytype
  • Orcs
  • Animals
  • Arachnids
  • Bears
  • Birds
  • Bosses
  • Demons
  • Dinosaurs
  • Dragons
  • Elves
  • Ghosts
  • Human
  • Humans
  • Insects
  • Sorcerer
  • Sorcerers
  • Undead
  • Amazon
  • Bear
  • Elemental
  • Outlaws
  • Cannibals
  • Hydras
  • Magical Creatures
  • Minotaurs
  • Annelids
  • Necromancers
  • Outlaw
  • Worm
  • Unknown
  • Artiodactyls
  • Beast
  • Bonelords
  • Undead Humanoids
  • Bloodsuckers
  • Fantasy Creatures
  • Mechanical Monsters
  • Pyro Elementals
  • Sand-Elementals
  • Tritons and Mermaids
  • part humanoid
dbkwik:tibia/property/wikiPageUsesTemplate
Name
  • Hawkman
  • Horse
  • Aladdin
  • Environmentalist
  • Shadow
  • Tyrannosaurus rex
  • Crystal Dragon
  • Guar
  • Earthquake
  • Frankenstein
  • Triton
  • Viking
  • Balrog
  • Noob
  • Shadow Dragon
  • Unicornius
  • Mother Nature
  • Temptress
  • Totem
  • Evil Clown
  • Midnight Shadow
  • Dark Elemental
  • Grizzly
  • Twin
  • Smoke Dragon
  • Headhunter
  • Rainbow Dragon
  • Giant Scorpion
  • Giant Mosquito
  • Lava Golem
  • Fire Witch
  • Fire Magician
  • Bartok
  • Santa Claws
  • The Corrupted Nature
  • http://i135.photobucket.com/albums/q155/graf123/casta2-1.jpg Castaway
  • Abyss Shadow
  • Actrophoma
  • Amazon Captain
  • Amazon Lieutenant
  • Ancestral Stringorius
  • Bee Honeycollector
  • Breath of Hell
  • Carnival Queen
  • Cat Of Claws
  • Dark Summoness
  • Darth Insect
  • Demon Fork
  • Demonic Mistress
  • Devil Worm
  • Dream Slayers
  • Essential Natura
  • Fierce Zealot
  • Flame Elephant
  • Foxy Mage
  • Hell Shadow
  • Herman the orc thief
  • Homolar Warrior
  • Ironwar Dragon
  • Jake Livingstone
  • Little Gnome
  • Mutated Egg
  • Octopus Dodger
  • Sand Soldier
  • Sandbar Snake
  • Sniper Elf
  • The Sword of Fury Guardian
  • http://img213.imageshack.us/img213/879/ratcontesttibiawiki.gif Great Rat
  • Warrior King
  • Weirdy Beardy
  • Wisp Hunter
  • Wizard of Time
  • http://i135.photobucket.com/albums/q155/graf123/cannibal.jpg Cannibal
  • Mercenary http://img840.imageshack.us/img840/7007/mercenary.gif
  • http://i135.photobucket.com/albums/q155/graf123/baphomet3-1.jpg Baphomet
Abilities
  • Strong Haste
  • Berserk
  • Invisibility
  • Haste
  • dbkwik:resource/BvD_kgBygH3V6nkQRGi8kg==
  • dbkwik:resource/LTaOoj7Y6LbsPQjGftW14g==
  • dbkwik:resource/LXo4L3yy5KbZw4uDtp_9JA==
  • Poison Ball
  • dbkwik:resource/NZcFO9Z7QOTln5mMdezVgw==
  • dbkwik:resource/SHoCsv4AgoCI67sV2Icz_Q==
  • dbkwik:resource/STQqO6Tvwjd1LLWhQiDZUA==
  • Energy Missile
  • dbkwik:resource/xPWmfEx-H8Rt13WKtgj6SQ==
  • Small Stone
  • Holy Missile
  • Paralysis
  • Ultimate Healing
  • dbkwik:resource/Hg4gk-2UNmAuh8O-060PdA==
  • Invisible
  • Poison Field
  • Fireball
  • Death Damage
  • Sudden Death Explosion
  • Stalagmite
  • Spear
  • Death Strike
  • Blood Rage
  • Sudden Death
  • Whirlwind Throw
  • Electrified
  • Life Drain
  • Self-Healing
  • Melee
  • Energy Wave
  • Throwing Star
  • Great Energy Beam
  • Paralyze
  • Throwing Knives
  • Melee
  • Melee , Death Missile , Wrath of Nature , Mana Drain Beam , Great Poison Wave .
  • Melee , Haste, Blue Musical Note , Whirlwind Throw , Self Healing , Blood Rage
  • Melee , Great Berserk , Mana Drain , Paralyse bomb , Summons 2 God beasts at once , 0-5 Corrupted Trees at once , Wrath of Nature , Blood rage, Death Beam , Haste, Self-healing .
  • Melee , ), Ice Strike , Earth Wave , Water Wave , Sound Fury
  • Melee poisons you 10 to 20 hp/turn, Earth Strike , Earth Wave , Stalagmite , Stone Shower , Poison Field , Invisible, Self-Healing, Mana Drain , Summons 0-1 Earth Elemental, Throw stones .
  • Melee , Ultimate Explosion , Great Fireball Flame Beam
  • melee 0-340, Tricks in the hat 0-445,Tentacles Explosion 0-245,Black Ink Flying 0-580, Golds Shooters 0-115, paralyze, strong haste.
  • Eart-,Fire-,Ice-,Energy strike Strong haste, Self healing, poison bomb, fire bomb
  • Melee , Throwing Knives , Berserk , Strong Haste, Self-Healing
  • Melee , Smoke Strike , Smoke Wave , Smoke Ball , Self Healing
  • Melee , Berserk , Whirlwind Throw , Groundshaker , Haste.
  • Melee , Summons 0-7 Seagulls, Self Healing , Water Explosion , Energy Explosion , Mana Drain .
  • Abilities: Melee , Terra Strike , Life Drain , Dig ,Underground attack , Stone Shower, Poison tail hit , Sand trap ,Burst of Small stones , Earthquake
  • Melee , Distance Fighting , Hell's core , Life drain , Poison wave , Self-Healing, Haste, Distance Paralyze, Summons up to 2 Demons and changes your appearance into a vampire
  • Melee , Charged Hit , Death Beam , Self Healing , Haste.
  • Melee , Sudden Death , Great Energy Beam , Great Fireball , Avalanche , Stoneshower , Invisibility, Strong Haste, Self-Healing , Teleportation, Paralyze , Godlike healing , Summons 0-7 random creatures out of these: Hero, Lost Soul, Hand of Cursed Fate, Rat, Rabbit, Butterfly, Frost Dragon, Hellspawn
  • Melee , Anestesic Bolts , Sudden Death , Summons 0-4 Elf, Self-Healing, Haste, Insivibility
  • Melee Fire Wave Great Fire Ball Haste
  • Melee Ice Beam Fire Berserk Energy Explosion
  • Melee Ice Wave Avalanche
  • Melee , Axe Throw , Self-Healing, Haste.
  • Melee , Distance Fighting , Poison Hit .
  • Melee , Fire Bomb, Avalanche, Mana drain Summons
  • Melee , Great Fireball , Curse Death Wave
  • Melee . Berserk , Haste, Self Healing .
  • Melee . Earth .
  • Melee . Life drain . Seduction .
  • Melee 0-220, Groundshaker 30-80, Haste
  • Melee 0-600, Invisible, Haste, Small Health drain
  • Melee Sing[distance]
  • Melee , Mana Drain , Life Drain , Holy Hit , Divine Caldera , Strong Self Healing, Strong Haste
  • Ride-able
  • Strong haste, Melee 1-100
  • Throws Darts , Throws Poisoning Darts .
  • Manipulation,Desintegrate,ExplosionUltimate ExplosionMeleeSelf healing, ParalyzeInvisible,Strong haste,TeleportDistance
  • Melee , Fireball , Fire Wave , Throw Fire Fields, Changes your appearance into a Fire Elemental, Self-Healing, Paralysis
  • Melee , Sudden Death , Sound Wave , Strong Self Healing, Strong Haste, Invisible
  • Melee , Mana Drain , Life Drain , Sudden Death , Sound Ball ,Strong Self Healing, Strong Haste
  • Melee , Drain Mana , Paralyze, Haste, Earth Wave , Life Drain, Fast Self Healing.
  • Ice Strike , Avalanche , Ice Wave , Terra Wave , Terra Strike , summons 0-1 Thieving Squirrel and 0-1 Enraged Squirrel, Insanity .
  • melee 0-1780, Deadly grip 0-1570, Lack of affection 0-1980, hairball cinza 0-2200, Paralyze, Strong haste.
  • Melee ,shiver arrow , summon 0-2 sharks , self-healing
  • Melee , Mana Drain , Life Drain , Sudden Death , Sound Ball ,Strong Self Healing
  • Melee DistanceSudden Death Fast self healing Summons 0-6 Raven Creature illusion
  • <Melee.terra wave .,Flower explosions ,Worns Invocation .
  • Melee poisons you 50 to 30 hp/turn, Earth Wave, Stalagmite , Death Wave , Blood Beam , Poison Berserk , Great Poison Bomb, Great Poison Bomb ,Musical Notes-beam , Self-Healing, Strong Haste, Summons 0-4 Giant Spider
  • Chameleon into a nearby item ; Death [death damage]: 0-4096 ; Healing [self]: Frequent ; Melee [when cornered]: 300-500 ; Musical Note Explosion [increases damage taken from elements to 110%] ; Summons up to 2 Infernalist / Warlock ; Synthesis [2 turn earth / energy / fire / ice damage]: 480-1120 x 2 ; Ultimate Explosion [earth / energy / fire / ice damage]: 960-2240
  • Melee , Great Fireball , Avalanche , Thunderstorm , Self-Healing, Strong Haste, Invisibility
  • Melee makes you drunk, Ice Hurricane ,Mana Drain , Great Icewave , Stronghaste
  • Melee , Poison Shot poisons you 50 hp/turn, throws Poison Fields, Haste, Summons 0-2 Scorpions.
  • Melee , Spears , Arrows , Berserk , Strong Haste, Self-Healing
  • Melee , Summons 1 Blue Djinn and 1 Sibang, Poison Bomb Teleport
  • Melee , summons 0-3 Carrion Worms, Self-Healing, Life Drain , Haste.
  • Slap of fish , Funny Animals of Balloons , Clay bomb , Toxic Candy , Rum cure , Bad Breath , Invisibility
  • Melee , Distance Worm Throw, Distance Label Throw, Distance Gold Coin Throw, Summons 1-5 Noobs, Self Healing .
  • Melee Drunken Wave, Music bomb cake bomb great haste, mass healing, summons up to six frost wolves, polar bears or ice trolls, avalanche uses Heart of Winter only when trapped.
  • Melee , Musical Notes Missile , Musical Notes Bomb , Paralysis, causes Drunkenness, Strong Haste, Summons War Wolves .
  • Melee , Fire Wave , Great Fireball , Strong Haste, Summons up to 6 Fire Devils.
  • Self-healing, Invisible, Energy Beam , HMM , Yellow Energy Berserk- just like a Wyrm , Melee .>
  • Melee , Fierce Berserk , Strong Haste, Self Healing
exp
  • 80
  • 100
  • 110
  • 120
  • 200
  • 230
  • 240
  • 260
  • 300
  • 310
  • 345
  • 380
  • 400
  • 440
  • 500
  • 510
  • 550
  • 600
  • 666
  • 690
  • 750
  • 800
  • 850
  • 890
  • 980
  • 1000
  • 1100
  • 1200
  • 1400
  • 1600
  • 1700
  • 1800
  • 2000
  • 2200
  • 2400
  • 2500
  • 2700
  • 3000
  • 3350
  • 3400
  • 4000
  • 4500
  • 4590
  • 4800
  • 5000
  • 5400
  • 5900
  • 7800
  • 8200
  • 10000
  • 12000
  • 13040
  • 15000
  • 20000
  • 24000
  • 39000
  • 40000
  • 46550
  • 500000
  • --
Ratio
  • 1.010000
Notes
  • 10980.0
  • Hawkmen are fierce bird warriors that have settled by the Vandura Mountain. When a hawkman reaches it's adulthood it will learn to fly and will forge it's own hammer, which is carried through the rest of it's life. Their golden bracelets are used as "medals" for each victory in battles they've had, which means the most bracelets a hawkman has, the tougher it is.
  • Herds of wild horses have survived for years in Tibia without being discovered. As cities expand, it has been harder for the horses to remain hidden, and rumor has it that some have already been captured and are being trained for human use.
  • The castaway is a poor survivor of a shipwreck that was left behind on the beaches of Liberty Bay, he lost his ship on a pirate attack. You can rarely see Castaway due that this boss only appears between Pirate Raids and disappears if noone kills him in 15 minutes; some people say he hides very good, other people say he builted a boat an shiped away to the see on the search for his beloved wife.
  • These monsters are too strong. They live in the underworld, next to the hell. They are relatives of Nightmares, but a lot more strong. They eat your dreams, and them kill you by despair. Be careful.
  • This creatures are the “Oldest Brothers” to Undead Jester and arrive for revenged the kill of this youngest brothers. Some people think that they are the comedians for the Demons.
  • She was sended by Zathroth to plague the fear on the lands, she have the total control over all the arachnids and due the corruption of Zao she increased her powers. The story tells that Zathroth created her from the half of heart of a beatiful woman and another half of a spider and involved it on a web of black magic until her rise.
  • It is a Tibian Fantasy Creature. Is the gnome from Once upon a Time book from Isle of the Kings Library. And also, the same from Story about a little Gnome book from Rookgaard Academy. It drops the Magic Flute, which renders the ability to convince certain creatures. Three of its fresh corpses are needed in the Convince the Skeptics Quest.
  • They have the same behavior of Infernalists and Warlocks, but they use earth-based attacks. Their Poison Fields spell is five spaces instead of one, adding one Poison Fields in each direction: North, South, East & West.
  • Lava Golems are mindless creatures, they react purely on instict. Born from Magma and Rocks he attacks to defend his territory and the "existence" behind his creation.
  • These creatures like to stay looking at the stars every night, and no one knows where they hide during the day.
  • Its a Human Boss,Healing-500 hp per turn.You can use Obsidian Knife to skin Bartok Scale.
  • Its the most powerfull dragon alive. It came from the union of Dragon Lords and Frost Dragons. Be careful.
  • <IT IS A VERRY RARE RESPAWN!And you might run into it anytime, so when you do make sure you kill it! It has an extremely high speed, hastes, and will run away from you the very moment you see it. Also, There's 4 Different Leprechauns>
  • Be carefull.
  • The brutal vikings have come to the lands of Tibia to steal from the tibians and burn their houses. It is one of the strongest Outlaws and is therefor very dangerous for players with bad experience. As prove that you've killed a viking, you can have the luck to loot his which is a very good weapon for medium levelled knights.
  • Its nature's personal guardian.
  • It is a Boss of Rookgard, it appears 1 time per moth at the Main Rat Cave in Rookgard, on the last floor. It will always appear with 2 or more Cave Rats.
  • These creatures couldnt pass to our world sucessfully yet, to do that, they need to get stronger, by killing living beings and absorbing their soul. They usually break into our world through the places with most evil energy and wait till something alive appear.
  • This Amazon was promoted to the Lieutenant rank after slaying over 200 opponents. She believes that the Amazons should be more offensive, and is frequently killing innocents. She was taught by a kind Amazon, but she has choosen the path of hatred.
  • He stole the backpack from Sam when Sam was exploring Orc Fortress. Because of that he is trying to hide himself from other humans. If you kill him you should bring the backpack back to Sam who will be very grateful and helps you to find a Dwarven Armor.
  • Only aproach this creature if you're packed on supplies,otherwise you should run away as fast as possible
  • People were thinking that they were extinct.
  • These mysterious women are powerful.
  • How this dragon is born is still a mistery, but is known that they appear from the darkest places of Vengoth
  • Noobs are one of the first monsters that were introduced to the game.
  • Sniper Elf is part of the "Special Operations Force" of the Elf Race, they usually are hidden near important Elves, guarding them against intruders.
  • Be carefull because when dies he takes the last breath death damage.
  • They were once lords and noblemen of the Royal Army who betraid their king for gold and power. They now travel around Tibia recruiting soldiers while raiding travelers and selling their illegal services to the highest bidder.
  • This creature got strong enough to travel to our world, but it still wants souls to satisfy his hunger
  • Once a well known and honored alchemist and druid, he lost is mind at some point trying to find the formula for gold.
  • Due to the nature of it's spawn room the Ultimate Explosion will affect the entire party, it's summons can also provide vast danger for all involved. Can often be found taking the form of a harmless object with summons at the ready.
  • Zoralurk's wife has returned to the lands of tibia because she was disappointed with her husbands servants gathering of souls. She's here to collect souls to take back to their home in the limbus. She's one of the Archdemon Bosses and She is the right hand of the master of the demon overlords and Archdemon Bosses. It's said that She's just a messenger of something more fears to come Maybe Zoralurk?.
  • This year, Santa has decided to try something just a bit different. instead of just not giving the naughty children on his list presents, he decided that the best way to teach them a lesson is to go out in person and eliminate them!
  • <Who say she is hiding a great treasure in his jardin.Uma Yellow rose. Made by the gods to protect the forest from invaders.>
  • There are rumours about where he comes but nothing sure, appears at least 3 times for each year, his respawn is random.
  • This creature is known to live on places with the worst air of Tibia, no one can approach them there.
  • Giant Mosquitos need water to breed, and don't do well in cold or very hot climates. They are similar to giant spiders but have fewer hp and will take more of your blood.
  • This evil horn-demon is known as the idol of the knights of the temple order since a long time ago, he was the leader of all the demons on tibia and sent back now to fullfill his duty wich is punishing all of the tibian sins. Baphomet is very fast; and it is also known as the only creature that can doble-target.
  • It is said to gave one of the heaviest poison of Tibia
  • These traps are generally found near secret entrances or places with treasures.
  • It is the Spike Sword Guardian. It will appear in Rookgard once in the whole Tibia Worlds, and will spawn at the Minotaur Hell, next to the Carlin Sword Quest. It will take a long time to kill him, and somebody may steal the loot, as anybody who hits him will see the loot. The creature wasn't created for kill all the Tibians, but for a Challenge, where everybody want just take the best sword on Rookgard.
  • The oldest and most experienced Yalaharians worked in this machine, when they saw the dragons in the Crystal Lake. They wanted to upgrade the tipical dragons, but the Yalaharians was disappointed when they saw that their mechanical dragons could not fly.
  • A Witch specialized in fire, she looks much more serious and younger than the other Witches.
  • These creatures will kill monsters and move objects in their way to get to you. They can also Retarget.
  • Horses are a mode of transportation available at every mainland city, usable by both premium and free accounts. You cannot attack from them, and they will disappear from underneath you if attacked from stronger monsters or another player. wolves, bugs, or any other monster along main trails do not affect the horse. one may be rented for 250 gold for one day at NPC at stables, or bought for 30 000 gp.
  • This creature is goint to be added in the game after Cipsoft see that I'm the best designer of the tibia wiki : )
  • This mighty Wizard finally succeeded with his experiments to manipulate the space-time-continuum. Thus he has the ability to teleport to any place he desires. In addition he sometimes attacks double the speed, so he does 2 hits in 1 turn. While having fewerthan 1200 hp he stops time and rests until he has fully recovered. Players see this the way as if he would have healed totally in 1 turn .
  • The Necromancer had given his life but not be able to control it, A Kitten "cute" He Wants For Vengeance will steal your ball of wool. He was born in edron near the npc ava tar.
  • Aladdin is the Nomadboss and lives is throneroom in his castle in Kha'zeel. Aladdin has his two loyal friends with him all the time; the djinn and the monkey. He also has his carpet which he is flying on all the time.
  • This creatures was make for Elder Bonelord, as a final guardian. However, these anarchist creatures didn’t obey his creators and prefer burn and destroy all. Then was persecuted and killed, and currently was outlaw in the Bonelord’s society.
  • He is a very rare boss, is fast and furious, can defeat the most powerfull warrior.
  • It is one of the least hunted monsters in Tibia, because it is located in area of difficult access, along with several powerful monsters.He looks like a simple gray worm.
  • Crystal Dragons have been discovered by some Kazordoon mine-scientists who started to hardly drill deeper tunnels under a Kazordoon in a seeking for treasures because they were really jelaous about their dwarf competitors who succed with a Farmine & Zao expedition which brought to the dwarven population loads profit and many rare items and also made the Farmine expedition team famous and respected in their civilisation. The miners could not believe their eyes when suddenly the wall of tunnel fall and they have noticed caves full of expenisve crystals, diamons, amethysts and all kinds of those shiny stones. They also did not know when they ran happy to take gems how evil and greedy creatures are guarding their treasures...
  • They say he stole the Heavily Bound Book Of Gods And hides in his top hat. Just A LEGEND.He and an octopus thief and crook. So take care.
  • People from the Foxy race are a very rare sight, people believe they live somewhere in the mountains, and rarely appear in front of Humans. They have acknowledge of all elements, but doesn't seem strong in Physical fights.
  • Dont be mistaken for her cute appearance,she can easily take out a low level!>
  • Rainbow Dragons are flying dragons who spends most of his time in the sky, often seen on top of high mountains and only can be killed if someone casts a spell to trap it on floor. Someone in Yalahar knows this spells.
  • Unicornius are apparently friendly creatures, but don't be fooled because his forces can be malignant.
  • One of the strongest women in the Amazon camp, due to her unmatchable strenght and skills, she quickly got to the Captain Rank. Differently from the other Amazons, she doesn't like killing people, but will defend their camp even if it costs her life. Also, this Amazon teaches the lower ranks, and slowly, trying to teach them that killing innocent people is wrong.
  • The Cannibals are a small group of hybrids that will do anything to survive.
  • This hunter has set up a camp near the wisps to desperately hunt for a Moon Backpack. Determined like no other, he will continue his search until he finds what he wants, and extinguished the desire in his heart. Watch out for this hunter-- The twirling lights of the wisps, and the ale that keeps him warm at cold, lonely nights will make him believe any unknowing stranger might be here to steal his precious loot! He will attack any stranger, small or big!
  • The second strongest sea creature that will be added the next update, since cipsoft has decided to create more accessible underwater zones to mid-low and low levels
  • Sand Soldiers are summoned from the sand of the desert, the identity of the one summoning and controlling them is currently unknow, but his orders are to attack anyone in sight.
  • Those warriors wear the best equipment of their ancient civilization.
  • It was created by Demon Victormy, its energy comes from the soul of Victormy, and they will stay together.
  • Little is known about this creature. It behaves like most undeads.
  • It's a fork with demonic powers. The Triangle of Terror used these forks when they ate their dead enemies. Nowdays, the forks are used only for killing lesser creatures or tibians. You can use a Blessed Wooden Stake on the dead fork in order to get Demon Dust.
  • It's good to get loots, and give some good experience.
  • Grizzlies are very dangerous bears, which lives on Tiquanda. Thier characteristic feature is the gray-brown coloration. They are big and strong. Wich thier huge paws they can inflict pretty strong hits. They can also do a light earthquake, when hit the ground.
  • This is the monster that keeps the tibian world together,and rules over any other creature known to mankind By the manipulating, i mean that she will make your char move to a random sqm on the screen,or change your attacks to somthing/someone else the same goes for people who are healing the blocker.,With the teleport, it does'nt mean he can go from thais to edron in the blink of an eye, but He will be able togo from in front of you, to behind you,or behind your healer!
  • Bees are a well known race of flying insects that live on trees and forests. When a bee has just passed by its childhood, it goes into service for the queen of the bees. The first and lowest rank of every bee’s life is the Honeycollector rank. They’re like the little soldiers of the Bees army and the poorest and weakest members of their society. Their duties consist of two simple tasks: defend the beehives and the royal family with their lives and collect honey, just as mentioned in their title. Honey is traded by the Bees in exchange for other useful tools, food, or diverse stuff with the other races and the humans. Experts tell that the honey obtained from the Bees is different to the Wasps honey since it has magical effects to potions, elixirs or even some ancient rituals. Every Bee Honeycollector has the goal of getting promoted to Bee Swarmprotector and fight the daily threads of the beehives for the good of the queen. Even though they’re told to protect the beehives, they don’t receive basic training on this so usually their attacks are limited to fight with old human weapons, throw stones or spears or simply use their own poisonous needle.
  • Some people call this creature “the Dragon of Earth”, although no are to this class or to reptile class, are a distant relative to rotworms. Sleep for long time in the deeper of the Earth, however, for the last perturbation in the world as the release of evil powers, this creatures they woke up furious and angry and want recover his territories.
  • A creature of hatred and destruction fueled by insatiable rage, slave of hell since eternity. Balrog attack their enemies and chase them with their great speed til death.
Sounds
  • None
  • 300.0
  • None.
  • "THE NATURE SHALL OVERTAKE YOU!"; "FEEL MY ETERNAL WRATH!"; "THE POWERS OF THE NATURE ARE INVINCIBLE!"; "I AM THE PREDATOR AND YOU ARE THE BAIT!"; "IN THE END YOU WILL ALL SERVE ME!";.
  • "Carrah!"; "You are finished!"; "And yet another bracelet for me"
  • "Hired to kill you!"; "Give me your money, and I"ll give your enemy's head!"
  • "I know King Fu!"; "Hail King Fu!"; "Wesome!"; "Mo Mar says mine gold!"; "Hila!".
  • "Who dares to enter my pit!?" "For my superiour Zathroth!" "Let there be death!"
  • "GROOOOOOOOOOOOOOOOOOOOOOOOOOOAR", "COME ON, BABY", "GRRRRRRRRRRRRRRRRRR"
  • "Wuajajaja…a good joke…if you think that can defeat me", "Who say that the Demons no Laugh?", "Time to party ¡", "Glup, Glup, Glup...delicious liquor for me", "I’m no drunken…you are drunken” “Enjoy my balloon’s animals”, “I’m bored…go to play with my brothers”, “YOU KILL A UNDEAD JESTER MONSTER…DIED” "REVENGE", "You apologize are futile...I no forget", "I’m very tired...best rest" "Go, Go, Go"
  • "I will protect my comrades" and "I'm Sorry, but I have to kill you"
  • "Who Stole My ball of wool?" . "Meaauu Grrrrrl" . "Want to give me Affection?" . "You smell like tuna".
  • "Go back to your earth, son of Tibia"; "Aah, food for my pets"; "Have legs, must die"
  • "The more you fight, the more I want to KILL YOU!!"
  • "So the king sent you!" "You're a pitty little rat!" "Give me your pouch!" "I will have you dead or alive!"
  • "I didn't stole the backpack, I swear it!";"it wasn't me!"
  • "Arghht!" "Burnn!"
  • "Booo!"; "Guess who is following you".
  • "Crump!", "Chrrr!"
  • "Finally !!", "More food ?!"
  • "GRRRAAAAWWRR", "Are you coughing ? Hahahah"
  • "Good Dreams, hehehe"
  • "Groarrr", "Crushhhh", "Craak Craak Craak "
  • "Grrr!", "Roaaarrr!"
  • "Grrr..."; "Hmmm...".
  • "HEELP?","SOS!!","Where is Isela?"
  • "I SMELL FRESH MEAT!","HMMM!! BREAKFAST!".
  • "I Wanna Leave!!", "I Need Your Soul"
  • "I cant let you go".
  • "Long live the Queen!"; "Bzzzzzzzzzz"; "Get away!"
  • "Look at the stars"
  • "Moooother", "Mother, we'll protect you"
  • "Rawwr"
  • "Stand still!", "Good Night"
  • "They've seen us! Kill them"
  • "Yes, master"
  • "You cant see me", "I have no shadow"
  • "Your end is near!"; "Come a little closer!".
  • "neigh! neigh"
  • <Silence,Is everything. ; You're not on my list..But i can have a little somthing too! ; It's time to run hee! hee! ;
  • 1.1011000101011E15
  • "Where there is light there is shadow, and where have shadow i'll be there. "
  • "AARGH!", "CHARGE!", "Kringlaugd wierd, ein spadi for qvoki ne skefir drpr munni ne svinhqfdi!"
  • "We are just warming up", "I will turn you into ashes!!"
  • Buzzzzzz; I smell dinner; Yum, fresh blood
  • Clip clop; Neigh
  • " You won't get the Spike Sword, young. " ; " I will protect the Sword of Fury ! " ; " You are not humble enough. "
  • For mother Nature!
  • "GROOOOOAR", "Get your ticket to hell, human", "SHHHHHHHHHHHH"
  • KRRRRRHH!!!! BZZZZZTT!! BARTOKAO!!!!
  • I feel good,So good! ; La la lala la ; Carnival, yay ! ; No, dont do that!
  • You will NEVER get to me, MUAHAHAHAHA, Feel my hot desert burn your skin, Feel the cold of my eternal winter at Ur hands
  • "In the name of the demons!","Your lifes are mine!","I'm here to bring the correct light to all of you!"
  • "The Wisps are all mine! Mine, you here me?!"; "I see shining dots in the distance!"; "I will not give up until I loot something!"; "I've been here longer than you! Scram!"; "You can reach anything with full determination!"; "I see the doubt in your eyes, weakling!".
  • "GRRROOARRRRRRR"; "GRRRRRR"; "TRAANNNNNNNNNNNZZZZZ".
  • Who said there's no God? ; So much fun! ; Now who's boss! ; Now who's in controll!
  • "You have just made the naughty list!"; "I have a surprise waiting for you, no peeking!"; "where is the grinch, i will teach him to steal my holiday"; "Hey there little one, be careful what you wish for."; "Let this be a lesson, always be nice!"
  • You will burn in Hell!;Stand still, or il make you!;You are no mach
  • " Meep " ; " Muahahahhaha " ; " Cheeeeese " ; " wut? "
  • "Let me drag you to hell!"; "The last enemy that shall be destroyed is death!"; "Run for your lives, My husband is on he's way!"; "Death!"; "Surrender, your attacks are in vain!"
  • "Come here my darling..."; "Succumb to my lips!"; "Caress me my love!"; "Aaaaahhh..."
  • "I will change you into an crystal!" ; "Zhhhhhhhh" ; "Mother earth brought me to life!" ; "I won't let you steal my treasures!"; "Shiny, shiny, shiny !"
  • "I AM THE FORCES OF NATURE!" ; "There is no after-life." ; "THIS MOMENT DECIDES THE FATE OF THE UNIVERSE!; "You are not ready yet."
  • "Attack!! Useless wolves!"; Little girl and grandma ran away! Hehehee!"; "Give me delicious food!!"; "Wine and bread! I love them!"; "I am not treacherous and greedy coward!!"; " Pretty flute from bardie, now belongs to gnomie!".
  • "Next..."; "You will die in few seconds!"; "Say your last word!"; "Feel The POWER!!!"
  • "The fire is my Lord", "3…2….1… Bomb Armed", "You never can catch me live”,“Brothers this is time of massacre
  • "I'll backstab you all!", "MUHAHAHAHA!", "For the Ruthless Seven!"
  • It's worth all that's lost; Every time I close my eyes is when you must be worried; Your palms are sweaty; Mages comes to me and cast But the words won't come out.
  • "Yihahaha!"; "Destroy them my childrens!"; "I will caught you on my eternal web!" "None in Tibia is able to stop me!"; "You will meet the fear!"; "IM ACTROPHOMA, THE QUEEN OF THE ARACHNIDS!".
  • "free iten plix"; "i trein no kill plix"; "BR?"; "PL?"; "u are LOL"; "plix i raked"; "raport"; "plix money"; "exura"; "SAHUsHUAuhas"; "CRAW"
  • "Crock crock"; "Excuse me, can steal your life?"; "Do not blame me for who I am, but by what I am to do!"; "Do you
  • "I'LL BURY YOU!!!"; "Let me collect your BONES!"; "THE NATURE IS MY POWER!"; "Down!".
  • I WILL SHOW YOU WHY YOU SHOULD RESPECT MY HABITAT! Humans will be my servants soon!
  • "Prince Ali Ababwa!" "Better check your crystal ball again, Jafar!" "All this for a loaf of bread?" "Let's not be too hasty!"
  • You'll steal!hahahah. , You find yourself smart? Try to fool me. , Come and kill me and bring lots of gold! , I swear that I did not.
HP
  • 10
  • 135
  • 185
  • 200
  • 230
  • 250
  • 325
  • 400
  • 425
  • 440
  • 450
  • 455
  • 500
  • 600
  • 620
  • 650
  • 750
  • 780
  • 800
  • 900
  • 1000
  • 1100
  • 1200
  • 1400
  • 1500
  • 1785
  • 1950
  • 2000
  • 2100
  • 2400
  • 2450
  • 3000
  • 3100
  • 3500
  • 4100
  • 5000
  • 5350
  • 5800
  • 6500
  • 6800
  • 6900
  • 7700
  • 10000
  • 13800
  • 18700
  • 20000
  • 21000
  • 28925
  • 29000
  • 30000
  • 32000
  • 50000
  • 100000
  • 10000000
  • --
Location
  • Venore
  • Helheim
  • Thais
  • Demon Forge
  • Outlaw Camp
  • Formorgar Mines
  • Drefia
  • Rookgard
  • dbkwik:resource/mktHv1-6z_TYy7nnSnnTzA==
  • Yalahar
  • Liberty Bay
  • Arena and Zoo Quarter
  • Vandura Mountain
  • Carlin
  • Ferumbras Citadel
  • Cemetery Quarter
  • Goroma
  • Dragonblaze Peaks
  • Tiquanda
  • Hero Cave
  • Okolnir
  • Dark Cathedral
  • Alchemist Quarter
  • Zao Palace
  • Green Claw Swamp
  • Magician Quarter
  • Muggy Plains
  • Razzachai
  • --06-06
  • 600.0
  • Edron
  • Farmine
  • Unknown.
  • Kazordoon
  • Vengoth
  • Ferumbras Citadel
  • Triangle Tower - 4th Floor
  • Plains of Havoc
  • Dark Cathedral, Outlaw Camp, north of Carlin, Trade Quarter.
  • Port hope, in the northern part of Tiquanda in a new undiscovered Tower
  • Darashia, Zao Steppe and very rare spawn in Jakundaf Desert.
  • Vengoth, Raid occurs in different cities at different times during Halloween
  • He randomly spawns somewhere in orc fortress but he doesn't show up often.
  • The shores of Thais, Ab'dendriel, Carlin, Edron, Cormaya, the marshlands of Zao etc.
  • The unexplored forests surrounding most cities on the main continent.
  • Hydra's Montain, Tiquanda Eastside, also in the whole of the land east of Tiquanda, Forbidden Lands and Deeper Banuta. Also in two of the Forbidden Islands: Talahu and Kharos. They are also in east of Arena and Zoo Quarter. Also on Foreigner Quarter, at the bottom of Crystal Lakes. Are there Hydras? So too there are mutated eggs.
  • All cities during the carnival!
  • Ankrahmun Tombs and Yalahar .
  • Appears all over Tibia.
  • Beehives located in Tiquanda and western Zao.
  • Deeps of Zao Wailing Widow Cave.
  • Demons in yalahar
  • Deserts, Ankrahmun and Darashia
  • Drefia ruins, Magician Quarter in Yalahar, Tombs.
  • Drefia, possibly with other Undead Humanoids .
  • Edron Coral reefs , Calassa
  • Edron Next Npc Ava tar.
  • Edron's cave
  • Goroma Volcano,
  • Deep in Edron Hero cave, Goroma, The Inquisition Quest.
  • Hellgate, rare spawn in Pit of Inferno
  • In his castle placed high up in Kha'zeel.
  • Jurassic Island.
  • Minotaur Hell, on Rookgard.
  • He can appear in every building and on any floor he wants even if they are inaccessable for players. Or course he cannot spawn inside of Protection Zones.
  • Poi - Apocalypse Throne, Deeper Banuta
  • Port Hope, east in the jungle,
  • Rare invasions in Vandura Mountain
  • Rare invasions in Venore's Amazon Camp
  • South-East of Port Hope near Lizard Camp.
  • Stables outside of every mainland city
  • Tiquanda, Northern Zao
  • Venore Depot
  • Very deep under the dwarven mines near Kazordoon
  • Yalahar, Liberty bay, Darishia.
  • yalahar,calassa,Edron
  • Yalahar in Factory Quarter in the Mechanical Tower.
  • Dark Cathedral, north east of Carlin here, Foreigner Quarters, Thais in a sewer near south gate, on the routh to Drefia, Kazordoon prison, Edron Hero Cave, south part of Jakundaf Desert.
  • appears rarely with grynch goblins during a raid, can also be found on the ice islands very rarely
  • Beyond a teleporter connecting to four temples for respective vocations. Past the elemental shrines, is the final boss during rare environmental raids.
  • Magician Quarter in Yalahar, in Dragon Lair of Ankrahmun and Edron and in high mountains of the desert around Ankrahmun and Darashia
  • Shadowthorn, at least 2 of them protecting "Dharalion" in his appearances.
  • Outlaw Camp Viking tower, on a ship near Norsir, Trade Quarter
Strategy
  • 3600.0
  • Some high level knights atleast at level Need to carefully lure the monsters it spawns with 1 by 1 recommended and untill only the Boss himself remains. The boss should be blocked by the highest level knight available and the summoned God beasts should be killed as fast as possible as even a level 250 Knight could easily get killed in one combo by the Boss and its summons due to the strong comboes they can deal. All knights should have several Stone Skin Amulets and Might Rings With them, to reduce the damage that would increase their chances of surviving. This monsters has very thick armor and defence. It's recommended for Mages to Shoot Sudden Death runes when only The boss is up alone. Otherwise they should use their UE:s to speed up the killing on the summons as they are weak to every damage element when you hurt the boss at the same time aswell. NoTE: If you fail killing the summons untill new are being summoned you will fall behind and it will eventually lead to that the Blockers will get swarmed and then the rest of the team. It's also recommended to have atleast 2-3 Druids spaming "Heal Friend" On the main blocker. Paladins should use Assassin stars with Holy Missile runes from a fair long distance and could also use Holy AE spells to clear the summons fast. Lower level knights should stay away from the boss and help out with Whirlwind Throws on it. The final part when the boss is getting on red hp, he will summon 5 Corrupted Trees at once. They will Heal The boss rapidly, therefor you need to convince them with Convince Creature rune as fast as they are summoned. They will then instead Damage The boss and they CANNOT be killed or destroyed.
  • Knights can solo those at level 70 with skills 80/80+, but it will be a huge waste, as Hawkmen are strong against physical damage and have strong melee and distance attacks. Mages should have a blocker for those while shooting ice based attacks, since they are fast and got a strong melee damage. Alternatively Mages can solo those at level 100 without mana shield using Sudden Death Runes or Ice based attacks while staying away from them. Paladins should consider the same strategy for mages, except they should be using Assassin Stars, Power Bolts or Onyx Arrows for a safe distant kill.
  • Its strength can be compared to a Giant Spider with just melee attacks. Knights can just melee it, using berserk if want to kill it faster. Around level 65 and skills 75/75 you should be able to kill them. Mages recommend to hunt them at level 55+ since Mercenary do not walk alone. Use Icicle or Ice Strike because they are weak against ice. Sorcerers would also use energy wave if there are more than two Mercenary keen to fight.
  • Just attack them. They have an average defense but be careful, they may be accompanied by other kinds of Bees.
  • The only estrategy you will need here is: get some holy spells and have death resistence.
  • Try to trap him so he can't run away at low health since he might lure you into a group of creatures. Also try to stay diagonal and avoid his waves.
  • Stay in diagonal, and use area rune/spells whenever the dragon becomes invisible
  • Get a player with enough hit points to absorb the wave of attacks, and get enough shooters if possible attacking the mutated egg in a diagonal direction. Mutatted Eggs give great exp with a low risk of death. More attackers will help counteract the frequent healing and reduce the cost benefit of ammunition / runes used to kill them. Also a team may consist of two mages, a druid using instead a knight in exura sio blocker to reduce the consumption of Healing Runes, and both summon 2 Demon Skeletons and use each HMM or SD's, while the knight is diagonally across the Mutated Egg attack the summons. However, if the mutated egg turns to the demon skeletons, they will die instantly, then the blocker need to pay attention and use the spell challenge when necessary.
  • They are located in big areas along with other dinosaurs so you may have troubless outrunning them. Mages: Don't try it at least level 150, and should use fire strike since they are weak against fire. Paladins: You can hunt they since level 100, be sure your health do not go down than 700 hitpoints. Knights: Don't recommend to hunt alone since they are strong against physical attacks.
  • Knights only must block them, with shooters/healers, like sorcerers using Fire attacs or Druids using ice attacs.
  • Knights and Paladins with skill 40/40 can easily kill this monster. Mages can, optionally, keep a distance to lower damage taken.
  • A blocker with high skills and health over 2200, and a druid with exura sio , while the rest of party attacks the Balrog with holy or ice damage. Balrog can easily change target and charge towards team so you should always be prepared when facing Balrogs.
  • Don't kill the sharks, becouse the triton will summon more almost instantly. Take care if more than two tritons attack you, becouse they can make a huge ammount of damage with their summons. If you are mage, you can use earth or energy attacks in order to kill them faster
  • This is a powerfull monster for a Paladin since he uses haste and gives a lot of hit, Basically just use Assassin Starss and Divine Missiles or if you prefer Holy Missile, but need to be fast, any wrong act will result in your death. Knights should not uses melee and need to have a lot of potions, and a very good team of shooters and healers. Druids and Sorcerers should avoid using sudden death runes, can only stay near this boss with a high level blocker.
  • For all vocation avoid face this creature until level 25. Try to kill first summon before the clown. Use Dwarven ring for prevent drunkenness is a good choice. Sorcerer can use Fire-type attacks. Premium Paladin use Holy-type attack, besides promoters Knight can use Challenge, for protect shooter and avoid run off to this creature.
  • Knights should be at least level 40 Skills[65-65] . You should fight this boss with a fire weapon to kill it fast before it disappears. Paladins should be at least level 25 and shoot Royal Spears. Mages Should not have any problem at all killing this boss, using Flame Strike will do enough to kill this creature fast.
  • <Not Staying in front.great for knights and paladinsmages use exori waves >
  • Paladins should run them with Boots of Haste and Time Ring. It is a big area where they spawn but you might lure other creatures such as Hellfire Fighters. You should also shoot runes or spells that deals Holy Damage. Knights can kill them on lvl 80~ but with waste because Demon Forks are strong against Physical Damage. Stand diagonal when you fight these creatures to avoid the Fire Wave. Mages should use a Magma Set to reduce the Fire Damage and shoot runes with Ice Damage but also Sudden Deaths even though it's strong against Death Damage.
  • There is no strategy,you can not trap it,try to keep mages as far away as possible, while people with higher hitpoints go up close to kill it as fast as possible,Also try to have more then 1 healer.
  • Any vocation you have, go with a team
  • Knights should avoid this monster as he has a high Physical Defense, Mages and Paladins need to keep a safe distance to avoid Melee and Ultimate Explosions, use Ice Magic to kill him. It is very rare to find a single Lava Golem alone, they usually come in groups of 3 or more.
  • Mages/Druids should use fire spells or runes.
  • Ride em hard
  • Run upclose and kill it.
  • Take it out as fast as possible
  • Try to corner it.
  • Try to kill him as soon as possible.
  • For all vocations it is recommended to team hunt, the knight who has at least some hp points above 1000 with a druid siohing him and some royal paladins shooting. Soloing crystal dragons for the Knights sounds impossible or could be a big waste so it is preferable for them to bring a druid who would sio. For the Paladins the hunt would be a bit easier but still they would have to save the reflex in a very small dwarven tunnels cos there is not too much place to run. For the Mage vocations it's recommended to use Icycle runes or Ice Strike since scales of those dragons make them strong against death atacks but while being freezed they start to crush and break.
  • Try to keep your distance to avoid receiving strong melee damage, or have a knight block and kill as a team.
  • What kind of person tries to kill a horse?!
  • Try to attack to distance and avoid close combat. Prevent was surrounded for 2 or more to this creatures. ForSorcerers, Energy distance attack, as Energy Wave, is a good choice. For Druids, Ice-type attacks, as Avalanche, are very effective
  • Knights should be at least level 30 to hunt here without any waste and using Fire Sword, Fire Axe or any fire damage weapon. Paladins will do fine with level 25 to shoot Royal Spears. Mages can easily kill this creatures using Flame Strike and wand of any level required.
  • Spam terra/energy waves, if you are a mage. If you are a paladin, attack them with assassin stars and exori con. If you are a knith, get a druid with you to use exura sio.
  • Every vocation should keep in diagonal to avoid waves, never try to run from one of them, because you will end up luring more.
  • Knights and Paladins should just run after it and attack, as it is weak to Physical Damage. Mages As it is weak to Physical Damage, mages should use Explosion runes to kill it. Using Great Fireball or Avalanche runes should also work to kill it and its summons as well.
  • Paladins: Can run of them, because they aren't too fast, and attack with Exori San Knights: Kill them faster than possible, because their melee fighting is dangerous Mages: Druids can use Terra Wave, and sorcerers can use Energy Wave
  • Mages: Get a good blocker, and use Icicle if your level and magic level is good enough.Otherwise, bring a Paladin or other Mages for backup. Paladins: will probably not need Magic Shield but they will need Assasin stars. Knights: It is possible to solo this monster with good skills and high level using Exori Gran and ultimate health potions for good heal.
  • You'll need a big team to beat up this creature, and at least 3 blockers, the 3 knights should be located to distance the main reason for this is because natura can't be get trapped he's able to disappear and appear from 4 squares to distance, and attack randomly causing a disaster, Don't begin a battle with him specially if you are a lonely warrior.
  • You MUST come in a group, Foxy Mages appears in huge groups, you must lure one of them, and use Magic Wall behind her, then, attack with Physical weapons. DO NOT run after her, or SHE WILL LURE YOU into bigger groups.
  • In optional pvp worlds, Noobs are invincible, so they should be avoided at all costs. In open pvp worlds they can be killed but it will be a huge waste, since you will get a White Skull. Killing 3 or more Noobs will get you a Red Skull so be careful when facing those. All vocations should run as fast as they can, since Noobs are slow and not deadly, but they can be a real nuisance at great numbers.
  • The demonic mistress is not possible to kill without a huge team. Get a high level knight with big amounts of hitpoints and use stone skins, get a lot of mages who shoots icicles and avalanches, watch out when she runs then she will start to use hell's core and combo with other attacks.
  • Knights might have some trouble kill him because he will run away from you with the speed of a level 50 when using haste. If you use haste or charge and use chase opponent you will be able to kill him but this might be dangerous because he will lure you to a large group of orcs. If he's to fast for you you should trap him in a corner and use whirlwind throw. For paladins it's not very hard to kill if you use a bow or crossbow. You might need some more speed, so you could use haste. For mages it isn't hard to kill. If you see him just shoot a sudden death rune and he will be dead because he doesn't have much hit points.
  • Be diagonal at all times. Knights will most likely waste here without a healer and a shooter. Take lots of healing potions as they have a high average damage per turn. Mages shouldn't hunt them solo untill they're around level 200 . Paladins can hunt them solo from around level 180, running them.
  • Try to keep distance because they can move, but, since the room is small and contains many of them, there is not much space to stay.
  • They use invisibility very frequently and keep their distance, so it's hard to tell where they are. Knights should attack them as soon as possible with a two handed weapon since they are weak in Melee and defense. Make sure you trap them in a corner, they can be a real pain when they are running around everywhere. When blocking Earthquakers it is normally more efficient to use full offense rather than full defense. Running in their direction and using Groundshaker is a good way to make them visible again, you can also use Whirlwind Throw shortly after they go invisible and they will be visible again. Paladins, Druids and Sorcerers should have a blocker. Druids and Sorcerers should attack them with Flame Strike or Explosion. High leveled mages should trap them in a corner and use Exori Flam to kill them, and occasionally Exura Gran/Exura Vita. A skilled Paladin could solo an Earthquake by trapping it in a corner and attacking with Assassin Stars while using Divine Missile or runes to break their invisibility, alternatively Divine Caldera if the Earthquake isn't trapped. For all vocations it is recommended to carry Great Fireball runes to break Earthquake's invisibility, as it won't deal any good damage even if your Level is high. Same strategy with the Warlocks.
  • This monster is a very tough one to kill because of its teleportation ability it cannot be trapped. you simply have to shoot at him until he has just a little more hp than 1200. If done so you have to kill him in 1 turn because otherwise he will use his Godlike healing. Use extreme cuation when approaching because after teleporting he might retarget.
  • Knights should attack this creature with full attack to kill it faster. Paladins should shoot while running so it can't hit you with it's dangerous melee, and also shoot Divine Missile and other Holy Damage spells. Mages should just kill is fast. A blocker would help a lot for mages to kill this creature.
  • To kill it has a good team of players and many SIOS, use Ice And holy to kill him with magic walls and trape because it changes the player easily.
  • All vocations just stay diagonal. Running is useless considering they are very fast. Druids can use Underworld Rod and SD rune or flame strike with a bloker or be around lvl 200 to kill solo. Sorcerers should use the same strategy of druids, differing only for a Wand of Inferno. Mages also can use a glacier set to reduce damage wave of them which can be dangerous.
  • Knights and Paladins: Trap her in a corner and attack her diagonally. Mages: Use Fire/Death runes and Wands/Rods. Stand diagonally.
  • Couples knights charged with Stone Skin Amulet and Might Ring should block him because she retargets alot, shooters should carry great fireballs since she is weak to the fire damage and imune to the death and paladins can use assassin stars or power bolts while using holy attacks. 'All the vocations should bring with them dwarven rings.
  • It's not recommended to hunt solo, you will need a team to help you kill him. It's a quest boss and only spawns one time for day. Knights: Just block it with a high number of healers and attack with melee. As Rainbow Dragons retargets very easy, pay attention to cast exeta res to not kill the shooters. Paladins: It's not a good boss for paladins since it's have a very high speed. Attack it with assassin stars to kill it fast. Mages: Use fire strike, fire wave and fireballs to kill the seagulls.
  • Don't stay in front of him. Don't try to run between lots of them, can end in a deadly trap.
  • Knights: It is recommended to be at least Lv80 or higher, equip armor to lower Physical damage and keep an eye in your health. Paladins: Paladins must have good skills, and do not try to "hit and run" as she constantly uses Strong Haste and also can attack you from the distance, while running it's dangerous to lose control of your health. Attack her with SDs. Mages: Unless you are at a High Level, do not try to kill this monster alone, most of her attacks are Physical, and she will easily damage you. Attack her with SDs.
  • Use Invisibility to deal with his Summons and DSs summoned by Dharalion. You must kill Dharalion first, as his summons are way more dangeroys, then, rush for the Snipers with Holy or Physical. Keep an eye in you health, and in you invisibility status, do not let monsters break your defense.
  • Kill it as fast as possible and don't let it run away.
  • Knights: It is recommended to be at least Lv95 or higher, equip armor to lower Physical damage, be aware that she will be together with lots os Valkyries and amazons. Paladins: Try to trap yourself in a position where only 2 or 3 monsters can attack you, she will be accompanied by lots of Amazons and Valkyries. Mages: Unless you are at a High Level, do not try to kill this monster alone, most of her attacks are Physical, to make things worse, Amazons and Valkyries will break you defense. Use Holy Magic to Damage Her.
  • He isn't a very a boss to kill, just focus on killing him and keep an eye on him all the time so you can follow him when he teleports. There is no certain strategy for your vocation. The boss is pretty easy for every vocation.
  • As you can’t kill it, just try to get away from it as soon as possible
  • There will be at least one blocker of level 8, using some Small Health Potions, and a shooter that shoots Spears when the rat run away. You can easily go solo this creature on level 20+
  • Wisp Hunters fight from a distance, with spears. Force them in a corner to render their spears useless.
  • Paladin: Can solo them at level 100+ by running and using assassin stars. Knight: Should run away from them in most cases, but if you have to fight use Energy-Enchanted Weapons and spells to kill them fast. Mage: Should run away from them in most cases, but if you have to fight, use spells and run to kill them as fast as possible.
  • get your dwarven ring on, its going to take teamwork to take down this wicked claus
  • Hunt it like a strong necromancer. Try to corner it and kill it fast. Knights: Run up to it and melee it fast. Paladins: Try to trap the Magician in the corner and stand 1 sqm away on the diagonal . Mages: Approach it and use Energy Strike or Death Strike and rod/wand to kill it.>
  • Mages and Paladins should run of it while attacking, and stay in diagonal, due to his waves, knights level 80 + can kill it easilly.
  • This is a primary monster for a Paladin since they have both physical and holy damage, Basically just use Royal spears and Divine Missiles or if you prefer Holy Missile that works too. Knights should just melee and get them down pretty easy. Druids and Sorcerers should avoid using Ice/fire damage, other than that just get them down fast.
  • Knights should try to split them becuse many of them can kill a strong knight quickly.
  • Knights should avoid them at a low level due to their strong melee, if you do come across one just outrun them since their haste is equal to the haste of a Wild Warrior. A level 28 Knight should have no problems hunting them solo. For low to mid level paladins and mages hunting Headhunters is a great way of getting valuable items and decent exp. Just bring plenty of potions, keep a distance and avoid getting cornerd.
  • Great for all vocations. Mages attack with exori waves.
  • To kill this creature, 2 Knights + and skills 80/80 are needed to block this monster due to its doble-targetting ability. Paladins must shoot assassin stars with Divine Missile recommended. Mages are recomended to shoot fire wave or icicle due that this monster has inmunity againts death and energy attacks + summoning 2 Fire Elemental each to kill him fast.
  • It is important not to trap this enemy as it will increase the frequency of it's attacks. Knights should distract it while letting it roam, with shooters applying death and physical damage.
  • For all vocation use Invisibility or Stealth ring if want avoid fight against it or take damage. Distance attacks are a good choice, for avoid his strong melee and closed combat attacks. To make to appear after Dig attack, Elite Knight can use Challenge spell. If you want no face it, only run.
  • Many knights should use Challenge so they divide the monsters between them and keep them away from the shooters.
  • Knights can kill it with 80/80. Mages and Paladins may solo it with lvl 60 + BoH by running and shoting
  • Knights and Paladins shouldnt hunt those creatures without a mage since they are resistant to physical and holy damage.
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  • This page will list all submissions of the TibiaWiki:Contest held during September 2010. All submissions will get a status which is either "accepted" or "rejected". If your status is rejected, you will get a message on your talk page which explains how you can improve your submission to get accepted. See other submissions: * TibiaWiki:Contests/Create a Creature/Submissions (1-100) * TibiaWiki:Contests/Create a Creature/Submissions2 (101-200) * TibiaWiki:Contests/Create a Creature/Submissions3 (201-300) * TibiaWiki:Contests/Create a Creature/Submissions4 (301-400) * TibiaWiki:Contests/Create a Creature/Submissions5 (401-500) * TibiaWiki:Contests/Create a Creature/Submissions6 (501-600) __TOC__